#computertech Bot Logged User list

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Filtering by user: DuckHunt
Tuesday, March 28, 2023
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:01] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[00:00:03] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:00:04] DuckHunt \g > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:00:06] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:00:09] DuckHunt foxy > *BANG* You shot down the duck in 8.728s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:00:09] DuckHunt \g > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[00:00:10] DuckHunt \g > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:00:12] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[00:00:16] DuckHunt foxy > You are not rich enough to make this purchase.
[00:00:53] DuckHunt \g > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[00:01:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:19] DuckHunt \g > *BANG* You shot down the duck in 2.681s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:23:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:52] DuckHunt foxy > Missed. [missed: -1 xp]
[00:23:55] DuckHunt foxy > *BANG* You shot down the duck in 4.669s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:27:34] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[00:27:36] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:03] DuckHunt foxy > Missed. [missed: -1 xp]
[00:31:06] DuckHunt foxy > Missed. [missed: -1 xp]
[00:31:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:31:10] DuckHunt foxy > Missed. [missed: -1 xp]
[00:52:36] DuckHunt foxy > You are not rich enough to make this purchase.
[00:53:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:53:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[00:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:04] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn3.195s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:11:38] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:11:44] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:20:40] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[01:24:49] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:24:51] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:34:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:45] DuckHunt ComputerTech > *BANG* You shot down one of the ducks in 8.709s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:34:46] DuckHunt ComputerTech > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[01:36:53] DuckHunt foxy > Missed. [missed: -1 xp]
[01:36:54] DuckHunt foxy > Missed. [missed: -1 xp]
[01:36:54] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[01:36:56] DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn18.42s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:36:58] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:37:09] DuckHunt foxy > foxy could not be found in the user profiles list on #computertech.
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:48] DuckHunt foxy > *BANG* You shot down the duck in 48.179s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:46:41] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:46:43] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:47:35] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:47:37] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:48:01] DuckHunt Hunting stats for papafrog: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:48:03] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:58] DuckHunt franstam > Missed. [missed: -1 xp]
[01:58:03] DuckHunt franstam > *BANG* You shot down the duck in 3mn2.662s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:58:04] DuckHunt franstam > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:58:07] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:58:16] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:58:18] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:51] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[02:04:53] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:06:43] DuckHunt Peorth > Missed. [missed: -1 xp]
[02:06:47] DuckHunt Peorth > You are not rich enough to make this purchase.
[02:06:47] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:06:51] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[02:06:53] DuckHunt Peorth > *BANG* You shot down the duck in 2mn52.072s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:06:54] DuckHunt Peorth > By searching the bushes around the duck, you find... a spring thingy.
[02:07:01] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[02:07:03] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:07:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:58] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.02s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:08:06] DuckHunt Hunting stats for computertech: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.02s | average react.
[02:08:08] DuckHunt time: 2.02s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:08:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:17] DuckHunt franstam > Missed. [missed: -1 xp]
[02:08:18] DuckHunt franstam > *BANG* You shot down the duck in 4.97s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:08:27] DuckHunt franstam > You are not rich enough to make this purchase.
[02:08:33] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[02:10:43] DuckHunt The top duck(s) are: computertech with 10 xp | franstam with 9 xp
[02:12:11] DuckHunt irishh > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:14:55] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[02:14:57] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:34] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:32:37] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:32:38] DuckHunt Peorth > *BANG* You shot down the duck in 37.582s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:06] DuckHunt Phoenix > *BANG* You shot down the duck in 6.012s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:09:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[03:09:32] DuckHunt The top duck(s) are: computertech with 10 xp | peorth with 10 xp | phoenix with 10 xp | franstam with 9 xp | irishh with -2 xp
[03:19:24] DuckHunt ked > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:20:30] DuckHunt ComputerTech returns ked's gun to them.
[03:31:09] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[03:31:11] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:18] DuckHunt Phoenix > *BANG* You shot down the duck in 17.913s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:41:18] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra ammo clip !
[03:41:22] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 3/2
[03:57:41] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[03:57:43] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:26:30] DuckHunt Hunting stats for ryu: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl.
[04:26:32] DuckHunt 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:15] DuckHunt ked > *BANG* You shot down the duck in 2mn15.089s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:25] DuckHunt franstam > *BANG* You shot down the duck in 1mn24.97s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:01] DuckHunt ked > Missed. [missed: -1 xp]
[06:08:03] DuckHunt ked > Missed. [missed: -1 xp]
[06:08:05] DuckHunt ked > Missed. [missed: -1 xp]
[06:08:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:35] DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[06:35:38] DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[06:35:40] DuckHunt ked > Missed. [missed: -1 xp]
[06:35:42] DuckHunt ked > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:35:45] DuckHunt ked > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:35:47] DuckHunt *BANG* xO' mogad0n just get shot by accident by ked. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:40:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:22] DuckHunt franstam > Missed. [missed: -1 xp]
[07:15:24] DuckHunt franstam > *BANG* You shot down the duck in 24.113s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:15:28] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:05] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn4.985s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:09:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/2
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:00] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:23:04] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/2
[08:23:05] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn4.859s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:06] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[08:23:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/2
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:42] DuckHunt *BANG* xO' tr just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:26:42] DuckHunt herald is demoted to level 0 (public danger).
