#computertech Bot Logged User list

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Topic: Welcome to #computertech
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Filtering by user: DuckHunt
Saturday, April 1, 2023
[00:11:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:11:05] DuckHunt million > Missed. [missed: -1 xp]
[00:11:07] DuckHunt million > *BOOM* You shot down the duck in 7.034s, which makes you a total of 46 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [12 xp] [four-leaf clover]
[00:34:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:34:04] DuckHunt million > *BOOM* You shot down the duck in 3.473s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:36:28] DuckHunt The top duck(s) are: magic with 814 xp | million with 363 xp | foxy with 268 xp | end3r with 249 xp | doctorgoatlips with 214 xp
[01:09:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:11:58] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[01:12:00] DuckHunt ZOEboy > *BANG* You shot down the duck in 3mn0.33s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:56:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:58:33] DuckHunt Zack > Missed. [missed: -1 xp]
[01:58:36] DuckHunt Zack > *BANG* You shot down the duck in 2mn34.838s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[01:58:41] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:12:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:12:51] DuckHunt foxy > Missed. [missed: -1 xp]
[02:12:55] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/2
[02:12:58] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/2
[02:12:59] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:13:01] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:13:03] DuckHunt foxy > Missed. [missed: -1 xp]
[02:13:07] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[02:13:09] DuckHunt foxy > Missed. [missed: -1 xp]
[02:13:11] DuckHunt foxy > Missed. [missed: -1 xp]
[02:13:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:13:15] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:13:17] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:13:19] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:13:21] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:13:22] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn21.539s, which makes you a total of 37 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[02:48:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:48:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:48:05] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:48:06] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[02:48:07] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[02:48:09] DuckHunt million > *BOOM* You shot down the duck in 8.758s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:48:14] DuckHunt million > By searching the bushes around the duck, you find... a used condom.
[03:14:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:14:06] DuckHunt million > *BOOM* You shot down the duck in 6.437s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:16:35] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[03:43:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:43:57] DuckHunt million > Missed. [missed: -1 xp]
[03:43:59] DuckHunt million > *BOOM* You shot down the golden duck in 58.974s, which makes you a total of 50 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:44:21] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 2/3 | jammed: no (14 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 424 xp | lvl 8 (duck hassler) / 16 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 49% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 1.517s | average
[03:44:23] DuckHunt react. time: 23.914s | 50 ducks (incl. 5 golden ducks) | 52 misses | 6 accidents | 27 empty shots | 7 wild shots | 102 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[03:44:34] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:03:23] DuckHunt Zack > You are not rich enough to make this purchase.
[04:18:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:20:30] DuckHunt End3r > *BANG* You shot down the duck in 2mn29.943s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:54:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:59:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[05:01:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:06:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[05:35:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:35:22] DuckHunt FireWire > Missed. [missed: -1 xp]
[05:35:27] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[05:35:31] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[05:35:36] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/1
[05:35:39] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/1
[05:35:42] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/1
[05:35:46] DuckHunt FireWire > *BANG* You shot down the duck in 45.94s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[06:05:51] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:05:53] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:05:55] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:05:58] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 4 (duck misser).
[06:06:00] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:06:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:06:04] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.058s, which makes you a total of 17 ducks (including 6 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp] [expl. ammo]
[06:06:07] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:06:15] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:06:35] DuckHunt The top duck(s) are: magic with 814 xp | million with 424 xp | foxy with 290 xp | end3r with 259 xp | doctorgoatlips with 214 xp
[06:29:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:30:37] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:30:39] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:30:40] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:30:42] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:30:43] DuckHunt *BANG* xO' Zero just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:34:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[06:43:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:48:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[07:05:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:10:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[07:13:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:18:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[08:51:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:51:52] DuckHunt nitecore > Missed. [missed: -1 xp]
[08:51:55] DuckHunt nitecore > *BANG* You shot down the duck in 55.43s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:52:17] DuckHunt Hunting stats for nitecore: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 55.43s | average react.
