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Topic: Welcome to #computertech || be aware of the MagicalPig and the PapaFrog
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Filtering by user: DuckHunt
Monday, March 13, 2023
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:03] DuckHunt million > *BANG* You shot down the duck in 2.568s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:16] DuckHunt Harzilein > *BANG* You shot down the duck in 15.281s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:02] DuckHunt foxy > *BOOM* You shot down the duck in 2.143s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:42:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:02] DuckHunt million > Missed. [missed: -1 xp]
[01:44:03] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[01:44:03] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:44:04] DuckHunt million > Missed. [missed: -1 xp]
[01:44:07] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:44:07] DuckHunt foxy > Missed. [missed: -3 xp]
[01:44:08] DuckHunt million > Missed. [missed: -1 xp]
[01:44:09] DuckHunt dgw > Missed. [missed: -1 xp]
[01:44:09] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:44:10] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:44:11] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:44:13] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[01:44:14] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:44:15] DuckHunt million > *CLACK* JAMMED GUN
[01:44:17] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:44:19] DuckHunt foxy > *BOOM* You shot down the golden duck in 15.338s, which makes you a total of 369 ducks (including 113 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[01:44:21] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[01:44:24] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:44:26] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:44:27] DuckHunt foxy > *CLICK* Trigger locked.
[01:44:29] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:44:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:41] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:43] DuckHunt foxy > The magazine is already full.
[01:44:45] DuckHunt foxy returns million's gun to them.
[01:44:47] DuckHunt foxy returns franstam's gun to them.
[01:44:52] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[01:44:59] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:35] DuckHunt foxy > *BOOM* You shot down the duck in 35.282s, which makes you a total of 370 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [14 xp] [four-leaf clover]
[02:28:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 23 (duck fragger).
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.759s, which makes you a total of 371 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [14 xp] [four-leaf clover]
[02:50:12] DuckHunt The last duck has been seen 20 minutes and 9 seconds ago.
[02:50:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:29] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:50:32] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:50:33] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:50:35] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[02:50:38] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[02:50:39] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[02:50:41] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[02:50:43] DuckHunt franstam > *BOOM* You shot down the golden duck in 22.54s, which makes you a total of 138 ducks (including 43 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[02:50:57] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:51:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:51:07] DuckHunt greego > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[02:51:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:51:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:51:23] DuckHunt franstam > *BOOM* You shot down the golden duck in 3.271s, which makes you a total of 139 ducks (including 44 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[02:51:31] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:52:04] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:52:09] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:52:14] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:52:21] DuckHunt End3r > You are not armed.
[02:52:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:31] DuckHunt End3r > You are not armed.
[02:52:36] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:52:37] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:52:40] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:52:41] DuckHunt franstam > Missed. [missed: -1 xp]
[02:52:42] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[02:52:44] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:52:44] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[02:52:46] DuckHunt franstam > *BOOM* You shot down the golden duck in 19.386s, which makes you a total of 140 ducks (including 45 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[02:52:51] DuckHunt End3r returns end3r's gun to them.
[02:52:53] DuckHunt franstam > By searching the bushes around the duck, you find an extra bullet !
