#computertech Bot Logged User list

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Topic: Welcome to #computertech || Live music: https://techy.music/ || For help with Duckhunt, type !duckhelp
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Wednesday, June 14, 2023
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:15] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[00:20:19] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[00:20:20] DuckHunt logout > Missed. [missed: -1 xp]
[00:20:23] DuckHunt logout > *BANG* You shot down the duck in 22.657s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:20:45] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[00:20:52] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[00:21:04] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[00:45:27] DuckHunt Number1Stunna > *CLACK* JAMMED GUN
[00:46:02] DuckHunt Number1Stunna already has a gun and looks at foxy without understanding.
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:02] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:48:03] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.044s, which makes you a total of 229 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[00:48:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:04] DuckHunt logout > *BANG* You shot down the duck in 3.805s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:37] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:22:40] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[01:22:43] DuckHunt Zack > You are not rich enough to make this purchase.
[01:22:44] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:14] DuckHunt logout > Missed. [missed: -1 xp]
[01:25:16] DuckHunt *BANG* xO' epd just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:30:03] DuckHunt logout > You are not armed.
[01:30:06] DuckHunt logout > You are not armed.
[02:00:47] DuckHunt aaron > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:43] DuckHunt franstam > *BANG* You shot down the duck in 1mn42.736s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:02:47] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:02:53] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[02:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:13] DuckHunt CoolKevin > *BANG* You shot down the duck in 12.818s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:11:36] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:45] DuckHunt herald > *BANG* You shot down the duck in 44.915s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:20:55] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[03:20:59] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (19 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 258 xp | lvl 6 (duck hater) / 12 xp pts for lvl sup. | karma: 39.29% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 38% | gun reliability: 90% | armor: 12% | deflection: 6%
[03:21:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn20.405s | 39 ducks (incl. 0 golden duck) | 62 misses | 10 accidents | 15 empty shots | 4 wild shots | 101 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[03:21:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:21:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:21:37] DuckHunt herald > Your magazine stock is already full.
[03:22:06] DuckHunt herald > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[03:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:02] DuckHunt herald > *BANG* You shot down the duck in 2mn1.951s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:34:14] DuckHunt *BANG* xO' dawa just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:34:20] DuckHunt foxy returns foxy's gun to him.
[04:34:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[04:34:24] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:34:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:34:28] DuckHunt foxy > *BOOM* You shot down the duck in 27.476s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:34:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:48] DuckHunt herald > *BANG* You shot down the duck in 47.873s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:50] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:06] DuckHunt herald > You are not armed.
[07:41:21] DuckHunt MAGIC returns herald's gun to him.
[07:41:26] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[07:41:45] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:41:48] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:41:52] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[07:41:56] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[07:41:58] DuckHunt herald > Missed. [missed: -1 xp]
[07:42:00] DuckHunt herald > *BANG* You shot down the duck in 1mn0.184s, which makes you a total of 42 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:50] DuckHunt herald > *BANG* You shot down the duck in 3mn49.504s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:19] DuckHunt MAGIC > *BOOM* You shot down the duck in 2mn18.697s, which makes you a total of 1045 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:35:26] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 4/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11120 xp | lvl 42 (duck supreme) / 779 xp pts for lvl sup. | karma: 89.48% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[08:35:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.599s | 1045 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 120 empty shots | 56 wild shots | 1263 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:07] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[09:51:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[09:51:11] DuckHunt MAGIC > *BOOM* You shot down the duck in 11.019s, which makes you a total of 1046 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:57:24] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 3/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11138 xp | lvl 42 (duck supreme) / 761 xp pts for lvl sup. | karma: 89.49% good hunter [Stats][Stats][Stats] theor. accuracy: 112% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[09:57:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.587s | 1046 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 121 empty shots | 56 wild shots | 1264 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[09:59:03] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:59:04] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:59:22] DuckHunt MAGIC > You don't need to change your clothes.
[10:00:12] DuckHunt MAGIC > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[10:00:15] DuckHunt MAGIC > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:00:23] DuckHunt MAGIC > You already own this item. It will expire in 1 hour 36 minutes and 1 second.
[10:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:00] DuckHunt login > Missed. [missed: -1 xp]
[10:48:03] DuckHunt login > Missed. [missed: -1 xp]
[10:48:06] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:48:09] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:48:10] DuckHunt login > *BANG* You shot down the duck in 1mn10.223s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:06] DuckHunt Syndus_alt > Missed. [missed: -1 xp]
[10:51:18] DuckHunt Syndus_alt > Missed. [missed: -1 xp]
[10:51:25] DuckHunt Syndus_alt > Missed. [missed: -1 xp]
[10:51:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:07] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:03:11] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:03:13] DuckHunt Chiester > Missed. [missed: -1 xp]
[11:03:14] DuckHunt Chiester > *BANG* You shot down the duck in 14.446s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:11:34] DuckHunt MAGIC > You already own this item. It will expire in 24 minutes and 52 seconds.
