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Topic: Welcome to #computertech || be aware of the MagicalPig and the PapaFrog || https://techy.music/stream.mp3 |
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Filtering by user: DuckHunt
Wednesday, March 8, 2023
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:15] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[00:06:18] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[00:06:19] DuckHunt PapaFrog > *BANG* You shot down the duck in 18.94s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:28] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 28.158s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:05] DuckHunt dgw > Missed. [missed: -1 xp]
[01:38:07] DuckHunt dgw > *BANG* You shot down the duck in 6.934s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:07] DuckHunt dgw > *BANG* You shot down the duck in 7.106s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[01:42:08] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 96 xp | lvl 4 (duck misser) / 44 xp pts for lvl sup. | karma: 20% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 6.065s | average react.
[01:42:10] DuckHunt time: 40.163s | 9 ducks (incl. 1 golden duck) | 9 misses | 3 accidents | 1 empty shot | 3 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:42:12] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:42:19] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[01:42:31] DuckHunt dgw's magazine of their weapon is already full.
[01:43:35] DuckHunt The Top Hunters(s) are: peorth - 6406 xp | end3r - 6203 xp | coolkevin - 3672 xp | foxy - 3005 xp | jeff_stacey - 2409 xp
[01:43:55] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (12 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 601 xp | lvl 10 (hunter) / 49 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 52% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 2.238s | average
[01:43:57] DuckHunt react. time: 1mn11.435s | 63 ducks (incl. 5 golden ducks) | 57 misses | 7 accidents | 17 empty shots | 6 wild shots | 120 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[02:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:06] DuckHunt Pleiades > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:16:09] DuckHunt Pleiades > Missed. [missed: -1 xp]
[02:16:11] DuckHunt Pleiades > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:16:14] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:16:16] DuckHunt Pleiades > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[02:16:18] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:16:19] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:16:22] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:16:23] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:16:26] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:16:27] DuckHunt dgw > *BANG* You shot down the golden duck in 27.259s, which makes you a total of 10 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:07] DuckHunt dgw > *BANG* You shot down the duck in 6.722s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.015s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:05] DuckHunt *BANG* xO' jan6 just get shot by accident by dgw. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:31:17] DuckHunt Peorth > *BOOM* You shot down the duck in 16.817s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:31:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:31:23] DuckHunt Peorth > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[03:31:58] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 117 xp | lvl 4 (duck misser) / 23 xp pts for lvl sup. | karma: 18.92% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 52% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 6.065s | average react.
[03:32:00] DuckHunt time: 47.41s | 11 ducks (incl. 2 golden ducks) | 10 misses | 4 accidents | 1 empty shot | 3 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:33:30] DuckHunt beer > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:58:08] DuckHunt beer > You are not armed.
[04:07:30] DuckHunt beer > You are not armed.
[04:08:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:08:46] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:09:30] DuckHunt beer > You are not rich enough to make this purchase.
[04:11:30] DuckHunt Hunting stats for beer: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: -
[04:11:32] DuckHunt | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:05] DuckHunt dgw > Missed. [missed: -1 xp]
[04:13:06] DuckHunt dgw > *BANG* You shot down the duck in 6.151s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:05] DuckHunt dgw > Missed. [missed: -1 xp]
[04:15:06] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:15:09] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:15:10] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:15:12] DuckHunt dgw > Missed. [missed: -1 xp]
[04:15:13] DuckHunt dgw > Missed. [missed: -1 xp]
[04:15:14] DuckHunt *BANG* xO' sur just get shot by accident by dgw. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:15:40] DuckHunt beer > *BANG* You shot down the golden duck in 38.979s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[04:16:22] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 118 xp | lvl 4 (duck misser) / 22 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 44% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 6.065s | average react.
[04:16:24] DuckHunt time: 49.766s | 12 ducks (incl. 2 golden ducks) | 15 misses | 5 accidents | 1 empty shot | 3 wild shots | 27 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:16:30] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:29:07] DuckHunt beer > You don't need to use a gun brush.
[04:29:16] DuckHunt beer > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[04:34:13] DuckHunt The last duck has been seen 19 minutes and 11 seconds ago.
[05:08:16] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:06] DuckHunt beer > *BANG* You shot down the duck in 1mn4.771s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:23:56] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:24:02] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[05:24:08] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:26] DuckHunt Zack > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:51:28] DuckHunt Zack > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:51:28] DuckHunt Zack > *BOOM* You shot down the golden duck in 28.222s, which makes you a total of 109 ducks (including 21 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[05:51:36] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:53:26] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:17] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:38:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:38:21] DuckHunt MAGIC > Missed. [missed: -1 xp]
[06:38:23] DuckHunt MAGIC > *BOOM* You shot down one of the ducks in 2mn23.033s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:38:25] DuckHunt MAGIC > *BOOM* You shot down the duck in 24.989s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:19] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 13 hours 42 minutes and 6 seconds.
[07:22:21] DuckHunt Peorth > You already own this item. It will expire in 13 hours 42 minutes and 5 seconds.
