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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Friday, June 16, 2023
[00:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:18] DuckHunt logout > Missed. [missed: -1 xp]
[00:04:20] DuckHunt logout > *BANG* You shot down the duck in 19.312s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:04:23] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[00:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:06] DuckHunt logout > Missed. [missed: -1 xp]
[00:08:07] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[00:08:10] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[00:08:12] DuckHunt logout > Missed. [missed: -1 xp]
[00:08:14] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:08:15] DuckHunt logout > *BANG* You shot down the duck in 15.393s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:08:23] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:14] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[01:43:16] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[01:43:18] DuckHunt Number1Stunna > *BANG* You shot down the duck in 18.08s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:43:18] DuckHunt Number1Stunna > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[01:43:54] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[01:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:09] DuckHunt Dento > *BANG* You shot down the duck in 8.349s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:24] DuckHunt *BANG* xO' epd just get shot by accident by nitecore. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:24:33] DuckHunt nitecore > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[02:24:36] DuckHunt nitecore > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:24:41] DuckHunt nitecore > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:24:42] DuckHunt nitecore > *BANG* You shot down the duck in 1mn42.488s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:24:50] DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[02:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:54] DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[02:33:59] DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[02:34:00] DuckHunt nitecore > Missed. [missed: -1 xp]
[02:34:00] DuckHunt nitecore is demoted to level 1 (tourist).
[02:34:05] DuckHunt nitecore > *BANG* You shot down the duck in 1mn4.797s, which makes you a total of 14 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:46:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:56] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:46:57] DuckHunt *BANG* xO' socraticDev just get shot by accident by nitecore. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:46:59] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[02:47:01] DuckHunt nitecore > You are not armed.
[02:47:02] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[02:47:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:47:04] DuckHunt foxy > *BOOM* You shot down the golden duck in 11.373s, which makes you a total of 243 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:47:05] DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[02:47:09] DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[03:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:06] DuckHunt foxy > *BOOM* You shot down the duck in 4.956s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:25:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:46] DuckHunt foxy > *BOOM* You shot down the duck in 46.408s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:41:47] DuckHunt foxy > By searching the bushes around the duck, you find... a cartridge.
[03:41:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:41:56] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[03:42:01] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:42] DuckHunt wez > *BANG* You shot down the duck in 2mn42.122s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:56:47] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:59:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:45] DuckHunt foxy > *BOOM* You shot down the duck in 5.881s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:59:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:19] DuckHunt phish > *BANG* You shot down the duck in 19.29s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:16] DuckHunt login > *BANG* You shot down the duck in 1mn15.845s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:18] DuckHunt Phoenix > *BANG* You shot down the duck in 17.575s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:05:25] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.024s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:23] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:49:27] DuckHunt *BANG* xO' Andrio just get shot by accident by FireWire. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:27] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[10:52:34] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[10:52:36] DuckHunt herald > *BANG* You shot down the duck in 1mn35.445s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:52] DuckHunt herald > Missed. [missed: -1 xp]
[11:03:56] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[11:03:58] DuckHunt herald > Missed. [missed: -1 xp]
[11:03:59] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:04:04] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:04:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:04:12] DuckHunt herald > Missed. [missed: -1 xp]
[11:04:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:04:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:04:23] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:38] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[11:53:43] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[11:53:45] DuckHunt Kowal > *BANG* You shot down the duck in 4mn44.311s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:43] DuckHunt Kowal > *BANG* You shot down the duck in 2mn43.061s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:06] DuckHunt Kowal > *BANG* You shot down the duck in 2mn5.447s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:11] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:56:15] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:56:18] DuckHunt Kowal > *BANG* You shot down the duck in 2mn17.381s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:04] DuckHunt logout > *BANG* You shot down the duck in 3.342s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:50:12] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[14:50:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:50:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:50:54] DuckHunt logout > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:51:08] DuckHunt logout > *CLICK* Trigger locked.
[14:51:20] DuckHunt logout > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:03] DuckHunt logout > *BANG* You shot down the duck in 2.822s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:06] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:06:09] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[15:06:10] DuckHunt logout > Missed. [missed: -1 xp]
[15:06:12] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[15:06:14] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[15:06:15] DuckHunt logout > Missed. [missed: -1 xp]
[15:06:17] DuckHunt logout > *BANG* You shot down the duck in 17.227s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:06:25] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:37] DuckHunt Kowal > *BANG* You shot down the duck in 36.834s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:31] DuckHunt logout > Missed. [missed: -1 xp]
[15:48:33] DuckHunt logout > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:48:36] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[15:48:39] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[15:48:40] DuckHunt logout > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:48:42] DuckHunt logout > Missed. [missed: -1 xp]
[15:48:44] DuckHunt logout > *BANG* You shot down the golden duck in 3mn43.86s, which makes you a total of 30 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [40 xp] [four-leaf clover]
[15:48:48] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[15:54:17] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 2 hours 22 minutes and 12 seconds.