[10:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:35:06] DuckHunt Phoenix returns herald's gun to them.
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:11] DuckHunt herald > Missed. [missed: -1 xp]
[11:42:13] DuckHunt herald > Missed. [missed: -1 xp]
[11:42:15] DuckHunt herald > Missed. [missed: -1 xp]
[11:42:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:50] DuckHunt herald > Missed. [missed: -1 xp]
[11:45:52] DuckHunt herald > Missed. [missed: -1 xp]
[11:45:54] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/1
[11:45:58] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/1
[11:46:00] DuckHunt herald > *BANG* You shot down the duck in 59.001s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[11:46:02] DuckHunt herald > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:56] DuckHunt irishh > *BANG* You shot down the duck in 2mn55.81s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:32:47] DuckHunt Hunting stats for irishh: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2mn55.81s | average react.
[13:32:49] DuckHunt time: 2mn55.81s | 1 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:56:59] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[13:57:02] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:12:49] DuckHunt The top duck(s) are: phoenix with 39 xp | franstam with 28 xp | computertech with 10 xp | peorth with 10 xp | irishh with 8 xp
[14:19:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:58] DuckHunt foxy > Missed. [missed: -1 xp]
[14:20:02] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[14:20:05] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[14:20:07] DuckHunt foxy > *BANG* You shot down the duck in 10.772s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:54] DuckHunt foxy > *BANG* You shot down the duck in 53.736s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:25:59] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:26:31] DuckHunt foxy > You are not rich enough to make this purchase.
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:51:05] DuckHunt h4 > *BANG* You shot down the duck in 4.967s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:51:08] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[16:03:04] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:03] DuckHunt *BANG* xO' Nando just get shot by accident by MAGIC. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:13:03] DuckHunt MAGIC is demoted to level 0 (public danger).
[16:13:04] DuckHunt h4 > *BANG* You shot down the duck in 3.901s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:58] DuckHunt The top duck(s) are: phoenix with 39 xp | franstam with 28 xp | h4 with 19 xp | foxy with 12 xp | computertech with 10 xp
[16:14:37] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/1
[16:14:56] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/1
[16:19:43] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[16:21:02] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 19 xp | lvl 1 (tourist) / 1 xp pt for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 66% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.901s | average react. time: 6.335s
[16:21:04] DuckHunt | 2 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:27:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:23] DuckHunt foxy > Missed. [missed: -1 xp]
[16:27:23] DuckHunt MAGIC > *BANG* You shot down the duck in 3.556s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[16:27:32] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[16:30:29] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 11 xp | lvl 1 (tourist) / 9 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 10.772s | average react. time:
[16:30:31] DuckHunt 42.407s | 2 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:30:53] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 20% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.556s | average react. time:
[16:30:55] DuckHunt 6.903s | 1 duck (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:31:47] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 41 xp | lvl 2 (noob) / 9 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 71% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 10.772s | average react. time:
[16:31:49] DuckHunt 16.963s | 5 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:32:46] DuckHunt The top duck(s) are: foxy with 41 xp | phoenix with 39 xp | franstam with 28 xp | h4 with 19 xp | computertech with 10 xp
[16:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.042s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:21] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:50:24] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:50:25] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:50:27] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:50:28] DuckHunt Peorth > *BANG* You shot down the duck in 28.105s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:02:40] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[17:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:05] DuckHunt MAGIC > *BANG* You shot down the duck in 3.93s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:17:05] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[17:17:21] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[17:17:24] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.614s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:20:20] DuckHunt MAGIC returns ComputerTech's gun to them.
[17:20:52] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 35 xp | lvl 2 (noob) / 15 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 80% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.042s | average react. time:
[17:20:54] DuckHunt 4.372s | 4 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:08] DuckHunt h4 > Missed. [missed: -1 xp]
[18:53:09] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[18:53:12] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[18:53:12] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[18:53:14] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[18:53:15] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[18:53:16] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[18:53:17] DuckHunt h4 > Missed. [missed: -1 xp]
[18:53:18] DuckHunt h4 > *BANG* You shot down the duck in 18.215s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:53:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:26] DuckHunt foxy > *BANG* You shot down the duck in 4.098s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:53:26] DuckHunt foxy > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[19:25:06] DuckHunt The top duck(s) are: foxy with 51 xp | phoenix with 39 xp | magic with 35 xp | franstam with 28 xp | h4 with 27 xp
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:28:03] DuckHunt MAGIC > Missed. [missed: -1 xp]
[19:28:04] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:28:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:28:05] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:28:05] DuckHunt *BANG* xO' ComputerTech just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:28:09] DuckHunt MAGIC > *BANG* You shot down the duck in 9.113s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:28:16] DuckHunt h4 > You are not armed.
