#computertech Bot Logged User list

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Topic: Welcome to #computertech || fuck you
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Filtering by user: DuckHunt
Monday, June 12, 2023
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:06] DuckHunt foxy > *BANG* You shot down the duck in 5.546s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:24:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:06] DuckHunt foxy > *BANG* You shot down the duck in 4.902s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:53] DuckHunt Dr_DICK > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[01:01:53] DuckHunt Dr_DICK > *BANG* You shot down the duck in 52.906s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:39] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:16:42] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:16:47] DuckHunt foxy > Missed. [missed: -1 xp]
[01:16:49] DuckHunt foxy > Missed. [missed: -1 xp]
[01:16:51] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:16:54] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:16:55] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:16:55] DuckHunt *BANG* xO' Archer just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:17:03] DuckHunt foxy returns foxy's gun to him.
[01:17:05] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[01:17:08] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:17:11] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:17:12] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:45] DuckHunt foxy > *BOOM* You shot down the duck in 44.757s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:34:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:05] DuckHunt foxy > Missed. [missed: -1 xp]
[02:38:08] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:38:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:38:13] DuckHunt foxy > *BOOM* You shot down the duck in 13.325s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:38:22] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:38:24] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:38:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:29] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 3/4
[03:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:07:06] DuckHunt Hunting stats for zack: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 16 xp | lvl 1 (tourist) / 4 xp pts for lvl sup. | karma: 61.9% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 47% | gun reliability: 85% | armor: 0% | deflection: 0%
[04:07:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.164s | average react. time: 3mn26.088s | 34 ducks (incl. 4 golden ducks) | 38 misses | 4 accidents | 2 empty shots | 4 wild shots | 72 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[04:08:46] DuckHunt Hunting stats for firewire: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (8 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 333 xp | lvl 7 (duck pest) / 17 xp pts for lvl sup. | karma: 46.48% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 38% | gun reliability: 93% | armor: 15% | deflection: 8%
[04:08:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.043s | average react. time: 9mn19.967s | 26 ducks (incl. 4 golden ducks) | 42 misses | 6 accidents | 13 empty shots | 1 wild shot | 68 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:03] DuckHunt Zack > Missed. [missed: -1 xp]
[04:36:05] DuckHunt Zack > Missed. [missed: -1 xp]
[04:36:06] DuckHunt Zack > *BOOM* You shot down the golden duck in 3mn6.138s, which makes you a total of 35 ducks (including 5 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[04:36:13] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:18:54] DuckHunt Zack > *BOOM* You shot down the duck in 1mn54.679s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:46] DuckHunt Zack > Missed. [missed: -1 xp]
[05:41:48] DuckHunt Zack > *BOOM* You shot down the duck in 48.24s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:41:51] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:41:53] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:11] DuckHunt Dento > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:16:14] DuckHunt Dento > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:16:15] DuckHunt Dento > *BANG* You shot down the duck in 14.339s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:16] DuckHunt herald > Missed. [missed: -1 xp]
[07:34:19] DuckHunt herald > Missed. [missed: -1 xp]
[07:34:24] DuckHunt herald > *BANG* You shot down the duck in 1mn24.047s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:10] DuckHunt herald > *BANG* You shot down one of the ducks in 3mn9.141s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:27:12] DuckHunt herald > Missed. [missed: -1 xp]
[08:27:13] DuckHunt herald > Missed. [missed: -1 xp]
[08:27:16] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:27:21] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:27:23] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:27:26] DuckHunt *BANG* xO' monery just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:27:46] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:27:48] DuckHunt *BANG* xO' Random024 just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:30:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:34:32] DuckHunt Phoenix returns franstam's gun to him.
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:31] DuckHunt login > *BANG* You shot down the duck in 3mn31.088s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:10] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:51:13] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:51:14] DuckHunt login > *BANG* You shot down the duck in 13.865s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:26] DuckHunt foxy > *BOOM* You shot down the duck in 26.119s, which makes you a total of 210 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:34:27] DuckHunt foxy > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:48] DuckHunt login > *BANG* You shot down the duck in 47.953s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:19] DuckHunt login > *BANG* You shot down the duck in 1mn19.137s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:57:22] DuckHunt login > *BANG* You shot down the duck in 2mn21.864s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:35] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:27:39] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:27:42] DuckHunt login > *BANG* You shot down the duck in 41.157s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:51] DuckHunt login > *BANG* You shot down the duck in 50.61s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:03] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:12:04] DuckHunt jmjl > *BANG* You shot down the duck in 3.769s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:38] DuckHunt foxy > Missed. [missed: -1 xp]
[14:48:41] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[14:48:43] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[14:48:45] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:48:47] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn46.825s, which makes you a total of 211 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[14:49:00] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.29s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:04:05] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:04] DuckHunt login > *BANG* You shot down the duck in 3.333s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:51] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[16:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:04] DuckHunt foxy > Missed. [missed: -1 xp]
[16:15:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[16:15:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:09] DuckHunt foxy > Missed. [missed: -1 xp]
[16:15:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.518s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:15:21] DuckHunt The top duck(s) are: magic with 10972 xp | peorth with 8523 xp | million with 4041 xp | phoenix with 1851 xp | computertech with 1451 xp
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:02] DuckHunt MAGIC > *BANG* You shot down the duck in 1.995s, which makes you a total of 1036 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:15] DuckHunt m268b Your purchase made you go back to level 16 (duck disassembler).
