#computertech Bot Logged User list

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Topic: Welcome to #computertech || <+orangejuice> Would you shut up ComputerTech ? || ComputerTech learning to shut the fuck up and read the room? Ha!
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Filtering by user: DuckHunt
Saturday, July 15, 2023
[00:01:34] DuckHunt The top duck(s) are: foxy with 1476 xp | peorth with 839 xp | logout with 343 xp | computertech with 312 xp | esjay with 299 xp
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:10] DuckHunt Esjay > Missed. [missed: -1 xp]
[00:18:12] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:18:15] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:18:18] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[00:18:20] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[00:18:22] DuckHunt Esjay > Missed. [missed: -1 xp]
[00:18:23] DuckHunt Esjay > *BANG* You shot down the duck in 22.348s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:53:04] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:53:08] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:53:09] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:53:11] DuckHunt Phoenix > *BANG* You shot down the duck in 11.132s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:53:13] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:23] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:04:27] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:04:28] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:04:30] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:04:32] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[01:04:36] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[01:04:37] DuckHunt wez > By searching the bushes around the duck, you find an extra ammo clip !
[01:04:37] DuckHunt wez > *BANG* You shot down the golden duck in 36.401s, which makes you a total of 23 ducks (including 1 golden duck) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[01:04:53] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[01:06:52] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:19:33] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[01:29:20] DuckHunt The last duck has been seen 25 minutes and 19 seconds ago.
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:40] DuckHunt foxy > *BOOM* You shot down the duck in 2mn39.522s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:02:27] DuckHunt The last duck has been seen 24 minutes and 26 seconds ago.
[02:08:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:05] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:08:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.926s, which makes you a total of 53 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[02:08:07] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:10] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:31:11] DuckHunt ComputerTech > *BANG* You shot down the duck in 11.185s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:31:12] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[02:46:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:53] DuckHunt foxy > *BOOM* You shot down the duck in 1.226s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:46:54] DuckHunt logout > *CLICK* Trigger locked.
[02:46:54] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:03] DuckHunt logout > Missed. [missed: -1 xp]
[02:48:04] DuckHunt logout > *BOOM* You shot down the duck in 4.322s, which makes you a total of 55 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [19 xp] [four-leaf clover]
[02:48:05] DuckHunt Vultyre > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:48:49] DuckHunt logout already has a gun and looks at foxy without understanding.
[02:48:55] DuckHunt foxy returns Vultyre's gun to him.
[02:54:29] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:54:34] DuckHunt The top duck(s) are: foxy with 1530 xp | peorth with 896 xp | logout with 361 xp | computertech with 321 xp | esjay with 307 xp
[03:03:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:55] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:03:55] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.582s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:03:55] DuckHunt logout > *CLICK* Trigger locked.
[03:03:57] DuckHunt logout > *CLICK* Trigger locked.
[03:03:57] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:02] DuckHunt logout > Missed. [missed: -1 xp]
[03:10:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.394s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:03] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[03:44:21] DuckHunt The last duck has been seen 34 minutes and 21 seconds ago.
[03:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:02] DuckHunt logout > Missed. [missed: -1 xp]
[03:56:03] DuckHunt logout > Missed. [missed: -1 xp]
[03:56:04] DuckHunt logout > Missed. [missed: -1 xp]
[03:56:05] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:56:08] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:56:09] DuckHunt logout > Missed. [missed: -1 xp]
[03:56:09] DuckHunt logout > Missed. [missed: -1 xp]
[03:56:10] DuckHunt logout > *BOOM* You shot down the duck in 10.012s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:56:12] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:56:26] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[03:56:35] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:56:46] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:56:47] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:56:55] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (16 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 354 xp | lvl 8 (duck hassler) / 86 xp pts for lvl sup. | karma: 44.52% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 44% | gun reliability: 93%+3% | armor: 17% | deflection: 10%
[03:56:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.266s | average react. time: 1mn49.055s | 56 ducks (incl. 3 golden ducks) | 71 misses | 9 accidents | 18 empty shots | 16 wild shots | 127 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Silencer / 4-leaf clover / Grease
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:07] DuckHunt Gentoo > *BANG* You shot down the duck in 7.05s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[04:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:15] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[04:32:19] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[04:32:22] DuckHunt Gentoo > Missed. [missed: -1 xp]
[04:32:23] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:32:25] DuckHunt Gentoo > *BANG* You shot down the duck in 23.749s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.199s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:19:48] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:19:59] DuckHunt BobbyDrake > You are not armed.
