#computertech Bot Logged User list

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Topic: Welcome to #computertech || fuck you
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Filtering by user: DuckHunt
Sunday, June 11, 2023
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:06] DuckHunt Dento > *BANG* You shot down the duck in 5.925s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:06] DuckHunt Dento > *BANG* You shot down the duck in 5.106s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:04] DuckHunt Dento > Missed. [missed: -1 xp]
[01:33:07] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:33:09] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:33:10] DuckHunt Dento > *BANG* You shot down the duck in 9.742s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:33:11] DuckHunt Gul_Dukat > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:33:12] DuckHunt Gul_Dukat > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:33:16] DuckHunt Gul_Dukat > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:33:26] DuckHunt Gul_Dukat > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:04] DuckHunt Gul_Dukat > *BOOM* You shot down the duck in 3.781s, which makes you a total of 30 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[02:26:27] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:26:28] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[02:26:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:35] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:26:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.406s, which makes you a total of 542 ducks (including 216 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[02:26:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:26:38] DuckHunt Peorth > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[02:26:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:26:43] DuckHunt The top duck(s) are: magic with 10905 xp | peorth with 8523 xp | million with 4041 xp | phoenix with 1813 xp | computertech with 1430 xp
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:22] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[02:50:24] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[02:50:25] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[02:50:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:50:30] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:07] DuckHunt Dento > *BANG* You shot down the duck in 7.124s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:07] DuckHunt Dento > *BANG* You shot down the duck in 5.693s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:47:07] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:47:10] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:05] DuckHunt Phoenix > *BANG* You shot down the duck in 4.52s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:49:05] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[03:49:08] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[03:49:11] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[04:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:05] DuckHunt Dento > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[04:07:08] DuckHunt Dento > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[04:07:09] DuckHunt Dento > *BANG* You shot down the duck in 9.268s, which makes you a total of 68 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[04:18:40] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:29] DuckHunt *BANG* xO' Snowblind just get shot by accident by Gul_Dukat. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:28:32] DuckHunt Gul_Dukat > You are not armed.
[04:28:35] DuckHunt Gul_Dukat > You are not armed.
[04:28:39] DuckHunt Gul_Dukat > You are not armed.
[04:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:09] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:11:11] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:11:13] DuckHunt Dento > *BANG* You shot down the duck in 12.327s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:29:42] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 210 xp | lvl 6 (duck hater) / 60 xp pts for lvl sup. | karma: 36.08% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 37% | gun reliability: 90% | armor: 12% | deflection: 6%
[05:29:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn28.875s | 33 ducks (incl. 0 golden duck) | 54 misses | 9 accidents | 13 empty shots | 4 wild shots | 87 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[06:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:41] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[06:42:43] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:42:45] DuckHunt ComputerTech > *BANG* You shot down the duck in 44.509s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:15:49] DuckHunt The last duck has been seen 33 minutes and 48 seconds ago.
[07:15:54] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:06] DuckHunt Dento > Missed. [missed: -1 xp]
[07:50:07] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:50:13] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:50:14] DuckHunt Dento > *BANG* You shot down the duck in 14.077s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:05] DuckHunt Phoenix > Missed. [missed: -1 xp]
[07:52:08] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[07:52:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[07:52:12] DuckHunt Phoenix > *BANG* You shot down the duck in 11.318s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:25] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[08:32:27] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[08:32:27] DuckHunt MAGIC > *BANG* You shot down the duck in 27.155s, which makes you a total of 1031 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:32:30] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:09] DuckHunt MAGIC > *BANG* You shot down the duck in 8.83s, which makes you a total of 1032 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:53:11] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[09:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:07] DuckHunt Dento > *BANG* You shot down the duck in 6.557s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.821s, which makes you a total of 1033 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:35:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[10:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:12:08] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:12:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[10:12:10] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:12:11] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[10:12:12] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:12:13] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:12:14] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:12:14] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:12:16] DuckHunt MAGIC > *BANG* You shot down the golden duck in 15.852s, which makes you a total of 1034 ducks (including 110 golden ducks) on #computertech. You are promoted to level 42 (duck supreme). \_X< *KWAK* [48 xp]
[10:12:16] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:12:32] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 10969 xp | lvl 42 (duck supreme) / 930 xp pts for lvl sup. | karma: 89.38% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[10:12:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.514s | 1034 ducks (incl. 110 golden ducks) | 218 misses | 20 accidents | 114 empty shots | 56 wild shots | 1252 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[10:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:11] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:14:11] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:14:12] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:14:12] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[10:14:20] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:14:21] DuckHunt MAGIC > *BANG* You shot down the duck in 20.03s, which makes you a total of 1035 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:30] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:52:31] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[10:52:34] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[10:52:35] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn35.223s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:11] DuckHunt Phoenix > *BANG* You shot down the duck in 11.02s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:08:11] DuckHunt Phoenix > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[11:08:17] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:33:04] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:33:04] DuckHunt Gentoo > *BANG* You shot down the duck in 2.927s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:33:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:33:13] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:05] DuckHunt login > Missed. [missed: -1 xp]
[12:44:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:44:08] DuckHunt login > *BANG* You shot down the duck in 7.151s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:44:09] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:44:11] DuckHunt foxy > *CLICK* Trigger locked.
[12:44:19] DuckHunt foxy > The magazine of your gun is already full.
