#computertech Bot Logged User list

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Topic: Welcome to #computertech || be aware of the MagicalPig and the PapaFrog
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Filtering by user: DuckHunt
Saturday, March 11, 2023
[00:25:03] DuckHunt [worm] > You just added an extra bullet in computertech's gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[00:26:37] DuckHunt [worm]'s magazine supply is already full.
[01:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:04] DuckHunt kisser > *BANG* You shot down the duck in 3.41s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[01:17:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:03] DuckHunt ComputerTech > You are not armed.
[01:45:04] DuckHunt firewire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:45:19] DuckHunt JohnnySin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:45:20] DuckHunt firewire > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[01:45:22] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[01:45:24] DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:45:29] DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:45:29] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[01:45:31] DuckHunt firewire > Missed. [missed: -1 xp]
[01:45:37] DuckHunt JohnnySin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:45:38] DuckHunt firewire > *BOOM* You shot down the golden duck in 37.947s, which makes you a total of 56 ducks (including 6 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp] [expl. ammo]
[01:46:06] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:46:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:48:25] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (56 times) | confisc.: no (64 times) [Profile] [Profile] [Profile] 2966 xp | lvl 23 (duck fragger) / 24 xp pts for lvl sup. | karma: 69.8% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 61% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[01:48:27] DuckHunt react. time: 1mn28.808s | 357 ducks (incl. 112 golden ducks) | 225 misses | 32 accidents | 97 empty shots | 31 wild shots | 582 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Infrared detect.
[01:48:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:48:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:49] DuckHunt foxy > *BANG* You shot down the duck in 4.063s, which makes you a total of 358 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:48:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:03] DuckHunt foxy > *BANG* You shot down the duck in 2.937s, which makes you a total of 359 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:05] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:02:07] DuckHunt ZOEboy > *BANG* You shot down the duck in 3mn6.803s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:02:11] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:28] DuckHunt Nando > *BANG* You shot down the duck in 28.059s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:06] DuckHunt ZOEboy > *BANG* You shot down the duck in 5.402s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:18:13] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:14:28] DuckHunt Zack > You are not rich enough to make this purchase.
[04:14:32] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[04:15:06] DuckHunt The last duck has been seen 57 minutes and 6 seconds ago.
[04:15:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:24] DuckHunt Zack > *BANG* You shot down the duck in 1.432s, which makes you a total of 112 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:15:41] DuckHunt Zack > You are not rich enough to make this purchase.
[04:18:52] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:25] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:32:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:30] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:32:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 30.91s, which makes you a total of 585 ducks (including 198 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[04:32:32] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:32:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:00] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn0.075s, which makes you a total of 586 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:35:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:31] DuckHunt foxy > *BANG* You shot down the duck in 3.917s, which makes you a total of 360 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:32] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:36:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:06] DuckHunt dgw > *BANG* You shot down the duck in 6.496s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:08] DuckHunt dgw > *BANG* You shot down the duck in 7.894s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:23:34] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:25:08] DuckHunt c0ded > You are not armed.
[05:26:30] DuckHunt Peorth returns c0ded's gun to them.
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:06] DuckHunt dgw > Missed. [missed: -1 xp]
[06:10:07] DuckHunt dgw > *BANG* You shot down the duck in 7.016s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:10:16] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (12 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 244 xp | lvl 6 (duck hater) / 26 xp pts for lvl sup. | karma: 57.3% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 53% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average react.
[06:10:18] DuckHunt time: 55.817s | 35 ducks (incl. 2 golden ducks) | 31 misses | 5 accidents | 2 empty shots | 4 wild shots | 66 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:04] DuckHunt dgw > *BANG* You shot down the duck in 3.787s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:21:07] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:09] DuckHunt dgw > *BANG* You shot down the duck in 8.978s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:23:11] DuckHunt dgw > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:05] DuckHunt dgw > *BANG* You shot down the duck in 5.495s, which makes you a total of 38 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:47] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn47.395s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:27:51] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:02] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:02:05] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:02:06] DuckHunt franstam > *BOOM* You shot down the duck in 3mn5.536s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:02:08] DuckHunt franstam > By searching the bushes around the duck, you find an extra bullet !
