#computertech Bot Logged User list

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Topic: Welcome to #computertech || be aware of the MagicalPig and the PapaFrog || https://techy.music/stream.mp3 |
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Filtering by user: DuckHunt
Thursday, March 9, 2023
[00:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:03] DuckHunt dgw > *BANG* You shot down the duck in 3.476s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:36:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:36:31] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[00:36:37] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[00:36:43] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:36:46] DuckHunt term99 > *CLACK* JAMMED GUN
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:08] DuckHunt foxy > *BOOM* You shot down the duck in 8.264s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:49:09] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:49:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:49:38] DuckHunt dgw is not armed
[00:50:04] DuckHunt ComputerTech > gw could not be found in the user profiles list on #computertech.
[00:50:07] DuckHunt ComputerTech returns dgw's gun to them.
[01:23:54] DuckHunt The last duck has been seen 34 minutes and 53 seconds ago.
[01:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:12] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:34:15] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:34:16] DuckHunt PapaFrog > *BANG* You shot down the duck in 16.027s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:10] DuckHunt dgw > *BANG* You shot down the duck in 9.762s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:06] DuckHunt beer > Missed. [missed: -1 xp]
[02:15:06] DuckHunt beer is demoted to level 2 (noob).
[02:15:14] DuckHunt beer > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:17] DuckHunt beer > Missed. [missed: -1 xp]
[02:15:19] DuckHunt beer > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:20] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:15:22] DuckHunt beer > *BANG* You shot down the duck in 22.133s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:26] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:18:50] DuckHunt beer > Your magazine stock is already full.
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:02] DuckHunt beer > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:30:09] DuckHunt beer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:30:10] DuckHunt beer > *BANG* You shot down the duck in 9.437s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:04] DuckHunt beer > Missed. [missed: -1 xp]
[03:04:05] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:04:08] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:04:09] DuckHunt dgw > Missed. [missed: -1 xp]
[03:04:11] DuckHunt dgw > *BANG* You shot down the duck in 11.124s, which makes you a total of 19 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[03:04:18] DuckHunt beer > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[03:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:25] DuckHunt foxy > *BOOM* You shot down the duck in 25.191s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:50:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:09:47] DuckHunt beer > Missed. [missed: -1 xp]
[04:09:49] DuckHunt beer > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[04:09:54] DuckHunt beer > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[04:09:57] DuckHunt beer > Missed. [missed: -1 xp]
[04:09:59] DuckHunt beer > Missed. [missed: -1 xp]
[04:09:59] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:10:50] DuckHunt beer > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 2 (noob).
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:09] DuckHunt *BANG* xO' Ryu just get shot by accident by beer. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:31:12] DuckHunt Peorth > *BANG* You shot down the duck in 12.034s, which makes you a total of 579 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:12] DuckHunt beer > You just added an extra bullet in Ryu's gun in exchange for 7 xp points.
[04:36:53] DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[05:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:40] DuckHunt franstam > *BANG* You shot down the duck in 3mn39.705s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:46] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[05:47:51] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:43] DuckHunt Zack > *BANG* You shot down the duck in 4mn43.533s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:53] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[05:57:55] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[05:57:58] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:58:00] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[06:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:27] DuckHunt Zack > Missed. [missed: -1 xp]
[06:03:29] DuckHunt Zack > Missed. [missed: -1 xp]
[06:03:30] DuckHunt Zack > Missed. [missed: -1 xp]
[06:03:30] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:31:13] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:31:37] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:35] DuckHunt MAGIC > *BANG* You shot down the duck in 3mn35.382s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:53] DuckHunt *BANG* xO' DSee just get shot by accident by MAGIC. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:44:00] DuckHunt MAGIC returns magic's gun to them.
