#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 2 hours ago
Topic: Welcome to #computertech || be aware of the MagicalPig and the PapaFrog
#5
Rank
318
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Sunday, March 12, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:05] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[00:01:07] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[00:01:07] DuckHunt dgw > *BANG* You shot down the duck in 7.456s, which makes you a total of 42 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[00:01:10] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[00:01:17] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:05] DuckHunt dgw > *BANG* You shot down the duck in 4.635s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:06:06] DuckHunt dgw > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[00:06:35] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (14 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 385 xp | lvl 8 (duck hassler) / 55 xp pts for lvl sup. | karma: 59.26% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average react.
[00:06:37] DuckHunt time: 55.579s | 43 ducks (incl. 3 golden ducks) | 36 misses | 6 accidents | 4 empty shots | 4 wild shots | 79 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:05] DuckHunt dgw > Missed. [missed: -1 xp]
[01:16:06] DuckHunt dgw > Missed. [missed: -1 xp]
[01:16:08] DuckHunt dgw > *BANG* You shot down the duck in 8.173s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:23] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (14 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 393 xp | lvl 8 (duck hassler) / 47 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 53% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average
[01:16:25] DuckHunt react. time: 54.75s | 44 ducks (incl. 3 golden ducks) | 38 misses | 6 accidents | 4 empty shots | 4 wild shots | 82 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[01:16:26] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[01:16:31] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:05] DuckHunt dgw > *BANG* You shot down the duck in 5.406s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:47:08] DuckHunt dgw > By searching the bushes around the duck, you find an extra bullet !
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:05] DuckHunt dgw > *BANG* You shot down the duck in 4.331s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:04] DuckHunt dgw > *BANG* You shot down the duck in 4.06s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:03] DuckHunt foxy > *BANG* You shot down the duck in 2.328s, which makes you a total of 361 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:03:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:03] DuckHunt dgw > *BANG* You shot down the duck in 2.52s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:17:11] DuckHunt Zack > You already own this item. It will expire in 57 minutes and 21 seconds.
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:06] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[04:24:08] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[04:24:09] DuckHunt dgw > *BANG* You shot down the duck in 8.901s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:12] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[04:24:16] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:29:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[04:29:34] DuckHunt Zack > You are not rich enough to make this purchase.
[04:31:04] DuckHunt Peorth > You just added an extra bullet in Zack's gun in exchange for 7 xp points.
[04:35:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:41] DuckHunt mogad0n > Missed. [missed: -1 xp]
[04:35:58] DuckHunt foxy > Missed. [missed: -3 xp]
[04:36:04] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:36:16] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:36:19] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:36:25] DuckHunt mogad0n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[04:36:26] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:36:29] DuckHunt foxy > Missed. [missed: -3 xp]
[04:36:32] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[04:36:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:37] DuckHunt mogad0n > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[04:36:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:41] DuckHunt mogad0n > *BANG* You shot down one of the ducks in 1mn11.615s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:36:41] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:36:42] DuckHunt foxy > *CLICK* Trigger locked.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:02] DuckHunt dgw > Missed. [missed: -1 xp]
[04:37:07] DuckHunt *BANG* xO' irishh just get shot by accident by dgw. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:38:09] DuckHunt mogad0n > Missed. [missed: -1 xp]
[04:38:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:38:29] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (15 times) | confisc.: yes (10 times) [Profile] [Profile] [Profile] 397 xp | lvl 8 (duck hassler) / 43 xp pts for lvl sup. | karma: 59.35% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 55% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average
[04:38:31] DuckHunt react. time: 50.14s | 49 ducks (incl. 3 golden ducks) | 40 misses | 7 accidents | 4 empty shots | 4 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[04:39:09] DuckHunt Hunting stats for firewire: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 385 xp | lvl 8 (duck hassler) / 55 xp pts for lvl sup. | karma: 58.87% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 53% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 3.169s | average
[04:39:10] DuckHunt react. time: 4mn20.367s | 56 ducks (incl. 6 golden ducks) | 49 misses | 8 accidents | 19 empty shots | 5 wild shots | 105 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:39:40] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:06] DuckHunt dgw > You are not armed.
