#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || Everyone hates Boliver || Boliver is my bias
#4
Rank
315
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Tuesday, April 4, 2023
[00:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:02] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:09:03] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.304s, which makes you a total of 36 ducks (including 14 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[00:09:06] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:09:17] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 658 xp | million with 649 xp | doctorgoatlips with 280 xp | end3r with 259 xp
[00:10:04] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 658 xp | million with 649 xp | doctorgoatlips with 280 xp | end3r with 259 xp
[00:10:07] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 658 xp | lvl 11 (inside out duck turner) / 112 xp pts for lvl sup. | karma: 61.8% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 54% | gun reliability: 94%+3% | armor: 25% | deflection: 16%
[00:10:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.997s | average react. time: 3mn18.91s | 36 ducks (incl. 14 golden ducks) | 30 misses | 5 accidents | 2 empty shots | 2 wild shots | 66 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Grease
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:07] DuckHunt million > *BANG* You shot down the duck in 6.492s, which makes you a total of 81 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [13 xp] [four-leaf clover]
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:19] DuckHunt Peorth > *BOOM* You shot down the duck in 19.495s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:46:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:03] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.716s, which makes you a total of 38 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[00:46:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:46:13] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 697 xp | lvl 11 (inside out duck turner) / 73 xp pts for lvl sup. | karma: 63.44% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 55% | gun reliability: 94%+3% | armor: 25% | deflection: 16%
[00:46:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.716s | average react. time: 3mn8.999s | 38 ducks (incl. 15 golden ducks) | 30 misses | 5 accidents | 2 empty shots | 2 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease
[00:46:18] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 697 xp | million with 662 xp | doctorgoatlips with 280 xp | end3r with 259 xp
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:02] DuckHunt million > Missed. [missed: -1 xp]
[01:36:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:36:05] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:36:06] DuckHunt million > *BANG* You shot down the duck in 5.936s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:04] DuckHunt million > *BANG* You shot down the duck in 3.41s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:00:19] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (16 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 248 xp | lvl 6 (duck hater) / 22 xp pts for lvl sup. | karma: 49.02% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 44% | gun reliability: 90% | armor: 12% | deflection: 6%
[02:00:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn7.631s | 38 ducks (incl. 2 golden ducks) | 47 misses | 6 accidents | 10 empty shots | 8 wild shots | 85 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo / Infrared detect.
[02:02:09] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[02:02:13] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[02:02:17] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:51] DuckHunt *BANG* xO' tr just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:07:56] DuckHunt Peorth returns Peorth's gun to him.
[02:07:58] DuckHunt Peorth > *BOOM* You shot down the duck in 57.155s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:08:02] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:12:57] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:13:02] DuckHunt Zack > You are not rich enough to make this purchase.
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 11.447s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:03] DuckHunt foxy > Missed. [missed: -1 xp]
[03:16:03] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[03:16:06] DuckHunt JohnnySin > *BANG* You shot down the duck in 5.524s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:16:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:04] DuckHunt mogad0n > *BANG* You shot down the duck in 4.226s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:41:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[03:41:20] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[03:41:45] DuckHunt JohnnySin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[03:41:49] DuckHunt JohnnySin > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[03:41:49] DuckHunt JohnnySin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:41:51] DuckHunt JohnnySin > You are not armed.
[03:42:04] DuckHunt JohnnySin > You are not armed.
[03:42:04] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[03:42:18] DuckHunt foxy returns JohnnySin's gun to him.
[04:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:17] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:07:21] DuckHunt ComputerTech > *BANG* You shot down the duck in 21.28s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:34] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:23:45] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:23:46] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:23:49] DuckHunt ComputerTech > *BANG* You shot down the duck in 48.954s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:23:49] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra ammo clip !
[05:15:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:20:35] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt jmjl > *BANG* You shot down the duck in 3.825s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:05] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[05:26:22] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[05:26:54] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:46] DuckHunt Peorth > *BANG* You shot down the duck in 45.684s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:08] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[07:20:15] DuckHunt Peorth > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[07:20:16] DuckHunt Peorth > *BANG* You shot down the duck in 2mn16.233s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:20:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:50] DuckHunt Peorth > *BANG* You shot down the duck in 50.295s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:45:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:34] DuckHunt Peorth > *BANG* You shot down the duck in 2mn33.632s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:36:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:37] DuckHunt veroli > *BANG* You shot down the duck in 4mn37.004s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:05] DuckHunt million > *BANG* You shot down the duck in 4.689s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:31:00] DuckHunt veroli > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:28] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:39:30] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn28.903s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:39:33] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:04] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:58:06] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[11:58:07] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:58:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[11:58:12] DuckHunt Phoenix > *BANG* You shot down the duck in 11.767s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:58:13] DuckHunt Phoenix > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[11:58:16] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:51] DuckHunt foxy > *BOOM* You shot down the duck in 50.65s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:41:52] DuckHunt *BANG* xO' Compass_Away just get shot by accident by veroli. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:42:47] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:09] DuckHunt irishh > *BANG* You shot down the duck in 8.486s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:46:09] DuckHunt irishh > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:29] DuckHunt irishh > *BANG* You shot down the duck in 28.89s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:00:11] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:09] DuckHunt irishh > *BANG* You shot down the duck in 7.967s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:28] DuckHunt Peorth > *BANG* You shot down one of the ducks in 2mn27.895s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:55:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:55:34] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:55:37] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[16:55:40] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:55:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 39.143s, which makes you a total of 45 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[16:55:52] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[16:55:53] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:56:15] DuckHunt ComputerTech returns h4's gun to him.
