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Filtering by user: DuckHunt
Monday, March 27, 2023
[00:02:17] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[00:02:30] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (58 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4019 xp | lvl 27 (duck wrecker) / 31 xp pts for lvl sup. | karma: 72.6% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 63% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[00:02:32] DuckHunt react. time: 1mn27.433s | 441 ducks (incl. 149 golden ducks) | 254 misses | 36 accidents | 109 empty shots | 32 wild shots | 695 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 5 lethals, 0 ricocheted and 2 neutralized.
[00:02:38] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:02:40] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:02:42] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:02:44] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:43] DuckHunt Zack > *BOOM* You shot down the duck in 4mn42.908s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:08:04] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:41:44] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[00:41:52] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (41 times) | confisc.: no (62 times) [Profile] [Profile] [Profile] 699 xp | lvl 11 (inside out duck turner) / 71 xp pts for lvl sup. | karma: 46.3% good hunter [Stats][Stats][Stats] theor. accuracy: 73%+9% | effectiv. of fire: 50% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time:
[00:41:54] DuckHunt 2.361s | average react. time: 3mn5.817s | 158 ducks (incl. 47 golden ducks) | 155 misses | 26 accidents | 40 empty shots | 38 wild shots | 313 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight / 4-leaf clover
[00:42:13] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:42:15] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:43:14] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:43:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.317s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:26] DuckHunt ComputerTech > *BANG* You shot down the duck in 25.867s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:57] DuckHunt kisser > *BANG* You shot down the duck in 1mn57.131s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:56:50] DuckHunt ComputerTech > You just added an extra bullet in kisser's gun in exchange for 7 xp points.
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:19] DuckHunt irishh > *BANG* You shot down the duck in 18.805s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:51] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn51.249s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:52] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra ammo clip !
[04:01:56] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 5/4
[04:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:51] DuckHunt Phoenix > *BANG* You shot down the duck in 51.475s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:52] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:08:54] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 4/4
[04:46:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:21] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:25] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn24.317s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:22:30] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[05:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:17] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:23:21] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:23:24] DuckHunt FireWire > *BANG* You shot down the duck in 23.377s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:48] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[07:41:52] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[07:41:55] DuckHunt FireWire > *BANG* You shot down one of the ducks in 3mn55.261s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:42:04] DuckHunt FireWire > *BANG* You shot down the duck in 3mn3.494s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:10] DuckHunt dgw > *BANG* You shot down the duck in 10.286s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:56:59] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:57:02] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:57:03] DuckHunt dgw > *BANG* You shot down the duck in 1mn2.794s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:51] DuckHunt FireWire > *BANG* You shot down the duck in 2mn50.843s, which makes you a total of 63 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[09:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:02] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:33:05] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:33:09] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:33:17] DuckHunt FireWire > Your gun is not confiscated.
[09:33:24] DuckHunt FireWire > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[09:33:28] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:33:32] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[09:33:36] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[09:33:39] DuckHunt FireWire is demoted to level 8 (duck hassler).
[09:33:39] DuckHunt *BANG* xO' gry just get shot by accident by FireWire. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:34:44] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[09:34:47] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:34:52] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:34:54] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:34:56] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[09:34:59] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[09:35:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:35:01] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[09:35:12] DuckHunt MAGIC returns FireWire's gun to them.
[09:35:19] DuckHunt MAGIC returns MAGIC's gun to them.
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:24] DuckHunt Peorth > *BANG* You shot down the duck in 23.816s, which makes you a total of 658 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:44:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:58] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn57.711s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:00:01] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:36] DuckHunt Phoenix > *BANG* You shot down the duck in 36.284s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:08:39] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:05] DuckHunt MAGIC > *BANG* You shot down the duck in 5.314s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:07] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[12:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:36:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.663s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:15] DuckHunt MAGIC > *BANG* You shot down the duck in 15.26s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:43:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:20] DuckHunt Peorth > Missed. [missed: -5 xp]
[14:43:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:43:22] DuckHunt Peorth > *BANG* You shot down the duck in 22.579s, which makes you a total of 659 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:43:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:51:09] DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:51:11] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:04] DuckHunt MAGIC > *BANG* You shot down the duck in 4.171s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:32:09] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:10] DuckHunt MAGIC > *BANG* You shot down the duck in 9.343s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:41:13] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:06] DuckHunt MAGIC > *BANG* You shot down the duck in 6.317s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:12] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:04] DuckHunt MAGIC > *BANG* You shot down the duck in 4.025s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:08] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:59:50] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:59:52] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[17:00:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.252s, which makes you a total of 660 ducks (including 216 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[17:00:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:08] DuckHunt MAGIC > Missed. [missed: -3 xp]
[17:10:10] DuckHunt MAGIC > *BANG* You shot down the duck in 10.083s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:10] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:12] DuckHunt MAGIC > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[17:14:40] DuckHunt MAGIC > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[17:14:46] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:14:49] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.453s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:21:18] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:21:52] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 0/4 | jammed: no (23 times) | confisc.: no (31 times) [Profile] [Profile] [Profile] 2262 xp | lvl 20 (predator) / 38 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 63% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s | average
[17:21:54] DuckHunt react. time: 1mn25.874s | 198 ducks (incl. 17 golden ducks) | 112 misses | 17 accidents | 49 empty shots | 15 wild shots | 310 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover
[17:22:12] DuckHunt The top duck(s) are: end3r with 7276 xp | peorth with 6950 xp | foxy with 3961 xp | coolkevin with 3672 xp | jeff_stacey with 2466 xp
[17:22:34] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (43 times) | confisc.: no (67 times) [Profile] [Profile] [Profile] 1265 xp | lvl 15 (duck flattener) / 85 xp pts for lvl sup. | karma: 62.33% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s | average
[17:22:36] DuckHunt react. time: 1mn10.739s | 237 ducks (incl. 20 golden ducks) | 152 misses | 23 accidents | 94 empty shots | 41 wild shots | 389 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:24:01] DuckHunt h4 > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 15 (duck flattener).
