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Topic: Welcome to #computertech || Everyone hates Boliver || Boliver is my bias
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Filtering by user: DuckHunt
Wednesday, April 5, 2023
[00:19:16] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[00:27:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:27:05] DuckHunt million > *BOOM* You shot down the duck in 4.478s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:35:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:35:03] DuckHunt million > *BOOM* You shot down the duck in 3.531s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:35:31] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 751 xp | million with 708 xp | doctorgoatlips with 280 xp | foxy with 269 xp
[00:55:35] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:55:37] DuckHunt Peorth > Missed. [missed: -1 xp]
[00:55:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:55:38] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:55:40] DuckHunt million > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:55:40] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:55:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.794s, which makes you a total of 48 ducks (including 17 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[00:56:10] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (15 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 809 xp | lvl 12 (duck clobber) / 91 xp pts for lvl sup. | karma: 65.52% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 60% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.716s |
[00:56:11] DuckHunt average react. time: 2mn54.559s | 48 ducks (incl. 17 golden ducks) | 32 misses | 6 accidents | 2 empty shots | 2 wild shots | 80 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[00:56:14] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:56:17] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[01:02:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:02:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:30:06] DuckHunt million > *BOOM* You shot down the duck in 6.438s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:41:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:41:05] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[01:41:06] DuckHunt million > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[01:46:01] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[02:02:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:02:53] DuckHunt foxy > Missed. [missed: -1 xp]
[02:02:55] DuckHunt foxy > *BANG* You shot down the duck in 54.737s, which makes you a total of 41 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[02:03:06] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[02:10:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:10:20] DuckHunt Phoenix > *BANG* You shot down the duck in 19.559s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[03:00:14] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:00:18] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:00:20] DuckHunt Peorth > *BOOM* You shot down the duck in 6.182s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:00:21] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:00:25] DuckHunt Peorth returns ComputerTech's gun to them.
[03:00:29] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 824 xp | million with 726 xp | doctorgoatlips with 280 xp | foxy with 278 xp
[03:49:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:49:32] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:49:34] DuckHunt Phoenix > *BANG* You shot down the duck in 33.902s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:49:41] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[03:55:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:55:24] DuckHunt PapaFrog > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:55:46] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[03:55:48] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:55:50] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:55:52] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:55:55] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:55:57] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:56:00] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:56:02] DuckHunt Phoenix > *BANG* You shot down the golden duck in 1mn1.531s, which makes you a total of 18 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[03:56:04] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[04:14:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:16:34] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:16:38] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:16:39] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 2mn38.673s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:19:30] DuckHunt *BANG* xO' dgw just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:19:42] DuckHunt Peorth returns Peorth's gun to them.
[04:19:42] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn41.465s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:19:46] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 2/3 | jammed: no (15 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 833 xp | lvl 12 (duck clobber) / 67 xp pts for lvl sup. | karma: 62.6% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 59% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.716s | average
[04:19:47] DuckHunt react. time: 2mn51.598s | 50 ducks (incl. 17 golden ducks) | 34 misses | 7 accidents | 2 empty shots | 2 wild shots | 84 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[04:19:49] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:19:50] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:20:01] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 813 xp | million with 726 xp | doctorgoatlips with 290 xp | foxy with 278 xp
[05:13:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:13:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.641s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:19:11] DuckHunt ComputerTech > *BANG* You shot down the duck in 10.512s, which makes you a total of 20 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:41:32] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:41:39] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:41:40] DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:41:46] DuckHunt ComputerTech returns jmjl's gun to them.