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:16] DuckHunt Syndus_alt > *BANG* You shot down the duck in 16.307s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:52:21] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[11:52:27] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 3/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11111 xp | lvl 42 (duck supreme) / 788 xp pts for lvl sup. | karma: 89.49% good hunter [Stats][Stats][Stats] theor. accuracy: 112%+-4% | effectiv. of fire: 82% | gun reliability: 99%+0% | armor: 113% | deflection: 112%
[11:52:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.587s | 1046 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 121 empty shots | 56 wild shots | 1264 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Sight / 4-leaf clover
[11:53:59] DuckHunt Hunting stats for kowal: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (12 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 1203 xp | lvl 15 (duck flattener) / 147 xp pts for lvl sup. | karma: 78.17% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 62% | gun reliability: 95% | armor: 35% | deflection: 24%
[11:54:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.983s | average react. time: 2mn53.128s | 102 ducks (incl. 8 golden ducks) | 62 misses | 7 accidents | 34 empty shots | 4 wild shots | 164 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:18] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:13:21] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:13:24] DuckHunt Kowal > *BANG* You shot down the duck in 24.082s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:42] DuckHunt login > *BANG* You shot down the duck in 1mn40.874s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:07] DuckHunt login > *BANG* You shot down the duck in 5.846s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:10] DuckHunt The top duck(s) are: magic with 11111 xp | peorth with 8523 xp | million with 4041 xp | phoenix with 1870 xp | foxy with 1620 xp
[14:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:11] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:23:12] DuckHunt jeff_stacey > *BANG* You shot down the duck in 12.159s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:23:18] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:05] DuckHunt foxy > *BANG* You shot down the duck in 4.862s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:28:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:05] DuckHunt foxy > *BANG* You shot down the duck in 3.836s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:05] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:38:09] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:38:14] DuckHunt foxy > You are not armed.
[15:38:20] DuckHunt foxy returns foxy's gun to him.
[15:38:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:38:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:38:26] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[15:38:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:38:33] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:38:56] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[15:39:34] DuckHunt login > You are not armed.
[15:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:47:04] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[15:47:08] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[15:47:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[15:47:14] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[15:47:16] DuckHunt logout > Missed. [missed: -1 xp]
[15:47:18] DuckHunt logout > Missed. [missed: -1 xp]
[15:47:21] DuckHunt logout > *BANG* You shot down the duck in 19.796s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:50:11] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:41] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[16:14:00] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.544s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:41:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[16:45:13] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[16:45:14] DuckHunt logout > *BANG* You shot down the duck in 13.018s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:37] DuckHunt h4 > You throw a bucket of water on logout in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:46:52] DuckHunt logout > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:47:11] DuckHunt deadly > logout is already soggy.
[16:47:26] DuckHunt deadly > You buy a mirror in exchange for 7 xp points then you use it to dazzle logout with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[16:47:39] DuckHunt h4 > You are not rich enough to make this purchase.
[16:47:47] DuckHunt deadly > You throw a handful of sand in logout's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[16:47:50] DuckHunt logout > You throw a handful of sand in deadly's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[16:48:12] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[16:48:36] DuckHunt deadly > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[16:50:12] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 3/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11111 xp | lvl 42 (duck supreme) / 788 xp pts for lvl sup. | karma: 89.49% good hunter [Stats][Stats][Stats] theor. accuracy: 112%+-4% | effectiv. of fire: 82% | gun reliability: 99%+0% | armor: 113% | deflection: 112%
[16:50:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.587s | 1046 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 121 empty shots | 56 wild shots | 1264 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sight / 4-leaf clover [Effects] [Effects] [Effects] Soggy
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:02] DuckHunt login > Missed. [missed: -1 xp]
[17:24:06] DuckHunt login > Missed. [missed: -1 xp]
[17:24:08] DuckHunt login > *BANG* You shot down the duck in 7.375s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:08] DuckHunt logout > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 21 minutes and 29 seconds.
[17:24:48] DuckHunt logout > You are not rich enough to make this purchase.
[17:26:14] DuckHunt deadly > You buy a mirror in exchange for 7 xp points then you use it to dazzle \g with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 3 (trainee).
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:02] DuckHunt login > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:28:03] DuckHunt logout > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 17 minutes and 34 seconds.
[17:28:04] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:28:05] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:28:07] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:28:08] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:28:11] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:28:13] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:28:15] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:28:17] DuckHunt login > *BANG* You shot down the golden duck in 16.439s, which makes you a total of 91 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[17:28:19] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:28:24] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:28:49] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[18:14:40] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[18:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:01] DuckHunt Kowal > *BANG* You shot down the duck in 2mn59.949s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:26:05] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:41:23] DuckHunt logout > You are not armed.
[18:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:04] DuckHunt logout > You are not armed.
[18:45:09] DuckHunt ComputerTech returns logout's gun to him.
