#computertech Bot Logged User list

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Topic: Welcome to #Computertech the defiler of sheep | ComputerTech you're a sick fuck for what you did on that island
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, July 9, 2023
[00:17:24] DuckHunt The top duck(s) are: foxy with 536 xp | computertech with 320 xp | peorth with 228 xp | esjay with 179 xp | phoenix with 169 xp
[00:17:26] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (12 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 228 xp | lvl 6 (duck hater) / 42 xp pts for lvl sup. | karma: 52.38% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 57% | gun reliability: 90% | armor: 12% | deflection: 6%
[00:17:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.405s | average react. time: 2mn43.715s | 24 ducks (incl. 2 golden ducks) | 18 misses | 4 accidents | 2 empty shots | 3 wild shots | 42 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:10] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:14:13] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:14:14] DuckHunt foxy > Missed. [missed: -1 xp]
[01:14:16] DuckHunt foxy > Missed. [missed: -1 xp]
[01:14:17] DuckHunt foxy > *BANG* You shot down the duck in 16.719s, which makes you a total of 60 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[01:14:21] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:30] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:56:33] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:56:33] DuckHunt Esjay > *BANG* You shot down the duck in 33.392s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:21] DuckHunt FireWire > By searching the bushes around the duck, you find an extra bullet !
[02:10:21] DuckHunt FireWire > *BANG* You shot down the duck in 1mn20.863s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:11] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:59:04] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[02:59:05] DuckHunt foxy > *BANG* You shot down the duck in 4.289s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:59:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:59:09] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[02:59:24] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:59:35] DuckHunt Zack > You already own this item. It will expire in 1 hour 6 minutes and 47 seconds.
[02:59:40] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 1 hour 6 minutes and 48 seconds.
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:56] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:23:57] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:23:58] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:23:59] DuckHunt foxy > Missed. [missed: -1 xp]
[03:24:01] DuckHunt foxy > *BANG* You shot down the duck in 1mn0.678s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:52] DuckHunt Esjay > Missed. [missed: -1 xp]
[04:22:54] DuckHunt Esjay > *BANG* You shot down the duck in 53.76s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:05] DuckHunt ChRoNiC > *BANG* You shot down the duck in 5.48s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:52:17] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 112 xp | lvl 4 (duck misser) / 28 xp pts for lvl sup. | karma: 43.59% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 48% | gun reliability: 88%+6% | armor: 7% | deflection: 2%
[04:52:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.136s | average react. time: 53.018s | 14 ducks (incl. 0 golden duck) | 15 misses | 2 accidents | 1 empty shot | 5 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Silencer
[04:52:34] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:16] DuckHunt Esjay > *BANG* You shot down the duck in 15.798s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[05:37:24] DuckHunt The top duck(s) are: foxy with 563 xp | computertech with 320 xp | peorth with 228 xp | esjay with 208 xp | phoenix with 169 xp
[05:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:20] DuckHunt Esjay > *BANG* You shot down the duck in 19.553s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:21] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:49] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[06:35:51] DuckHunt ChRoNiC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:35:55] DuckHunt *BANG* xO' vamp just get shot by accident by ChRoNiC. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:39:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:30] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn30.219s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:30] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:29] DuckHunt Peorth > *BANG* You shot down the duck in 1mn28.515s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:34:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:34:10] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:34:13] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:34:14] DuckHunt Gentoo > *BANG* You shot down the duck in 13.409s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:49:22] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:18] DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:13:19] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn18.66s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:13:23] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:24] DuckHunt Gentoo > *BANG* You shot down the duck in 24.185s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:11] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:23:13] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:23:14] DuckHunt *BANG* xO' mrmango17 just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:23:19] DuckHunt Peorth returns Peorth's gun to him.
[09:23:19] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:23:21] DuckHunt Peorth > *BANG* You shot down the duck in 20.809s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:23:32] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (12 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 235 xp | lvl 6 (duck hater) / 35 xp pts for lvl sup. | karma: 48.57% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 56% | gun reliability: 90% | armor: 12% | deflection: 6%
[09:23:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.405s | average react. time: 2mn37.474s | 26 ducks (incl. 2 golden ducks) | 20 misses | 5 accidents | 3 empty shots | 3 wild shots | 46 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[09:23:37] DuckHunt The top duck(s) are: foxy with 563 xp | computertech with 320 xp | peorth with 235 xp | esjay with 218 xp | phoenix with 179 xp
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:15] DuckHunt anon8697 > *BANG* You shot down the duck in 1mn14.865s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:05] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[11:43:09] DuckHunt Chiester > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[11:43:10] DuckHunt Chiester > Missed. [missed: -1 xp]
[11:43:11] DuckHunt Chiester > *BANG* You shot down the duck in 10.741s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:19] DuckHunt wez > Missed. [missed: -1 xp]
[12:11:20] DuckHunt wez > *BANG* You shot down the duck in 20.089s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:11:30] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:05] DuckHunt Chiester > *BANG* You shot down the duck in 4.709s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:32] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:10:34] DuckHunt Chiester > *BANG* You shot down the duck in 4mn33.41s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:39] DuckHunt Chiester > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[13:22:28] DuckHunt The last duck has been seen 16 minutes and 28 seconds ago.
[13:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:01] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:44:02] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[13:44:03] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[13:44:05] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[13:44:07] DuckHunt Chiester > *BANG* You shot down the duck in 1mn6.674s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:06:15] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[14:06:17] DuckHunt Chiester > *CLACK* JAMMED GUN
[14:06:19] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[14:06:20] DuckHunt Chiester > *BANG* You shot down the duck in 20.359s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:44:55] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[15:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:12] DuckHunt wildting2 > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[15:04:12] DuckHunt wildting2 > *BANG* You shot down the duck in 11.65s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:04] DuckHunt foxy > *BANG* You shot down the duck in 3.947s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:03] DuckHunt Esjay > *BANG* You shot down the duck in 2.494s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:34:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:34:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:34:08] DuckHunt foxy returns foxy's gun to him.