[07:23:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:08] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.469s, which makes you a total of 577 ducks (including 196 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[07:23:09] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:23:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:23:17] DuckHunt The Top Hunters(s) are: peorth - 6439 xp | end3r - 6203 xp | coolkevin - 3672 xp | foxy - 3005 xp | jeff_stacey - 2409 xp
[07:23:22] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 6439 xp | lvl 35 (duck disintegrator) / 211 xp pts for lvl sup. | karma: 81.59% good hunter [Stats][Stats][Stats] theor. accuracy: 95%+1% | effectiv. of fire: 76% | gun reliability: 99% | armor: 85% | deflection: 47%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s
[07:23:24] DuckHunt | average react. time: 2mn21.508s | 577 ducks (incl. 196 golden ducks) | 182 misses | 31 accidents | 66 empty shots | 24 wild shots | 759 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 4 lethals, 2 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sight
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:08] DuckHunt MAGIC > *BOOM* You shot down the duck in 2mn8.566s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:11] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:57:15] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:57:16] DuckHunt MAGIC > *BOOM* You shot down the duck in 2mn15.897s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:45] DuckHunt MAGIC > *BOOM* You shot down the duck in 3mn45.017s, which makes you a total of 68 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[09:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:16] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[09:30:18] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[09:30:19] DuckHunt dgw > *BANG* You shot down the duck in 3mn19.139s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:11] DuckHunt Phoenix > *BANG* You shot down the duck in 10.077s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:39:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[10:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:47] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:41:49] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[10:41:50] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:41:53] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[10:41:55] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:41:57] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[10:41:59] DuckHunt Phoenix > *BANG* You shot down the golden duck in 58.7s, which makes you a total of 165 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:42:04] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[11:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:13:28] DuckHunt beer > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:07] DuckHunt deadly > *BANG* You shot down the duck in 6.724s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:03] DuckHunt beer > Missed. [missed: -1 xp]
[12:56:05] DuckHunt beer > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[12:56:19] DuckHunt beer > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[12:56:22] DuckHunt beer > Missed. [missed: -1 xp]
[12:56:25] DuckHunt beer > Missed. [missed: -1 xp]
[12:56:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:57:10] DuckHunt beer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:00:56] DuckHunt beer > You don't need to use a gun brush.
[13:02:48] DuckHunt beer > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[13:03:44] DuckHunt beer > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:02] DuckHunt *BANG* xO' rovlan-big-feet just get shot by accident by beer. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[13:12:06] DuckHunt beer > You are not armed.
[13:12:38] DuckHunt beer > You are not armed.
[13:14:44] DuckHunt Hunting stats for beer: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: yes (2 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 28% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 38.979s | average react.
[13:14:46] DuckHunt time: 1mn28.004s | 2 ducks (incl. 1 golden duck) | 5 misses | 1 accident | 0 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / Liability insur.
[13:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:20:29] DuckHunt beer > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use. Your purchase made you go back to level 1 (tourist).
[13:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:04] DuckHunt beer > You are not armed.
[13:29:02] DuckHunt beer > You are not armed.
[13:29:06] DuckHunt MAGIC returns beer's gun to them.
[13:29:11] DuckHunt beer > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[13:29:18] DuckHunt beer > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[13:29:20] DuckHunt *BANG* xO' c0ded just get shot by accident by beer. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[13:29:28] DuckHunt MAGIC returns beer's gun to them.
[13:29:32] DuckHunt beer > *BANG* You shot down the duck in 3mn32.23s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:42] DuckHunt akoizumi > *BANG* You shot down one of the ducks in 4mn41.776s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:22:44] DuckHunt akoizumi > Missed. [missed: -1 xp]
[14:22:46] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:22:50] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:22:52] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:22:52] DuckHunt akoizumi > Missed. [missed: -1 xp]
[14:34:55] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:34:57] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 23 (duck fragger).
[14:35:00] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[14:35:01] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:35:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[14:35:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:21] DuckHunt foxy > *BOOM* You shot down the duck in 6.108s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:55:58] DuckHunt dwg's magazine of their weapon is already full.
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:02] DuckHunt akoizumi > *BANG* You shot down the duck in 2.261s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:19] DuckHunt *BANG* xO' KaitoDaumoto just get shot by accident by beer. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[15:30:21] DuckHunt akoizumi > *BANG* You shot down the duck in 20.378s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:22] DuckHunt akoizumi > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[15:51:17] DuckHunt beer > You are not rich enough to make this purchase.
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:29] DuckHunt beer > *BANG* You shot down the duck in 1mn28.966s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:44:48] DuckHunt Hunting stats for beer: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 24 xp | lvl 2 (noob) / 26 xp pts for lvl sup. | karma: 11.11% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 38.979s | average react.
[16:44:50] DuckHunt time: 4mn30.911s | 4 ducks (incl. 1 golden duck) | 7 misses | 3 accidents | 0 empty shot | 1 wild shot | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / Liability insur. / Life insur.
