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Filtering by user: DuckHunt
Tuesday, March 7, 2023
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:49] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:08:52] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:08:54] DuckHunt Zack > *BOOM* You shot down the duck in 4mn53.762s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:08:58] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.566s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:48:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:56] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:48:57] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:48:59] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:48:59] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[00:49:01] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:49:01] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[00:49:01] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 24.903s, which makes you a total of 235 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [AP ammo]
[00:49:02] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[00:49:10] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:49:12] DuckHunt ComputerTech returns jeff_stacey's gun to them.
[00:49:18] DuckHunt jeff_stacey already has a gun and looks at End3r without understanding.
[01:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:23] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[01:44:26] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[01:44:28] DuckHunt *BANG* xO' Saphir^Lounge just get shot by accident by herald. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:44:34] DuckHunt franstam is demoted to level 11 (inside out duck turner).
[01:44:34] DuckHunt franstam > Missed. [missed: -1 xp]
[01:44:36] DuckHunt franstam > *BOOM* You shot down the duck in 36.024s, which makes you a total of 127 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [19 xp] [four-leaf clover]
[01:44:41] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:46:38] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:49:49] DuckHunt franstam > You already own this item. It will expire in 40 minutes and 55 seconds.
[01:49:52] DuckHunt franstam > You already own this type of ammunition. The bonus will expire in 40 minutes and 57 seconds.
[01:50:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:11] DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:50:14] DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:50:14] DuckHunt dgw > You are not armed.
[01:50:16] DuckHunt second2050 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:50:18] DuckHunt second2050 > Missed. [missed: -1 xp]
[01:50:20] DuckHunt second2050 > Missed. [missed: -1 xp]
[01:50:21] DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:50:22] DuckHunt dgw > You are not rich enough to make this purchase.
[01:50:23] DuckHunt second2050 > Missed. [missed: -1 xp]
[01:50:25] DuckHunt second2050 > Missed. [missed: -1 xp]
[01:50:25] DuckHunt second2050 is demoted to level 3 (trainee).
[01:50:27] DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:50:30] DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:50:32] DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:50:33] DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:50:34] DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[01:50:37] DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[01:50:39] DuckHunt second2050 > *BANG* You shot down a golden duck in 33.078s, which makes you a total of 12 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[01:50:41] DuckHunt second2050 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:51:10] DuckHunt dgw is not armed
[01:51:15] DuckHunt dgw > You are not armed.
[01:51:24] DuckHunt ComputerTech returns dgw's gun to them.
[01:51:26] DuckHunt dgw already has a gun and looks at End3r without understanding.
[01:51:28] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[01:51:32] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:51:34] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:51:35] DuckHunt End3r > *BOOM* You shot down the golden duck in 1mn29.479s, which makes you a total of 404 ducks (including 226 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[01:51:36] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:51:47] DuckHunt End3r returns ComputerTech's gun to them.
[01:52:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:12] DuckHunt foxy > Missed. [missed: -3 xp]
[01:52:14] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:52:16] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:52:16] DuckHunt foxy > *BOOM* You shot down the duck in 8.055s, which makes you a total of 339 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:52:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:52:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:52:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:50] DuckHunt foxy > The magazine is already full.
[01:52:52] DuckHunt *PEWWW* dgw's bullet ricochetes on Peorth, thanks to their deflection modifier of 47%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:52:52] DuckHunt *BANG* xO' [7666] just get shot by accident by dgw. [accident: -4 xp]
[01:52:52] DuckHunt dgw is demoted to level 0 (public danger).
[01:52:55] DuckHunt foxy > Missed. [missed: -3 xp]
[01:52:56] DuckHunt *BANG* xO' Crissy just get shot by accident by foxy. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:53:00] DuckHunt ComputerTech returns dgw's gun to them.
[01:53:02] DuckHunt dgw > *BANG* You shot down one of the ducks in 18.174s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:53:03] DuckHunt foxy > You are not armed.
[01:53:04] DuckHunt dgw > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:53:06] DuckHunt foxy returns foxy's gun to them.
[01:53:10] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[01:53:11] DuckHunt dgw > Missed. [missed: -1 xp]
[01:53:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:53:16] DuckHunt herald already has a gun and looks at foxy without understanding.