[02:52:56] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[02:52:58] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:53:02] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (40 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 810 xp | lvl 12 (duck clobber) / 90 xp pts for lvl sup. | karma: 46.21% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 49% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.361s | average
[02:53:03] DuckHunt react. time: 3mn11.705s | 140 ducks (incl. 45 golden ducks) | 143 misses | 24 accidents | 38 empty shots | 31 wild shots | 283 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[02:53:07] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:53:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:12] DuckHunt franstam > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:53:13] DuckHunt End3r > *BANG* You shot down the golden duck in 3.159s, which makes you a total of 412 ducks (including 232 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[02:53:13] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:54:11] DuckHunt franstam > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:12] DuckHunt foxy > *BOOM* You shot down the duck in 12.111s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:01:13] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[03:01:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:01:20] DuckHunt greego > *CLACK* JAMMED GUN
[03:01:20] DuckHunt greego > *CLACK* JAMMED GUN
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:45] DuckHunt Peorth > *BANG* You shot down the duck in 2mn45.09s, which makes you a total of 593 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:25:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:04] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:39:06] DuckHunt Peorth > *BANG* You shot down the duck in 4mn6.119s, which makes you a total of 594 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:39:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:39:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:01] DuckHunt *BANG* xO' wildting2 just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:55:58] DuckHunt dramo > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:04] DuckHunt dgw > Missed. [missed: -1 xp]
[05:05:11] DuckHunt dgw > *BANG* You shot down the duck in 10.438s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:23] DuckHunt Peorth > *BANG* You shot down the duck in 4mn22.636s, which makes you a total of 595 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:23:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:54] DuckHunt dramo > Missed. [missed: -1 xp]
[06:10:56] DuckHunt dramo > *BANG* You shot down the duck in 56.536s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:10:59] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:10] DuckHunt franstam > *BOOM* You shot down the duck in 10.144s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:16:18] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:16:22] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:16:24] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:05] DuckHunt Peorth > *BANG* You shot down the duck in 2mn5.162s, which makes you a total of 596 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:32:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:19] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:41:20] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:41:22] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[07:41:24] DuckHunt dgw > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[07:41:26] DuckHunt dgw > *BANG* You shot down the golden duck in 2mn24.891s, which makes you a total of 56 ducks (including 4 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [36 xp]
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:56] DuckHunt Peorth > *BANG* You shot down the duck in 56.365s, which makes you a total of 597 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:32:58] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:57:13] DuckHunt Peorth > *BANG* You shot down the duck in 12.281s, which makes you a total of 598 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:57:14] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[08:57:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:10] DuckHunt Peorth > *BANG* You shot down the duck in 2mn9.957s, which makes you a total of 599 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:02:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:07] DuckHunt dgw > *BANG* You shot down the duck in 7.617s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:07] DuckHunt dgw > *BANG* You shot down the duck in 6.218s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:32] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[11:20:36] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:20:37] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn37.1s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:34] DuckHunt Ryu > *BANG* You shot down the duck in 4mn34.137s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:31] DuckHunt *BANG* xO' rovlan-big-feet just get shot by accident by franstam. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:11:58] DuckHunt franstam > You just bought back your confiscated gun in exchange for 40 xp points.
[12:11:59] DuckHunt franstam > Missed. [missed: -1 xp]
[12:12:03] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:12:04] DuckHunt franstam > *BOOM* You shot down the duck in 2mn3.918s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:12:09] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[12:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:23] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[14:44:25] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[14:44:26] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[14:44:28] DuckHunt Harzilein > *CLACK* JAMMED GUN
[14:44:30] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[14:44:31] DuckHunt *BANG* xO' sur just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:44:40] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points.
[14:44:43] DuckHunt *BANG* xO' KaitoDaumoto just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:44:46] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[14:44:54] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:44:58] DuckHunt Harzilein > *BANG* You shot down the duck in 57.579s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:44:59] DuckHunt Harzilein > By searching the bushes around the duck, you find an extra bullet !
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:35] DuckHunt akoizumi > Missed. [missed: -1 xp]
[15:16:38] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:16:40] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:16:43] DuckHunt akoizumi > *BANG* You shot down the duck in 2mn42.821s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:04] DuckHunt h4 > *BANG* You shot down the duck in 3.625s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:08] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:09:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:09:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:09:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:09:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[16:09:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.881s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:27:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[16:27:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.807s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:39:39] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (35 times) | confisc.: no (51 times) [Profile] [Profile] [Profile] 1317 xp | lvl 15 (duck flattener) / 33 xp pts for lvl sup. | karma: 56.6% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 55% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[16:39:41] DuckHunt react. time: 3mn23.967s | 184 ducks (incl. 14 golden ducks) | 148 misses | 25 accidents | 90 empty shots | 27 wild shots | 332 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 3 lethals, 0 ricocheted and 2 neutralized.
[17:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:53] DuckHunt MAGIC > *BANG* You shot down the duck in 2mn52.794s, which makes you a total of 94 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[17:07:26] DuckHunt h4 > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[17:08:16] DuckHunt herald > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 15 (duck flattener).
