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Filtering by user: DuckHunt
Saturday, March 25, 2023
[00:00:55] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:01:03] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:03:47] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:01] DuckHunt Zack > *BOOM* You shot down the duck in 1.589s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:10] DuckHunt million > *BANG* You shot down the duck in 2mn9.267s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:43:41] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:05] DuckHunt phonekait > Missed. [missed: -1 xp]
[01:38:08] DuckHunt phonekait > *BANG* You shot down the duck in 8.236s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:09] DuckHunt phonekait > By searching the bushes around the duck, you find an extra bullet !
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:50] DuckHunt Phoenix > Missed. [missed: -3 xp]
[01:56:54] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[01:56:55] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[01:56:59] DuckHunt Phoenix > *CLACK* JAMMED GUN
[01:57:02] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[01:57:05] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn4.727s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:08] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:44:55] DuckHunt Hunting stats for nitecore: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[02:44:57] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:36] DuckHunt nitecore > *BANG* You shot down the duck in 3mn36.614s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:42] DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:27:46] DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:27:48] DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:27:53] DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:27:56] DuckHunt nitecore > Missed. [missed: -1 xp]
[03:27:58] DuckHunt nitecore > Missed. [missed: -1 xp]
[03:28:07] DuckHunt nitecore > Missed. [missed: -1 xp]
[03:28:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:46:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:46:24] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[03:46:28] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:49] DuckHunt Peorth > *BOOM* You shot down the duck in 48.772s, which makes you a total of 652 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:28:50] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[04:28:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:40] DuckHunt Peorth > *BOOM* You shot down the duck in 39.8s, which makes you a total of 653 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:46:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:51] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[06:03:53] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:03:54] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn53.824s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:12] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[06:52:13] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[06:52:16] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:52:17] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn16.987s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:52] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn52.076s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:01] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:10:03] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:10:05] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:40] DuckHunt Zack > Missed. [missed: -1 xp]
[07:40:43] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[07:40:46] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[07:40:49] DuckHunt Zack > *BOOM* You shot down the duck in 48.146s, which makes you a total of 134 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:48] DuckHunt mogad0n > *BANG* You shot down the duck in 3mn48.195s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:30] DuckHunt mogad0n > *BANG* You shot down the duck in 1mn29.33s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[08:38:45] DuckHunt mogad0n > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[08:38:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:38:55] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:23] DuckHunt mogad0n > *BANG* You shot down the duck in 1mn21.962s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:03:33] DuckHunt mogad0n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:08:39] DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[09:08:56] DuckHunt Hunting stats for nitecore: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3mn36.614s | average react.
[09:08:58] DuckHunt time: 9mn42.971s | 1 duck (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:41] DuckHunt nitecore > Missed. [missed: -1 xp]
[09:59:46] DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[09:59:47] DuckHunt nitecore > *BANG* You shot down the duck in 46.837s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:57] DuckHunt nitecore > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:00:24] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[10:00:52] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (22 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 2116 xp | lvl 20 (predator) / 184 xp pts for lvl sup. | karma: 69.27% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 62% | gun reliability: 97%+1% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s |
[10:00:54] DuckHunt average react. time: 1mn22.107s | 179 ducks (incl. 16 golden ducks) | 107 misses | 17 accidents | 46 empty shots | 14 wild shots | 286 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:05] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn5.3s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:16] DuckHunt MAGIC > *BANG* You shot down the duck in 2mn15.968s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:57:19] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:23] DuckHunt MAGIC > *BANG* You shot down the duck in 23.405s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:54] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[11:39:56] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[11:39:57] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn56.908s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:19] DuckHunt MAGIC > *BANG* You shot down the duck in 19.017s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:03:23] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[12:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:30] DuckHunt nitecore > Missed. [missed: -1 xp]
[13:00:37] DuckHunt nitecore > Missed. [missed: -1 xp]
[13:00:38] DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[13:00:40] DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[13:00:40] DuckHunt nitecore > Missed. [missed: -1 xp]
[13:00:40] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:59] DuckHunt mogad0n > *BANG* You shot down the duck in 4mn58.696s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:58] DuckHunt *BANG* xO' phonekait just get shot by accident by mogad0n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:52:12] DuckHunt ComputerTech returns mogad0n's gun to them.
[13:54:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:18] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[15:50:20] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:50:22] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:50:23] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[15:50:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:50:25] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:04] DuckHunt nitecore > *BANG* You shot down one of the ducks in 2mn3.24s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:18:06] DuckHunt *SHTOK* MAGIC receives nitecore's bullet but takes the hit, thanks to their armor modifier of 47%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:18:06] DuckHunt nitecore is demoted to level 1 (tourist).
[16:18:10] DuckHunt nitecore > By searching the bushes around the duck, you find an extra bullet !
[16:18:21] DuckHunt nitecore > You are not armed.
[16:18:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:18:30] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:18:40] DuckHunt Hunting stats for nitecore: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] 18 xp | lvl 1 (tourist) / 2 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 27% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 46.837s | average
[16:18:42] DuckHunt react. time: 7mn42.82s | 3 ducks (incl. 0 golden duck) | 8 misses | 1 accident | 0 empty shot | 0 wild shot | 11 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:25:54] DuckHunt Hunting stats for mogad0n: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 44 xp | lvl 2 (noob) / 6 xp pts for lvl sup. | karma: 12% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 35% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 10.23s | average react. time:
[16:25:56] DuckHunt 3mn40.038s | 7 ducks (incl. 0 golden duck) | 13 misses | 2 accidents | 0 empty shot | 5 wild shots | 20 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:48:50] DuckHunt The last duck has been seen 1 hour 31 minutes and 48 seconds ago.
[17:49:42] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:37] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn37.274s, which makes you a total of 654 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:57:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:37] DuckHunt Peorth > *BOOM* You shot down the duck in 36.677s, which makes you a total of 655 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:58:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:04] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[18:04:07] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[18:04:08] DuckHunt Zack > Missed. [missed: -1 xp]
[18:04:09] DuckHunt Zack > *BOOM* You shot down the duck in 8.602s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:04:19] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[18:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:12] DuckHunt ked > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:06:14] DuckHunt ked > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:06:17] DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[18:06:18] DuckHunt Zack > *BOOM* You shot down the duck in 17.899s, which makes you a total of 136 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[18:06:24] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:06:24] DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[18:06:27] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[19:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:18:02] DuckHunt h4 > Missed. [missed: -1 xp]
[19:18:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:18:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:18:06] DuckHunt h4 > *BANG* You shot down the duck in 6.123s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:03] DuckHunt h4 > *BANG* You shot down the duck in 2.788s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:26] DuckHunt c0ded > *BANG* You shot down the duck in 25.268s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:13] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[20:47:16] DuckHunt The last duck has been seen 10 minutes and 13 seconds ago.
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:02] DuckHunt foxy > *BANG* You shot down the duck in 1mn1.648s, which makes you a total of 439 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:51:05] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 27 (duck wrecker).
[20:51:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:51:11] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:51:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:51:16] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[21:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:26] DuckHunt c0ded > Missed. [missed: -1 xp]
[21:21:32] DuckHunt irishh > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:21:33] DuckHunt c0ded > *BANG* You shot down the duck in 31.942s, which makes you a total of 42 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[21:21:41] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:21:49] DuckHunt irishh > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:07] DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[22:39:17] DuckHunt foxy > *BOOM* You shot down the duck in 16.816s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:39:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:55:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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