[05:13:10] DuckHunt mogad0n > *BANG* You shot down the duck in 10.23s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:16] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (15 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 397 xp | lvl 8 (duck hassler) / 43 xp pts for lvl sup. | karma: 59.35% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 55% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average
[05:13:18] DuckHunt react. time: 50.14s | 49 ducks (incl. 3 golden ducks) | 40 misses | 7 accidents | 4 empty shots | 4 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:06] DuckHunt *BANG* xO' IRSSucks just get shot by accident by mogad0n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:48:09] DuckHunt dgw > Missed. [missed: -1 xp]
[05:48:11] DuckHunt dgw > *BANG* You shot down the duck in 11.054s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:48:14] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (15 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 406 xp | lvl 8 (duck hassler) / 34 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average
[05:48:16] DuckHunt react. time: 49.541s | 50 ducks (incl. 3 golden ducks) | 41 misses | 7 accidents | 4 empty shots | 4 wild shots | 91 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[05:48:16] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:48:21] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:50:45] DuckHunt DSee > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:58:14] DuckHunt Hunting stats for mogad0n: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 40% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 10.23s | average react. time:
[05:58:16] DuckHunt 2mn26.219s | 2 ducks (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 0 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:04] DuckHunt mogad0n > Missed. [missed: -1 xp]
[06:05:06] DuckHunt dgw > *BANG* You shot down the duck in 6.449s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:07] DuckHunt DSee is demoted to level 1 (tourist).
[06:05:07] DuckHunt DSee > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:05:11] DuckHunt dgw > By searching the bushes around the duck, you find... a chewed chewing gum.
[06:05:28] DuckHunt mogad0n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:05:35] DuckHunt DSee > You are not armed.
[06:06:43] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:05] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[06:33:07] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[06:33:08] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[06:33:10] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[06:33:10] DuckHunt dgw > *BANG* You shot down the duck in 10.531s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:25] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (35 times) | confisc.: no (51 times) [Profile] [Profile] [Profile] 1317 xp | lvl 15 (duck flattener) / 33 xp pts for lvl sup. | karma: 56.6% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 55% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[07:10:27] DuckHunt react. time: 3mn23.967s | 184 ducks (incl. 14 golden ducks) | 148 misses | 25 accidents | 90 empty shots | 27 wild shots | 332 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 3 lethals, 0 ricocheted and 2 neutralized.
[07:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:21] DuckHunt sebastian > *BANG* You shot down the duck in 20.536s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:03] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[07:38:05] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[07:38:05] DuckHunt million > Missed. [missed: -1 xp]
[07:38:06] DuckHunt million > *BANG* You shot down the duck in 6.622s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:41:16] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn15.783s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:42:00] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:21:45] DuckHunt mogad0n > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:34] DuckHunt foxy > Missed. [missed: -3 xp]
[09:30:38] DuckHunt foxy > Missed. [missed: -3 xp]
[09:30:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:45] DuckHunt foxy > *BOOM* You shot down the duck in 44.538s, which makes you a total of 362 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:30:46] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[09:30:48] DuckHunt foxy > The magazine is already full.
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[10:20:35] DuckHunt mogad0n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[10:20:41] DuckHunt mogad0n > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[10:20:44] DuckHunt mogad0n > *BANG* You shot down the duck in 1mn43.356s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:20:53] DuckHunt mogad0n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[10:20:56] DuckHunt mogad0n > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[10:20:58] DuckHunt mogad0n > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:20:58] DuckHunt mogad0n is demoted to level 1 (tourist).
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:45] DuckHunt Peorth > *BANG* You shot down the duck in 44.862s, which makes you a total of 590 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:05:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:28] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:59:30] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:59:31] DuckHunt MAGIC > Missed. [missed: -1 xp]
[12:59:32] DuckHunt MAGIC > Missed. [missed: -1 xp]
[12:59:33] DuckHunt MAGIC > *BANG* You shot down one of the ducks in 2mn33.234s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:59:38] DuckHunt MAGIC > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[13:03:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:34] DuckHunt Ryu > *BANG* You shot down the duck in 2mn34.423s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[14:38:35] DuckHunt Ryu > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:24] DuckHunt Peorth > *BANG* You shot down the duck in 3mn24.224s, which makes you a total of 591 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:56:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:21] DuckHunt ZOEboy > *BANG* You shot down the duck in 20.709s, which makes you a total of 106 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[15:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:03] DuckHunt DSee > Missed. [missed: -1 xp]
[16:16:05] DuckHunt DSee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[16:16:08] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[16:16:08] DuckHunt DSee > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[16:16:10] DuckHunt DSee > Missed. [missed: -1 xp]
[16:16:11] DuckHunt DSee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:16:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.964s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:14] DuckHunt DSee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:16:21] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[16:16:22] DuckHunt ComputerTech > You just added an extra bullet in DSee's gun in exchange for 7 xp points.