[01:53:18] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:53:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:53:23] DuckHunt foxy already has a gun and looks at ComputerTech without understanding.
[01:53:23] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:53:24] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:53:26] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:53:28] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[01:53:29] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[01:53:30] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:53:32] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[01:53:33] DuckHunt End3r > *BOOM* You shot down the golden duck in 14.268s, which makes you a total of 405 ducks (including 227 golden ducks) on #computertech. You are promoted to level 34 (duck pulverizer). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[01:53:36] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[01:53:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:53:40] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:53:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:53:42] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[01:53:44] DuckHunt foxy > The magazine is already full.
[01:53:46] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:53:56] DuckHunt ComputerTech returns dgw's gun to them.
[01:54:01] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[01:54:07] DuckHunt dgw > You are not rich enough to make this purchase.
[01:54:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:37] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:54:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:44] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:54:44] DuckHunt ComputerTech > *BANG* You shot down a golden duck in 10.458s, which makes you a total of 236 ducks (including 28 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [60 xp] [AP ammo]
[01:54:45] DuckHunt End3r > *BOOM* You shot down the duck in 3.678s, which makes you a total of 406 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:54:49] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:54:49] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[01:54:51] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:06] DuckHunt dgw > *BANG* You shot down the duck in 6.065s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:56:08] DuckHunt ComputerTech > You are not armed.
[01:56:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[02:02:23] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:02:32] DuckHunt dgw's magazine of their weapon is already full.
[02:02:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:02:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:07:24] DuckHunt herald already has a gun and looks at ComputerTech without understanding.
[02:07:34] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:07:41] DuckHunt herald > The magazine is already full.
[02:07:44] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:07:50] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:07:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:08:22] DuckHunt herald > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot. Your purchase made you go back to level 15 (duck flattener).
[02:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:11] DuckHunt herald > *BANG* You shot down the duck in 10.603s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:12:12] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:12:22] DuckHunt ComputerTech returns dgw's gun to them.
[02:12:32] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[02:22:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:37] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:22:39] DuckHunt ComputerTech > *BANG* You shot down a golden duck in 15.471s, which makes you a total of 237 ducks (including 29 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [AP ammo]
[02:22:40] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[02:22:40] DuckHunt foxy > Missed. [missed: -3 xp]
[02:22:42] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[02:22:45] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[02:22:46] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[02:22:47] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:22:47] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[02:22:49] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[02:22:51] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 27.664s, which makes you a total of 238 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[02:22:51] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:22:54] DuckHunt foxy > *CLICK* Trigger locked.
[02:22:55] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[02:22:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:22:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:01] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:23:03] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:03] DuckHunt End3r > Missed. [missed: -5 xp]
[02:23:07] DuckHunt foxy > Missed. [missed: -3 xp]
[02:23:08] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:23:10] DuckHunt End3r > *BOOM* You shot down a golden duck in 7.576s, which makes you a total of 407 ducks (including 228 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[02:23:12] DuckHunt End3r > *BOOM* You shot down a golden duck in 9.215s, which makes you a total of 408 ducks (including 229 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[02:23:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:23:15] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:23:17] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:23:19] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[02:23:24] DuckHunt foxy > *BOOM* You shot down a golden duck in 25.054s, which makes you a total of 340 ducks (including 110 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:23:28] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:23:29] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:30] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[02:23:32] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:33] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:23:34] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[02:23:34] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:23:35] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 35.296s, which makes you a total of 239 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [AP ammo]
[02:23:36] DuckHunt foxy > *CLICK* Trigger locked.
[02:23:41] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:43] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[02:23:45] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:47] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:49] DuckHunt ComputerTech > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[02:23:52] DuckHunt ComputerTech already has a gun and looks at End3r without understanding.
[02:23:54] DuckHunt End3r > Your magazine stock is already full.
[02:24:03] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[02:24:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:12] DuckHunt End3r > *BANG* You shot down the duck in 0.806s, which makes you a total of 409 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:02] DuckHunt *SHTOK* foxy receives dgw's bullet but takes the hit, thanks to their armor modifier of 55%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:26:04] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:26:08] DuckHunt ComputerTech returns dgw's gun to them.
