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Filtering by user: DuckHunt
Friday, February 24, 2023
[00:05:47] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (16 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 325 xp | lvl 7 (duck pest) / 25 xp pts for lvl sup. | karma: 43.84% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 48% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average react.
[00:05:49] DuckHunt time: 1mn26.121s | 73 ducks (incl. 7 golden ducks) | 78 misses | 12 accidents | 21 empty shots | 21 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[00:13:15] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (16 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 325 xp | lvl 7 (duck pest) / 25 xp pts for lvl sup. | karma: 43.84% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 48% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average react.
[00:13:17] DuckHunt time: 1mn26.121s | 73 ducks (incl. 7 golden ducks) | 78 misses | 12 accidents | 21 empty shots | 21 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[00:13:59] DuckHunt Serion > You throw a handful of sand in End3r's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot. Your purchase made you go back to level 7 (duck pest).
[00:14:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:14:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:17:37] DuckHunt Harzilein > You are not rich enough to make this purchase.
[00:18:09] DuckHunt Serion > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[00:18:16] DuckHunt Serion > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[00:21:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:12] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:21:17] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:21:19] DuckHunt Harzilein > *BANG* You shot down the duck in 9.71s, which makes you a total of 46 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [12 xp] [four-leaf clover]
[00:21:19] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:21:20] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:21:29] DuckHunt ComputerTech returns Serion's gun to them.
[00:22:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:20] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:22:24] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[00:22:26] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:22:26] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[00:22:27] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:22:27] DuckHunt Serion > *BANG* You shot down the duck in 11.974s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:22:27] DuckHunt foxy > *CLICK* Trigger locked.
[00:22:29] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:22:37] DuckHunt foxy > The magazine is already full.
[00:22:56] DuckHunt Serion > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[00:23:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:07] DuckHunt ComputerTech > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 46 seconds.
[00:23:07] DuckHunt foxy > *BANG* You shot down the duck in 3.265s, which makes you a total of 219 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[00:23:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:39] DuckHunt ComputerTech > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 14 seconds.
[00:23:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:44] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:23:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:23:50] DuckHunt foxy > *BANG* You shot down one of the ducks in 13.673s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:23:50] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:23:51] DuckHunt Harzilein > *BANG* You shot down one of the ducks in 10.262s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:23:51] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:23:52] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:24:00] DuckHunt Serion > Missed. [missed: -1 xp]
[00:24:00] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:24:00] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:24:01] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:24:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:24:07] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[00:24:09] DuckHunt ComputerTech > You just bought dry clothes in exchange for 7 xp points.
[00:24:11] DuckHunt ComputerTech > You are not armed.
[00:24:13] DuckHunt foxy returns Serion's gun to them.
[00:24:15] DuckHunt ComputerTech returns ComputerTech's gun to them.
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:03] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:25:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.071s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:04] DuckHunt foxy > *CLICK* Trigger locked.
[00:25:05] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:25:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:25:13] DuckHunt foxy > The magazine is already full.
[00:25:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:25:20] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[00:25:20] DuckHunt foxy > *BANG* You shot down the duck in 2.243s, which makes you a total of 221 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:22] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:25:25] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[00:25:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:25:29] DuckHunt foxy > By searching the bushes around the duck, you find... a cigarette butt.
[00:25:31] DuckHunt Serion > You are not armed.
[00:25:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:25:44] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: yes (36 times) [Profile] [Profile] [Profile] 151 xp | lvl 5 (member of the Comitee Against Ducks) / 49 xp pts for lvl sup. | karma: 42.31% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 47% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[00:25:45] DuckHunt time: 0.812s | average react. time: 1mn26.198s | 74 ducks (incl. 7 golden ducks) | 82 misses | 12 accidents | 22 empty shots | 24 wild shots | 156 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[00:25:47] DuckHunt foxy returns Serion's gun to them.
[00:25:49] DuckHunt Serion already has a gun and looks at ComputerTech without understanding.
