#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 13 minutes ago
Topic: Welcome to #computertech || Everyone hates Boliver || Boliver is my bias
#4
Rank
323
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Saturday, April 22, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:48] DuckHunt Nando > *BANG* You shot down one of the ducks in 4mn48.622s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:58] DuckHunt B1P0L4R1Z3R > *BANG* You shot down the duck in 58.294s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:09:59] DuckHunt B1P0L4R1Z3R > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:20] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:20:21] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:20:22] DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn22.068s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:04] DuckHunt Phoenix > *BANG* You shot down the duck in 3.054s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:58:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:35] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:58:36] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:58:38] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:58:38] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:58:39] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:58:40] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:58:41] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:58:42] DuckHunt End3r > *BANG* You shot down the golden duck in 9.084s, which makes you a total of 64 ducks (including 15 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [36 xp]
[01:58:42] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:58:45] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[01:58:50] DuckHunt Peorth returns Peorth's gun to him.
[02:09:27] DuckHunt The last duck has been seen 10 minutes and 53 seconds ago.
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:03] DuckHunt Zack > *BANG* You shot down the duck in 2.683s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:17:08] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:50:08] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[02:50:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:50:11] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[02:50:11] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[02:50:12] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[02:50:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.236s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:13:46] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:13:48] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn48.237s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:13:51] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:31] DuckHunt ComputerTech > *BANG* You shot down the duck in 31.282s, which makes you a total of 69 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[03:23:32] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:42:20] DuckHunt Hunting stats for frogorg: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%
[03:42:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:42:24] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 57 xp | lvl 3 (trainee) / 33 xp pts for lvl sup. | karma: 73.91% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 62% | gun reliability: 87% | armor: 5% | deflection: 1%
[03:42:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.97s | average react. time: 1mn51.484s | 10 ducks (incl. 1 golden duck) | 6 misses | 1 accident | 1 empty shot | 0 wild shot | 16 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[03:46:49] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:46:49] DuckHunt ComputerTech is demoted to level 8 (duck hassler).
[03:53:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:30] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:53:32] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:53:33] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:53:33] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:53:34] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[03:53:35] DuckHunt Peorth > *CLACK* JAMMED GUN
[03:53:36] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[03:53:37] DuckHunt Peorth > *BANG* You shot down the golden duck in 7.737s, which makes you a total of 131 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[03:53:37] DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:53:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[03:53:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:53:42] DuckHunt Peorth returns Phoenix's gun to him.
[03:53:45] DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:10] DuckHunt *BANG* xO' Saphir^FS just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:13:14] DuckHunt Syndus > By searching the bushes around the duck, you find an extra bullet !
[04:13:14] DuckHunt Syndus > *BANG* You shot down the duck in 13.537s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:49] DuckHunt Phoenix already has a gun and looks at Peorth without understanding.
[04:21:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:37] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:24:40] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[04:24:41] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:24:43] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:24:46] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[04:24:48] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:24:53] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[04:24:54] DuckHunt Phoenix > *BANG* You shot down the golden duck in 53.911s, which makes you a total of 49 ducks (including 8 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [48 xp]
[04:24:58] DuckHunt Phoenix > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:04:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:00] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:05:01] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:02] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[05:05:03] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:05] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 0/4
[05:05:08] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 0/4
[05:05:08] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:12] DuckHunt Peorth > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[05:05:15] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:05:15] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[05:05:16] DuckHunt Peorth > *BANG* You shot down the golden duck in 17.512s, which makes you a total of 132 ducks (including 55 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:05:23] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 0/4 | jammed: no (23 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 2253 xp | lvl 20 (predator) / 47 xp pts for lvl sup. | karma: 76.59% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 63% | gun reliability: 97%+1% | armor: 47% | deflection: 32%
[05:05:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.238s | average react. time: 2mn9.922s | 132 ducks (incl. 55 golden ducks) | 76 misses | 8 accidents | 21 empty shots | 11 wild shots | 208 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease
[05:05:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:37] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[05:05:40] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:49] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[05:16:57] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[05:17:00] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn59.573s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:03] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:22] DuckHunt ZOEboy > *BANG* You shot down the duck in 4mn22.295s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:52:27] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:35] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[06:06:55] DuckHunt boxette > *BANG* You shot down the duck in 55.284s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[06:26:23] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 0/4 | jammed: no (23 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 2208 xp | lvl 20 (predator) / 92 xp pts for lvl sup. | karma: 76.59% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 63% | gun reliability: 97%+1% | armor: 47% | deflection: 32%
[06:26:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.238s | average react. time: 2mn9.922s | 132 ducks (incl. 55 golden ducks) | 76 misses | 8 accidents | 21 empty shots | 11 wild shots | 208 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Grease / 4-leaf clover / Expl. ammo
[06:26:33] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:26:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:44] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:26:45] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.383s, which makes you a total of 133 ducks (including 56 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[06:26:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:19] DuckHunt Phoenix > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:39:22] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[06:39:24] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[06:39:25] DuckHunt Phoenix > *BANG* You shot down the duck in 24.94s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:42:36] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 86% | armor: 2% | deflection: 0%
[07:42:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 46.893s | average react. time: 4mn26.051s | 4 ducks (incl. 0 golden duck) | 12 misses | 2 accidents | 2 empty shots | 0 wild shot | 16 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:48] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn48.077s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:49:54] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[07:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:09] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 0/3
[07:57:13] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 0/3
[07:57:14] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:57:14] DuckHunt Phoenix > *BANG* You shot down the duck in 14.001s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:57:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:17] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn17.018s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:28:22] DuckHunt Phoenix > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:12] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[09:36:15] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[09:36:16] DuckHunt jeff_stacey is demoted to level 3 (trainee).