[18:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.372s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:27:06] DuckHunt MAGIC > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:27:12] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.781s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:50:06] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:04] DuckHunt MAGIC > Missed. [missed: -3 xp]
[19:11:05] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:11:05] DuckHunt MAGIC > *BANG* You shot down the duck in 5.566s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:11:09] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:03] DuckHunt h4 > *BANG* You shot down the duck in 1.512s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:07:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:04] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:07:05] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[20:07:07] DuckHunt h4 > Missed. [missed: -1 xp]
[20:07:07] DuckHunt *BANG* xO' latvia just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[20:07:10] DuckHunt ComputerTech > *BOOM* You shot down the golden duck in 7.057s, which makes you a total of 286 ducks (including 36 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [60 xp] [expl. ammo]
[20:07:10] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:07:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:07:15] DuckHunt Peorth > You are not armed.
[20:07:17] DuckHunt ComputerTech > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:07:19] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[20:07:21] DuckHunt h4 > You are not armed.
[20:07:23] DuckHunt Peorth returns h4's gun to them.
[20:07:26] DuckHunt Peorth already has a gun and looks at ComputerTech without understanding.
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:22:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:22:07] DuckHunt h4 > *BANG* You shot down the duck in 6.652s, which makes you a total of 239 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:22:07] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[20:44:06] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 3 hours 18 minutes and 33 seconds.
[20:44:08] DuckHunt foxy > You already own this item. It will expire in 3 hours 18 minutes and 32 seconds, 6 uses left.
[20:44:10] DuckHunt foxy > You already own this item. It will expire in 3 hours 18 minutes and 32 seconds.
[20:44:18] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[20:45:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:17] DuckHunt foxy > *BOOM* You shot down the duck in 4.48s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:45:18] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[20:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:07] DuckHunt ked > Missed. [missed: -1 xp]
[20:56:09] DuckHunt ked > *BANG* You shot down the duck in 8.208s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:28] DuckHunt ked > Missed. [missed: -1 xp]
[21:18:31] DuckHunt ked > *BANG* You shot down the duck in 1mn30.221s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:37] DuckHunt ked > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:41:28] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[23:52:50] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 1/3
[23:52:53] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 1/3
[23:53:35] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[23:53:37] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:53:43] DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (24 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1281 xp | lvl 15 (duck flattener) / 69 xp pts for lvl sup. | karma: 68.79% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 62% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.81s |
[23:53:45] DuckHunt average react. time: 3mn3.811s | 119 ducks (incl. 9 golden ducks) | 70 misses | 13 accidents | 25 empty shots | 5 wild shots | 189 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[23:53:56] DuckHunt Hunting stats for \g: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl.
[23:53:59] DuckHunt 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:07] DuckHunt Zack > *BANG* You shot down the duck in 6.115s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:55:08] DuckHunt Zack > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:55:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[23:55:26] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[23:57:26] DuckHunt The top duck(s) are: peorth with 4219 xp | end3r with 3318 xp | coolkevin with 2985 xp | jeff_stacey with 2418 xp | phoenix with 1281 xp
[23:57:28] DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (24 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1281 xp | lvl 15 (duck flattener) / 69 xp pts for lvl sup. | karma: 68.79% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 62% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.81s |
[23:57:30] DuckHunt average react. time: 3mn3.811s | 119 ducks (incl. 9 golden ducks) | 70 misses | 13 accidents | 25 empty shots | 5 wild shots | 189 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[23:59:57] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
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