#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 minutes ago
Topic: Welcome to #computertech || fuck you
#4
Rank
319
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Tuesday, June 13, 2023
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.751s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:23:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:22] DuckHunt foxy > *BOOM* You shot down the duck in 21.583s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:47:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:19] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[01:04:19] DuckHunt foxy > *BOOM* You shot down the duck in 18.756s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:43] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[01:38:45] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:38:46] DuckHunt Zack > Missed. [missed: -1 xp]
[01:38:48] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[01:38:50] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[01:38:51] DuckHunt Zack > Missed. [missed: -1 xp]
[01:38:52] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:38:54] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:38:55] DuckHunt Zack > *BOOM* You shot down the duck in 1mn55.028s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:39:07] DuckHunt Zack > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:39:11] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[01:39:20] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:18] DuckHunt Zack > Missed. [missed: -1 xp]
[02:18:20] DuckHunt Zack > Missed. [missed: -1 xp]
[02:18:21] DuckHunt Zack > *BOOM* You shot down the duck in 21.127s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:03] DuckHunt foxy > *BANG* You shot down the duck in 3.436s, which makes you a total of 221 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [19 xp] [four-leaf clover]
[02:22:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:21] DuckHunt FireWire > *BANG* You shot down the duck in 20.606s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:00:40] DuckHunt FireWire > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:26] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[04:33:28] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[04:33:29] DuckHunt Zack > Missed. [missed: -1 xp]
[04:33:32] DuckHunt Zack > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[04:33:32] DuckHunt Zack > *BOOM* You shot down the duck in 1mn31.528s, which makes you a total of 42 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [11 xp] [four-leaf clover]
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:42] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:44:45] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:44:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:48] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:44:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[04:44:51] DuckHunt foxy > Missed. [missed: -1 xp]
[04:44:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:58] DuckHunt foxy > *BANG* You shot down the golden duck in 57.741s, which makes you a total of 222 ducks (including 21 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [57 xp] [four-leaf clover]
[04:45:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:45:10] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[04:45:21] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (40 times) [Profile] [Profile] [Profile] 1552 xp | lvl 17 (duck demolisher) / 148 xp pts for lvl sup. | karma: 70.11% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 62% | gun reliability: 97% | armor: 40% | deflection: 28%
[04:45:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn35.732s | 222 ducks (incl. 21 golden ducks) | 134 misses | 19 accidents | 65 empty shots | 21 wild shots | 356 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[04:45:28] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:45:32] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 16 (duck disassembler).
[04:45:34] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:45:37] DuckHunt foxy > You already own this item. It will expire in 6 hours 48 minutes and 51 seconds.
[05:22:51] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 221 xp | lvl 6 (duck hater) / 49 xp pts for lvl sup. | karma: 34.62% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 37% | gun reliability: 90% | armor: 12% | deflection: 6%
[05:22:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn43.07s | 35 ducks (incl. 0 golden duck) | 59 misses | 10 accidents | 15 empty shots | 4 wild shots | 94 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:22] DuckHunt login > *BANG* You shot down the duck in 2mn21.616s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:13] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[07:24:16] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[07:24:17] DuckHunt MAGIC > *BANG* You shot down the duck in 16.698s, which makes you a total of 1041 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:21] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 4/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11056 xp | lvl 42 (duck supreme) / 843 xp pts for lvl sup. | karma: 89.44% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[07:24:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.564s | 1041 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 120 empty shots | 56 wild shots | 1259 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[07:24:30] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:47] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:06:49] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn48.859s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:06:51] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:30] DuckHunt foxy > *BOOM* You shot down the duck in 1mn29.591s, which makes you a total of 223 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [19 xp] [four-leaf clover]
[09:33:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[09:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:35] DuckHunt herald > Missed. [missed: -1 xp]
[09:47:37] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[09:47:40] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[09:47:42] DuckHunt herald > *BANG* You shot down the duck in 1mn42.119s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:56] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:16:01] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:16:03] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:16:05] DuckHunt *BANG* xO' Tcache just get shot by accident by Kowal. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:20:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:39:54] DuckHunt Phoenix returns Kowal's gun to him.
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:35] DuckHunt Kowal > *BANG* You shot down the duck in 4mn34.496s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:20] DuckHunt Kowal > *BANG* You shot down the duck in 18.827s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:05] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:24:09] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:24:12] DuckHunt Kowal > *BANG* You shot down the duck in 11.747s, which makes you a total of 100 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:24] DuckHunt MAGIC > *BANG* You shot down the duck in 23.559s, which makes you a total of 1042 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:24] DuckHunt MAGIC > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[11:36:29] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[12:05:35] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:14:49] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[12:15:35] DuckHunt SkaaJongen > You are not armed.
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:54] DuckHunt Kowal > *BANG* You shot down the duck in 54.418s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:51] DuckHunt SkaaJongen > Missed. [missed: -1 xp]
[12:50:59] DuckHunt SkaaJongen > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[12:51:09] DuckHunt SkaaJongen > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[12:51:13] DuckHunt SkaaJongen > *BANG* You shot down the duck in 1mn12.959s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:05] DuckHunt MAGIC > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[13:27:06] DuckHunt MAGIC > *BANG* You shot down the duck in 4.848s, which makes you a total of 1043 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:27:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[13:27:18] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 1/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11084 xp | lvl 42 (duck supreme) / 815 xp pts for lvl sup. | karma: 89.46% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[13:27:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.512s | 1043 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 120 empty shots | 56 wild shots | 1261 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.196s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:10:04] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:10:11] DuckHunt ComputerTech returns login's gun to him.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:30] DuckHunt *BANG* xO' socraticDev just get shot by accident by Kowal. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:36] DuckHunt Kowal > You are not armed.