[09:36:16] DuckHunt *BANG* xO' sur just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:36:26] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[09:36:28] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:36:32] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:36:33] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn32.707s, which makes you a total of 11 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:24:06] DuckHunt The last duck has been seen 49 minutes and 6 seconds ago.
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:58] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[10:53:05] DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:53:08] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn7.962s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:53:19] DuckHunt Phoenix > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:02:08] DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:02:10] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn10.022s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:02:10] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[11:02:16] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[11:02:27] DuckHunt The top duck(s) are: magic with 3318 xp | peorth with 2227 xp | million with 2212 xp | phoenix with 698 xp | foxy with 556 xp
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:12] DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:47:15] DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:47:17] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:47:22] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:47:26] DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:47:29] DuckHunt phonekait > *BANG* You shot down the golden duck in 1mn28.47s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:14:01] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:14:12] DuckHunt End3r returns End3r's gun to him.
[12:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:47] DuckHunt Syndus > *BANG* You shot down the duck in 2mn46.323s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:10] DuckHunt wez > *BANG* You shot down the duck in 9.459s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:09] DuckHunt wez > *BANG* You shot down the duck in 9.14s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:51:07] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[14:51:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:51:12] DuckHunt *BANG* xO' DarkAngel just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:51:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:03] DuckHunt ComputerTech > You are not armed.
[15:12:04] DuckHunt ComputerTech > You are not armed.
[15:12:11] DuckHunt wez > *BANG* You shot down the duck in 11.512s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[15:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:45] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:43:48] DuckHunt wez is demoted to level 2 (noob).
[15:43:48] DuckHunt *BANG* xO' nether just get shot by accident by wez. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:43:56] DuckHunt wez > You are not armed.
[15:44:02] DuckHunt wez > You are not armed.
[15:45:10] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:45:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:48:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:56:22] DuckHunt ComputerTech returns wez's gun to him.
[16:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:27] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:04:30] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:04:33] DuckHunt wez > *BANG* You shot down the duck in 32.696s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:38:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:38:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.153s, which makes you a total of 70 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:38:11] DuckHunt Audi > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:44] DuckHunt wez > *BANG* You shot down the duck in 43.886s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:06] DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[17:46:14] DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[17:46:17] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[17:46:19] DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[17:46:24] DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[17:46:26] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 25.534s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:46:27] DuckHunt Null_Anonymous > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.788s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:06] DuckHunt ComputerTech > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:04] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[18:34:06] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 1mn5.459s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[18:34:06] DuckHunt Null_Anonymous > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn2.181s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:33] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/1
[19:29:37] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/1
[19:29:38] DuckHunt montar > Missed. [missed: -1 xp]
[19:29:40] DuckHunt montar > *BANG* You shot down the duck in 2mn39.722s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[20:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.626s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:06:02] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:06:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:06:05] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:06:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:06:05] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:06:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:06:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.803s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:19] DuckHunt Zack > Missed. [missed: -1 xp]
[21:20:21] DuckHunt Zack > Missed. [missed: -1 xp]
[21:20:23] DuckHunt Zack > *BANG* You shot down the duck in 22.509s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[21:20:49] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:36:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:48] DuckHunt Peorth > Missed. [missed: -3 xp]
[21:36:49] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:36:51] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:36:53] DuckHunt Peorth > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:36:53] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:36:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.001s, which makes you a total of 134 ducks (including 57 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[21:37:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:37:14] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:37:17] DuckHunt The top duck(s) are: magic with 3318 xp | peorth with 2244 xp | million with 2212 xp | phoenix with 698 xp | foxy with 556 xp
[22:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:55:15] DuckHunt c0ded > Missed. [missed: -1 xp]
[22:55:20] DuckHunt c0ded > Missed. [missed: -1 xp]
[22:55:23] DuckHunt c0ded > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:55:29] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:55:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:55:33] DuckHunt c0ded > Missed. [missed: -1 xp]
[23:06:21] DuckHunt sinner > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3mn15.133s, which makes you a total of 135 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[23:59:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
Prev
Next