[15:34:09] DuckHunt foxy already has a gun and looks at ComputerTech without understanding.
[15:34:14] DuckHunt ComputerTech returns ComputerTech's gun to him.
[15:34:27] DuckHunt The top duck(s) are: foxy with 570 xp | computertech with 318 xp | peorth with 235 xp | esjay with 228 xp | phoenix with 179 xp
[15:34:53] DuckHunt Hunting stats for wildting2: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 45 xp | lvl 2 (noob) / 5 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 66% | gun reliability: 86% | armor: 2% | deflection: 0%
[15:34:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 11.65s | average react. time: 30.933s | 2 ducks (incl. 1 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[15:34:59] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:35] DuckHunt foxy > Missed. [missed: -1 xp]
[16:25:37] DuckHunt foxy > *BANG* You shot down the duck in 4mn37.287s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:16] DuckHunt Peorth > *BANG* You shot down the duck in 16.204s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:35:26] DuckHunt The top duck(s) are: foxy with 579 xp | computertech with 318 xp | peorth with 245 xp | esjay with 228 xp | phoenix with 179 xp
[17:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:04] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[17:03:07] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[17:03:09] DuckHunt Chiester > *BANG* You shot down the duck in 7.766s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:11] DuckHunt foxy > *BANG* You shot down the duck in 11.363s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:09:14] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:09:17] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[18:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:51] DuckHunt Peorth > *BANG* You shot down the duck in 50.022s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:41:11] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (12 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 255 xp | lvl 6 (duck hater) / 15 xp pts for lvl sup. | karma: 51.35% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 58% | gun reliability: 90% | armor: 12% | deflection: 6%
[18:41:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.405s | average react. time: 2mn28.591s | 28 ducks (incl. 2 golden ducks) | 20 misses | 5 accidents | 3 empty shots | 3 wild shots | 48 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:03] DuckHunt jmjl > *BANG* You shot down the duck in 2.484s, which makes you a total of 5 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:02:18] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[19:05:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:08] DuckHunt foxy > Missed. [missed: -1 xp]
[19:05:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:05:12] DuckHunt foxy > *BANG* You shot down the duck in 3.888s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:24] DuckHunt The last duck has been seen 17 seconds ago.
[19:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:23] DuckHunt h4 > Missed. [missed: -1 xp]
[19:12:25] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:12:25] DuckHunt jmjl > *BANG* You shot down the duck in 24.475s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:12:27] DuckHunt h4 > You are not armed.
[19:12:31] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[19:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:50] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 49.351s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:09] DuckHunt Chiester > *BANG* You shot down the duck in 8.059s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:02] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:36:03] DuckHunt Chiester > Missed. [missed: -1 xp]
[20:36:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:36:05] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:36:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:36:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:36:07] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:36:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:36:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[20:36:09] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 8.259s, which makes you a total of 31 ducks (including 4 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[20:45:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:14] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[20:45:16] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[20:45:17] DuckHunt foxy > Missed. [missed: -1 xp]
[20:45:18] DuckHunt foxy > *BANG* You shot down the duck in 5.643s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:45:24] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[21:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:27] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:13:30] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:13:31] DuckHunt Phoenix > *BANG* You shot down the duck in 30.135s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:33] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:15:53] DuckHunt The last duck has been seen 2 minutes and 53 seconds ago.
[21:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[21:27:06] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:27:10] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:27:11] DuckHunt Chiester > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:27:16] DuckHunt m268b
[21:27:19] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[21:27:22] DuckHunt Chiester > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[21:27:23] DuckHunt Chiester > *BANG* You shot down the duck in 23.047s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:51] DuckHunt The top duck(s) are: foxy with 587 xp | computertech with 357 xp | peorth with 255 xp | esjay with 228 xp | phoenix with 189 xp
[21:39:23] DuckHunt The last duck has been seen 12 minutes and 23 seconds ago.
[22:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:04] DuckHunt logout > *BANG* You shot down the duck in 3.568s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[22:02:04] DuckHunt logout > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:13:18] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 59 xp | lvl 3 (trainee) / 31 xp pts for lvl sup. | karma: 17.07% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 37% | gun reliability: 87% | armor: 5% | deflection: 1%
[22:13:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.103s | average react. time: 1mn0.059s | 12 ducks (incl. 0 golden duck) | 20 misses | 4 accidents | 0 empty shot | 5 wild shots | 32 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[22:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:15:03] DuckHunt logout > Missed. [missed: -1 xp]
[22:15:05] DuckHunt logout > *BANG* You shot down the duck in 4.915s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:15:08] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[23:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:17] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[23:06:19] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[23:06:20] DuckHunt Zack > Missed. [missed: -1 xp]
[23:06:23] DuckHunt Zack > Missed. [missed: -1 xp]
[23:06:25] DuckHunt Zack > *BANG* You shot down the duck in 24.99s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:06:25] DuckHunt Zack > By searching the bushes around the duck, you find... a pair of sunglasses without glasses.
[23:06:34] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:06:37] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:06:42] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[23:06:45] DuckHunt Zack > You are not rich enough to make this purchase.
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:13] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:19:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 15.902s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[23:19:17] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[23:46:38] DuckHunt The last duck has been seen 27 minutes and 37 seconds ago.
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