[17:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:59] DuckHunt beer > You buy a piece of bread in exchange for 20 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 1 (tourist).
[17:14:30] DuckHunt beer > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:14:42] DuckHunt beer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:14:46] DuckHunt beer > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:14:50] DuckHunt beer > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:14:54] DuckHunt beer > *BANG* You shot down the golden duck in 2mn53.581s, which makes you a total of 5 ducks (including 2 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[17:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.675s, which makes you a total of 578 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:20:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:26:02] DuckHunt beer > *BANG* You shot down the duck in 1.885s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:26:46] DuckHunt jan6 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[17:26:54] DuckHunt jan6 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/1
[17:26:57] DuckHunt jan6 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/1
[17:26:59] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:27:09] DuckHunt jan6 > You are not armed.
[17:27:11] DuckHunt MAGIC returns jan6's gun to them.
[17:27:20] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:27:20] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[17:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:03] DuckHunt beer > Missed. [missed: -1 xp]
[17:57:05] DuckHunt MAGIC > *BOOM* You shot down the duck in 4.441s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:05] DuckHunt jan6 > You are not armed.
[17:57:06] DuckHunt *SHTOK* herald receives beer's bullet but takes the hit, thanks to their armor modifier of 35%. [missed: -1 xp] [wild fire: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[17:57:43] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:02] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:04:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 4/4
[18:04:05] DuckHunt MAGIC > *BOOM* You shot down the golden duck in 4.533s, which makes you a total of 70 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[18:04:07] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 3/4
[18:04:19] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:08:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:44] DuckHunt h4 > *BANG* You shot down the duck in 1.678s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:08:49] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:08:51] DuckHunt h4's magazine of their weapon is already full.
[18:09:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:03] DuckHunt h4 > *BANG* You shot down the duck in 2.493s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:11] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:02] DuckHunt h4 > *BANG* You shot down the duck in 1.466s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:08] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:51:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:11] DuckHunt foxy > Missed. [missed: -3 xp]
[18:51:12] DuckHunt MAGIC > *BOOM* You shot down the duck in 1.934s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:49:04] DuckHunt MAGIC > *BOOM* You shot down the duck in 2.745s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:49:04] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.371s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:05] DuckHunt MAGIC > *BOOM* You shot down the duck in 5.497s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:10:21] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[20:10:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:10:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:10:48] DuckHunt herald > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:12:55] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 0/3 | jammed: no (12 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 738 xp | lvl 11 (inside out duck turner) / 32 xp pts for lvl sup. | karma: 68.79% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 55% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s
[20:12:57] DuckHunt | average react. time: 1mn20.29s | 73 ducks (incl. 6 golden ducks) | 58 misses | 7 accidents | 19 empty shots | 6 wild shots | 131 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo [Effects] [Effects] [Effects] Soggy
[20:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.938s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:35:03] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[20:35:04] DuckHunt MAGIC > Thanks to herald, your clothes are soggy and you can't hunt in this condition. You still have to wait for 35 minutes and 43 seconds.
[20:49:46] DuckHunt beer > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:51:19] DuckHunt beer > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:52:45] DuckHunt beer > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/2
[21:32:07] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:03] DuckHunt MAGIC > *BOOM* You shot down the duck in 3.118s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:05] DuckHunt MAGIC > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:02] DuckHunt dgw > *BANG* You shot down the duck in 2.285s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:56:28] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 118 xp | lvl 4 (duck misser) / 22 xp pts for lvl sup. | karma: 21.74% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 48% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average react.
[21:56:30] DuckHunt time: 1mn25.2s | 14 ducks (incl. 2 golden ducks) | 15 misses | 5 accidents | 1 empty shot | 3 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:56:38] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:56:43] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:56:44] DuckHunt MAGIC > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:57:16] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 0/3 | jammed: no (12 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 748 xp | lvl 11 (inside out duck turner) / 22 xp pts for lvl sup. | karma: 69.14% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 56% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time:
[21:57:18] DuckHunt 1.934s | average react. time: 1mn19.247s | 74 ducks (incl. 6 golden ducks) | 58 misses | 7 accidents | 19 empty shots | 6 wild shots | 132 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.543s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:33:03] DuckHunt dramo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:33:11] DuckHunt foxy returns dramo's gun to them.
[22:33:23] DuckHunt dramo already has a gun and looks at ComputerTech without understanding.
[22:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:05] DuckHunt dgw > Missed. [missed: -1 xp]
[22:52:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.709s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:52:07] DuckHunt ComputerTech > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[22:52:13] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:07] DuckHunt dgw > Missed. [missed: -1 xp]
[23:03:10] DuckHunt dgw > *BANG* You shot down the duck in 7.858s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:03:11] DuckHunt dgw > By searching the bushes around the duck, you find an extra bullet !
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:15] DuckHunt dgw > Missed. [missed: -1 xp]
[23:17:16] DuckHunt dgw > *BANG* You shot down the duck in 16.458s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
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