#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || <@brandon> what the fuck is wrong with all of you
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Filtering by user: Kuro-chan
Friday, May 12, 2023
[02:42:42] Kuro-chan ComputerTech
[02:42:44] Kuro-chan I got sprite and map data working
[02:42:45] Kuro-chan I have successfully drawn virtual images
[02:44:03] Kuro-chan no no, just the base sprite frame sheets
[02:48:20] Kuro-chan I'll use the subs/functions themselves to animate things
[02:55:14] Kuro-chan yes
[02:58:35] Kuro-chan a version that has been heavily modified
[02:58:51] Kuro-chan to work much better in a 32/64-bit environment
[03:00:48] Kuro-chan there are ways to draw a single pixel at a time
[03:00:52] Kuro-chan can also draw images
[03:00:59] Kuro-chan and you can go beyond 256 colours
[03:01:04] Kuro-chan and into the whole RGBA setup
[03:01:12] Kuro-chan as well as setting your width and height of your window
[03:01:17] Kuro-chan so i'm not stuck in 320 x 200
[03:03:34] Kuro-chan I look at all the additional command lines, opengl support and stuff they have included.
[03:03:38] Kuro-chan it's been fairly modernized
[03:03:47] Kuro-chan plus it still allows for classic code
[03:03:51] Kuro-chan I can't run this in dos, though
[03:09:39] Kuro-chan I had no plans to, at this point.
[03:09:44] Kuro-chan trying to put together a screenshot
[03:10:00] Kuro-chan showing that there are source virtual images similar to how I draw the old canvas hidden sheets
[03:10:05] Kuro-chan and that the transparency concept works
[03:11:01] Kuro-chan it does compile to a .exe, yeah
[03:11:36] Kuro-chan yeah
[03:11:42] Kuro-chan so that's pulling from the binary resource file
[03:12:00] Kuro-chan and it's drawing the image to a screen with a set blue background.
[03:12:05] Kuro-chan showing the transparency setup works
[03:12:44] Kuro-chan I'm only displaying 3 of the sheets, but still
[03:18:38] Kuro-chan ok let me as this
[03:18:45] Kuro-chan Is there any reason I can't try this out?
[03:19:03] Kuro-chan good
[03:19:07] Kuro-chan then I'll resume giving it s hot
[03:19:10] Kuro-chan *shot
[03:20:08] Kuro-chan Why is there a need to discourage my efforts?
[03:25:31] Kuro-chan it is and it isn't.
[03:25:39] Kuro-chan it's starts with qbasic
[03:25:55] Kuro-chan but it's migrated beyond dos, greatly expands on it's capabilities and adds a lot of support for more modern stuff
[03:59:20] Kuro-chan DOOM? :o
[04:03:40] Kuro-chan :(
[04:03:41] Kuro-chan meanie
[23:29:34] Kuro-chan O__O
[23:30:30] Kuro-chan You're being unusually nice to me.
[23:30:37] Kuro-chan :P
[23:30:47] Kuro-chan like WAY nicer than the already usual nice.
[23:30:49] Kuro-chan o.o
[23:32:06] Kuro-chan ok
[23:32:14] Kuro-chan I finished porting the entire resource file over
[23:32:20] Kuro-chan so I can start tackling move the game code over
[23:36:56] Kuro-chan now I just need to figure out how to port my game so CT can play it :o
[23:37:24] Kuro-chan WHEEEEEEEEEEEEEEEEEEE
[23:46:54] Kuro-chan oh noes
[23:47:04] Kuro-chan you've been pew-pew'ed
[23:48:46] Kuro-chan nice
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