[02:26:08] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:26:10] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:26:11] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:26:13] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:26:13] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[02:26:14] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:26:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:26:16] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[02:26:16] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:26:18] DuckHunt dgw > *BANG* You shot down the golden duck in 18.965s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[02:26:19] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[02:26:20] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:26:35] DuckHunt End3r returns End3r's gun to them.
[02:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.042s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:06] DuckHunt foxy > *BOOM* You shot down the duck in 6.472s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:20:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:24] DuckHunt dramo > *BANG* You shot down the duck in 2mn23.232s, which makes you a total of 50 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:07] DuckHunt dgw > *BANG* You shot down the duck in 6.821s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:20] DuckHunt dgw > Missed. [missed: -1 xp]
[04:43:23] DuckHunt dgw > *BANG* You shot down the duck in 22.528s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:25] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:01:30] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:01:31] DuckHunt dgw > Missed. [missed: -1 xp]
[05:01:33] DuckHunt dgw > *BANG* You shot down the duck in 32.937s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:02:27] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:48] DuckHunt Peorth > *BANG* You shot down the duck in 2mn47.461s, which makes you a total of 572 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:50] DuckHunt Peorth > *BANG* You shot down the duck in 1mn50.611s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:55:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:12] DuckHunt franstam > *BANG* You shot down the duck in 3mn11.646s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:04:18] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[07:04:20] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[07:04:40] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[07:04:44] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:52] DuckHunt firewire > *BANG* You shot down the duck in 52.331s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:39] DuckHunt Peorth > *BANG* You shot down the duck in 38.889s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:13:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:59] DuckHunt franstam > Missed. [missed: -1 xp]
[09:23:00] DuckHunt franstam > *BOOM* You shot down the golden duck in 1mn59.866s, which makes you a total of 129 ducks (including 42 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[09:23:08] DuckHunt franstam > You already own this item. It will expire in 21 hours 41 minutes and 10 seconds.
[09:23:16] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:31] DuckHunt dgw > *BANG* You shot down the duck in 30.672s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:05] DuckHunt Peorth > *BANG* You shot down the duck in 4.733s, which makes you a total of 575 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:47:06] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[10:47:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:06] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn5.912s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:08] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:59:04] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn3.902s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.806s, which makes you a total of 343 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:01:43] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:03:19] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:03:21] DuckHunt wildting2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:03:23] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:03:26] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:03:27] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:03:30] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:03:32] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:03:34] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[14:03:36] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[14:03:38] DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:03:40] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:03:42] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:03:43] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:03:44] DuckHunt rails > Missed. [missed: -1 xp]
[14:03:45] DuckHunt wildting2 > Missed. [missed: -1 xp]
[14:03:46] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by rails. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:03:48] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[14:03:52] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[14:03:54] DuckHunt wildting2 > *BANG* You shot down the golden duck in 53.787s, which makes you a total of 15 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[14:03:59] DuckHunt rails > You are not armed.
[14:04:01] DuckHunt wildting2 > By searching the bushes around the duck, you find an extra bullet !
[14:15:11] DuckHunt rails already has a gun and looks at ComputerTech without understanding.
[14:16:58] DuckHunt ComputerTech frisks ComputerTech and confiscates their gun. It will be returned to them at the time of the next automatic gun restitution.
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:31:02] DuckHunt ComputerTech > You are not armed.
[14:31:08] DuckHunt ComputerTech returns ComputerTech's gun to them.
[14:31:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn13.064s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:31:14] DuckHunt MAGIC > *CLICK* Trigger locked.