[05:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:04] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:21:06] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:21:07] DuckHunt Zack > Missed. [missed: -1 xp]
[05:21:09] DuckHunt Zack > *BOOM* You shot down the duck in 8.304s, which makes you a total of 35 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [19 xp] [four-leaf clover]
[05:21:18] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[05:21:21] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[05:22:14] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:22:17] DuckHunt BobbyDrake > You are not armed.
[05:22:20] DuckHunt BobbyDrake > You are not armed.
[05:45:19] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[06:09:53] DuckHunt The last duck has been seen 48 minutes and 51 seconds ago.
[06:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:03] DuckHunt logout > *BOOM* You shot down the duck in 2.669s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:14:55] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:04] DuckHunt logout > *BOOM* You shot down the duck in 1mn3.4s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:28:57] DuckHunt The top duck(s) are: foxy with 1540 xp | peorth with 896 xp | logout with 392 xp | computertech with 331 xp | esjay with 307 xp
[07:23:21] DuckHunt The last duck has been seen 56 minutes and 20 seconds ago.
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:15] DuckHunt logout > Missed. [missed: -1 xp]
[07:31:17] DuckHunt logout > *BOOM* You shot down the duck in 16.573s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:32:42] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[07:38:40] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:38:50] DuckHunt BobbyDrake > You are not armed.
[07:39:41] DuckHunt Phoenix returns BobbyDrake's gun to him.
[07:40:17] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:40:22] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:40:34] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[07:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:23] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:55:25] DuckHunt BobbyDrake > *BANG* You shot down the duck in 24.028s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:49] DuckHunt BobbyDrake > *BANG* You shot down the duck in 48.549s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:34] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[08:23:40] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[08:23:43] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[08:23:50] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:23:55] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[08:24:01] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:24:09] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[08:24:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:24:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:24:36] DuckHunt BobbyDrake > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[08:24:43] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[08:24:49] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[08:24:51] DuckHunt *BANG* xO' Aphrodite just get shot by accident by BobbyDrake. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:27:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:27:51] DuckHunt logout > *CLICK* Trigger locked.
[08:57:37] DuckHunt The last duck has been seen 35 minutes and 36 seconds ago.
[08:57:38] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[08:58:10] DuckHunt The top duck(s) are: foxy with 1540 xp | peorth with 896 xp | logout with 410 xp | computertech with 331 xp | esjay with 307 xp
[08:58:18] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 0/3 | jammed: no (16 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 410 xp | lvl 8 (duck hassler) / 30 xp pts for lvl sup. | karma: 46.58% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 45% | gun reliability: 93%+3% | armor: 17% | deflection: 10%
[08:58:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.266s | average react. time: 1mn45.168s | 59 ducks (incl. 3 golden ducks) | 72 misses | 9 accidents | 18 empty shots | 16 wild shots | 131 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Silencer / 4-leaf clover / Grease
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:08] DuckHunt logout > *BOOM* You shot down the duck in 7.576s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:05] DuckHunt Gentoo > *BANG* You shot down the duck in 3.825s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:48:05] DuckHunt Esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.072s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:50:07] DuckHunt noblesse > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:22] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[12:20:25] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:20:25] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:20:27] DuckHunt Gentoo > *BANG* You shot down the duck in 26.632s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:10] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:28:12] DuckHunt Gentoo > *BANG* You shot down the duck in 11.672s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:28:13] DuckHunt Gentoo > By searching the bushes around the duck, you find... an old shoe.