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.502s, which makes you a total of 197 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [16 xp] [four-leaf clover]
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.167s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:06] DuckHunt foxy > Missed. [missed: -1 xp]
[14:23:08] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[14:23:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.535s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:23:12] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:07] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn6.893s, which makes you a total of 200 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[14:29:24] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 1/4 | jammed: no (34 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1432 xp | lvl 16 (duck disassembler) / 88 xp pts for lvl sup. | karma: 69.49% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 61% | gun reliability: 97% | armor: 37% | deflection: 26%
[14:29:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn29.077s | 200 ducks (incl. 18 golden ducks) | 123 misses | 17 accidents | 55 empty shots | 21 wild shots | 323 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer / Infrared detect. / 4-leaf clover
[14:29:45] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 10972 xp | lvl 42 (duck supreme) / 927 xp pts for lvl sup. | karma: 89.39% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[14:29:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.554s | 1035 ducks (incl. 110 golden ducks) | 218 misses | 20 accidents | 118 empty shots | 56 wild shots | 1253 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:04] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:40:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[15:40:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[15:40:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[15:40:09] DuckHunt Chiester > *BANG* You shot down the duck in 8.677s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:40:09] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:41] DuckHunt SkaaJongen > *BANG* You shot down the duck in 3mn40.268s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:48:41] DuckHunt SkaaJongen > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[16:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:05] DuckHunt *BANG* xO' No_One just get shot by accident by login. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:26:07] DuckHunt foxy > *BOOM* You shot down the duck in 5.967s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.445s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:04] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:58:09] DuckHunt ComputerTech returns login's gun to him.
[17:09:06] DuckHunt The last duck has been seen 11 minutes and 6 seconds ago.
[17:09:10] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[17:46:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[17:46:06] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:46:07] DuckHunt foxy > *BOOM* You shot down the duck in 7.039s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:46:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[17:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:02] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:51:03] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.445s, which makes you a total of 203 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[17:51:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:51:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:51:22] DuckHunt h4 already has a gun and looks at foxy without understanding.
[17:51:39] DuckHunt foxy returns ComputerTech's gun to him.
[17:51:51] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:04] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[18:35:07] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[18:35:08] DuckHunt jan6 > *BANG* You shot down the duck in 7.487s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:35:08] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:35:09] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[18:35:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:35:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:35:24] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:35:26] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:35:28] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:35:30] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:35:47] DuckHunt foxy returns Zack's gun to him.
[18:35:58] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:36:02] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:04] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:46:05] DuckHunt Zack > Missed. [missed: -1 xp]
[18:46:07] DuckHunt Zack > *BOOM* You shot down the duck in 6.293s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:46:07] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.476s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:03] DuckHunt login > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:57:06] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[19:57:09] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[19:57:11] DuckHunt login > Missed. [missed: -1 xp]
[19:57:13] DuckHunt login > Missed. [missed: -1 xp]
[19:57:15] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[19:57:17] DuckHunt login > *CLACK* JAMMED GUN
[19:57:19] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[19:57:19] DuckHunt *BANG* xO' PapaFrog just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:57:21] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:57:23] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[19:57:25] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[19:57:27] DuckHunt login > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[19:57:32] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:57:34] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:57:36] DuckHunt login > *BANG* You shot down the golden duck in 36.163s, which makes you a total of 74 ducks (including 9 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [60 xp]
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:02] DuckHunt Zack > *BOOM* You shot down the duck in 2.164s, which makes you a total of 32 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:14] DuckHunt Zack > *BOOM* You shot down the duck in 13.803s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:30] DuckHunt Chiester > *BANG* You shot down one of the ducks in 2mn29.303s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:03:38] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[21:03:46] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[21:03:48] DuckHunt freewifi1 > *BANG* You shot down the duck in 1mn47.854s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:14] DuckHunt jeff_stacey > *BANG* You shot down one of the ducks in 1mn13.425s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:04] DuckHunt *BANG* xO' ryzen just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:09:10] DuckHunt foxy returns foxy's gun to him.
[22:09:12] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[22:09:15] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[22:09:16] DuckHunt foxy > *BANG* You shot down the duck in 15.917s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[22:57:18] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[22:57:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 19.498s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:07] DuckHunt Gul_Dukat > Missed. [missed: -1 xp]
[23:01:10] DuckHunt Gul_Dukat > *BANG* You shot down the duck in 9.304s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:01:11] DuckHunt Gul_Dukat > By searching the bushes around the duck, you find an extra bullet !
[23:01:21] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:01:46] DuckHunt Gul_Dukat > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:01:53] DuckHunt Hunting stats for gul_dukat: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%
[23:01:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 9.304s | average react. time: 16.5s | 1 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:02:11] DuckHunt Hunting stats for zack: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 65 xp | lvl 3 (trainee) / 25 xp pts for lvl sup. | karma: 60.98% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 47% | gun reliability: 87% | armor: 5% | deflection: 1%
[23:02:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.164s | average react. time: 3mn27.782s | 33 ducks (incl. 4 golden ducks) | 37 misses | 4 accidents | 2 empty shots | 4 wild shots | 70 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:14] DuckHunt Zack > Missed. [missed: -1 xp]
[23:21:16] DuckHunt Zack > *BANG* You shot down the duck in 1mn16.065s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:21:34] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:21:38] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[23:21:42] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:21:46] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
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