[06:43:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:43:23] DuckHunt Zack > Missed. [missed: -1 xp]
[06:43:32] DuckHunt Zack > *BANG* You shot down the duck in 31.855s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:43:39] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[06:43:43] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[06:52:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:53:53] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:53:55] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:53:57] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn56.892s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:54:01] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[07:44:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:44:15] DuckHunt veroli > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[07:44:28] DuckHunt veroli > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[07:44:35] DuckHunt veroli > Missed. [missed: -1 xp]
[07:44:39] DuckHunt veroli > *BANG* You shot down the duck in 38.919s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:53:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[08:26:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:31:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[08:31:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:36:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[09:01:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:06:01] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[09:58:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:58:04] DuckHunt million > *BOOM* You shot down the duck in 4.403s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:00:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:00:05] DuckHunt million > *BOOM* You shot down the duck in 4.56s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:25:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:29:45] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:29:48] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn47.811s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:29:52] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[11:03:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:03:21] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:03:23] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:03:26] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[11:03:27] DuckHunt Phoenix > *BANG* You shot down the duck in 27.236s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:03:30] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[11:16:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:17:09] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn9.526s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[12:37:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:42:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[12:48:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:53:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[13:06:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:11:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[13:29:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:34:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[14:03:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:03:07] DuckHunt million > *BOOM* You shot down the duck in 6.714s, which makes you a total of 91 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [18 xp] [four-leaf clover]
[14:03:08] DuckHunt million > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:59:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:59:08] DuckHunt million > *BOOM* You shot down the duck in 7.707s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:00:02] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:00:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[15:00:08] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[15:00:09] DuckHunt million > *BOOM* You shot down the duck in 8.255s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:00:09] DuckHunt million > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:05:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:05:05] DuckHunt million > Missed. [missed: -1 xp]
[15:05:06] DuckHunt million > *BOOM* You shot down the duck in 6.5s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:26:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:26:14] DuckHunt deadly > Missed. [missed: -1 xp]
[16:26:16] DuckHunt deadly > *BANG* You shot down the duck in 16.313s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[16:57:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:57:04] DuckHunt irishh > Missed. [missed: -1 xp]
[16:57:07] DuckHunt irishh > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[16:57:11] DuckHunt irishh > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[16:57:13] DuckHunt irishh > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[16:57:16] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:57:17] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[16:57:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 17.127s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:57:17] DuckHunt irishh > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[16:57:24] DuckHunt ComputerTech > You just added an extra bullet in irishh's gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[17:08:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[17:09:26] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/1
[17:09:30] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/1
[17:09:31] DuckHunt h4 > *BANG* You shot down the duck in 1mn30.459s, which makes you a total of 6 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:18:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[17:20:20] DuckHunt Peorth > *BANG* You shot down the duck in 2mn20.19s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:20:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:24:15] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:25:09] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[18:06:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[18:06:06] DuckHunt Ryu > *BANG* You shot down the duck in 5.266s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[18:17:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[18:24:32] DuckHunt veroli > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:01:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[19:01:06] DuckHunt Peorth > *BOOM* You shot down the duck in 5.465s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:01:07] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:01:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:01:19] DuckHunt ComputerTech > You are not rich enough to make this purchase.
[19:51:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[19:51:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.443s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:09:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:09:03] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[20:09:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[20:09:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:09:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.738s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:38:09] DuckHunt Hunting stats for [worm]: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 770 xp | lvl 12 (duck clobber) / 130 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: - | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0
[20:38:10] DuckHunt duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[20:38:37] DuckHunt [worm] > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar. Your purchase made you go back to level 11 (inside out duck turner).
[20:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:40:06] DuckHunt [worm] > *BANG* You shot down the duck in 5.602s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:49:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:51:36] DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn35.937s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:14:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:14:06] DuckHunt c0ded > Missed. [missed: -1 xp]
[21:19:01] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[21:27:39] DuckHunt foxy's magazine supply is already full.
[21:27:40] DuckHunt Your purchase made you go back to level 2 (noob).
[21:28:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:28:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[21:28:05] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[21:28:07] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:28:10] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:28:13] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 6 (duck hater).
[21:28:15] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:28:16] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:28:17] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[21:28:18] DuckHunt foxy > Missed. [missed: -1 xp]
[21:28:20] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[21:28:23] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[21:28:23] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:28:24] DuckHunt foxy > Missed. [missed: -1 xp]
[21:28:26] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:28:28] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:28:29] DuckHunt foxy > *BOOM* You shot down the golden duck in 28.77s, which makes you a total of 42 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[22:04:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:04:48] DuckHunt c0ded > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:04:54] DuckHunt c0ded > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:04:57] DuckHunt c0ded > *BANG* You shot down the duck in 56.64s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:19:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:19:08] DuckHunt Peorth > Missed. [missed: -1 xp]
[22:19:10] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:19:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:19:17] DuckHunt Peorth > *BOOM* You shot down the duck in 17.55s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:19:20] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:19:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:19:26] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[23:08:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:08:24] DuckHunt c0ded > *BANG* You shot down the duck in 24.177s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:14:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:14:39] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[23:14:45] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[23:14:46] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:14:49] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:14:52] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:14:53] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[23:14:56] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[23:14:57] DuckHunt PapaFrog > *BANG* You shot down the duck in 56.762s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
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