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Topic: Welcome to #computertech || fuck you
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Filtering by user: DuckHunt
Thursday, June 8, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:05] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:01:07] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[00:01:09] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[00:01:09] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:01:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:01:11] DuckHunt Dento > Missed. [missed: -1 xp]
[00:01:11] DuckHunt Gul_Dukat > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:01:12] DuckHunt Gul_Dukat > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:04:27] DuckHunt Hunting stats for dento: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 188 xp | lvl 5 (member of the Comitee Against Ducks) / 12 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 43% | gun reliability: 89% | armor: 10% | deflection: 4%
[00:04:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.268s | average react. time: 1mn35.295s | 23 ducks (incl. 0 golden duck) | 30 misses | 7 accidents | 9 empty shots | 2 wild shots | 53 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[00:04:46] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:04:47] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:05:15] DuckHunt Dento > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[00:05:37] DuckHunt Dento > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:06:11] DuckHunt Dento > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:06:43] DuckHunt Dento > You don't need to use a gun brush.
[00:08:52] DuckHunt Dento > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:08:58] DuckHunt Gul_Dukat > You are not armed.
[00:09:48] DuckHunt Dento > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:05] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[00:42:10] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[00:42:16] DuckHunt Dento > *BANG* You shot down the duck in 15.342s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:42:16] DuckHunt Dento > By searching the bushes around the duck, you find... a cigarette butt.
[01:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:05] DuckHunt Dento > Missed. [missed: -1 xp]
[01:39:08] DuckHunt Dento > Missed. [missed: -1 xp]
[01:39:11] DuckHunt Dento > *BANG* You shot down the duck in 10.564s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:06] DuckHunt Dento > Missed. [missed: -1 xp]
[01:47:09] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:47:11] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[01:47:14] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[01:47:15] DuckHunt Dento > Missed. [missed: -1 xp]
[01:47:18] DuckHunt Dento > *BANG* You shot down the duck in 17.333s, which makes you a total of 26 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:18] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:15:21] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:15:22] DuckHunt herald > Missed. [missed: -1 xp]
[03:15:24] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[03:15:28] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[03:15:29] DuckHunt herald > *BANG* You shot down the duck in 28.739s, which makes you a total of 32 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:16] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:08:22] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:08:27] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[04:08:32] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[04:08:35] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[04:08:40] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[04:08:44] DuckHunt login > Missed. [missed: -1 xp]
[04:08:49] DuckHunt login > Missed. [missed: -1 xp]
[04:08:53] DuckHunt login > *BANG* You shot down the duck in 4mn53.392s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:31] DuckHunt Gul_Dukat > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[04:56:33] DuckHunt Gul_Dukat > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[04:56:38] DuckHunt Gul_Dukat > *BANG* You shot down the duck in 3mn38.157s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:56:52] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[04:57:23] DuckHunt Gul_Dukat > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:57:28] DuckHunt Gul_Dukat > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[04:57:34] DuckHunt Gul_Dukat > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[05:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:04] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[05:25:06] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 4.866s, which makes you a total of 23 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [14 xp] [four-leaf clover]
[05:25:10] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[05:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:04] DuckHunt Gul_Dukat > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:20:06] DuckHunt Gul_Dukat > *BOOM* You shot down the golden duck in 5.53s, which makes you a total of 24 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[06:20:12] DuckHunt Gul_Dukat > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:20:19] DuckHunt Gul_Dukat > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:07] DuckHunt Dento > *BANG* You shot down the duck in 6.991s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:04:45] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (15 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 204 xp | lvl 6 (duck hater) / 66 xp pts for lvl sup. | karma: 36.17% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 38% | gun reliability: 90% | armor: 12% | deflection: 6%
[07:04:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn28.973s | 32 ducks (incl. 0 golden duck) | 51 misses | 9 accidents | 12 empty shots | 3 wild shots | 83 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:07] DuckHunt Dento > *BANG* You shot down the duck in 6.448s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:13:08] DuckHunt Dento > By searching the bushes around the duck, you find... a rusty mechanical duck.
[07:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:08] DuckHunt Dento > *BANG* You shot down the duck in 6.754s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:05] DuckHunt Dento > Missed. [missed: -1 xp]
[08:52:08] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[08:52:14] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:52:16] DuckHunt *BANG* xO' m00m00 just get shot by accident by Dento. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[08:52:33] DuckHunt Dento > You are not armed.
[08:52:38] DuckHunt Phoenix returns Dento's gun to him.
[08:52:47] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[08:52:48] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:52:52] DuckHunt Dento > Missed. [missed: -1 xp]
[08:52:57] DuckHunt Phoenix > *BANG* You shot down the duck in 57.062s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:52:58] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:11] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:15:12] DuckHunt Dento > *BANG* You shot down the duck in 12.141s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:06] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[09:34:11] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:34:12] DuckHunt Dento > *BANG* You shot down the duck in 11.869s, which makes you a total of 31 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [20 xp] [four-leaf clover]
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:05] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[10:06:11] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 6 (duck hater).
[10:06:14] DuckHunt Dento > Missed. [missed: -1 xp]
[10:06:17] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:06:18] DuckHunt Dento > *BANG* You shot down the duck in 18.182s, which makes you a total of 32 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [20 xp] [four-leaf clover]
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.787s, which makes you a total of 1016 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:04] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[10:45:13] DuckHunt MAGIC returns login's gun to him.
[10:45:18] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:03] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[10:51:03] DuckHunt jmjl > *BANG* You shot down the duck in 3.101s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:09] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:05] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:54:07] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:54:10] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:54:12] DuckHunt wildting2 > *BANG* You shot down the duck in 11.632s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:54:13] DuckHunt wildting2 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.953s, which makes you a total of 1017 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:16] DuckHunt MAGIC > *BANG* You shot down the duck in 16.011s, which makes you a total of 1018 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:40:16] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:40:26] DuckHunt MAGIC returns Kowal's gun to him.