[00:27:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:11] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:27:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.018s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:27:14] DuckHunt foxy > *CLICK* Trigger locked.
[00:27:32] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[00:27:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:41] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[00:27:44] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[00:27:45] DuckHunt foxy > *BANG* You shot down the duck in 5.977s, which makes you a total of 222 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:27:46] DuckHunt Harzilein > *CLICK* Trigger locked.
[00:27:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:27:51] DuckHunt Harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[00:27:58] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[00:28:01] DuckHunt foxy > You already own this item. It will expire in 23 hours 30 minutes and 6 seconds, 3 uses left.
[00:28:09] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:28:18] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[00:29:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:19] DuckHunt Harzilein > *BOOM* You shot down the duck in 3.569s, which makes you a total of 48 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [12 xp] [four-leaf clover]
[00:29:19] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:29:19] DuckHunt foxy > *CLICK* Trigger locked.
[00:29:27] DuckHunt ComputerTech returns ComputerTech's gun to them.
[00:29:35] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[00:29:38] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[00:29:39] DuckHunt Harzilein > *CLICK* Trigger locked.
[00:30:01] DuckHunt Harzilein > *CLICK* Trigger locked.
[00:30:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:20] DuckHunt foxy > Missed. [missed: -1 xp]
[00:30:21] DuckHunt Serion > *BANG* You shot down the duck in 2.696s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:30:22] DuckHunt foxy > *CLICK* Trigger locked.
[00:30:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:43] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:30:47] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[00:30:49] DuckHunt Harzilein > *BOOM* You shot down the golden duck in 7.822s, which makes you a total of 49 ducks (including 6 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[00:30:50] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:05] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[00:39:08] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[00:39:09] DuckHunt Harzilein > *BOOM* You shot down the duck in 8.732s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:04] DuckHunt Serion > *BANG* You shot down the duck in 3.394s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:01:05] DuckHunt foxy > *CLICK* Trigger locked.
[01:01:18] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:17:03] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:06] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:25:08] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:25:18] DuckHunt Serion > Missed. [missed: -1 xp]
[01:25:19] DuckHunt *BANG* xO' Vultyre just get shot by accident by Serion. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:26:30] DuckHunt Harzilein > *BOOM* You shot down the duck in 1mn29.907s, which makes you a total of 51 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [12 xp] [four-leaf clover]
[01:32:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:55] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:32:55] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:32:57] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:32:59] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:32:59] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[01:32:59] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[01:33:00] DuckHunt foxy > *BOOM* You shot down a golden duck in 9.581s, which makes you a total of 223 ducks (including 43 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[01:33:01] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[01:33:03] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[01:33:03] DuckHunt Serion > Missed. [missed: -1 xp]
[01:33:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:33:05] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:33:07] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[01:33:14] DuckHunt foxy returns foxy's gun to them.
[01:33:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:33:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:34:07] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[01:36:41] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (21 times) | confisc.: no (37 times) [Profile] [Profile] [Profile] 164 xp | lvl 5 (member of the Comitee Against Ducks) / 36 xp pts for lvl sup. | karma: 41.4% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 47% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[01:36:43] DuckHunt time: 0.812s | average react. time: 1mn25.637s | 76 ducks (incl. 7 golden ducks) | 85 misses | 13 accidents | 22 empty shots | 24 wild shots | 161 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[01:46:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:24] DuckHunt Harzilein > Missed. [missed: -1 xp]
[01:46:25] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.887s, which makes you a total of 338 ducks (including 171 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[01:46:27] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:46:28] DuckHunt *BANG* xO' dumbgoy just get shot by accident by Serion. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:46:30] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[01:52:09] DuckHunt Phoenix returns Serion's gun to them.
