#computertech Bot Logged User list

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Topic: Welcome to #computertech || Everyone hates Boliver || Boliver is my bias
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Filtering by user: DuckHunt
Sunday, April 23, 2023
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:31] DuckHunt Peorth > Missed. [missed: -3 xp]
[00:19:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:19:34] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn34.345s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:22] DuckHunt foxy > *BANG* You shot down the duck in 1mn22.029s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:38:23] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:12] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:29:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:15] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn15.333s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:29:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:04] DuckHunt Zack > *BANG* You shot down the duck in 3.322s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:09:33] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:09:36] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:09:39] DuckHunt Zack > You already own this item. It will expire in 7 minutes and 30 seconds.
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:25] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn25.507s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:36] DuckHunt Grid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:27:45] DuckHunt Grid > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:27:47] DuckHunt Grid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:05] DuckHunt irish666 > Missed. [missed: -1 xp]
[02:42:10] DuckHunt irish666 > Missed. [missed: -1 xp]
[02:42:12] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn11.455s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:30] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:46:11] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[03:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:12] DuckHunt *BANG* xO' Darthkilroy just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[03:15:17] DuckHunt Peorth returns Peorth's gun to him.
[03:15:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:15:21] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn20.978s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:15:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:12] DuckHunt sinner > *BANG* You shot down the duck in 12.051s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:50:28] DuckHunt Grid > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:15] DuckHunt sinner is demoted to level 1 (tourist).
[04:58:15] DuckHunt sinner > Missed. [missed: -1 xp]
[04:58:21] DuckHunt sinner > Missed. [missed: -1 xp]
[04:58:23] DuckHunt sinner > Missed. [missed: -1 xp]
[04:58:23] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:58:27] DuckHunt sinner > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:58:41] DuckHunt sinner > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:58:52] DuckHunt sinner > You are not armed.
[04:58:59] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[04:59:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:59:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:59:37] DuckHunt sinner > You are not rich enough to make this purchase.
[05:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:09] DuckHunt sinner > You are not armed.
[05:01:16] DuckHunt sinner > You are not armed.
[05:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[05:47:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[05:47:15] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[05:47:17] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[05:47:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.954s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:17] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:01:20] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:01:22] DuckHunt ZOEboy > *BANG* You shot down the duck in 21.693s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:28] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[06:19:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:39] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:19:40] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[06:19:42] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:19:42] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:19:43] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:19:43] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:19:43] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:19:44] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:19:44] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:19:46] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[06:19:46] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 8.354s, which makes you a total of 76 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[06:19:47] DuckHunt ComputerTech > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[06:19:47] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:20:00] DuckHunt Peorth > The magazine of your gun is already full.
[06:20:05] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:30:24] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[06:30:27] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:30:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:34] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:30:35] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.307s, which makes you a total of 139 ducks (including 59 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[06:30:37] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:32:31] DuckHunt The top duck(s) are: magic with 3318 xp | peorth with 2269 xp | million with 2212 xp | phoenix with 708 xp | foxy with 566 xp
[06:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:28] DuckHunt ComputerTech > *BANG* You shot down the duck in 27.738s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:41:30] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:29] DuckHunt *BANG* xO' malign just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:52] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn51.705s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:14:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:27] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn27.486s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:21:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4.049s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:00:05] DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra ammo clip !
[10:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:09] DuckHunt Gentoo > *BANG* You shot down the duck in 9.053s, which makes you a total of 23 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:43] DuckHunt Gentoo > *BANG* You shot down the duck in 42.973s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:41] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[11:58:43] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn42.436s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:22] DuckHunt Syndus > Missed. [missed: -1 xp]
[12:51:25] DuckHunt Syndus > By searching the bushes around the duck, you find... a broken mirror.
[12:51:25] DuckHunt Syndus > *BANG* You shot down the duck in 25.311s, which makes you a total of 4 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:08] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[13:37:11] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[13:37:12] DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:37:14] DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:37:15] DuckHunt Gentoo > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[13:37:15] DuckHunt Gentoo > *BANG* You shot down the duck in 14.827s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:19] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:50:46] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:50:47] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[13:51:11] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:51:14] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 9 (duck plucker).
[13:51:15] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:51:17] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[13:51:32] DuckHunt The top duck(s) are: magic with 3305 xp | peorth with 2281 xp | million with 2212 xp | phoenix with 708 xp | computertech with 533 xp
[13:52:11] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 4/3 | jammed: no (24 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 508 xp | lvl 9 (duck plucker) / 32 xp pts for lvl sup. | karma: 55.1% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 51% | gun reliability: 93% | armor: 20% | deflection: 12%
[13:52:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn28.756s | 76 ducks (incl. 6 golden ducks) | 71 misses | 11 accidents | 20 empty shots | 11 wild shots | 147 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Silencer / 4-leaf clover
[13:52:15] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:06] DuckHunt wez > *BANG* You shot down the duck in 6.08s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:07] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:56:09] DuckHunt wez > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[13:56:11] DuckHunt MAGIC returns magic's gun to him.
[14:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.061s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:02:04] DuckHunt foxy > *CLICK* Trigger locked.
[14:02:05] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra ammo clip !
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:03] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[14:19:04] DuckHunt million > *BANG* You shot down the duck in 3.356s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:09] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.452s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:14:04] DuckHunt MAGIC > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:02] DuckHunt MAGIC > *BANG* You shot down the duck in 1.738s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:29:07] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:05] DuckHunt MAGIC > *BANG* You shot down the duck in 5.186s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:33:28] DuckHunt m268b Your purchase made you go back to level 9 (duck plucker).
