#computertech Bot Logged User list

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Topic: Welcome to #computertech || fuck you
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Filtering by user: DuckHunt
Wednesday, June 7, 2023
[00:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:00] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[00:41:16] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[00:41:19] DuckHunt million > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 27 (duck breaker).
[00:41:21] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:41:24] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[00:41:25] DuckHunt million > *BOOM* You shot down the duck in 4mn24.784s, which makes you a total of 413 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:06] DuckHunt Dento > Missed. [missed: -1 xp]
[01:26:09] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:26:13] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:26:14] DuckHunt *BANG* xO' barf just get shot by accident by Dento. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:26:32] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:26:34] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:26:36] DuckHunt foxy > *BANG* You shot down the duck in 35.452s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:24] DuckHunt Dento > *BANG* You shot down the duck in 23.464s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:26] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 25.72s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:42:32] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:43:17] DuckHunt Ahsoka > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:43:30] DuckHunt Ahsoka > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:43:45] DuckHunt Ahsoka > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:31] DuckHunt Gul_Dukat > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[03:08:36] DuckHunt Gul_Dukat > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[03:08:37] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[03:08:38] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[03:08:40] DuckHunt Gul_Dukat > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:08:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:08:42] DuckHunt *BANG* xO' Dento just get shot by accident by Gul_Dukat. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:10] DuckHunt herald > Missed. [missed: -1 xp]
[03:36:12] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:36:15] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:36:17] DuckHunt herald > *BANG* You shot down the duck in 1mn16.252s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:00] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:29:21] DuckHunt herald > Missed. [missed: -1 xp]
[04:29:23] DuckHunt herald > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[04:29:23] DuckHunt herald > *BANG* You shot down the duck in 4mn23.228s, which makes you a total of 31 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[04:32:44] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[04:32:49] DuckHunt Gul_Dukat > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:52] DuckHunt Gul_Dukat > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[05:45:02] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (13 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 202 xp | lvl 6 (duck hater) / 68 xp pts for lvl sup. | karma: 39.33% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 39% | gun reliability: 90% | armor: 12% | deflection: 6%
[05:45:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 5mn56.794s | 31 ducks (incl. 0 golden duck) | 47 misses | 8 accidents | 11 empty shots | 3 wild shots | 78 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[05:47:36] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[05:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:59] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[06:01:10] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[06:01:12] DuckHunt herald > Missed. [missed: -1 xp]
[06:01:14] DuckHunt herald > Missed. [missed: -1 xp]
[06:01:16] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[06:01:16] DuckHunt *BANG* xO' RKS just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:01:16] DuckHunt herald is demoted to level 5 (member of the Comitee Against Ducks).
[06:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:45] DuckHunt herald > You are not armed.
[06:41:56] DuckHunt Peorth returns herald's gun to him.
[06:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:44] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn43.899s, which makes you a total of 1010 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:01:46] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:12] DuckHunt *BANG* xO' randoz just get shot by accident by Dento. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:51:30] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 195 xp | lvl 5 (member of the Comitee Against Ducks) / 5 xp pts for lvl sup. | karma: 34.78% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%
[07:51:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn37.041s | 31 ducks (incl. 0 golden duck) | 50 misses | 9 accidents | 11 empty shots | 3 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[08:03:07] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 195 xp | lvl 5 (member of the Comitee Against Ducks) / 5 xp pts for lvl sup. | karma: 34.78% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%
[08:03:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn37.041s | 31 ducks (incl. 0 golden duck) | 50 misses | 9 accidents | 11 empty shots | 3 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:16] DuckHunt Dento > You are not armed.
[08:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:00] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[09:25:02] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[09:25:04] DuckHunt Chiester > *BANG* You shot down the duck in 1mn3.423s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:25:05] DuckHunt Chiester > By searching the bushes around the duck, you find... an empty box of AP ammo.