[18:45:15] DuckHunt logout > Missed. [missed: -1 xp]
[18:45:17] DuckHunt logout > *BANG* You shot down the duck in 16.731s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:09:12] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[19:09:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:32] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[19:09:33] DuckHunt foxy > Missed. [missed: -1 xp]
[19:09:35] DuckHunt foxy > *BOOM* You shot down the duck in 5.052s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:09:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:09:40] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:09:47] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 0/2
[19:09:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:04] DuckHunt logout > *BANG* You shot down the duck in 3.801s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:16] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:03] DuckHunt logout > *BANG* You shot down the duck in 2.872s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:38:03] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:03] DuckHunt n0s3y|afk > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:16] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:59] DuckHunt logout > Missed. [missed: -1 xp]
[20:33:04] DuckHunt logout > You are not rich enough to make this purchase.
[20:33:04] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[20:33:15] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[20:37:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:37:15] DuckHunt Zack > You are not armed.
[20:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:49:06] DuckHunt logout > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:49:08] DuckHunt logout > You are not rich enough to make this purchase.
[20:49:31] DuckHunt m268b
[20:49:39] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/2
[20:51:45] DuckHunt sur > *CLACK* JAMMED GUN
[20:51:46] DuckHunt sur > *CLACK* JAMMED GUN
[20:51:46] DuckHunt sur > *CLACK* JAMMED GUN
[21:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:44] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 0/2
[21:04:47] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 0/2
[21:04:49] DuckHunt logout > *BANG* You shot down the duck in 2mn48.759s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:04:54] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:04] DuckHunt logout > Missed. [missed: -1 xp]
[21:26:07] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:26:08] DuckHunt *PEWWW* h4's bullet ricochetes on ComputerTech, thanks to his deflection modifier of 26%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:26:16] DuckHunt ComputerTech returns h4's gun to him.
[21:26:16] DuckHunt logout > *BANG* You shot down the duck in 15.827s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:21] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[21:44:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:53:45] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:54:22] DuckHunt logout > You are not rich enough to make this purchase.
[21:59:04] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[21:59:09] DuckHunt Zack > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:01:29] DuckHunt foxy returns logout's gun to him.
[22:03:20] DuckHunt logout > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[22:03:41] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 1560 xp | lvl 17 (duck demolisher) / 140 xp pts for lvl sup. | karma: 69.26% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 62% | gun reliability: 97% | armor: 40% | deflection: 28%
[22:03:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn32.397s | 234 ducks (incl. 23 golden ducks) | 141 misses | 21 accidents | 66 empty shots | 22 wild shots | 375 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Silencer / Expl. ammo / 4-leaf clover
[22:03:52] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (5 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 1 xp | lvl 1 (tourist) / 19 xp pts for lvl sup. | karma: 41.94% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 47% | gun reliability: 85% | armor: 0% | deflection: 0%
[22:03:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 1mn39.33s | 11 ducks (incl. 0 golden duck) | 12 misses | 2 accidents | 4 empty shots | 3 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:03:54] DuckHunt Hunting stats for number1stunna: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: yes (3 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 3 xp | lvl 1 (tourist) / 17 xp pts for lvl sup. | karma: 42.86% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 28% | gun reliability: 85% | armor: 0% | deflection: 0%
[22:03:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn12.947s | average react. time: 12mn10.598s | 2 ducks (incl. 0 golden duck) | 5 misses | 2 accidents | 1 empty shot | 4 wild shots | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:04:14] DuckHunt logout > You are not rich enough to make this purchase.
[22:04:29] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[22:04:43] DuckHunt m268b
[22:04:51] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 1 xp | lvl 1 (tourist) / 19 xp pts for lvl sup. | karma: 41.94% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 47% | gun reliability: 85% | armor: 0% | deflection: 0%
[22:04:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 1mn39.33s | 11 ducks (incl. 0 golden duck) | 12 misses | 2 accidents | 5 empty shots | 3 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:04:56] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:03] DuckHunt logout > Missed. [missed: -1 xp]
[22:17:06] DuckHunt logout > *BANG* You shot down the duck in 5.606s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:11] DuckHunt logout > You are not rich enough to make this purchase.
[22:17:15] DuckHunt logout > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:03] DuckHunt logout > *BANG* You shot down the duck in 2.888s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:03] DuckHunt logout > Missed. [missed: -1 xp]
[23:41:06] DuckHunt logout > Missed. [missed: -1 xp]
[23:41:08] DuckHunt logout > *BANG* You shot down the duck in 8.2s, which makes you a total of 14 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:41:09] DuckHunt logout > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:03] DuckHunt logout > Missed. [missed: -1 xp]
[23:43:06] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:43:09] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:43:10] DuckHunt logout > Missed. [missed: -1 xp]
[23:43:10] DuckHunt logout is demoted to level 1 (tourist).
[23:43:15] DuckHunt logout > *BANG* You shot down the duck in 14.704s, which makes you a total of 15 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
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