#computertech Bot Logged User list

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Topic: Welcome to #computertech || Live music: https://techy.music/ || For help with Duckhunt, type !duckhelp
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Filtering by user: DuckHunt
Thursday, June 15, 2023
[00:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:04] DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:49:07] DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:49:09] DuckHunt Ryu > *BANG* You shot down the duck in 8.368s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[00:49:09] DuckHunt Ryu > By searching the bushes around the duck, you find an extra bullet !
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:35] DuckHunt [itchyjunk] > *BANG* You shot down the duck in 35.245s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:06] DuckHunt logout > *BANG* You shot down the duck in 5.169s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:11] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[01:09:22] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 39 xp | lvl 2 (noob) / 11 xp pts for lvl sup. | karma: 56.1% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%
[01:09:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 1mn13.091s | 16 ducks (incl. 0 golden duck) | 17 misses | 2 accidents | 6 empty shots | 3 wild shots | 33 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[01:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:21] DuckHunt logout > Missed. [missed: -1 xp]
[01:14:24] DuckHunt logout > Missed. [missed: -1 xp]
[01:14:26] DuckHunt logout > Missed. [missed: -1 xp]
[01:14:26] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:14:28] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:05] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[02:28:09] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[02:28:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[02:28:15] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[02:28:16] DuckHunt logout > Missed. [missed: -1 xp]
[02:28:19] DuckHunt *BANG* xO' puffyy just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:33:15] DuckHunt logout > You are not armed.
[02:36:08] DuckHunt logout > You are not armed.
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:08] DuckHunt logout > You are not armed.
[03:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:04:17] DuckHunt logout > You are not armed.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt logout > You are not armed.
[03:52:12] DuckHunt Number1Stunna > *CLACK* JAMMED GUN
[03:52:16] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:52:20] DuckHunt Number1Stunna > *BANG* You shot down the duck in 19.273s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:20] DuckHunt Number1Stunna > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[03:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:16] DuckHunt herald > Missed. [missed: -1 xp]
[03:57:20] DuckHunt herald > Missed. [missed: -1 xp]
[03:57:25] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:57:32] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:57:35] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:57:36] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:57:37] DuckHunt herald > Missed. [missed: -1 xp]
[03:57:39] DuckHunt herald > *BANG* You shot down the golden duck in 38.453s, which makes you a total of 44 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [36 xp]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:09] DuckHunt Zack > *BANG* You shot down one of the ducks in 2mn9.289s, which makes you a total of 43 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:35:11] DuckHunt *BANG* xO' drifter just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:35:11] DuckHunt Zack is demoted to level 1 (tourist).
[04:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:23:20] DuckHunt Peorth returns Zack's gun to him.
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:45:13] DuckHunt Chiester > *BANG* You shot down the duck in 4mn12.424s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:23] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn22.698s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:09] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn8.635s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[08:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:28] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:49:30] DuckHunt jeff_stacey > *BANG* You shot down the duck in 29.651s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:49:31] DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra ammo clip !
[10:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:54] DuckHunt FireWire > *BANG* You shot down the duck in 53.893s, which makes you a total of 28 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:13] DuckHunt *BANG* xO' l0de just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:51:50] DuckHunt ComputerTech returns herald's gun to him.
[10:52:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:52:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:52:20] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:52:29] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:44] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:55:48] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:55:51] DuckHunt *BANG* xO' Worm` just get shot by accident by FireWire. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:55:51] DuckHunt FireWire is demoted to level 7 (duck pest).
[10:56:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:05] DuckHunt FireWire > You are not armed.
[11:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:12] DuckHunt firewire > You are not armed.
[11:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:12] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[12:35:17] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[12:35:19] DuckHunt herald > *BOOM* You shot down the duck in 18.87s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:15] DuckHunt login > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:00:19] DuckHunt login > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:00:19] DuckHunt foxy > *BOOM* You shot down the duck in 1mn18.355s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:00:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:26] DuckHunt wildting2 > *BANG* You shot down the duck in 25.546s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:04] DuckHunt login > *BANG* You shot down the duck in 2.977s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.991s, which makes you a total of 236 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:11:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:13] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:43:16] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:43:18] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:43:21] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:43:24] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:43:25] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:43:28] DuckHunt Kowal > *BANG* You shot down the golden duck in 27.347s, which makes you a total of 105 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:32] DuckHunt foxy > *BOOM* You shot down the duck in 1mn31.73s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:29:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:59:15] DuckHunt foxy > *BANG* You shot down the duck in 15.31s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:59:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:05] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:46:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:46:09] DuckHunt logout > *BANG* You shot down the golden duck in 9.552s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[16:46:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:51:06] DuckHunt Zack > Missed. [missed: -1 xp]
[16:51:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:51:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:51:07] DuckHunt Zack > *BANG* You shot down the duck in 7.145s, which makes you a total of 44 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:51:17] DuckHunt The top duck(s) are: magic with 11111 xp | peorth with 8516 xp | million with 4041 xp | phoenix with 1880 xp | foxy with 1558 xp
[16:53:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[16:53:43] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[17:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:05] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:21:06] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:06] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:07] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:07] DuckHunt foxy > *BANG* You shot down the golden duck in 6.849s, which makes you a total of 239 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[17:21:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:21:12] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:21:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:21:17] DuckHunt logout > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[17:21:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:21:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:21:33] DuckHunt foxy returns irish666's gun to him.