[19:28:18] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:28:30] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:28:45] DuckHunt Karlifornia > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[19:28:55] DuckHunt h4 > I do not know any hunter with that name.
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.757s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:48] DuckHunt The top duck(s) are: foxy with 51 xp | magic with 47 xp | phoenix with 39 xp | franstam with 28 xp | h4 with 22 xp
[20:03:28] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[20:03:38] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.851s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[20:26:30] DuckHunt Hunting stats for ked: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 14% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2mn15.089s | average react.
[20:26:32] DuckHunt time: 15mn30.28s | 1 duck (incl. 0 golden duck) | 6 misses | 1 accident | 1 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.537s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:32:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:15] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:32:16] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:32:16] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:32:17] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[20:32:17] DuckHunt foxy > Missed. [missed: -1 xp]
[20:32:19] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:32:20] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:32:20] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[20:32:22] DuckHunt MAGIC > *BANG* You shot down the golden duck in 7.817s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[20:32:23] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:32:23] DuckHunt foxy is demoted to level 2 (noob).
[20:32:23] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:32:30] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:32:58] DuckHunt MAGIC returns foxy's gun to them.
[20:33:00] DuckHunt foxy already has a gun and looks at foxy without understanding.
[20:33:14] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[20:33:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:37] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[20:33:37] DuckHunt foxy > *BANG* You shot down one of the ducks in 3.118s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [17 xp] [four-leaf clover]
[20:33:37] DuckHunt MAGIC > *CLACK* JAMMED GUN
[20:33:37] DuckHunt End3r > *BANG* You shot down the duck in 3.666s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:33:39] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[20:33:41] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[20:33:42] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[20:33:43] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[20:33:46] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[20:33:47] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:33:54] DuckHunt foxy > By searching the bushes around the duck, you find... a broken mirror.
[20:33:57] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[20:33:58] DuckHunt foxy returns foxy's gun to them.
[20:34:04] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[20:34:12] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[20:34:14] DuckHunt The top duck(s) are: magic with 120 xp | foxy with 63 xp | phoenix with 39 xp | franstam with 28 xp | h4 with 22 xp
[20:34:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:17] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:34:17] DuckHunt foxy > Missed. [missed: -1 xp]
[20:34:17] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:34:18] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[20:34:18] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[20:34:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[20:34:20] DuckHunt MAGIC > *BANG* You shot down the golden duck in 5.565s, which makes you a total of 10 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[20:34:20] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:34:28] DuckHunt End3r returns foxy's gun to them.
[20:34:30] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[20:46:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:22] DuckHunt End3r > Missed. [missed: -1 xp]
[20:46:23] DuckHunt MAGIC > *BANG* You shot down the duck in 1.935s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:24] DuckHunt *BANG* xO' Ganonk just get shot by accident by End3r. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:46:34] DuckHunt End3r returns End3r's gun to them.
[20:46:36] DuckHunt End3r already has a gun and looks at MAGIC without understanding.
[21:05:51] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 166 xp | lvl 5 (member of the Comitee Against Ducks) / 34 xp pts for lvl sup. | karma: 76% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 84% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[21:05:53] DuckHunt 1.935s | average react. time: 9.73s | 11 ducks (incl. 2 golden ducks) | 2 misses | 1 accident | 4 empty shots | 0 wild shot | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:03] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:31:05] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:31:06] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:31:07] DuckHunt MAGIC > *BANG* You shot down the golden duck in 6.26s, which makes you a total of 12 ducks (including 3 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[21:31:15] DuckHunt MAGIC > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:05] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:44:06] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[21:44:07] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:44:08] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:44:13] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:44:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:44:13] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:44:27] DuckHunt MAGIC > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[22:00:31] DuckHunt MAGIC > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[22:00:41] DuckHunt MAGIC > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:25] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn24.844s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:37:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:57] DuckHunt Peorth > Missed. [missed: -1 xp]
[22:37:57] DuckHunt Peorth is demoted to level 1 (tourist).
[22:37:59] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:38:01] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:38:02] DuckHunt Peorth > *BANG* You shot down the duck in 6.179s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:38:08] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 29 xp | lvl 2 (noob) / 21 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.179s | average react. time:
[22:38:10] DuckHunt 1mn23.137s | 3 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:04] DuckHunt Phoenix > *BANG* You shot down the duck in 4.214s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:40:07] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/2
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:42] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:10:44] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:10:45] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:10:46] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 1mn45.425s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:10:46] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:10:52] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:10:57] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[23:12:11] DuckHunt The top duck(s) are: magic with 177 xp | foxy with 60 xp | phoenix with 49 xp | peorth with 29 xp | franstam with 28 xp
[23:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:30] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[23:33:33] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[23:33:34] DuckHunt *BANG* xO' Saphir just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:33:35] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:33:37] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 36.907s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
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