[09:02:15] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:21] DuckHunt franstam > *BOOM* You shot down the duck in 20.769s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:16:27] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:46] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn45.617s, which makes you a total of 587 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:01:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:17] DuckHunt montar > *BANG* You shot down the duck in 1mn17.101s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:02] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 152 xp | lvl 5 (member of the Comitee Against Ducks) / 48 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[10:55:04] DuckHunt 5.451s | average react. time: 2mn8.919s | 12 ducks (incl. 2 golden ducks) | 14 misses | 0 accident | 3 empty shots | 4 wild shots | 26 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[10:55:08] DuckHunt montar > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:55:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:55:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:56:17] DuckHunt montar > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[11:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:56] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn56.536s, which makes you a total of 588 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:10:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:42] DuckHunt dgw is demoted to level 6 (duck hater).
[11:31:42] DuckHunt *BANG* xO' Syndus just get shot by accident by dgw. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:32:09] DuckHunt foxy returns dgw's gun to them.
[11:32:13] DuckHunt dgw > *BANG* You shot down the duck in 2mn12.769s, which makes you a total of 39 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:06] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:43:06] DuckHunt wildting2 is demoted to level 5 (member of the Comitee Against Ducks).
[13:43:12] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[13:43:19] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[13:43:21] DuckHunt wildting2 > *BANG* You shot down the duck in 21.076s, which makes you a total of 16 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.066s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:04:06] DuckHunt Echo_C > Missed. [missed: -1 xp]
[14:04:09] DuckHunt Echo_C > *BANG* You shot down the duck in 8.642s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[14:41:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[14:41:11] DuckHunt ComputerTech > *BANG* You shot down the duck in 10.832s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:07] DuckHunt herald > *BANG* You shot down the duck in 7.261s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:06] DuckHunt *SHTOK* foxy receives MAGIC's bullet but takes the hit, thanks to their armor modifier of 55%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:17:13] DuckHunt MAGIC returns magic's gun to them.
[17:17:15] DuckHunt MAGIC > *BANG* You shot down the duck in 14.751s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:17:36] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:06] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:19:07] DuckHunt MAGIC > *BANG* You shot down the duck in 6.476s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:15] DuckHunt h4 > *BANG* You shot down the duck in 14.901s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:19] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:47:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.7s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:47:19] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[18:47:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:47:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:47:56] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[18:48:25] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 6519 xp | lvl 35 (duck disintegrator) / 131 xp pts for lvl sup. | karma: 81.9% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 76% | gun reliability: 99% | armor: 85% | deflection: 47%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[18:48:27] DuckHunt average react. time: 2mn20.059s | 588 ducks (incl. 198 golden ducks) | 183 misses | 31 accidents | 66 empty shots | 24 wild shots | 771 ammo used [Accidents][Accidents][Accidents] received 8 stray bullets from which 4 lethals, 3 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[18:48:39] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (37 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 1402 xp | lvl 16 (duck disassembler) / 118 xp pts for lvl sup. | karma: 61.69% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 60% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s |
[18:48:41] DuckHunt average react. time: 1mn17.59s | 211 ducks (incl. 20 golden ducks) | 136 misses | 22 accidents | 91 empty shots | 34 wild shots | 347 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:48:44] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[18:48:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:53] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:48:55] DuckHunt ComputerTech > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 47 seconds.
[18:48:55] DuckHunt MAGIC > Missed. [missed: -1 xp]
[18:48:56] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.33s, which makes you a total of 589 ducks (including 199 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[18:48:56] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:49:01] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[18:49:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:49:05] DuckHunt h4 > You are not armed.
[18:49:11] DuckHunt ComputerTech > You just added an extra bullet in Peorth's gun in exchange for 7 xp points. Your purchase made you go back to level 17 (duck demolisher).
[18:49:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:49:13] DuckHunt Peorth returns h4's gun to them.