[07:44:01] DuckHunt MAGIC > Missed. [missed: -1 xp]
[07:44:03] DuckHunt MAGIC > *BANG* You shot down the duck in 3mn2.645s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:44:04] DuckHunt MAGIC > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[07:44:28] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:07] DuckHunt Phoenix > *BANG* You shot down the duck in 6.848s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:03:09] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:44] DuckHunt Phoenix > *BANG* You shot down the duck in 44.103s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:05:47] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:48] DuckHunt MAGIC > *BANG* You shot down the duck in 48.358s, which makes you a total of 77 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:11] DuckHunt franstam > Missed. [missed: -1 xp]
[09:32:14] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:32:16] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:32:17] DuckHunt franstam > Missed. [missed: -1 xp]
[09:32:19] DuckHunt franstam > *BANG* You shot down the duck in 18.636s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:32:25] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:32:31] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:59] DuckHunt beer > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[10:33:05] DuckHunt beer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[10:33:09] DuckHunt beer > Missed. [missed: -1 xp]
[10:33:12] DuckHunt beer > *BANG* You shot down the duck in 4mn11.842s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:18] DuckHunt beer > *BANG* You shot down the duck in 17.533s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:38] DuckHunt beer > *BANG* You shot down the duck in 1mn37.866s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:38] DuckHunt beer > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[12:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:09] DuckHunt herald > *BANG* You shot down the duck in 8.841s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:04] DuckHunt beer > *BANG* You shot down the duck in 3.708s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:24:37] DuckHunt Hunting stats for beer: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 74 xp | lvl 3 (trainee) / 16 xp pts for lvl sup. | karma: 17.07% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87%+6% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 1.885s | average
[12:24:39] DuckHunt react. time: 5mn17.285s | 12 ducks (incl. 2 golden ducks) | 17 misses | 5 accidents | 2 empty shots | 2 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Liability insur. / Life insur. / Silencer
[13:25:25] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:36] DuckHunt ComputerTech > *BANG* You shot down the duck in 35.809s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:28] DuckHunt PapaFrog > *BANG* You shot down the duck in 2mn26.99s, which makes you a total of 84 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[14:47:30] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:38] DuckHunt ComputerTech > *BANG* You shot down the duck in 37.919s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:07] DuckHunt dgw > *BANG* You shot down the duck in 7.523s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:04] DuckHunt dgw > *BANG* You shot down the duck in 4.544s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:11] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[16:22:14] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[16:22:15] DuckHunt dgw > Missed. [missed: -1 xp]
[16:22:17] DuckHunt dgw > Missed. [missed: -1 xp]
[16:22:20] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[16:22:22] DuckHunt dgw > Missed. [missed: -1 xp]
[16:22:22] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:07] DuckHunt dgw > Missed. [missed: -1 xp]
[16:59:08] DuckHunt dgw > Missed. [missed: -1 xp]
[16:59:09] DuckHunt dgw > Missed. [missed: -1 xp]
[16:59:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:59:16] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[17:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:41:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 3/4
[17:41:05] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 2/4
[17:41:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.913s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:41:05] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[17:41:06] DuckHunt Pleiades > *CLACK* JAMMED GUN
[17:41:14] DuckHunt foxy returns foxy's gun to them.
[17:41:19] DuckHunt Pleiades > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:41:20] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:41:38] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:41:40] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:41:43] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.829s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:10] DuckHunt beer > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/2
[17:59:18] DuckHunt beer > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:59:28] DuckHunt beer > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[18:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:04] DuckHunt beer > Missed. [missed: -1 xp]
[18:00:09] DuckHunt beer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:00:11] DuckHunt beer > *BANG* You shot down the duck in 10.889s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:13] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[18:17:14] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[18:17:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.467s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:18] DuckHunt dgw > *BANG* You shot down the duck in 17.475s, which makes you a total of 22 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:04] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[19:32:06] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[19:32:07] DuckHunt MAGIC > *BANG* You shot down the duck in 6.516s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:21:39] DuckHunt Peorth's magazine of their weapon is already full.
[20:21:41] DuckHunt Your purchase made you go back to level 17 (duck demolisher).
[20:21:45] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:21:59] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[20:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:07] DuckHunt MAGIC > *BANG* You shot down the duck in 6.563s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:41:08] DuckHunt MAGIC > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:41:14] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:04] DuckHunt MAGIC > Missed. [missed: -1 xp]
[20:51:04] DuckHunt h4 > Missed. [missed: -1 xp]
[20:51:06] DuckHunt *SHTOK* Gentoo receives MAGIC's bullet but takes the hit, thanks to their armor modifier of 30%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:51:07] DuckHunt h4 > *BANG* You shot down the duck in 7.487s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:51:10] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[20:51:12] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:51:20] DuckHunt magic already has a gun and looks at MAGIC without understanding.
[20:51:34] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[20:51:36] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[20:51:57] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:52:16] DuckHunt akoizumi > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[21:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:05:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.054s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.731s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:23] DuckHunt c0ded > *BANG* You shot down the duck in 22.49s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:22] DuckHunt foxy > *BOOM* You shot down the duck in 21.63s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:56:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:15] DuckHunt zof > Missed. [missed: -1 xp]
[23:11:16] DuckHunt zof > *BANG* You shot down the duck in 3mn16.631s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:12:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:17] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:12:21] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:12:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:12:24] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:12:24] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:12:25] DuckHunt foxy > *BOOM* You shot down the golden duck in 12.703s, which makes you a total of 351 ducks (including 112 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[23:12:25] DuckHunt \g > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:12:34] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:12:41] DuckHunt foxy returns \g's gun to them.
[23:12:45] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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