#computertech Bot Logged User list

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Topic: Welcome to #computertech
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Filtering by user: DuckHunt
Sunday, April 2, 2023
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:27] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[00:48:35] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[00:48:48] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[00:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:15] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:54:22] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:54:23] DuckHunt DoctorGoatLips > *BANG* You shot down one of the ducks in 2mn23.031s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:54:25] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 24.194s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:33:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:46] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:33:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:33:49] DuckHunt Peorth > Missed. [missed: -1 xp]
[02:33:50] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.763s, which makes you a total of 25 ducks (including 8 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:33:51] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[02:33:56] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:34:07] DuckHunt The top duck(s) are: magic with 814 xp | million with 502 xp | foxy with 309 xp | peorth with 291 xp | end3r with 259 xp
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:02] DuckHunt Zack > Missed. [missed: -1 xp]
[02:48:04] DuckHunt Zack is demoted to level 1 (tourist).
[02:48:04] DuckHunt Zack > Missed. [missed: -1 xp]
[02:48:05] DuckHunt Zack > Missed. [missed: -1 xp]
[02:48:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:47] DuckHunt Zack > Missed. [missed: -1 xp]
[03:05:48] DuckHunt Zack > Missed. [missed: -1 xp]
[03:05:50] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:05:53] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:05:54] DuckHunt Zack > *BANG* You shot down the duck in 1mn53.917s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [14 xp] [four-leaf clover]
[03:06:10] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[03:06:12] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[03:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:21:47] DuckHunt Zack > *BANG* You shot down one of the ducks in 3mn46.641s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:21:48] DuckHunt Zack > *BANG* You shot down the duck in 2mn47.797s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:22:02] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[04:22:05] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:05] DuckHunt FireWire > Missed. [missed: -1 xp]
[05:04:09] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:04:12] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:04:15] DuckHunt FireWire > Missed. [missed: -1 xp]
[05:04:20] DuckHunt FireWire > Missed. [missed: -1 xp]
[05:04:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:15] DuckHunt Phoenix > *BANG* You shot down the duck in 15.526s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:41:20] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[05:47:50] DuckHunt c0ded > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:30] DuckHunt *BANG* xO' ski just get shot by accident by PapaFrog. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:30:09] DuckHunt ComputerTech returns PapaFrog's gun to him.
[06:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:08] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:51:10] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:51:10] DuckHunt Gentoo > *BANG* You shot down the duck in 10.185s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.939s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:13:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:13:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:13:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:13:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:13:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:13:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:24] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn24.266s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:13] DuckHunt Gentoo > *BANG* You shot down the duck in 12.181s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:17:47] DuckHunt franstam > *BANG* You shot down the duck in 1mn46.246s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:17:49] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[10:17:54] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:17:57] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:53] DuckHunt jmjl > *BANG* You shot down the duck in 52.954s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:43:57] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[11:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:10:38] DuckHunt Fensta > You are not rich enough to make this purchase.
[11:10:49] DuckHunt Fensta > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:20:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:58] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:21:00] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:21:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[12:21:05] DuckHunt Peorth > *BOOM* You shot down the golden duck in 9.071s, which makes you a total of 26 ducks (including 9 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[12:21:09] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (10 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 359 xp | lvl 8 (duck hassler) / 81 xp pts for lvl sup. | karma: 50.72% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 50% | gun reliability: 93%+3% | armor: 17% | deflection: 10%
[12:21:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.171s | average react. time: 2mn57.806s | 26 ducks (incl. 9 golden ducks) | 26 misses | 5 accidents | 1 empty shot | 2 wild shots | 52 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / 4-leaf clover / Expl. ammo
[12:21:14] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:21:17] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[12:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:38:43] DuckHunt Fensta > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:39:07] DuckHunt Fensta > You are not armed.
[12:43:37] DuckHunt Peorth returns Fensta's gun to him.
