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Topic: Welcome to #computertech || Everyone hates Boliver || Boliver is my bias
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Filtering by user: DuckHunt
Thursday, April 6, 2023
[00:11:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:11:15] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[00:11:18] DuckHunt sushi-chan > *BANG* You shot down the duck in 18.115s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:11:19] DuckHunt sushi-chan > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[00:51:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[00:51:05] DuckHunt foxy > Missed. [missed: -1 xp]
[00:51:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:51:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.825s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:51:07] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[01:17:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:17:05] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[01:17:10] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[01:17:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.19s, which makes you a total of 25 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:17:38] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 68.42% good hunter [Stats][Stats][Stats] theor. accuracy: 56%+14% | effectiv. of fire: 61% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 4.97s | average react.
[01:17:39] DuckHunt time: 1mn45.768s | 8 ducks (incl. 0 golden duck) | 5 misses | 1 accident | 1 empty shot | 0 wild shot | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
[01:17:56] DuckHunt franstam's magazine supply is already full.
[01:32:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[01:32:14] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:32:21] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:32:23] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[01:32:26] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[01:32:26] DuckHunt franstam > Missed. [missed: -1 xp]
[01:32:26] DuckHunt franstam is demoted to level 1 (tourist).
[01:32:28] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:32:30] DuckHunt franstam > *BANG* You shot down the golden duck in 29.433s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[01:32:35] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[02:48:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:48:07] DuckHunt million > *BANG* You shot down the duck in 6.375s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:51:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[02:51:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:51:06] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:51:07] DuckHunt million > *BANG* You shot down the duck in 6.865s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:51:08] DuckHunt million > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[02:51:30] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (15 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 853 xp | lvl 12 (duck clobber) / 47 xp pts for lvl sup. | karma: 73.76% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 58% | gun reliability: 94%+3% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.517s |
[02:51:31] DuckHunt average react. time: 23.094s | 96 ducks (incl. 6 golden ducks) | 67 misses | 7 accidents | 41 empty shots | 8 wild shots | 163 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[02:52:07] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[02:52:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:52:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:52:21] DuckHunt million > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:05:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:05:04] DuckHunt million > *BOOM* You shot down the duck in 4.423s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:51:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[03:52:08] DuckHunt mogad0n > *BANG* You shot down the duck in 1mn7.756s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:52:17] DuckHunt mogad0n > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[04:19:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:24:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[04:25:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[04:26:45] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:26:48] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:26:50] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[04:26:54] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[04:26:56] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn55.295s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:59] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[05:04:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:04:36] DuckHunt c0ded > Missed. [missed: -1 xp]
[05:04:41] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:04:47] DuckHunt c0ded > Missed. [missed: -1 xp]
[05:07:12] DuckHunt *BANG* xO' DG just get shot by accident by qar_ty. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:07:12] DuckHunt qar_ty is demoted to level 0 (public danger).
[05:07:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,žž.·°'`
[05:11:28] DuckHunt qar_ty > You are not armed.
[05:11:34] DuckHunt qar_ty > You are not armed.
[05:31:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[05:34:43] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn43.009s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:17:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:22:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[06:23:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[06:28:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[07:24:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:27:27] DuckHunt irishh > *BANG* You shot down the duck in 3mn26.791s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[07:30:07] DuckHunt Audi is demoted to level 0 (public danger).
[07:30:07] DuckHunt *BANG* xO' Tintle just get shot by accident by Audi. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:35:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[08:18:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:23:01] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[08:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[08:40:48] DuckHunt Phoenix > *BANG* You shot down the duck in 47.936s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:40:52] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[09:24:52] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[09:25:03] DuckHunt The last duck has been seen 45 minutes and 2 seconds ago.
[09:35:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:36:12] DuckHunt Audi > *BANG* You shot down the duck in 1mn11.621s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[09:36:13] DuckHunt Audi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:43:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[09:48:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[10:12:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:12:28] DuckHunt Peorth > *BOOM* You shot down the duck in 28.012s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:16:58] DuckHunt The last duck has been seen 4 minutes and 58 seconds ago.
[10:17:03] DuckHunt veroli > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:17:08] DuckHunt veroli > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:19:55] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (15 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 837 xp | lvl 12 (duck clobber) / 63 xp pts for lvl sup. | karma: 65.41% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 59% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.716s | average
[10:19:56] DuckHunt react. time: 2mn46.385s | 55 ducks (incl. 17 golden ducks) | 37 misses | 7 accidents | 3 empty shots | 2 wild shots | 92 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[10:20:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:20:06] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 830 xp | million with 826 xp | [worm] with 730 xp | foxy with 291 xp
[10:51:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[10:53:38] DuckHunt Audi > Missed. [missed: -1 xp]
[10:53:40] DuckHunt Audi > By searching the bushes around the duck, you find an extra bullet !
[10:53:40] DuckHunt Audi > *BANG* You shot down the duck in 2mn39.908s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:06:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:07:29] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn29.219s, which makes you a total of 23 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[11:07:32] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[11:46:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[11:47:25] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn24.679s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:27] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[12:32:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:34:52] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn52.145s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:34:53] DuckHunt Gentoo > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[12:34:54] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:41:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[12:41:04] DuckHunt Gentoo > *BANG* You shot down the duck in 3.861s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:10:35] DuckHunt Gentoo > *BANG* You shot down the duck in 3mn35.059s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[13:37:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[13:37:27] DuckHunt mints > *BANG* You shot down the duck in 26.469s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:44:10] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 22% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 59.001s | average react. time:
[13:44:11] DuckHunt 5mn32.504s | 2 ducks (incl. 0 golden duck) | 7 misses | 1 accident | 1 empty shot | 0 wild shot | 9 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:21:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:26:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[14:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[14:30:08] DuckHunt foxy > Missed. [missed: -1 xp]
[14:30:11] DuckHunt foxy > Missed. [missed: -1 xp]
[14:30:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.677s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:33:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:33:27] DuckHunt jmjl > Missed. [missed: -1 xp]
[15:33:30] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:33:32] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:33:33] DuckHunt jmjl > Missed. [missed: -1 xp]
[15:33:34] DuckHunt jmjl > *BANG* You shot down the duck in 34.308s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:34:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[15:34:09] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[15:34:11] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[15:34:12] DuckHunt jmjl > *BANG* You shot down the duck in 11.998s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:24:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:25:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:25:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:25:11] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[16:25:12] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[16:25:13] DuckHunt *BANG* xO' sunitknandi just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:25:21] DuckHunt foxy returns foxy's gun to them.