[02:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:07] DuckHunt Phoenix > *BANG* You shot down the duck in 6.909s, which makes you a total of 145 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[02:01:10] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:03] DuckHunt Serion > Missed. [missed: -1 xp]
[02:12:05] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/2
[02:12:06] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[02:12:08] DuckHunt Serion > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[02:12:24] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[02:12:24] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:12:24] DuckHunt Serion > Missed. [missed: -1 xp]
[02:12:29] DuckHunt Serion > *BANG* You shot down the duck in 28.786s, which makes you a total of 77 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[02:22:02] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[02:22:11] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:22] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (21 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 106 xp | lvl 4 (duck misser) / 34 xp pts for lvl sup. | karma: 39.37% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 46% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[02:22:24] DuckHunt react. time: 1mn26.071s | 77 ducks (incl. 7 golden ducks) | 88 misses | 14 accidents | 23 empty shots | 25 wild shots | 165 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[02:51:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:51:47] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:51:51] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:51:51] DuckHunt End3r > *BOOM* You shot down the duck in 5.759s, which makes you a total of 339 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:51:58] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:52:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:36] DuckHunt End3r > *BOOM* You shot down the golden duck in 2.688s, which makes you a total of 340 ducks (including 172 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:36] DuckHunt foxy > *BOOM* You shot down the duck in 36.11s, which makes you a total of 224 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:11:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:35] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:11:39] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:11:40] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:11:43] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:11:47] DuckHunt End3r > *BOOM* You shot down the golden duck in 12.979s, which makes you a total of 341 ducks (including 173 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[03:11:47] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:15:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:04] DuckHunt foxy > *BOOM* You shot down one of the ducks in 46.223s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:16:08] DuckHunt foxy > *BOOM* You shot down the golden duck in 8.109s, which makes you a total of 226 ducks (including 44 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[03:16:10] DuckHunt foxy > By searching the bushes around the duck, you find a +3 four-leaf clover ! You will earn an extra 3 xp points for each duck you shoot for 24h.
[03:16:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:14] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:16:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:18] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:18] DuckHunt End3r > *BOOM* You shot down a golden duck in 6.703s, which makes you a total of 342 ducks (including 174 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[03:16:20] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:20] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:16:25] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:16:26] DuckHunt foxy > *BOOM* You shot down the duck in 8.846s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:16:29] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:16:34] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:16:39] DuckHunt End3r returns foxy's gun to them.
[03:16:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:55] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[03:16:59] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (30 times) | confisc.: no (63 times) [Profile] [Profile] [Profile] 4505 xp | lvl 29 (duck eviscerator) / 135 xp pts for lvl sup. | karma: 77.43% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 70% | gun reliability: 99% | armor: 70% | deflection: 41%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[03:17:02] DuckHunt average react. time: 1mn50.401s | 342 ducks (incl. 174 golden ducks) | 145 misses | 13 accidents | 219 empty shots | 48 wild shots | 487 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses
[03:17:04] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:17:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:17:30] DuckHunt The Top Hunters(s) are: peorth - 5080 xp | end3r - 4505 xp | coolkevin - 3672 xp | jeff_stacey - 2418 xp | phoenix - 1528 xp
[03:18:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:11] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:18:13] DuckHunt foxy > Missed. [missed: -1 xp]
[03:18:14] DuckHunt End3r > *BOOM* You shot down a golden duck in 6.578s, which makes you a total of 343 ducks (including 175 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[03:18:14] DuckHunt foxy > Missed. [missed: -1 xp]
[03:18:17] DuckHunt foxy > Missed. [missed: -1 xp]
[03:18:17] DuckHunt End3r > *BOOM* You shot down the golden duck in 7.778s, which makes you a total of 344 ducks (including 176 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:18:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:18:21] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:18:25] DuckHunt End3r > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[03:18:27] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:18:29] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[03:18:31] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:18:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:33] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[03:18:33] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:18:35] DuckHunt foxy > *BOOM* You shot down a golden duck in 2.895s, which makes you a total of 228 ducks (including 45 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[03:18:35] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[03:18:37] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:18:38] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:18:38] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.983s, which makes you a total of 229 ducks (including 46 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[03:18:40] DuckHunt foxy > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[03:18:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:49] DuckHunt End3r > *BOOM* You shot down a golden duck in 2.034s, which makes you a total of 345 ducks (including 177 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:18:51] DuckHunt End3r > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:18:53] DuckHunt foxy already has a gun and looks at End3r without understanding.