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:51] DuckHunt Peorth > *BOOM* You shot down the duck in 51.322s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:10:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:11:18] DuckHunt m268b Your purchase made you go back to level 2 (noob).
[17:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:06] DuckHunt sebastian > Missed. [missed: -1 xp]
[17:55:08] DuckHunt sebastian > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[17:55:11] DuckHunt sebastian > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[17:55:14] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:55:14] DuckHunt sebastian > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[17:55:15] DuckHunt sebastian > *BANG* You shot down the duck in 14.393s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:55:31] DuckHunt h4 > *CLACK* JAMMED GUN
[17:55:32] DuckHunt h4 > *CLACK* JAMMED GUN
[17:55:32] DuckHunt h4 > *CLACK* JAMMED GUN
[17:55:32] DuckHunt h4 > *CLACK* JAMMED GUN
[18:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:08] DuckHunt UnleashX-Win98SE > Missed. [missed: -1 xp]
[18:00:11] DuckHunt UnleashX-Win98SE > *BANG* You shot down the duck in 10.809s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:00:28] DuckHunt h4 > You are not rich enough to make this purchase.
[18:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[18:41:06] DuckHunt h4 > Missed. [missed: -1 xp]
[18:41:10] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[18:41:10] DuckHunt h4 > *CLACK* JAMMED GUN
[18:41:10] DuckHunt h4 > *CLACK* JAMMED GUN
[18:41:10] DuckHunt h4 > *CLACK* JAMMED GUN
[18:41:14] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[18:41:15] DuckHunt h4 is demoted to level 0 (public danger).
[18:41:15] DuckHunt h4 > Missed. [missed: -1 xp]
[18:41:16] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/1
[18:41:17] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/1
[18:41:17] DuckHunt UnleashX-Win98SE > *BANG* You shot down the duck in 16.778s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:41:18] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/1
[18:41:19] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:48] DuckHunt Ryu > Missed. [missed: -1 xp]
[19:46:51] DuckHunt Ryu > Missed. [missed: -1 xp]
[19:46:54] DuckHunt Ryu > *BANG* You shot down the duck in 1mn53.832s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:46:54] DuckHunt UnleashX-Win98SE > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:14] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[19:59:17] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[19:59:18] DuckHunt Peorth > *BOOM* You shot down the duck in 18.309s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[20:45:08] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[20:45:09] DuckHunt foxy > Missed. [missed: -1 xp]
[20:45:11] DuckHunt foxy > *BANG* You shot down the duck in 10.226s, which makes you a total of 40 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[20:45:15] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[21:02:34] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 751 xp | million with 700 xp | doctorgoatlips with 280 xp | foxy with 271 xp
[21:02:46] DuckHunt m268b Your purchase made you go back to level 1 (tourist).
[21:12:52] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[21:13:02] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[21:13:20] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:13:22] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:13:26] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[21:13:26] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.949s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:31] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:13:33] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:13:36] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:13:38] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.649s, which makes you a total of 17 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:13:39] DuckHunt ComputerTech > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[21:13:43] DuckHunt MAGIC's magazine supply is already full.
[21:13:44] DuckHunt Your purchase made you go back to level 2 (noob).
[21:13:50] DuckHunt ComputerTech > You just added an extra bullet in foxy's gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[21:15:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:20:01] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[21:37:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:38:34] DuckHunt c0ded > *BANG* You shot down the duck in 1mn33.66s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:54:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:54:07] DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[22:54:12] DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[22:54:13] DuckHunt zof > *BANG* You shot down the duck in 13.004s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:55:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:55:09] DuckHunt *BANG* xO' blaag just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:55:29] DuckHunt ComputerTech returns zof's gun to them.
[22:55:49] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:55:51] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:55:53] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:55:54] DuckHunt ComputerTech > *BANG* You shot down the duck in 53.459s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:31:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:31:03] DuckHunt p1x4l > *BANG* You shot down the duck in 3.333s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:31:04] DuckHunt foxy is demoted to level 6 (duck hater).
[23:31:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:32:58] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[23:33:07] DuckHunt foxy returns foxy's gun to them.
[23:52:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:52:03] DuckHunt million > *BANG* You shot down the duck in 2.503s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:53:45] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:53:46] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:53:57] DuckHunt million > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:53:59] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[23:54:12] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
Prev
Next