[16:19:23] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 4/5
[16:22:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:23] DuckHunt MAGIC > *BANG* You shot down the duck in 4.012s, which makes you a total of 1037 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:25] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[17:25:07] DuckHunt The last duck has been seen 1 hour 2 minutes and 48 seconds ago.
[17:25:17] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[17:25:20] DuckHunt Chiester > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:25:20] DuckHunt login > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[17:32:56] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:33:03] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:33:05] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:33:07] DuckHunt Chiester > *CLACK* JAMMED GUN
[17:33:16] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:33:23] DuckHunt Chiester > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:37:21] DuckHunt The last duck has been seen 1 hour 15 minutes and 1 second ago.
[17:37:33] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[17:37:35] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:37:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:45] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[17:37:47] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:37:49] DuckHunt foxy > *BOOM* You shot down the duck in 8.497s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:37:56] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[17:38:04] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.859s, which makes you a total of 1038 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:48:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[17:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:05] DuckHunt MAGIC > *BANG* You shot down the duck in 3.643s, which makes you a total of 1039 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:18] DuckHunt Suntop > Missed. [missed: -1 xp]
[18:15:20] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[18:15:23] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[18:15:25] DuckHunt Suntop > *BANG* You shot down the duck in 24.755s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:56] DuckHunt Echo_C > Missed. [missed: -1 xp]
[18:37:58] DuckHunt Echo_C > Missed. [missed: -1 xp]
[18:38:00] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:38:06] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:38:08] DuckHunt Echo_C > *BANG* You shot down the duck in 1mn7.007s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:04] DuckHunt login > Missed. [missed: -1 xp]
[19:15:07] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[19:15:12] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:15:15] DuckHunt login > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[19:15:16] DuckHunt login > *BANG* You shot down the duck in 15.595s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:23] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:46:27] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[19:46:28] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:46:30] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:46:31] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:46:31] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:46:31] DuckHunt MAGIC > *BANG* You shot down the golden duck in 31.098s, which makes you a total of 1040 ducks (including 111 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[19:46:40] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11046 xp | lvl 42 (duck supreme) / 853 xp pts for lvl sup. | karma: 89.44% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[19:46:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.561s | 1040 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 119 empty shots | 56 wild shots | 1258 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[19:47:07] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:31] DuckHunt Chiester > *BANG* You shot down the duck in 30.962s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:53] DuckHunt Zack > Missed. [missed: -1 xp]
[20:49:55] DuckHunt Zack > *BOOM* You shot down the duck in 1mn54.281s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:50:03] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:27] DuckHunt foxy > *BOOM* You shot down the duck in 4mn26.776s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:08] DuckHunt foxy > Missed. [missed: -1 xp]
[21:40:11] DuckHunt foxy > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:40:12] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[21:40:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:40:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:40:18] DuckHunt foxy > *BOOM* You shot down one of the ducks in 2mn17.654s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:40:20] DuckHunt foxy > Missed. [missed: -1 xp]
[21:40:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:40:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:40:27] DuckHunt foxy > *BOOM* You shot down the duck in 1mn26.382s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:40:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:31] DuckHunt Number1Stunna > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:48:36] DuckHunt Number1Stunna > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:48:38] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[22:48:43] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[22:48:44] DuckHunt *BANG* xO' MagnuzMaximuz just get shot by accident by Number1Stunna. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:51:41] DuckHunt foxy returns Number1Stunna's gun to him.
[22:51:47] DuckHunt foxy > *CLICK* Trigger locked.
[22:52:41] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:57] DuckHunt Zack > *BANG* You shot down the duck in 3mn57.156s, which makes you a total of 39 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[23:55:05] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[23:55:08] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 3 (trainee).
[23:55:11] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
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