[03:18:53] DuckHunt End3r > *BOOM* You shot down the golden duck in 5.496s, which makes you a total of 346 ducks (including 178 golden ducks) on #computertech. You are promoted to level 30 (ducks terror). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:18:54] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:19:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:19:03] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 12 (duck clobber).
[03:19:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:14] DuckHunt foxy > *BOOM* You shot down a golden duck in 3.898s, which makes you a total of 230 ducks (including 47 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[03:19:17] DuckHunt franstam > Missed. [missed: -1 xp]
[03:19:18] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:19:18] DuckHunt franstam > *BOOM* You shot down the golden duck in 5.401s, which makes you a total of 89 ducks (including 23 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[03:19:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:24] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:19:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:26] DuckHunt franstam > *BOOM* You shot down one of the ducks in 4.302s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:19:27] DuckHunt franstam > *BOOM* You shot down one of the ducks in 4.62s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:19:28] DuckHunt franstam > *BOOM* You shot down one of the ducks in 5.037s, which makes you a total of 92 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [14 xp] [four-leaf clover]
[03:19:30] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:19:31] DuckHunt franstam > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[03:19:31] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:19:32] DuckHunt franstam > Missed. [missed: -1 xp]
[03:19:34] DuckHunt franstam > *BOOM* You shot down the golden duck in 7.93s, which makes you a total of 93 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[03:19:38] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:19:41] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:19:43] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:19:56] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[03:20:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:20:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:07] DuckHunt End3r > *BOOM* You shot down the golden duck in 1.003s, which makes you a total of 347 ducks (including 179 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:20:08] DuckHunt foxy > *CLICK* Trigger locked.
[03:20:11] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:20:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:15] DuckHunt foxy > *BOOM* You shot down one of the ducks in 2.071s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:20:17] DuckHunt foxy > *BOOM* You shot down the duck in 2.251s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:20:18] DuckHunt franstam > You are not armed.
[03:20:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:26] DuckHunt franstam already has a gun and looks at foxy without understanding.
[03:20:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:20:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:20:31] DuckHunt franstam > Missed. [missed: -1 xp]
[03:20:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:20:34] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:20:36] DuckHunt franstam > *BOOM* You shot down the golden duck in 15.21s, which makes you a total of 94 ducks (including 25 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[03:20:36] DuckHunt foxy > *CLICK* Trigger locked.
[03:20:39] DuckHunt franstam > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:20:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:41] DuckHunt foxy > *BOOM* You shot down the golden duck in 1.418s, which makes you a total of 233 ducks (including 48 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[03:20:44] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:20:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:51] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:20:51] DuckHunt foxy > *BOOM* You shot down a golden duck in 2.666s, which makes you a total of 234 ducks (including 49 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:20:52] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:20:54] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:20:54] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.714s, which makes you a total of 235 ducks (including 50 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:21:01] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:21:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:21:07] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:21:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:21:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:09] DuckHunt franstam > Missed. [missed: -1 xp]
[03:21:10] DuckHunt foxy > *BOOM* You shot down a golden duck in 7.751s, which makes you a total of 236 ducks (including 51 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[03:21:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:11] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:21:12] DuckHunt franstam > *BOOM* You shot down a golden duck in 3.799s, which makes you a total of 95 ducks (including 26 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[03:21:13] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:21:14] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[03:21:15] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.577s, which makes you a total of 237 ducks (including 52 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:21:20] DuckHunt franstam > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[03:21:20] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:21:22] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[03:21:24] DuckHunt foxy > *CLICK* Trigger locked.