[18:49:19] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:49:21] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 6563 xp | lvl 35 (duck disintegrator) / 87 xp pts for lvl sup. | karma: 81.93% good hunter [Stats][Stats][Stats] theor. accuracy: 95% | effectiv. of fire: 76% | gun reliability: 99% | armor: 85% | deflection: 47%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[18:49:23] DuckHunt average react. time: 2mn19.833s | 589 ducks (incl. 199 golden ducks) | 183 misses | 31 accidents | 66 empty shots | 24 wild shots | 772 ammo used [Accidents][Accidents][Accidents] received 8 stray bullets from which 4 lethals, 3 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[18:50:41] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 823 xp | lvl 12 (duck clobber) / 77 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 56% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s | average
[18:50:43] DuckHunt react. time: 1mn20.293s | 84 ducks (incl. 6 golden ducks) | 65 misses | 10 accidents | 19 empty shots | 6 wild shots | 149 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:51:29] DuckHunt Colby > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:51:34] DuckHunt ComputerTech returns Colby's gun to them.
[18:51:37] DuckHunt Hunting stats for colby: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: -
[18:51:39] DuckHunt | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[18:51:42] DuckHunt Colby > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[18:51:42] DuckHunt Colby > *CLACK* JAMMED GUN
[19:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:09] DuckHunt MAGIC > *BANG* You shot down the duck in 8.946s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:09] DuckHunt MAGIC > *BANG* You shot down the duck in 8.6s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:55:10] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:55:39] DuckHunt MAGIC returns ComputerTech's gun to them.
[20:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:03] DuckHunt h4 > *BANG* You shot down the duck in 2.367s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:04] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:28:07] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[20:28:17] DuckHunt MAGIC returns magic's gun to them.
[20:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:04] DuckHunt *BANG* xO' sur just get shot by accident by MAGIC. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:51:11] DuckHunt MAGIC returns magic's gun to them.
[20:51:13] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:51:17] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:51:20] DuckHunt MAGIC > Missed. [missed: -1 xp]
[20:51:21] DuckHunt MAGIC > *BANG* You shot down the duck in 20.068s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:05] DuckHunt MAGIC > *BANG* You shot down the duck in 5.353s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:14] DuckHunt MAGIC > *BANG* You shot down the duck in 13.305s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:15] DuckHunt MAGIC > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:21] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[22:09:22] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 21.678s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[22:27:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[22:27:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.997s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:07] DuckHunt dgw > *CLICK* Trigger locked.
[22:27:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:20] DuckHunt dgw > *BANG* You shot down the duck in 3.198s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:28:36] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[22:28:45] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 2/3 | jammed: no (12 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 289 xp | lvl 7 (duck pest) / 61 xp pts for lvl sup. | karma: 56.86% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 55% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average react.
[22:28:46] DuckHunt time: 55.257s | 40 ducks (incl. 2 golden ducks) | 32 misses | 6 accidents | 2 empty shots | 4 wild shots | 72 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[22:30:06] DuckHunt The top duck(s) are: peorth with 6563 xp | end3r with 6235 xp | coolkevin with 3672 xp | foxy with 2968 xp | jeff_stacey with 2419 xp
[23:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:06] DuckHunt dgw > Missed. [missed: -1 xp]
[23:11:08] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:11:10] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:11:11] DuckHunt DSee > *BANG* You shot down the duck in 10.335s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:11:11] DuckHunt dgw > *CLICK* Trigger locked.
[23:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:46:04] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:46:05] DuckHunt irishh > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:46:06] DuckHunt dgw > Missed. [missed: -1 xp]
[23:46:08] DuckHunt dgw > Missed. [missed: -1 xp]
[23:46:09] DuckHunt dgw > Missed. [missed: -1 xp]
[23:46:11] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[23:46:14] DuckHunt irishh > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[23:46:14] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[23:46:15] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:46:16] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:46:18] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[23:46:19] DuckHunt irishh > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[23:46:20] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[23:46:21] DuckHunt irishh is demoted to level 0 (public danger).
[23:46:21] DuckHunt *BANG* xO' Nando just get shot by accident by irishh. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:46:21] DuckHunt dgw > *BANG* You shot down the golden duck in 20.643s, which makes you a total of 41 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[23:46:58] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (13 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 345 xp | lvl 7 (duck pest) / 5 xp pts for lvl sup. | karma: 57.69% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 53% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.285s | average react.
[23:47:00] DuckHunt time: 57.722s | 41 ducks (incl. 3 golden ducks) | 36 misses | 6 accidents | 4 empty shots | 4 wild shots | 77 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[23:47:51] DuckHunt irishh already has a gun and looks at foxy without understanding.
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