[08:52:19] DuckHunt time: 1mn47.205s | 1 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:54:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:56:31] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:56:32] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:56:34] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,žž.·°'`
[08:56:34] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:28:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:33:01] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[09:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:45:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[10:04:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:04:27] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:04:29] DuckHunt Gentoo > *BANG* You shot down the duck in 29.528s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:04:33] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[10:35:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:35:05] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:35:06] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[10:35:08] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[10:35:09] DuckHunt *BANG* xO' [worm] just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:40:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[11:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:35:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[11:35:49] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:35:53] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.702s, which makes you a total of 18 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[11:45:24] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[11:52:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:54:13] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[11:54:16] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[11:54:21] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[11:54:24] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[11:54:26] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn25.61s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:25:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[12:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:40:05] DuckHunt *BANG* xO' kisser just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:40:10] DuckHunt Peorth > *BOOM* You shot down the duck in 10.245s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:06:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:11:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[13:37:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:37:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[13:37:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.48s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:25:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:27:13] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn12.59s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [17 xp] [four-leaf clover]
[14:27:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[14:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:42:56] DuckHunt Peorth > Missed. [missed: -1 xp]
[14:42:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:43:00] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn59.521s, which makes you a total of 21 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [17 xp] [four-leaf clover]
[15:25:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:25:06] DuckHunt million > *BOOM* You shot down the duck in 5.482s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:40:07] DuckHunt million > Missed. [missed: -1 xp]
[15:40:08] DuckHunt million > Missed. [missed: -1 xp]
[15:40:10] DuckHunt million > *BOOM* You shot down the duck in 9.265s, which makes you a total of 52 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[15:40:12] DuckHunt million > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[15:44:38] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[16:14:53] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:14:57] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[16:15:03] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 204 xp | lvl 6 (duck hater) / 66 xp pts for lvl sup. | karma: 42.37% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.698s | average react.
[16:15:03] DuckHunt time: 3mn2.928s | 21 ducks (incl. 7 golden ducks) | 23 misses | 5 accidents | 1 empty shot | 2 wild shots | 44 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:15:19] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 204 xp | lvl 6 (duck hater) / 66 xp pts for lvl sup. | karma: 42.37% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.698s | average react.
[16:15:20] DuckHunt time: 3mn2.928s | 21 ducks (incl. 7 golden ducks) | 23 misses | 5 accidents | 1 empty shot | 2 wild shots | 44 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:15:22] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:15:24] DuckHunt The top duck(s) are: magic with 814 xp | million with 419 xp | foxy with 290 xp | end3r with 259 xp | doctorgoatlips with 214 xp
[16:15:25] DuckHunt Peorth > *BOOM* You shot down the duck in 2.543s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:15:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:26:31] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:26:34] DuckHunt million > *BOOM* You shot down the duck in 3.438s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:28:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:28:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:28:10] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:28:10] DuckHunt million > *BOOM* You shot down the duck in 9.705s, which makes you a total of 53 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [20 xp] [four-leaf clover]
[16:28:34] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[16:30:46] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[16:33:51] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[16:34:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:34:12] DuckHunt million > *BOOM* You shot down the duck in 5.353s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:38:03] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 0/3 | jammed: no (14 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 479 xp | lvl 9 (duck plucker) / 61 xp pts for lvl sup. | karma: 62.41% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 50% | gun reliability: 93% | armor: 20% | deflection: 12%
[16:38:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.517s | average react. time: 23.169s | 54 ducks (incl. 5 golden ducks) | 54 misses | 6 accidents | 28 empty shots | 7 wild shots | 108 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:38:15] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:08] DuckHunt million > Missed. [missed: -1 xp]
[16:43:10] DuckHunt million > *BOOM* You shot down the duck in 9.658s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:46:16] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 214 xp | lvl 6 (duck hater) / 56 xp pts for lvl sup. | karma: 44.26% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 48% | gun reliability: 90% | armor: 12% | deflection: 6%
[16:46:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.543s | average react. time: 2mn54.728s | 22 ducks (incl. 7 golden ducks) | 23 misses | 5 accidents | 1 empty shot | 2 wild shots | 45 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.171s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:47:03] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[16:47:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:08] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:12:10] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:12:10] DuckHunt million > *BOOM* You shot down the duck in 9.761s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:30:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[17:31:04] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: yes (8 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 19% | gun reliability: 85% | armor: 0% | deflection: 0%
[17:31:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.901s | average react. time: 1mn11.99s | 4 ducks (incl. 0 golden duck) | 17 misses | 1 accident | 5 empty shots | 5 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:52:02] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[17:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:55:03] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[17:55:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.423s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:05] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:27:09] DuckHunt million > Missed. [missed: -1 xp]
[18:27:10] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:27:22] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:27:24] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:27:24] DuckHunt million > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[18:27:26] DuckHunt million > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[18:27:35] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:27:42] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:27:45] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:27:54] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:27:57] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:27:59] DuckHunt million > *BANG* You shot down the golden duck in 59.254s, which makes you a total of 57 ducks (including 6 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [70 xp] [four-leaf clover]
[18:28:05] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 9 (duck plucker).