[16:16:28] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[16:16:32] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (14 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 870 xp | lvl 12 (duck clobber) / 30 xp pts for lvl sup. | karma: 63.64% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 56% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s | average
[16:16:34] DuckHunt react. time: 1mn24.606s | 90 ducks (incl. 6 golden ducks) | 70 misses | 11 accidents | 21 empty shots | 7 wild shots | 160 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[16:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:55] DuckHunt foxy > *BOOM* You shot down the duck in 54.772s, which makes you a total of 363 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:48:59] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:34] DuckHunt h4 > *BANG* You shot down the duck in 33.608s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:37] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:07] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:58:08] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:58:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:58:10] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:58:12] DuckHunt MAGIC > *BANG* You shot down the duck in 11.16s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.953s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:05:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[18:05:13] DuckHunt h4 > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[18:05:16] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[18:05:37] DuckHunt h4 is not armed
[18:06:00] DuckHunt MAGIC already has a gun and looks at foxy without understanding.
[18:06:28] DuckHunt foxy returns h4's gun to them.
[18:06:40] DuckHunt ComputerTech already has a gun and looks at MAGIC without understanding.
[18:06:56] DuckHunt ComputerTech frisks h4 and confiscates their gun. It will be returned to them at the time of the next automatic gun restitution.
[18:07:04] DuckHunt foxy frisks ComputerTech and confiscates their gun. It will be returned to them at the time of the next automatic gun restitution.
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.035s, which makes you a total of 364 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:10:05] DuckHunt MAGIC > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 55 minutes and 7 seconds.
[18:10:08] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[18:10:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:22] DuckHunt franstam > Missed. [missed: -1 xp]
[19:10:24] DuckHunt franstam > *BANG* You shot down the duck in 23.437s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:10:29] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[19:10:32] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:10:38] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.767s, which makes you a total of 365 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:31:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.685s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:18:03] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[20:18:31] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 5/4 | jammed: no (56 times) | confisc.: no (64 times) [Profile] [Profile] [Profile] 2922 xp | lvl 23 (duck fragger) / 68 xp pts for lvl sup. | karma: 70.43% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 61% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[20:18:33] DuckHunt react. time: 1mn28.674s | 366 ducks (incl. 112 golden ducks) | 229 misses | 32 accidents | 98 empty shots | 31 wild shots | 595 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 3 lethals, 0 ricocheted and 2 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Expl. ammo
[20:18:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:05] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[20:31:07] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[20:31:07] DuckHunt MAGIC > Missed. [missed: -1 xp]
[20:31:09] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:31:10] DuckHunt MAGIC > *BANG* You shot down the duck in 9.709s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.978s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:33:15] DuckHunt moo
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:55:06] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:55:06] DuckHunt million > *BANG* You shot down the duck in 6.308s, which makes you a total of 56 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:42] DuckHunt dgw > *BANG* You shot down the duck in 1mn41.971s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:03] DuckHunt Harzilein > Missed. [missed: -1 xp]
[22:45:05] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:45:06] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:45:07] DuckHunt Harzilein > *BANG* You shot down the duck in 7.198s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:58] DuckHunt Peorth > *BANG* You shot down the duck in 1mn57.313s, which makes you a total of 592 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:37:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:37:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:37:57] DuckHunt million > Your magazine stock is already full.
[23:38:27] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:04] DuckHunt dgw > Missed. [missed: -1 xp]
[23:57:06] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:57:08] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:57:10] DuckHunt dgw > *BANG* You shot down the duck in 9.954s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
Prev
Next