#computertech Bot Logged User list

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Topic: Welcome to #computertech || smh
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Filtering by user: DuckHunt
Saturday, July 8, 2023
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:04] DuckHunt ferridae > Missed. [missed: -1 xp]
[00:24:05] DuckHunt *BANG* xO' irish666 just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:24:08] DuckHunt ferridae > Missed. [missed: -1 xp]
[00:24:09] DuckHunt ComputerTech > You are not armed.
[00:24:10] DuckHunt foxy returns foxy's gun to him.
[00:24:11] DuckHunt Esjay > *CLACK* JAMMED GUN
[00:24:11] DuckHunt foxy > *BANG* You shot down the duck in 10.777s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:24:12] DuckHunt ferridae > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:24:44] DuckHunt franstam already has a gun and looks at ComputerTech without understanding.
[00:24:45] DuckHunt foxy returns ferridae's gun to him.
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.692s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:34:04] DuckHunt ferridae > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:34:07] DuckHunt ComputerTech returns ferridae's gun to him.
[00:34:18] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[00:57:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:06] DuckHunt Peorth > Missed. [missed: -1 xp]
[00:57:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.573s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:57:08] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:57:08] DuckHunt *BANG* xO' hack just get shot by accident by foxy. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:57:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:57:17] DuckHunt Peorth already has a gun and looks at ComputerTech without understanding.
[00:57:20] DuckHunt ComputerTech returns wez's gun to him.
[00:57:22] DuckHunt ComputerTech returns foxy's gun to him.
[01:16:30] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:03] DuckHunt Esjay > *CLACK* JAMMED GUN
[01:22:05] DuckHunt Esjay > *CLACK* JAMMED GUN
[01:22:06] DuckHunt updog > Missed. [missed: -1 xp]
[01:22:08] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[01:22:09] DuckHunt updog > Missed. [missed: -1 xp]
[01:22:10] DuckHunt Esjay > *BANG* You shot down the duck in 10.109s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:11] DuckHunt updog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:22:15] DuckHunt ComputerTech returns updog's gun to him.
[01:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:48:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:48:06] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:48:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:48:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:48:09] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[01:48:10] DuckHunt foxy > Missed. [missed: -1 xp]
[01:48:11] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[01:48:11] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:48:14] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:48:14] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[01:48:15] DuckHunt foxy > Missed. [missed: -1 xp]
[01:48:15] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:48:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[01:48:18] DuckHunt foxy > Missed. [missed: -1 xp]
[01:48:19] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[01:48:20] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[01:48:20] DuckHunt foxy > *BANG* You shot down the golden duck in 19.974s, which makes you a total of 51 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover]
[01:48:21] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:05] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:07:09] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:07:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:07:12] DuckHunt foxy > Missed. [missed: -1 xp]
[02:07:13] DuckHunt foxy > *BANG* You shot down the golden duck in 13.03s, which makes you a total of 52 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [50 xp] [four-leaf clover] [AP ammo]
[02:07:14] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[02:07:17] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[02:07:53] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:03] DuckHunt foxy > Missed. [missed: -1 xp]
[02:32:03] DuckHunt *BANG* xO' foxy just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:32:04] DuckHunt ComputerTech > You are not armed.
[02:32:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.084s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:32:07] DuckHunt ComputerTech returns ComputerTech's gun to him.
[02:32:08] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:32:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[02:32:09] DuckHunt ComputerTech > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:32:18] DuckHunt ComputerTech returns foxy's gun to him.
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:02] DuckHunt wez > *BANG* You shot down the duck in 2.511s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:21:06] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:09] DuckHunt Gentoo > *BANG* You shot down the duck in 9.37s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:51:10] DuckHunt Gentoo > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[03:51:15] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[04:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:15] DuckHunt Zack > *BANG* You shot down the duck in 14.303s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:06:18] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:06:22] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[04:06:30] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[04:06:35] DuckHunt Zack > You are not rich enough to make this purchase.
[04:38:10] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[04:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:13] DuckHunt Gentoo > Missed. [missed: -1 xp]
[04:59:15] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn13.989s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:07] DuckHunt Gentoo > *BANG* You shot down the duck in 6.951s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:05] DuckHunt Gentoo > Missed. [missed: -1 xp]
[05:47:07] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:47:10] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:47:10] DuckHunt Gentoo > *BANG* You shot down the duck in 9.622s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:07] DuckHunt Zack > *BOOM* You shot down the duck in 6.273s, which makes you a total of 20 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [15 xp] [four-leaf clover]
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:22] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:30:25] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn24.698s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:30:31] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:55:07] DuckHunt c0ded > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[08:55:17] DuckHunt c0ded > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[09:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:27] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn27.12s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:19] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn18.976s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.923s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:22] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:07:23] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[11:07:28] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[11:07:29] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:07:31] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[11:07:32] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:07:34] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:07:36] DuckHunt Gentoo > *BANG* You shot down the golden duck in 35.204s, which makes you a total of 12 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [36 xp]
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:05] DuckHunt wez > Missed. [missed: -1 xp]
[11:58:07] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:58:08] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:58:09] DuckHunt wez > *BANG* You shot down the duck in 8.925s, which makes you a total of 17 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[12:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:19] DuckHunt updog > Missed. [missed: -1 xp]
[12:46:20] DuckHunt updog > Missed. [missed: -1 xp]
[12:46:22] DuckHunt updog > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:46:25] DuckHunt updog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:46:26] DuckHunt updog > Missed. [missed: -1 xp]
[12:46:26] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:46:28] DuckHunt updog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:46:30] DuckHunt Syndus_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:06] DuckHunt wez > Missed. [missed: -1 xp]
[12:48:06] DuckHunt wez is demoted to level 4 (duck misser).