[16:25:23] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:25:34] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 5 hours 2 minutes and 40 seconds.
[16:25:35] DuckHunt foxy > You already own this item. It will expire in 5 hours 2 minutes and 39 seconds, 6 uses left.
[16:25:36] DuckHunt dumbgoy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[16:25:38] DuckHunt foxy > You already own this item. It will expire in 5 hours 2 minutes and 37 seconds.
[16:25:40] DuckHunt dumbgoy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[16:25:40] DuckHunt foxy > You already own this item. It will expire in 5 hours 2 minutes and 36 seconds.
[16:25:41] DuckHunt foxy > Missed. [missed: -1 xp]
[16:25:41] DuckHunt dumbgoy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[16:25:42] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn42.559s, which makes you a total of 45 ducks (including 4 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[16:25:45] DuckHunt dumbgoy > *CLACK* JAMMED GUN
[16:25:46] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:39:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[16:39:49] DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:39:52] DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:39:53] DuckHunt ked > *BANG* You shot down the duck in 53.193s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:15] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[16:45:18] DuckHunt Zack > You are not rich enough to make this purchase.
[17:09:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[17:09:59] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:10:03] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn1.932s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:10:06] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[17:32:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[17:32:57] DuckHunt Peorth > *BANG* You shot down the duck in 55.95s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:33:35] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 859 xp | million with 826 xp | [worm] with 730 xp | foxy with 357 xp
[17:38:41] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 859 xp | million with 826 xp | foxy with 357 xp | doctorgoatlips with 290 xp
[18:13:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[18:13:04] DuckHunt million > Missed. [missed: -1 xp]
[18:13:07] DuckHunt million > Missed. [missed: -1 xp]
[18:13:08] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:13:10] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:13:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,žž.·°'`
[18:13:11] DuckHunt *BANG* xO' rovlan-big-feet just get shot by accident by million. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:13:13] DuckHunt million returns million's gun to them.
[18:13:17] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:22:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[18:24:36] DuckHunt Peorth > Missed. [missed: -1 xp]
[18:24:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:24:42] DuckHunt Peorth > *BANG* You shot down the duck in 2mn41.899s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:24:43] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[19:35:23] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:35:27] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:35:32] DuckHunt ComputerTech > You just added an extra bullet in Peorth's gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[19:36:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[19:36:02] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.26s, which makes you a total of 59 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[19:36:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:36:12] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 864 xp | million with 817 xp | foxy with 357 xp | doctorgoatlips with 290 xp
[19:45:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[19:46:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[19:46:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:46:16] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:46:19] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:46:19] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,žž.·°'`
[19:51:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[20:35:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:35:17] DuckHunt jeff_stacey > *BANG* You shot down the duck in 15.873s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[20:36:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:36:08] DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.153s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:36:08] DuckHunt jeff_stacey > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[20:36:28] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:40:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[20:40:31] DuckHunt h4 > You are not armed.
[20:40:34] DuckHunt h4 > You are not armed.
[20:40:35] DuckHunt h4 > You are not armed.
[20:45:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[21:22:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:22:44] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:22:46] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:22:47] DuckHunt Zack > Missed. [missed: -1 xp]
[21:22:50] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:22:52] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:22:54] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:22:56] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[21:22:59] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[21:23:00] DuckHunt Zack > Missed. [missed: -1 xp]
[21:23:02] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:23:04] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:23:06] DuckHunt *BANG* xO' gry just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:27:00] DuckHunt The golden duck escapes. ·°'`'°-.,žž.·°'`
[21:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[21:32:53] DuckHunt Zack > You are not armed.
[21:35:00] DuckHunt The duck escapes. ·°'`'°-.,žž.·°'`
[22:30:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:30:06] DuckHunt Zack > You are not armed.
[22:30:14] DuckHunt ComputerTech returns Zack's gun to them.
[22:30:16] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[22:30:18] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[22:30:19] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 19.07s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:30:19] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:30:24] DuckHunt ComputerTech returns Zack's gun to them.
[22:30:44] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[22:51:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[22:51:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.444s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:20] DuckHunt Hunting stats for computertech: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 42 xp | lvl 2 (noob) / 8 xp pts for lvl sup. | karma: 48.57% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 38% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 1.001s | average
[22:51:21] DuckHunt react. time: 1mn13.529s | 26 ducks (incl. 2 golden ducks) | 41 misses | 3 accidents | 11 empty shots | 9 wild shots | 67 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[22:53:38] DuckHunt The top duck(s) are: magic with 1106 xp | peorth with 864 xp | million with 817 xp | foxy with 357 xp | doctorgoatlips with 290 xp
[23:08:03] DuckHunt Audi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:33:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:33:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:33:19] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:33:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 20.215s, which makes you a total of 27 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[23:37:01] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[23:37:07] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:37:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.589s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:37:10] DuckHunt ComputerTech > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[23:37:11] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:37:14] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
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