[18:28:09] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:15] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[18:37:17] DuckHunt JohnnySin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[18:37:20] DuckHunt JohnnySin > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[18:37:22] DuckHunt JohnnySin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:37:24] DuckHunt JohnnySin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:37:25] DuckHunt JohnnySin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:37:27] DuckHunt JohnnySin > *BANG* You shot down the golden duck in 26.637s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[18:37:31] DuckHunt JohnnySin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:38:02] DuckHunt JohnnySin > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:38:24] DuckHunt h4 > *CLACK* JAMMED GUN
[18:38:24] DuckHunt h4 > *CLACK* JAMMED GUN
[18:38:24] DuckHunt h4 > *CLACK* JAMMED GUN
[18:38:25] DuckHunt h4 > *CLACK* JAMMED GUN
[18:38:25] DuckHunt h4 > *CLACK* JAMMED GUN
[18:38:28] DuckHunt The top duck(s) are: magic with 814 xp | million with 527 xp | foxy with 290 xp | end3r with 259 xp | peorth with 224 xp
[18:38:37] DuckHunt h4 > You are not rich enough to make this purchase.
[18:38:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:38:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:39:12] DuckHunt million > You don't need to change your clothes.
[18:39:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:39:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:39:39] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: yes (8 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 19% | gun reliability: 85% | armor: 0% | deflection: 0%
[18:39:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.901s | average react. time: 1mn11.99s | 4 ducks (incl. 0 golden duck) | 17 misses | 1 accident | 5 empty shots | 5 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:41:44] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%
[18:41:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[19:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:11:05] DuckHunt *BANG* xO' wildting2 just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:11:07] DuckHunt ComputerTech > You are not armed.
[19:11:09] DuckHunt h4 > *CLACK* JAMMED GUN
[19:11:10] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[19:11:11] DuckHunt h4 > *BANG* You shot down the duck in 10.306s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:11:21] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:04] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[19:37:06] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[19:37:07] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn6.784s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:37:08] DuckHunt Peorth > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[19:37:38] DuckHunt Peorth's magazine supply is already full.
[19:37:40] DuckHunt Your purchase made you go back to level 2 (noob).
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:42] DuckHunt foxy > *BOOM* You shot down the duck in 41.145s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:10] DuckHunt Zack > Missed. [missed: -1 xp]
[21:00:12] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:00:14] DuckHunt Zack > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:00:16] DuckHunt Zack > *BANG* You shot down the duck in 4mn16.655s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [14 xp] [four-leaf clover]
[21:00:17] DuckHunt Zack > By searching the bushes around the duck, you find an extra ammo clip !
[21:00:22] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[21:03:06] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:03:07] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[21:09:49] DuckHunt Zack > You are not rich enough to make this purchase.
[21:11:10] DuckHunt million > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:12:11] DuckHunt million > You already own this type of ammunition. The bonus will expire in 23 hours 58 minutes and 59 seconds.
[21:12:16] DuckHunt million > You already own this type of ammunition. The bonus will expire in 23 hours 58 minutes and 54 seconds.
[21:12:32] DuckHunt Hunting stats for zack: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 21 xp | lvl 2 (noob) / 29 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 57% | gun reliability: 86% | armor: 2% | deflection: 0%
[21:12:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.577s | average react. time: 7mn38.283s | 4 ducks (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:05] DuckHunt million > *BOOM* You shot down the duck in 5.42s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:10] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:44:12] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:44:13] DuckHunt million > *BOOM* You shot down the duck in 12.703s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:03:49] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:20] DuckHunt Nando > *BANG* You shot down the duck in 1mn19.552s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:41] DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:52:49] DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:52:51] DuckHunt nitecore > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:52:51] DuckHunt nitecore > *BANG* You shot down the duck in 3mn50.265s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:28] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn26.844s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:58:28] DuckHunt Phoenix > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[23:58:31] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
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