[12:56:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:58] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[12:56:58] DuckHunt foxy > *BOOM* You shot down the duck in 1.526s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:57:03] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 1/4
[13:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:06] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:14:21] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:14:29] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:29] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[13:14:32] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[13:14:33] DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:14:36] DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:14:36] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:39] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:40] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:14:42] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:43] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:14:44] DuckHunt Gentoo > *BANG* You shot down the golden duck in 43.412s, which makes you a total of 31 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[13:14:45] DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[13:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:22] DuckHunt wez > Missed. [missed: -1 xp]
[13:41:25] DuckHunt Gentoo > *BANG* You shot down the duck in 24.149s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:41:25] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:41:42] DuckHunt foxy returns wez's gun to him.
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:04] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[14:08:08] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[14:08:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:08:15] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:17] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:08:19] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[14:08:19] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:08:23] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[14:08:24] DuckHunt Gentoo > *BANG* You shot down the duck in 23.826s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:25] DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:14] DuckHunt Audi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:50:22] DuckHunt Audi > Missed. [missed: -1 xp]
[14:50:25] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:50:29] DuckHunt Audi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:50:36] DuckHunt Audi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:50:39] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:50:43] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:50:46] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:50:56] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:51:00] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:51:06] DuckHunt Audi > *BANG* You shot down the golden duck in 1mn6.26s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[14:51:06] DuckHunt Audi > By searching the bushes around the duck, you find... an expired hunting license.
[15:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:23] DuckHunt deadly > *BANG* You shot down the duck in 22.471s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:06] DuckHunt Peorth > *BANG* You shot down the duck in 5.698s, which makes you a total of 54 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[15:12:06] DuckHunt deadly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:12:12] DuckHunt Peorth returns deadly's gun to him.
[15:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.447s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:10] DuckHunt BobbyDrake > *BANG* You shot down the duck in 9.599s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:22:10] DuckHunt BobbyDrake > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[15:41:13] DuckHunt The last duck has been seen 19 minutes and 13 seconds ago.
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.261s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:08:05] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:04] DuckHunt ChRoNiC > You are not armed.
[16:31:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:31:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:31:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:31:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.056s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:31:11] DuckHunt ChRoNiC already has a gun and looks at ComputerTech without understanding.
[17:15:14] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:15:22] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:03] DuckHunt foxy > *BANG* You shot down the duck in 2.693s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:32:03] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[17:32:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.635s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:44:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:39] DuckHunt foxy > *BANG* You shot down the duck in 1.463s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:41] DuckHunt The top duck(s) are: foxy with 1570 xp | peorth with 906 xp | logout with 429 xp | computertech with 349 xp | gentoo with 337 xp
[17:54:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:44] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[17:54:46] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:54:47] DuckHunt foxy > *BANG* You shot down the duck in 5.19s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:04] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[18:14:07] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[18:14:29] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[18:14:32] DuckHunt ChRoNiC > *BANG* You shot down the duck in 30.922s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:02] DuckHunt foxy > Missed. [missed: -1 xp]
[18:27:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[18:27:04] DuckHunt Number1Stunna > *BANG* You shot down the duck in 4.14s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:27:09] DuckHunt foxy > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[18:27:10] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[18:27:13] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[18:27:13] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:27:14] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:27:18] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[18:27:25] DuckHunt foxy returns foxy's gun to him.
[19:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:04] DuckHunt foxy > *BANG* You shot down the duck in 3.603s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:24:04] DuckHunt Esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:24:12] DuckHunt foxy returns Esjay's gun to him.