[12:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:32] DuckHunt kisser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:58:43] DuckHunt kisser > Missed. [missed: -1 xp]
[12:58:46] DuckHunt kisser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:58:46] DuckHunt kisser > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[12:58:49] DuckHunt kisser > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[12:58:51] DuckHunt kisser > Missed. [missed: -1 xp]
[12:58:52] DuckHunt kisser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/1
[12:58:58] DuckHunt kisser > *CLACK* JAMMED GUN
[12:59:00] DuckHunt kisser > *CLACK* JAMMED GUN
[12:59:02] DuckHunt kisser > *CLACK* JAMMED GUN
[12:59:03] DuckHunt kisser > *CLACK* JAMMED GUN
[12:59:04] DuckHunt kisser > *CLACK* JAMMED GUN
[12:59:06] DuckHunt kisser > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/1
[12:59:08] DuckHunt kisser > *BANG* You shot down the golden duck in 3mn7.979s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[12:59:22] DuckHunt Hunting stats for kisser: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (2 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 27 xp | lvl 2 (noob) / 23 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 86% | armor: 2% | deflection: 0%
[12:59:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3mn7.979s | average react. time: 25mn57.037s | 1 duck (incl. 1 golden duck) | 4 misses | 1 accident | 1 empty shot | 1 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:08] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn7.349s, which makes you a total of 27 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [20 xp] [four-leaf clover]
[13:02:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:07:31] DuckHunt kisser > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:07:42] DuckHunt Hunting stats for kisser: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (2 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 86% | armor: 2% | deflection: 0%
[13:07:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3mn7.979s | average react. time: 25mn57.037s | 1 duck (incl. 1 golden duck) | 4 misses | 1 accident | 1 empty shot | 1 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[13:07:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:07:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:08:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:08:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:08:07] DuckHunt kisser > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:28] DuckHunt Fensta > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:11:03] DuckHunt Fensta > *CLACK* JAMMED GUN
[13:11:22] DuckHunt Fensta > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:55:17] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.588s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:05:05] DuckHunt MAGIC > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:05:21] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[14:05:26] DuckHunt The top duck(s) are: magic with 811 xp | million with 502 xp | peorth with 352 xp | foxy with 309 xp | end3r with 259 xp
[14:17:29] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (14 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 502 xp | lvl 9 (duck plucker) / 38 xp pts for lvl sup. | karma: 65.03% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 51% | gun reliability: 93% | armor: 20% | deflection: 12%
[14:17:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.517s | average react. time: 29.574s | 59 ducks (incl. 6 golden ducks) | 56 misses | 6 accidents | 33 empty shots | 7 wild shots | 115 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.201s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:27:04] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:27:06] DuckHunt MAGIC > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:27:58] DuckHunt MAGIC returns million's gun to him.
[14:38:06] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[14:38:16] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (15 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 309 xp | lvl 7 (duck pest) / 41 xp pts for lvl sup. | karma: 49.02% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 46% | gun reliability: 93% | armor: 15% | deflection: 8%
[14:38:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn7.078s | 38 ducks (incl. 2 golden ducks) | 44 misses | 6 accidents | 10 empty shots | 8 wild shots | 82 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:02] DuckHunt million > Missed. [missed: -1 xp]
[15:02:03] DuckHunt million > *BOOM* You shot down the duck in 2.661s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:02:03] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:02:12] DuckHunt MAGIC returns magic's gun to him.
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:05] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:19:08] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:19:10] DuckHunt *BANG* xO' fr33fall just get shot by accident by MAGIC. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:19:17] DuckHunt MAGIC returns magic's gun to him.