[17:21:39] DuckHunt The top duck(s) are: magic with 11111 xp | peorth with 8516 xp | million with 4041 xp | phoenix with 1880 xp | foxy with 1604 xp
[17:21:43] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[17:21:46] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:22:29] DuckHunt logout > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:22:45] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 1604 xp | lvl 17 (duck demolisher) / 96 xp pts for lvl sup. | karma: 69.8% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 62% | gun reliability: 97% | armor: 40% | deflection: 28%
[17:22:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average react. time: 1mn31.31s | 239 ducks (incl. 24 golden ducks) | 141 misses | 21 accidents | 66 empty shots | 22 wild shots | 380 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[17:23:06] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (7 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 28 xp | lvl 2 (noob) / 22 xp pts for lvl sup. | karma: 47.83% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 43% | gun reliability: 86% | armor: 2% | deflection: 0%
[17:23:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 1mn39.663s | 17 ducks (incl. 1 golden duck) | 22 misses | 3 accidents | 6 empty shots | 3 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Silencer
[17:34:29] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (21 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 293 xp | lvl 7 (duck pest) / 57 xp pts for lvl sup. | karma: 40.62% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%
[17:34:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 5mn56.027s | 45 ducks (incl. 1 golden duck) | 68 misses | 11 accidents | 17 empty shots | 5 wild shots | 113 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[17:34:34] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (35 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 11111 xp | lvl 42 (duck supreme) / 788 xp pts for lvl sup. | karma: 89.49% good hunter [Stats][Stats][Stats] theor. accuracy: 112%+-4% | effectiv. of fire: 82% | gun reliability: 99% | armor: 113% | deflection: 112%
[17:34:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 41.587s | 1046 ducks (incl. 111 golden ducks) | 218 misses | 20 accidents | 121 empty shots | 56 wild shots | 1264 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:04] DuckHunt logout > *BANG* You shot down the duck in 3.565s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:44:08] DuckHunt h4 > You are not rich enough to make this purchase.
[18:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:05] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:16:05] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:16:06] DuckHunt login > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:16:07] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:16:08] DuckHunt logout > *BANG* You shot down the golden duck in 7.291s, which makes you a total of 19 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [64 xp] [four-leaf clover]
[18:16:08] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:16:11] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:16:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:16:15] DuckHunt foxy > You are not armed.
[18:16:18] DuckHunt foxy returns foxy's gun to him.
[18:16:19] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[18:16:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:16:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:16:29] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:16:30] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:16:32] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:16:34] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[18:17:53] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[18:18:01] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[18:20:44] DuckHunt login > You are not armed.
[18:23:05] DuckHunt foxy returns login's gun to him.
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:04] DuckHunt foxy > Missed. [missed: -1 xp]
[18:37:06] DuckHunt foxy > Missed. [missed: -1 xp]
[18:37:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[18:37:10] DuckHunt *BANG* xO' Tcache just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:37:15] DuckHunt foxy returns foxy's gun to him.
[18:37:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:17] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[18:37:20] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[18:37:21] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:37:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:29] DuckHunt foxy > *BOOM* You shot down the golden duck in 29.045s, which makes you a total of 240 ducks (including 25 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[18:37:29] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[19:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:19] DuckHunt logout > Missed. [missed: -1 xp]
[19:12:20] DuckHunt logout > *BANG* You shot down the duck in 19.64s, which makes you a total of 20 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [14 xp] [four-leaf clover]
[19:12:28] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[19:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:46] DuckHunt foxy > *BOOM* You shot down the duck in 45.708s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:55:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:06] DuckHunt *BANG* xO' Esjay just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:32:14] DuckHunt Kowal > *BANG* You shot down the duck in 1mn14.216s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:38] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:53:41] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:53:44] DuckHunt Kowal > *BANG* You shot down the duck in 44.164s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:03] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[21:03:06] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[21:03:07] DuckHunt logout > Missed. [missed: -1 xp]
[21:03:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[21:03:13] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[21:03:14] DuckHunt logout > *BANG* You shot down the duck in 14.08s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:03:20] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[21:03:28] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 87 xp | lvl 3 (trainee) / 3 xp pts for lvl sup. | karma: 47.37% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 45% | gun reliability: 87% | armor: 5% | deflection: 1%
[21:03:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 1mn25.941s | 21 ducks (incl. 2 golden ducks) | 25 misses | 4 accidents | 7 empty shots | 3 wild shots | 46 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Silencer
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:11] DuckHunt logout > *BANG* You shot down the duck in 10.569s, which makes you a total of 22 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [14 xp] [four-leaf clover]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.605s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:39:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:52] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[22:20:54] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[22:20:55] DuckHunt logout > Missed. [missed: -1 xp]
[22:20:57] DuckHunt logout > Missed. [missed: -1 xp]
[22:20:58] DuckHunt logout > Missed. [missed: -1 xp]
[22:20:59] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:21:02] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:21:03] DuckHunt logout > *BANG* You shot down the duck in 3mn2.924s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:21:11] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:57] DuckHunt logout > *BANG* You shot down the duck in 56.952s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:46] DuckHunt Phoenix > *BANG* You shot down the duck in 45.754s, which makes you a total of 146 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [10 xp]
[23:44:49] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
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