[12:48:06] DuckHunt updog > You are not armed.
[12:48:17] DuckHunt wez > Missed. [missed: -1 xp]
[12:48:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:48:19] DuckHunt wez > Missed. [missed: -1 xp]
[12:48:22] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:04] DuckHunt wez > You are not armed.
[13:08:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:08:11] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:08:14] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:08:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:08:14] DuckHunt irish666 is demoted to level 0 (public danger).
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:05] DuckHunt wez > You are not armed.
[13:52:07] DuckHunt Gentoo > *BANG* You shot down the duck in 6.404s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:04:17] DuckHunt wez > Missed. [missed: -1 xp]
[14:04:18] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[14:04:22] DuckHunt wez > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[14:04:23] DuckHunt wez > *BANG* You shot down the duck in 22.644s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:04:28] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[14:05:20] DuckHunt wez already has a gun and looks at MAGIC without understanding.
[14:05:48] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[14:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:31:04] DuckHunt foxy > *BANG* You shot down the duck in 3.285s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:03] DuckHunt foxy > *BANG* You shot down the duck in 2.781s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:08] DuckHunt *BANG* xO' Zork just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:09:12] DuckHunt foxy returns foxy's gun to him.
[15:09:13] DuckHunt foxy > *BANG* You shot down the duck in 12.695s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 19.939s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:26] DuckHunt *BANG* xO' perlbot_ just get shot by accident by Syndus_. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:10:26] DuckHunt Syndus_ is demoted to level 2 (noob).
[16:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:26:03] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[17:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:55] DuckHunt Ryu > *BANG* You shot down the duck in 54.76s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:18:01] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:18:01] DuckHunt CoolKevin is demoted to level 0 (public danger).
[18:18:44] DuckHunt ComputerTech returns CoolKevin's gun to him.
[19:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:18] DuckHunt h4 > Missed. [missed: -1 xp]
[19:08:19] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:08:19] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:08:22] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:08:22] DuckHunt h4 > *BANG* You shot down the duck in 1mn21.287s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:08:22] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:08:24] DuckHunt h4 > You are not armed.
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:32] DuckHunt bbqnut > Missed. [missed: -1 xp]
[19:28:36] DuckHunt bbqnut > *BANG* You shot down the duck in 35.64s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:19] DuckHunt ChRoNiC > *BANG* You shot down the duck in 18.398s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:24:20] DuckHunt ChRoNiC > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[20:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:25:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.797s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:25:04] DuckHunt ChRoNiC > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[20:25:18] DuckHunt h4 > You throw a bucket of water on ChRoNiC in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[20:55:25] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[20:55:34] DuckHunt The top duck(s) are: foxy with 516 xp | computertech with 320 xp | esjay with 179 xp | peorth with 170 xp | phoenix with 169 xp
[20:55:35] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 1%
[20:55:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 34.324s | average react. time: 3mn3.982s | 4 ducks (incl. 1 golden duck) | 8 misses | 0 accident | 1 empty shot | 1 wild shot | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:08] DuckHunt anon8697 > Missed. [missed: -1 xp]
[21:27:17] DuckHunt anon8697 > Missed. [missed: -1 xp]
[21:27:26] DuckHunt anon8697 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/1
[21:27:30] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[21:27:32] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[21:27:33] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[21:27:35] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[21:27:36] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:27:38] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:27:39] DuckHunt anon8697 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/1
[21:27:40] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:27:43] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[21:27:43] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[21:27:43] DuckHunt *BANG* xO' Lioness just get shot by accident by anon8697. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:27:44] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[21:27:46] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[21:27:48] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[21:27:49] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[21:27:51] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[21:27:54] DuckHunt Peorth > *BANG* You shot down the golden duck in 1mn53.395s, which makes you a total of 23 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[21:27:59] DuckHunt anon8697 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:28:05] DuckHunt Peorth returns anon8697's gun to him.
[21:34:13] DuckHunt foxy > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:34:21] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:34:25] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:34:38] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[21:34:53] DuckHunt herald > You are not rich enough to make this purchase.
[21:35:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:05] DuckHunt foxy > *BANG* You shot down the duck in 3.042s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:05] DuckHunt anon8697 > Missed. [missed: -1 xp]
[21:43:09] DuckHunt anon8697 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/1
[21:43:14] DuckHunt anon8697 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/1
[21:43:19] DuckHunt anon8697 > *BANG* You shot down the duck in 18.637s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:44:28] DuckHunt anon8697 > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/1
[22:07:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:23] DuckHunt foxy > *BANG* You shot down the duck in 1.396s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:52] DuckHunt Peorth > *BANG* You shot down the duck in 1mn51.589s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:47:59] DuckHunt foxy > *BANG* You shot down the duck in 59.345s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:07] DuckHunt anon8697 > Missed. [missed: -1 xp]
[23:31:11] DuckHunt anon8697 > *BANG* You shot down the duck in 10.658s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:09] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[23:35:12] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[23:35:13] DuckHunt Zack > *BOOM* You shot down the duck in 12.342s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:47:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:47:28] DuckHunt foxy > *BANG* You shot down the duck in 1.391s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
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