[15:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:26:11] DuckHunt The last duck has been seen 12 minutes and 9 seconds ago.
[15:26:19] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (40 times) [Profile] [Profile] [Profile] 1519 xp | lvl 16 (duck disassembler) / 1 xp pt for lvl sup. | karma: 70.23% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 62% | gun reliability: 97% | armor: 37% | deflection: 26%
[15:26:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn35.704s | 223 ducks (incl. 21 golden ducks) | 134 misses | 19 accidents | 65 empty shots | 21 wild shots | 357 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Silencer
[15:26:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.914s, which makes you a total of 224 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [18 xp] [four-leaf clover]
[15:28:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:04] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:36:06] DuckHunt foxy > *BOOM* You shot down the golden duck in 6.118s, which makes you a total of 225 ducks (including 22 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[15:36:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:36:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:30:03] DuckHunt login > *BANG* You shot down the duck in 2.956s, which makes you a total of 85 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[16:33:25] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 1/5
[16:33:43] DuckHunt littlesister > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:05] DuckHunt littlesister > You are not armed.
[16:36:09] DuckHunt MAGIC > *BOOM* You shot down the duck in 9.218s, which makes you a total of 1044 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:36:38] DuckHunt littlesister > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[17:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:06] DuckHunt Kowal > *BANG* You shot down the duck in 5.19s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:04] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:33:07] DuckHunt Zack > Missed. [missed: -1 xp]
[17:33:07] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:33:08] DuckHunt Dento > Missed. [missed: -1 xp]
[17:33:09] DuckHunt Zack > *BOOM* You shot down the duck in 8.556s, which makes you a total of 42 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [11 xp] [four-leaf clover]
[17:33:10] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:33:37] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:33:41] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[17:34:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:34:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.855s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:14:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:14:14] DuckHunt pomf > You are not rich enough to make this purchase.
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:04] DuckHunt foxy > Missed. [missed: -1 xp]
[18:37:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[18:37:06] DuckHunt foxy > Missed. [missed: -1 xp]
[18:37:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[18:37:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.154s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:37:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:08] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:37:08] DuckHunt login is demoted to level 13 (duck chewer).
[18:37:09] DuckHunt foxy > *CLICK* Trigger locked.
[18:37:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:14] DuckHunt The top duck(s) are: magic with 11102 xp | peorth with 8523 xp | million with 4041 xp | phoenix with 1860 xp | foxy with 1554 xp
[18:37:18] DuckHunt foxy already has a gun and looks at foxy without understanding.
[18:37:33] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[18:38:00] DuckHunt ComputerTech returns login's gun to him.
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:07] DuckHunt Chiester > Missed. [missed: -1 xp]
[19:09:09] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[19:09:12] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[19:09:12] DuckHunt Chiester > *BANG* You shot down the duck in 12.647s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[19:09:13] DuckHunt littlesister > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:09:39] DuckHunt ComputerTech returns littlesister's gun to him.
[19:26:17] DuckHunt littlesister > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[19:26:36] DuckHunt littlesister > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[19:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:03] DuckHunt login > Missed. [missed: -1 xp]
[19:37:03] DuckHunt sister > *BANG* You shot down the duck in 3.298s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:37:04] DuckHunt foxy > *CLICK* Trigger locked.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:03] DuckHunt *BANG* xO' gerardos just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:31:06] DuckHunt Dento > *BANG* You shot down the duck in 6.235s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:07] DuckHunt foxy already has a gun and looks at foxy without understanding.
[20:31:08] DuckHunt foxy > *CLICK* Trigger locked.
[20:31:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:31:15] DuckHunt foxy > The magazine of your gun is already full.
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:04] DuckHunt login > *BANG* You shot down the duck in 4.07s, which makes you a total of 86 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[20:49:05] DuckHunt foxy > *CLICK* Trigger locked.
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:33] DuckHunt foxy > *BOOM* You shot down the duck in 1mn32.256s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:21:33] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[21:21:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:51] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn50.681s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:34:54] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:27] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:38:33] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:38:36] DuckHunt herald > Missed. [missed: -1 xp]
[21:38:38] DuckHunt herald > Missed. [missed: -1 xp]
[21:38:40] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:38:44] DuckHunt herald > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:38:45] DuckHunt herald > *BANG* You shot down the duck in 45.487s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:06] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[21:39:10] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[21:39:12] DuckHunt herald > *BANG* You shot down the duck in 11.296s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:04] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:24:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[22:24:16] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[22:24:17] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:24:23] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[22:24:24] DuckHunt *BANG* xO' Maylay just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:24:24] DuckHunt logout is demoted to level 0 (public danger).
[22:24:31] DuckHunt ComputerTech returns logout's gun to him.
[22:29:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:29:04] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:03] DuckHunt foxy > Missed. [missed: -1 xp]
[22:34:03] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:34:04] DuckHunt logout > You are not armed.
[22:34:08] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[22:34:08] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:34:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.826s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:34:11] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:34:21] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/1
[22:34:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:34:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:34:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:34:37] DuckHunt logout > You are not rich enough to make this purchase.
[22:35:20] DuckHunt logout already has a gun and looks at ComputerTech without understanding.
[22:37:20] DuckHunt login > You are not armed.
[22:37:26] DuckHunt ComputerTech returns login's gun to him.
[23:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:03] DuckHunt logout > *BANG* You shot down the duck in 2.635s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:03] DuckHunt logout > *BANG* You shot down the duck in 2.882s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:53:03] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
Prev
Next