[14:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:38] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 3/5
[14:20:40] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[14:20:40] DuckHunt MAGIC > *BANG* You shot down the duck in 39.492s, which makes you a total of 1019 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:03] DuckHunt login > *BANG* You shot down the duck in 3.277s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:08] DuckHunt Gentoo > *BANG* You shot down the duck in 7.743s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:10] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:04] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 2/5
[15:15:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[15:15:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.915s, which makes you a total of 1020 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:15:06] DuckHunt MAGIC > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:15:07] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[15:15:43] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 10779 xp | lvl 41 (duck fucker) / 170 xp pts for lvl sup. | karma: 89.24% good hunter [Stats][Stats][Stats] theor. accuracy: 111% | effectiv. of fire: 82% | gun reliability: 99% | armor: 112% | deflection: 111%
[15:15:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.199s | 1020 ducks (incl. 108 golden ducks) | 218 misses | 20 accidents | 102 empty shots | 56 wild shots | 1238 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[15:51:07] DuckHunt fr33fall > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:51:31] DuckHunt fr33fall > You are not armed.
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:24] DuckHunt foxy > Missed. [missed: -1 xp]
[16:19:26] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:19:31] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:19:31] DuckHunt foxy > *BANG* You shot down the duck in 30.811s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:39:49] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn49.434s, which makes you a total of 1021 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:39:51] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[17:20:43] DuckHunt Hunting stats for dento: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 0/3 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 278 xp | lvl 7 (duck pest) / 72 xp pts for lvl sup. | karma: 42.22% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 45% | gun reliability: 93%+3% | armor: 15% | deflection: 8%
[17:20:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.268s | average react. time: 1mn20.873s | 32 ducks (incl. 0 golden duck) | 38 misses | 8 accidents | 12 empty shots | 2 wild shots | 70 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Liability insur. / Grease / Silencer / Infrared detect. / Sunglasses
[17:21:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:21:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:22:03] DuckHunt Dento > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 6 (duck hater).
[17:22:06] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:25:33] DuckHunt Dento > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[17:51:51] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (15 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 204 xp | lvl 6 (duck hater) / 66 xp pts for lvl sup. | karma: 36.17% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 38% | gun reliability: 90% | armor: 12% | deflection: 6%
[17:51:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn28.973s | 32 ducks (incl. 0 golden duck) | 51 misses | 9 accidents | 12 empty shots | 3 wild shots | 83 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:00] DuckHunt login > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:54:00] DuckHunt login > *BANG* You shot down the duck in 59.58s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:17] DuckHunt Dento > *BANG* You shot down the duck in 1mn16.434s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:04] DuckHunt Dento > Missed. [missed: -1 xp]
[18:26:07] DuckHunt Dento > Missed. [missed: -1 xp]
[18:26:10] DuckHunt Dento > Missed. [missed: -1 xp]
[18:26:13] DuckHunt *BANG* xO' Ganonk just get shot by accident by Dento. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[18:26:13] DuckHunt login > *BANG* You shot down the duck in 13.197s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:26:31] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:28:25] DuckHunt foxy returns herald's gun to him.
[18:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:07] DuckHunt Dento > Missed. [missed: -1 xp]
[18:32:11] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:32:16] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:32:17] DuckHunt Dento > *BANG* You shot down the duck in 17.289s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:04] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 3.246s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:08:04] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:07] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[19:31:07] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[19:31:07] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[19:31:08] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:31:18] DuckHunt foxy > *BANG* You shot down the duck in 17.296s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:31:19] DuckHunt foxy > By searching the bushes around the duck, you find... Donald's beret.
[19:31:37] DuckHunt m268b Your purchase made you go back to level 16 (duck disassembler).
[20:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:00:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[20:00:08] DuckHunt Dento > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:00:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[20:00:10] DuckHunt foxy > *BANG* You shot down the duck in 9.287s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:00:10] DuckHunt Dento > *CLICK* Trigger locked.
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:30] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[20:27:34] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[20:27:35] DuckHunt Chiester > Missed. [missed: -1 xp]
[20:27:36] DuckHunt Chiester > *BANG* You shot down the duck in 3mn36.139s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:05] DuckHunt Dento > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:13:09] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:13:13] DuckHunt Dento > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:13:15] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[21:13:15] DuckHunt login > *CLACK* JAMMED GUN
[21:13:16] DuckHunt Dento > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:13:19] DuckHunt Dento > Missed. [missed: -1 xp]
[21:13:19] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[21:13:22] DuckHunt login > *BANG* You shot down the golden duck in 20.977s, which makes you a total of 63 ducks (including 8 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [36 xp]
[21:13:22] DuckHunt Dento > *CLICK* Trigger locked.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:03] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:26:05] DuckHunt Dento > *BANG* You shot down the duck in 4.934s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:26:06] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:05] DuckHunt Dento > *BANG* You shot down the duck in 4.969s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:06] DuckHunt Dento > *BANG* You shot down the duck in 5.23s, which makes you a total of 37 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [14 xp] [four-leaf clover]
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:06] DuckHunt *BANG* xO' ski just get shot by accident by Dento. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:29:09] DuckHunt Dento > You are not armed.
[23:29:19] DuckHunt login > Missed. [missed: -1 xp]
[23:29:24] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[23:29:33] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[23:29:39] DuckHunt *BANG* xO' nether just get shot by accident by login. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:30:08] DuckHunt Dento > You are not armed.
[23:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:13] DuckHunt login > You are not armed.
[23:50:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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