[15:19:19] DuckHunt MAGIC > Missed. [missed: -1 xp]
[15:19:20] DuckHunt MAGIC > Missed. [missed: -1 xp]
[15:19:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:19:28] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[15:55:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:34] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:55:34] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[15:55:36] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[15:55:36] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.677s, which makes you a total of 28 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[15:55:37] DuckHunt MAGIC > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[15:55:46] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:55:51] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:05:06] DuckHunt The top duck(s) are: magic with 817 xp | million with 519 xp | peorth with 422 xp | foxy with 309 xp | end3r with 259 xp
[16:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:39:02] DuckHunt MAGIC > *BANG* You shot down the duck in 1.984s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:04] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[16:55:09] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[16:55:10] DuckHunt MAGIC > *BANG* You shot down the duck in 9.321s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:55:11] DuckHunt MAGIC > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.586s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:02] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[17:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:03] DuckHunt MAGIC > *BOOM* You shot down the duck in 2mn2.351s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:01] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:03:04] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:03:04] DuckHunt million > Missed. [missed: -1 xp]
[18:03:06] DuckHunt million > *BOOM* You shot down the duck in 6.134s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:03:52] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[18:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:03] DuckHunt million > *BOOM* You shot down the duck in 2.397s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:02] DuckHunt MAGIC > *BOOM* You shot down the golden duck in 2.375s, which makes you a total of 65 ducks (including 14 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[19:21:06] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (15 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 915 xp | lvl 13 (duck chewer) / 125 xp pts for lvl sup. | karma: 65.61% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 55% | gun reliability: 95% | armor: 30% | deflection: 20%
[19:21:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.916s | average react. time: 1mn26.569s | 65 ducks (incl. 14 golden ducks) | 52 misses | 5 accidents | 18 empty shots | 12 wild shots | 117 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[19:21:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:03] DuckHunt million > Missed. [missed: -1 xp]
[19:47:03] DuckHunt MAGIC > *BOOM* You shot down the duck in 2.728s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:47:05] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra ammo clip !
[19:47:19] DuckHunt h4 > You are not rich enough to make this purchase.
[19:47:24] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:02] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:38:04] DuckHunt MAGIC > *BOOM* You shot down the duck in 3.707s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:38:04] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:02] DuckHunt MAGIC > *BOOM* You shot down the duck in 1.804s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:02] DuckHunt million > *BANG* You shot down the duck in 2.438s, which makes you a total of 63 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [13 xp] [four-leaf clover]
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:01] DuckHunt million is demoted to level 9 (duck plucker).
[21:50:01] DuckHunt million > Missed. [missed: -1 xp]
[21:50:04] DuckHunt million > *BANG* You shot down the duck in 3.984s, which makes you a total of 64 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [13 xp] [four-leaf clover]
[21:50:29] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (14 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 552 xp | lvl 10 (hunter) / 98 xp pts for lvl sup. | karma: 66.23% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 51% | gun reliability: 94% | armor: 22% | deflection: 14%
[21:50:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.517s | average react. time: 27.805s | 64 ducks (incl. 6 golden ducks) | 61 misses | 6 accidents | 35 empty shots | 8 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[21:50:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:50:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:50:41] DuckHunt million > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 9 (duck plucker).
[21:50:55] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[21:51:05] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:51:06] DuckHunt DSee > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:51:10] DuckHunt DSee > You are not armed.
[21:51:11] DuckHunt DSee > You are not armed.
[21:51:16] DuckHunt DSee > You are not armed.
[21:51:18] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:51:18] DuckHunt jeff_stacey is demoted to level 0 (public danger).
[21:51:39] DuckHunt million returns jeff_stacey's gun to him.
[21:51:45] DuckHunt million returns DSee's gun to him.
[22:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:02] DuckHunt million > Missed. [missed: -1 xp]
[22:08:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:08:06] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:08:07] DuckHunt million > *BOOM* You shot down the duck in 7.392s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:03] DuckHunt million > Missed. [missed: -1 xp]
[22:09:04] DuckHunt million > *BOOM* You shot down the duck in 3.936s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:29:02] DuckHunt million > *BOOM* You shot down the duck in 1.544s, which makes you a total of 67 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [13 xp] [four-leaf clover]
[23:29:02] DuckHunt million > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:32:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:32:12] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:32:27] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:05] DuckHunt million > *BOOM* You shot down the duck in 4.514s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:50:24] DuckHunt The top duck(s) are: magic with 969 xp | million with 557 xp | peorth with 422 xp | foxy with 309 xp | end3r with 259 xp
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