[15:12:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:22] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:09] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[15:31:11] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[15:31:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.883s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:06] DuckHunt montar > *BANG* You shot down the duck in 6.585s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:03] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn2.786s, which makes you a total of 344 ducks (including 111 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[16:31:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.383s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:43:05] DuckHunt ComputerTech > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:43:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:12] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[16:43:15] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 1/5
[16:43:16] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:43:17] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[16:43:19] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[16:43:20] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[16:43:21] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 11.135s, which makes you a total of 243 ducks (including 32 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [AP ammo]
[16:43:27] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[16:43:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:34] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:43:37] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[16:43:40] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[16:43:40] DuckHunt End3r > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[16:43:43] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:43:43] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[16:43:44] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:43:46] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[16:43:48] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:43:48] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[16:43:50] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:43:52] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:43:53] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[16:43:54] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:43:54] DuckHunt End3r > *BANG* You shot down the golden duck in 22.736s, which makes you a total of 410 ducks (including 230 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[16:43:58] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:00] DuckHunt End3r > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:00] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[16:44:02] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:09] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:09] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:30:11] DuckHunt foxy > Missed. [missed: -3 xp]
[17:30:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[17:30:14] DuckHunt MAGIC > *BANG* You shot down the duck in 13.271s, which makes you a total of 56 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[17:30:15] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:30:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 23 (duck fragger).
[17:30:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.364s, which makes you a total of 345 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [20 xp] [four-leaf clover]
[17:35:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:08] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:46:09] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:46:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:46:11] DuckHunt MAGIC > *BANG* You shot down the duck in 11.272s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:48:48] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.211s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:54:04] DuckHunt akoizumi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:54:09] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:54:10] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:54:13] DuckHunt MAGIC > You are not armed.
[18:54:31] DuckHunt ComputerTech returns MAGIC's gun to them.
[18:54:35] DuckHunt ComputerTech returns montar's gun to them.
[18:54:37] DuckHunt montar already has a gun and looks at MAGIC without understanding.
[18:54:39] DuckHunt ComputerTech returns akoizumi's gun to them.
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.271s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:30] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 563 xp | lvl 10 (hunter) / 87 xp pts for lvl sup. | karma: 63.38% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 51% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 2.238s | average react.
[19:00:32] DuckHunt time: 1mn15.158s | 58 ducks (incl. 5 golden ducks) | 54 misses | 7 accidents | 16 empty shots | 5 wild shots | 112 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:01:47] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 132 xp | lvl 4 (duck misser) / 8 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 44% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 5.451s | average react.
[19:01:49] DuckHunt time: 2mn43.907s | 8 ducks (incl. 2 golden ducks) | 10 misses | 0 accident | 3 empty shots | 2 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[19:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:08] DuckHunt MAGIC > *BANG* You shot down the duck in 7.791s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:05] DuckHunt MAGIC > *BANG* You shot down the duck in 5.082s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:49:04] DuckHunt The last duck has been seen 16 minutes and 1 second ago.
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:05] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:51:07] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:51:07] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[20:51:10] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[20:51:11] DuckHunt MAGIC > Missed. [missed: -1 xp]
[20:51:12] DuckHunt MAGIC > Missed. [missed: -1 xp]
[20:51:14] DuckHunt h4 > *BANG* You shot down the duck in 13.117s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:51:14] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:51:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[20:51:21] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[20:51:32] DuckHunt MAGIC returns magic's gun to them.
[20:51:34] DuckHunt MAGIC already has a gun and looks at ComputerTech without understanding.
[20:51:37] DuckHunt ComputerTech already has a gun and looks at ComputerTech without understanding.
[20:52:23] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[20:52:26] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[20:52:27] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[20:52:37] DuckHunt h4 > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:52:39] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[20:52:51] DuckHunt ComputerTech > Your gun is not confiscated.
[20:52:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:52:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:52:59] DuckHunt ComputerTech > You just bought dry clothes in exchange for 7 xp points.
[21:04:24] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:04:26] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:32] DuckHunt MAGIC > You just bought dry clothes in exchange for 7 xp points.
[21:09:34] DuckHunt MAGIC > *BANG* You shot down the duck in 33.782s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:36] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:09:42] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:44] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:46] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:48] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:49] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[21:10:24] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:09] DuckHunt MAGIC > *BANG* You shot down the duck in 8.095s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:40:09] DuckHunt MAGIC > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:06] DuckHunt MAGIC > *BOOM* You shot down the duck in 5.961s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 2/4
[22:39:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 2/4
[22:39:09] DuckHunt foxy > *BANG* You shot down the duck in 1mn8.755s, which makes you a total of 346 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:11] DuckHunt Serion > *BANG* You shot down the duck in 11.127s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:05] DuckHunt Serion > *BANG* You shot down the duck in 5.501s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
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