[03:21:25] DuckHunt franstam > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[03:21:26] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:21:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:28] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:21:31] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:21:31] DuckHunt foxy > Missed. [missed: -1 xp]
[03:21:33] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:21:34] DuckHunt foxy > *BOOM* You shot down the golden duck in 6.792s, which makes you a total of 238 ducks (including 53 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:21:37] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:21:38] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:21:41] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[03:21:41] DuckHunt foxy > *CLICK* Trigger locked.
[03:21:43] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:21:45] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:21:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:47] DuckHunt foxy > Your magazine stock is already full.
[03:21:50] DuckHunt franstam > You are not armed.
[03:21:51] DuckHunt franstam > You are not armed.
[03:21:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:21:57] DuckHunt foxy returns franstam's gun to them.
[03:21:59] DuckHunt franstam already has a gun and looks at End3r without understanding.
[03:22:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:22:27] DuckHunt foxy > The magazine is already full.
[03:22:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:31] DuckHunt foxy > *BOOM* You shot down a golden duck in 46.19s, which makes you a total of 239 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[03:22:35] DuckHunt foxy > Missed. [missed: -1 xp]
[03:22:37] DuckHunt foxy > *BOOM* You shot down one of the ducks in 7.616s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:22:38] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[03:22:43] DuckHunt foxy > Missed. [missed: -1 xp]
[03:22:46] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:22:48] DuckHunt franstam > *BOOM* You shot down the duck in 18.329s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:22:49] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:22:49] DuckHunt foxy > *CLICK* Trigger locked.
[03:22:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:54] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:22:55] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[03:22:57] DuckHunt franstam > *BOOM* You shot down the golden duck in 3.881s, which makes you a total of 97 ducks (including 27 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[03:22:57] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:22:57] DuckHunt foxy > *CLICK* Trigger locked.
[03:22:57] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:23:01] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[03:23:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:05] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:23:06] DuckHunt foxy > Missed. [missed: -1 xp]
[03:23:07] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:23:09] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.882s, which makes you a total of 241 ducks (including 55 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[03:23:09] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:23:11] DuckHunt End3r returns End3r's gun to them.
[03:23:13] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[03:23:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[03:23:17] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:23:18] DuckHunt franstam > You are not armed.
[03:23:19] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:23:19] DuckHunt foxy > *BOOM* You shot down a golden duck in 6.257s, which makes you a total of 242 ducks (including 56 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[03:23:21] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[03:23:21] DuckHunt foxy > *BOOM* You shot down one of the ducks in 7.508s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:23:23] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:23:25] DuckHunt franstam > You are not armed.
[03:23:27] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[03:23:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:28] DuckHunt End3r > *BOOM* You shot down one of the ducks in 13.462s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:23:29] DuckHunt foxy > *BOOM* You shot down the duck in 2.663s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:23:31] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:23:31] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[03:23:32] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:23:33] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:23:34] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:23:40] DuckHunt ::: Flood control has been triggered on the command "!bang" for franstam: no more than 30 requests every 600 seconds.
[03:23:41] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:23:43] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:23:45] DuckHunt End3r returns End3r's gun to them.
[03:23:50] DuckHunt franstam already has a gun and looks at foxy without understanding.
[03:25:14] DuckHunt End3r returns foxy's gun to them.
[03:25:41] DuckHunt End3r > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:26:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:31] DuckHunt foxy > *BOOM* You shot down one of the ducks in 5.351s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:26:32] DuckHunt ZOEboy > *BANG* You shot down the duck in 3.377s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:35] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:26:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:47] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:26:47] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[03:26:50] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:26:51] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:26:52] DuckHunt ZOEboy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:26:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:26:55] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:26:56] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 15 (duck flattener).
[03:26:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:58] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:26:58] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[03:27:01] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:27:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:27:03] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:27:05] DuckHunt foxy > Missed. [missed: -1 xp]
[03:27:06] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:27:08] DuckHunt *BANG* xO' crovax just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:27:10] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:27:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:12] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:27:14] DuckHunt ZOEboy > *BANG* You shot down a golden duck in 29.702s, which makes you a total of 92 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[03:27:14] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[03:27:15] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.449s, which makes you a total of 349 ducks (including 180 golden ducks) on #computertech. You are promoted to level 30 (ducks terror). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:27:22] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 29 (duck eviscerator).