[16:34:01] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[16:34:13] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 3/4 | jammed: no (27 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 3369 xp | lvl 25 (duck smasher) / 131 xp pts for lvl sup. | karma: 80.58% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 67% | gun reliability: 98% | armor: 60% | deflection: 37%
[16:34:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.542s | average react. time: 56.692s | 265 ducks (incl. 35 golden ducks) | 128 misses | 11 accidents | 64 empty shots | 24 wild shots | 393 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:02] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[16:37:03] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[16:37:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:37:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:37:05] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:37:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:37:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[16:37:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:37:07] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:37:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:37:08] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:37:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:37:09] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[16:37:11] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 10.614s, which makes you a total of 78 ducks (including 7 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [48 xp]
[16:37:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:05] DuckHunt million > *BANG* You shot down the duck in 4.505s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.041s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:37:45] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[17:37:47] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:50] DuckHunt million > The magazine of your gun is already full.
[17:37:55] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (24 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 2212 xp | lvl 20 (predator) / 88 xp pts for lvl sup. | karma: 79.23% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 69% | gun reliability: 97% | armor: 47% | deflection: 32%
[17:37:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.288s | average react. time: 20.23s | 246 ducks (incl. 16 golden ducks) | 109 misses | 15 accidents | 99 empty shots | 12 wild shots | 355 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[18:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:06] DuckHunt million > Missed. [missed: -3 xp]
[18:32:09] DuckHunt million > *BANG* You shot down the duck in 7.819s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:32:09] DuckHunt million > By searching the bushes around the duck, you find an extra ammo clip !
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:08] DuckHunt MAGIC > *BANG* You shot down the duck in 7.643s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:34:15] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.973s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:06:18] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:25:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:52] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:25:52] DuckHunt Peorth > Missed. [missed: -3 xp]
[19:25:54] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:25:54] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[19:25:54] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.1s, which makes you a total of 142 ducks (including 60 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[19:25:55] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:25:55] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[19:25:56] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:26:04] DuckHunt MAGIC returns magic's gun to him.
[19:26:08] DuckHunt Peorth returns million's gun to him.
[19:26:22] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:41:30] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:33] DuckHunt million > The magazine of your gun is already full.
[19:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.214s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:14:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.317s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:14:08] DuckHunt MAGIC > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[20:14:25] DuckHunt m268b Your purchase made you go back to level 10 (hunter).
[20:14:31] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 0/4 | jammed: no (27 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 3433 xp | lvl 25 (duck smasher) / 67 xp pts for lvl sup. | karma: 80.54% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 67% | gun reliability: 98% | armor: 60% | deflection: 37%
[20:14:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.542s | average react. time: 55.983s | 269 ducks (incl. 35 golden ducks) | 129 misses | 11 accidents | 65 empty shots | 25 wild shots | 398 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses
[20:14:35] DuckHunt m268b Your purchase made you go back to level 10 (hunter).
[20:14:35] DuckHunt m268b Your purchase made you go back to level 9 (duck plucker).
[20:14:38] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (27 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 3433 xp | lvl 25 (duck smasher) / 67 xp pts for lvl sup. | karma: 80.54% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 67% | gun reliability: 98% | armor: 60% | deflection: 37%
[20:14:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.542s | average react. time: 55.983s | 269 ducks (incl. 35 golden ducks) | 129 misses | 11 accidents | 65 empty shots | 25 wild shots | 398 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses
[20:14:43] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[20:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:59:06] DuckHunt million > *BANG* You shot down the duck in 6.331s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:07:58] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:07:59] DuckHunt million > The magazine of your gun is already full.
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:05] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:38:06] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 3/4
[21:38:08] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 3/4
[21:38:11] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:13] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[21:38:15] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[21:38:16] DuckHunt million > Missed. [missed: -3 xp]
[21:38:18] DuckHunt million > Missed. [missed: -3 xp]
[21:38:21] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[21:38:23] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[21:38:23] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:25] DuckHunt million > Missed. [missed: -3 xp]
[21:38:26] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[21:38:27] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[21:38:28] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:38:30] DuckHunt million > *BANG* You shot down the golden duck in 29.71s, which makes you a total of 249 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:52:05] DuckHunt million > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:53:23] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:53:23] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn22.96s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:53:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:22] DuckHunt Syndus > Missed. [missed: -1 xp]
[22:22:24] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:22:32] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:22:34] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[22:22:39] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[22:22:42] DuckHunt Syndus > Missed. [missed: -1 xp]
[22:22:45] DuckHunt Syndus > Missed. [missed: -1 xp]
[22:22:45] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:25] DuckHunt sinner > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:34:28] DuckHunt sinner > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:34:31] DuckHunt sinner > *BANG* You shot down the duck in 30.827s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:34:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:34:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:36:50] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[23:36:59] DuckHunt Hunting stats for sinner: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 42% | gun reliability: 86% | armor: 2% | deflection: 0%
[23:37:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.322s | average react. time: 1mn53.27s | 3 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 1 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:37:47] DuckHunt sinner > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[23:37:58] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[23:38:18] DuckHunt Hunting stats for sinner: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 42% | gun reliability: 85% | armor: 0% | deflection: 0%
[23:38:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.322s | average react. time: 1mn53.27s | 3 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 1 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
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