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.32s, which makes you a total of 1011 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:52:07] DuckHunt MAGIC > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[09:52:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[10:23:58] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:18] DuckHunt Dento > *BANG* You shot down the duck in 17.548s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:10] DuckHunt Dento > *BANG* You shot down the duck in 8.966s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:59:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:00:12] DuckHunt Dento > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[11:00:29] DuckHunt Hunting stats for dento: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 2.22% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 35% | gun reliability: 86% | armor: 2% | deflection: 0%
[11:00:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.38s | average react. time: 1mn58.452s | 11 ducks (incl. 0 golden duck) | 20 misses | 7 accidents | 4 empty shots | 2 wild shots | 31 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[11:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:13] DuckHunt MAGIC > *BANG* You shot down the duck in 12.953s, which makes you a total of 1012 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:11:15] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.517s, which makes you a total of 1013 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:16:08] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:04] DuckHunt wez > *BANG* You shot down the duck in 4.024s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:06] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:07] DuckHunt Kowal > Missed. [missed: -1 xp]
[12:50:09] DuckHunt Kowal > *BANG* You shot down the duck in 9.004s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:14] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:48] DuckHunt wez > *BANG* You shot down the duck in 2mn47.339s, which makes you a total of 32 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:18] DuckHunt MAGIC > *BANG* You shot down the duck in 17.323s, which makes you a total of 1014 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:45:19] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[13:57:14] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[14:31:16] DuckHunt The last duck has been seen 46 minutes and 15 seconds ago.
[14:31:25] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:03] DuckHunt Gul_Dukat > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[14:34:05] DuckHunt Gul_Dukat > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[14:34:07] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[14:34:08] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[14:34:09] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 9.288s, which makes you a total of 20 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:47] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[14:51:49] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 3mn48.397s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:51:58] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:45] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[15:09:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:09:13] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:03] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:55:06] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:55:07] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:55:10] DuckHunt Kowal > *BANG* You shot down the duck in 9.787s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.613s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:33:15] DuckHunt CoolKevin > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:08] DuckHunt Dento is demoted to level 1 (tourist).
[16:47:08] DuckHunt Dento > Missed. [missed: -1 xp]
[16:47:12] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[16:47:17] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[16:47:19] DuckHunt Dento > *BANG* You shot down the duck in 18.323s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:10] DuckHunt Dento > *BANG* You shot down the duck in 10.143s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[17:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:12] DuckHunt Dento > Missed. [missed: -1 xp]
[17:38:16] DuckHunt Dento > Missed. [missed: -1 xp]
[17:38:21] DuckHunt Dento > Missed. [missed: -1 xp]
[17:38:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:39:15] DuckHunt Dento > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:40:12] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:12] DuckHunt Dento > Missed. [missed: -1 xp]
[18:10:15] DuckHunt Dento > Missed. [missed: -1 xp]
[18:10:19] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:10:25] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:10:28] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:10:28] DuckHunt Dento > Missed. [missed: -1 xp]
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:10] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:14:14] DuckHunt Dento > *BANG* You shot down the duck in 14.1s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:06] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:17:10] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:17:13] DuckHunt Dento > *BANG* You shot down the duck in 12.538s, which makes you a total of 15 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[19:17:24] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:06] DuckHunt Dento > Missed. [missed: -1 xp]
[19:45:11] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[19:45:13] DuckHunt Dento > *BANG* You shot down the duck in 13.386s, which makes you a total of 16 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:33] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[20:27:36] DuckHunt Dento > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:27:38] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[20:27:44] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:27:46] DuckHunt Dento > *BANG* You shot down the duck in 1mn45.642s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:27:46] DuckHunt Dento > By searching the bushes around the duck, you find an extra ammo clip !
[20:27:53] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:07] DuckHunt Dento > *BANG* You shot down the duck in 6.574s, which makes you a total of 18 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [20 xp] [four-leaf clover]
[21:25:46] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 195 xp | lvl 5 (member of the Comitee Against Ducks) / 5 xp pts for lvl sup. | karma: 34.78% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%
[21:25:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn37.041s | 31 ducks (incl. 0 golden duck) | 50 misses | 9 accidents | 11 empty shots | 3 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:04] DuckHunt Dento > *BANG* You shot down the duck in 4.268s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:05] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[21:38:08] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[21:38:10] DuckHunt Dento > Missed. [missed: -1 xp]
[21:38:14] DuckHunt Dento > *BANG* You shot down the duck in 14.226s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:38:26] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.533s, which makes you a total of 1015 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:05] DuckHunt MAGIC > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[21:41:11] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[21:41:16] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:41:23] DuckHunt The top duck(s) are: magic with 10729 xp | peorth with 8508 xp | million with 4041 xp | phoenix with 1725 xp | computertech with 1410 xp
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:06] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 0/2
[22:11:08] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 0/2
[22:11:09] DuckHunt Dento > *BANG* You shot down the duck in 9.185s, which makes you a total of 21 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [20 xp] [four-leaf clover]
[22:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:49:06] DuckHunt Dento > *BANG* You shot down the duck in 5.181s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:06] DuckHunt Dento > *BANG* You shot down the duck in 5.784s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:16] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:20:27] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:20:50] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:20:58] DuckHunt CoolKevin > *BANG* You shot down the duck in 58.127s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
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