[17:09:48] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[17:09:53] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[17:19:46] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 100 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[17:20:04] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (38 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 1358 xp | lvl 16 (duck disassembler) / 162 xp pts for lvl sup. | karma: 61.51% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 60% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s |
[17:20:06] DuckHunt average react. time: 1mn16.687s | 214 ducks (incl. 20 golden ducks) | 138 misses | 22 accidents | 91 empty shots | 36 wild shots | 352 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[17:20:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:20:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (500 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:49:32] DuckHunt Peorth > *BANG* You shot down the duck in 32.067s, which makes you a total of 600 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:49:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:49:47] DuckHunt Peorth > You throw a handful of sand in ComputerTech's gun in exchange for 300 xp points, thereby reducing by 50% the reliability of their gun for its next shot.
[18:03:21] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:02] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 6 minutes and 45 seconds.
[18:13:05] DuckHunt h4 > *BANG* You shot down the duck in 5.144s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:05] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[18:13:13] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 500 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 12 (duck clobber).
[18:13:43] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 23 (duck fragger).
[18:13:45] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 500 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[18:13:47] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:13:49] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:13:52] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:13:56] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[18:15:03] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 4/3 | jammed: no (38 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 861 xp | lvl 12 (duck clobber) / 39 xp pts for lvl sup. | karma: 61.65% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 60% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s | average
[18:15:05] DuckHunt react. time: 1mn16.374s | 215 ducks (incl. 20 golden ducks) | 138 misses | 22 accidents | 91 empty shots | 36 wild shots | 353 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[18:18:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:18:46] DuckHunt (7 xp) | 15- Handful of sand (300 xp) | 16- Water bucket (500 xp) | 17- Sabotage (500 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:27:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[18:27:07] DuckHunt h4 > ComputerTech is already soggy.
[18:27:09] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 4/3 | jammed: no (38 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 1300 xp | lvl 15 (duck flattener) / 50 xp pts for lvl sup. | karma: 61.65% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s |
[18:27:11] DuckHunt average react. time: 1mn16.374s | 215 ducks (incl. 20 golden ducks) | 138 misses | 22 accidents | 91 empty shots | 36 wild shots | 353 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[18:27:13] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:27:15] DuckHunt (7 xp) | 15- Handful of sand (50 xp) | 16- Water bucket (50 xp) | 17- Sabotage (50 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:28:00] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (56 times) | confisc.: no (64 times) [Profile] [Profile] [Profile] 2932 xp | lvl 23 (duck fragger) / 58 xp pts for lvl sup. | karma: 70.77% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 61% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[18:28:02] DuckHunt react. time: 1mn27.774s | 371 ducks (incl. 113 golden ducks) | 230 misses | 32 accidents | 99 empty shots | 31 wild shots | 601 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 3 lethals, 0 ricocheted and 2 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Expl. ammo
[18:28:05] DuckHunt The top duck(s) are: peorth with 6287 xp | end3r with 6256 xp | coolkevin with 3672 xp | foxy with 2932 xp | jeff_stacey with 2429 xp
[18:41:07] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[19:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:04] DuckHunt Harzilein > *BANG* You shot down the duck in 3.513s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:24] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:32:26] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:32:27] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:32:29] DuckHunt *BANG* xO' Nando just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:32:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:32:37] DuckHunt (7 xp) | 15- Handful of sand (50 xp) | 16- Water bucket (50 xp) | 17- Sabotage (50 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:32:38] DuckHunt ComputerTech > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 12 (duck clobber).
[19:32:40] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:32:41] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[19:32:41] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:32:43] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[19:32:44] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:32:46] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:32:48] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:32:48] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:32:49] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 48.642s, which makes you a total of 261 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[19:35:23] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 50 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[19:35:34] DuckHunt ComputerTech > You just bought dry clothes in exchange for 7 xp points.