[03:27:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:23] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:27:23] DuckHunt End3r > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:27:25] DuckHunt foxy already has a gun and looks at foxy without understanding.
[03:27:27] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:27:27] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.304s, which makes you a total of 245 ducks (including 56 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[03:27:27] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:28] DuckHunt End3r > *CLICK* Trigger locked.
[03:27:29] DuckHunt The Top Hunters(s) are: peorth - 5080 xp | end3r - 4664 xp | coolkevin - 3672 xp | jeff_stacey - 2418 xp | phoenix - 1528 xp
[03:27:30] DuckHunt foxy > *CLICK* Trigger locked.
[03:27:31] DuckHunt ZOEboy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:27:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:33] DuckHunt foxy > By searching the bushes around the duck, you find... a cartridge.
[03:27:35] DuckHunt ::: Flood control is still active, please try again later.
[03:27:35] DuckHunt End3r > *BOOM* You shot down a golden duck in 3.255s, which makes you a total of 350 ducks (including 181 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:27:37] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:40] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:40] DuckHunt End3r > *BOOM* You shot down one of the ducks in 7.321s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:27:46] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:46] DuckHunt End3r > *BOOM* You shot down the duck in 12.395s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:27:49] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:27:50] DuckHunt End3r > *CLICK* Trigger locked.
[03:27:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:01] DuckHunt foxy > The magazine is already full.
[03:28:05] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 1/4
[03:28:09] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:28:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:13] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:28:16] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:28:19] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.972s, which makes you a total of 246 ducks (including 57 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:28:21] DuckHunt End3r > *CLICK* Trigger locked.
[03:28:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:31] DuckHunt End3r > *BOOM* You shot down a golden duck in 2.646s, which makes you a total of 353 ducks (including 182 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:28:34] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:34] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:28:35] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:35] DuckHunt End3r > *BOOM* You shot down a golden duck in 6.505s, which makes you a total of 354 ducks (including 183 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[03:28:37] DuckHunt End3r > By searching the bushes around the duck, you find an extra bullet !
[03:28:37] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:28:39] DuckHunt End3r > The magazine is already full.
[03:28:41] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:55] DuckHunt End3r > *BOOM* You shot down the golden duck in 26.188s, which makes you a total of 355 ducks (including 184 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[03:29:00] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:00] DuckHunt End3r > *CLICK* Trigger locked.
[03:29:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:29:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:29:07] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.107s, which makes you a total of 247 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[03:29:08] DuckHunt End3r > *CLICK* Trigger locked.
[03:29:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:17] DuckHunt foxy > *BOOM* You shot down the golden duck in 1.643s, which makes you a total of 248 ducks (including 59 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[03:29:18] DuckHunt End3r > The magazine is already full.
[03:29:18] DuckHunt End3r > *CLICK* Trigger locked.
[03:29:21] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:29:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:29] DuckHunt FireWire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:29:29] DuckHunt End3r returns End3r's gun to them.
[03:29:30] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:29:31] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:29:32] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:29:33] DuckHunt foxy > Missed. [missed: -1 xp]
[03:29:35] DuckHunt foxy > *BOOM* You shot down a golden duck in 13.821s, which makes you a total of 249 ducks (including 60 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[03:29:35] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:29:39] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:41] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:42] DuckHunt End3r > *BOOM* You shot down the golden duck in 19.044s, which makes you a total of 356 ducks (including 185 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[03:29:43] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:47] DuckHunt FireWire > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:29:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:53] DuckHunt FireWire > Missed. [missed: -1 xp]
[03:29:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:29:53] DuckHunt End3r > *BOOM* You shot down one of the ducks in 4.681s, which makes you a total of 357 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:29:53] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
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