[15:54:22] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:02:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:02:08] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:02:09] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:02:10] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[16:02:10] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 10.368s, which makes you a total of 186 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[16:02:11] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.706s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:06:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:57] DuckHunt logout > Missed. [missed: -1 xp]
[17:18:00] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:18:03] DuckHunt logout > Missed. [missed: -1 xp]
[17:18:06] DuckHunt logout > Missed. [missed: -1 xp]
[17:18:09] DuckHunt logout > Missed. [missed: -1 xp]
[17:18:12] DuckHunt logout > *BANG* You shot down the duck in 1mn11.198s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:42] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:18:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:18:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:18:59] DuckHunt logout > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:04] DuckHunt logout > *BANG* You shot down the duck in 3.656s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:23] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[18:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:14] DuckHunt logout > *BANG* You shot down the duck in 12.95s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:17:19] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:17:25] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[18:17:28] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:17:33] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (13 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 115 xp | lvl 4 (duck misser) / 25 xp pts for lvl sup. | karma: 62.96% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 45% | gun reliability: 88%+6% | armor: 7% | deflection: 2%
[18:17:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average react. time: 2mn43.851s | 33 ducks (incl. 3 golden ducks) | 39 misses | 4 accidents | 8 empty shots | 3 wild shots | 72 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Grease / 4-leaf clover
[18:19:10] DuckHunt Zack > You are not rich enough to make this purchase.
[18:30:04] DuckHunt The last duck has been seen 13 minutes and 4 seconds ago.
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:02] DuckHunt logout > Missed. [missed: -1 xp]
[18:55:03] DuckHunt foxy > *BANG* You shot down the duck in 3.12s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:55:03] DuckHunt foxy > By searching the bushes around the duck, you find... an old shoe.
[18:55:03] DuckHunt logout > *CLICK* Trigger locked.
[18:55:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:05] DuckHunt logout > *BANG* You shot down the duck in 5.307s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:26:06] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:26:08] DuckHunt h4 > *CLACK* JAMMED GUN
[19:26:09] DuckHunt h4 > *CLACK* JAMMED GUN
[19:26:09] DuckHunt h4 > *CLACK* JAMMED GUN
[19:26:10] DuckHunt h4 > *CLACK* JAMMED GUN
[19:26:11] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:03] DuckHunt foxy > Missed. [missed: -1 xp]
[19:52:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[19:52:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:11] DuckHunt foxy > *BANG* You shot down the duck in 10.922s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:52:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:20] DuckHunt logout > *BANG* You shot down the duck in 19.416s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:35] DuckHunt foxy > *BANG* You shot down the duck in 3mn34.352s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:50:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:28:09] DuckHunt logout > *CLICK* Trigger locked.
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:55] DuckHunt logout > Missed. [missed: -1 xp]
[21:38:57] DuckHunt logout > *BANG* You shot down the duck in 56.632s, which makes you a total of 36 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [12 xp] [four-leaf clover]
[21:38:59] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:03] DuckHunt logout > Missed. [missed: -1 xp]
[21:39:04] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:39:05] DuckHunt logout > Missed. [missed: -1 xp]
[21:39:06] DuckHunt *BANG* xO' wallacer just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:39:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:39:09] DuckHunt logout > You are not armed.
[21:40:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:40:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:40:29] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[21:40:40] DuckHunt logout > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:36] DuckHunt logout > Missed. [missed: -1 xp]
[21:43:37] DuckHunt logout > *BANG* You shot down the duck in 36.924s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:42:25] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (22 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 275 xp | lvl 7 (duck pest) / 75 xp pts for lvl sup. | karma: 41.54% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 39% | gun reliability: 93% | armor: 15% | deflection: 8%
[22:42:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 6mn2.026s | 46 ducks (incl. 1 golden duck) | 71 misses | 11 accidents | 18 empty shots | 5 wild shots | 117 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[22:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:52] DuckHunt logout > *BANG* You shot down the duck in 52.218s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:43:55] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[22:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:11] DuckHunt logout > *BANG* You shot down the duck in 2mn10.665s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:57:12] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:57:16] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:18] DuckHunt harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[23:24:21] DuckHunt harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[23:24:22] DuckHunt harzilein > *BANG* You shot down the duck in 22.354s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:09] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[23:44:12] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[23:44:14] DuckHunt *BANG* xO' artmodelmale just get shot by accident by logout. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:44:32] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:44:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:44:37] DuckHunt logout > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[23:44:38] DuckHunt logout > Missed. [missed: -1 xp]
[23:44:40] DuckHunt logout > *BANG* You shot down the duck in 40.027s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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