[19:38:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:38:40] DuckHunt (7 xp) | 15- Handful of sand (50 xp) | 16- Water bucket (10 xp) | 17- Sabotage (50 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:40:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:40:24] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/3
[19:43:04] DuckHunt montar > Missed. [missed: -1 xp]
[19:43:06] DuckHunt dgw > *BANG* You shot down the duck in 5.994s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:43:06] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:43:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[19:44:27] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 0/3 | jammed: no (18 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 499 xp | lvl 9 (duck plucker) / 41 xp pts for lvl sup. | karma: 65.03% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s |
[19:44:29] DuckHunt average react. time: 58.249s | 59 ducks (incl. 4 golden ducks) | 44 misses | 7 accidents | 6 empty shots | 4 wild shots | 103 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:44:42] DuckHunt dgw > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[19:44:49] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 0/3 | jammed: no (18 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 492 xp | lvl 9 (duck plucker) / 48 xp pts for lvl sup. | karma: 65.03% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 57% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average
[19:44:51] DuckHunt react. time: 58.249s | 59 ducks (incl. 4 golden ducks) | 44 misses | 7 accidents | 6 empty shots | 4 wild shots | 103 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:45:03] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: yes (5 times) [Profile] [Profile] [Profile] 129 xp | lvl 4 (duck misser) / 11 xp pts for lvl sup. | karma: 65.52% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 42% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 5.451s | average
[19:45:05] DuckHunt react. time: 2mn9.25s | 12 ducks (incl. 2 golden ducks) | 16 misses | 0 accident | 3 empty shots | 5 wild shots | 28 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[19:45:31] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:03] DuckHunt dgw > *BANG* You shot down the duck in 2.222s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:50:56] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (56 times) | confisc.: no (64 times) [Profile] [Profile] [Profile] 2932 xp | lvl 23 (duck fragger) / 58 xp pts for lvl sup. | karma: 70.77% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 61% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[19:50:58] DuckHunt react. time: 1mn27.774s | 371 ducks (incl. 113 golden ducks) | 230 misses | 32 accidents | 99 empty shots | 31 wild shots | 601 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 3 lethals, 0 ricocheted and 2 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Expl. ammo
[19:55:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:55:29] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:26:51] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:04] DuckHunt foxy > Missed. [missed: -3 xp]
[20:38:06] DuckHunt foxy > *BOOM* You shot down the duck in 6.493s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:38:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:38:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:40] DuckHunt foxy > *BOOM* You shot down the duck in 40.385s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:45:42] DuckHunt foxy > By searching the bushes around the duck, you find... a chewed chewing gum.
[20:45:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:04] DuckHunt montar > *BANG* You shot down the duck in 4.514s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:48:03] DuckHunt montar > *BANG* You shot down the duck in 3.516s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[21:48:06] DuckHunt montar > By searching the bushes around the duck, you find an extra bullet !
[22:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:06] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[22:07:08] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:07:10] DuckHunt dgw > *BANG* You shot down the duck in 8.873s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:47] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:04] DuckHunt foxy > Missed. [missed: -3 xp]
[22:26:05] DuckHunt dgw > *BANG* You shot down the duck in 5.371s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:26:06] DuckHunt foxy > *CLICK* Trigger locked.
[22:26:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:02] DuckHunt foxy > Missed. [missed: -3 xp]
[22:45:04] DuckHunt dgw > *BANG* You shot down the duck in 4.467s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:45:04] DuckHunt foxy > *CLICK* Trigger locked.
[22:45:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:03] DuckHunt dgw > *BANG* You shot down the duck in 2.416s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:58] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:39:00] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:39:01] DuckHunt *BANG* xO' DSee just get shot by accident by dgw. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:09] DuckHunt dgw > You are not armed.
[23:41:39] DuckHunt second2050 > *BANG* You shot down one of the ducks in 3mn39.623s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:46] DuckHunt dgw > You are not armed.
[23:41:57] DuckHunt icopus > *BANG* You shot down the duck in 1mn56.843s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:06] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 517 xp | lvl 9 (duck plucker) / 23 xp pts for lvl sup. | karma: 64.1% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 58% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.222s | average react.
[23:42:08] DuckHunt time: 57.081s | 64 ducks (incl. 4 golden ducks) | 45 misses | 8 accidents | 8 empty shots | 4 wild shots | 109 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
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