[19:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[19:38:05] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:38:08] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:38:09] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:38:09] DuckHunt Esjay > Missed. [missed: -1 xp]
[19:38:10] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 1/4
[19:38:11] DuckHunt Esjay > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:38:13] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 0/4
[19:38:13] DuckHunt Esjay > Missed. [missed: -1 xp]
[19:38:14] DuckHunt foxy > Missed. [missed: -1 xp]
[19:38:15] DuckHunt Esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:38:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:38:17] DuckHunt foxy > *BANG* You shot down the golden duck in 15.692s, which makes you a total of 140 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[19:38:17] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:38:17] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:17] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[19:38:20] DuckHunt Esjay > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[19:38:21] DuckHunt *BANG* xO' socraticDev just get shot by accident by Esjay. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:38:22] DuckHunt ComputerTech returns ComputerTech's gun to him.
[19:38:26] DuckHunt ComputerTech returns Esjay's gun to him.
[19:38:27] DuckHunt Esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:54] DuckHunt foxy returns Esjay's gun to him.
[19:38:54] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:38:55] DuckHunt h4 > You are not armed.
[19:38:56] DuckHunt h4 > You are not armed.
[19:39:34] DuckHunt foxy > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:46] DuckHunt BobbyDrake > *BANG* You shot down one of the ducks in 1mn45.656s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:47:54] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[20:47:56] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[20:48:00] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[20:48:06] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:48:08] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[20:48:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:48:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:48:34] DuckHunt BobbyDrake > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[20:48:44] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[20:48:56] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:49:04] DuckHunt BobbyDrake > You are not rich enough to make this purchase.
[20:49:11] DuckHunt BobbyDrake > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:49:16] DuckHunt BobbyDrake > *BANG* You shot down the duck in 2mn16.117s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:49:17] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:36] DuckHunt Peorth > *BANG* You shot down the duck in 2mn35.078s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:24:37] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[21:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:25] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:34:37] DuckHunt BobbyDrake > You are not rich enough to make this purchase.
[21:34:51] DuckHunt BobbyDrake > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:44:21] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:04] DuckHunt Esjay > *BANG* You shot down the duck in 4.491s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:04] DuckHunt Esjay > *BANG* You shot down the duck in 3.96s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:56:09] DuckHunt The top duck(s) are: foxy with 1581 xp | peorth with 903 xp | logout with 429 xp | computertech with 347 xp | gentoo with 337 xp
[23:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:29:14] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:29:18] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:29:19] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[23:29:21] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[23:29:22] DuckHunt Esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[23:29:23] DuckHunt Esjay > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[23:29:25] DuckHunt Esjay > Missed. [missed: -1 xp]
[23:29:26] DuckHunt *BANG* xO' No_One just get shot by accident by Esjay. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:48:51] DuckHunt The top duck(s) are: foxy with 1581 xp | peorth with 903 xp | logout with 429 xp | computertech with 347 xp | gentoo with 337 xp
[23:48:53] DuckHunt The last duck has been seen 19 minutes and 51 seconds ago.
[23:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:06] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:57:10] DuckHunt Peorth > Missed. [missed: -1 xp]
[23:57:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:57:14] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 12 (duck clobber).
[23:57:15] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:57:16] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:57:17] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:57:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:57:18] DuckHunt Peorth > *BOOM* You shot down the golden duck in 17.571s, which makes you a total of 56 ducks (including 11 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[23:57:19] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:57:22] DuckHunt Peorth returns logout's gun to him.
[23:57:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:57:28] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (16 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 427 xp | lvl 8 (duck hassler) / 13 xp pts for lvl sup. | karma: 46.34% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 45% | gun reliability: 93% | armor: 17% | deflection: 10%
[23:57:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.266s | average react. time: 1mn44.306s | 60 ducks (incl. 3 golden ducks) | 73 misses | 9 accidents | 20 empty shots | 17 wild shots | 133 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:58:12] DuckHunt logout > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:58:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:58:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:58:34] DuckHunt m268b
[23:58:38] DuckHunt logout > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:58:47] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[23:58:59] DuckHunt logout > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:59:07] DuckHunt logout > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:59:17] DuckHunt logout > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:59:27] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (16 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 361 xp | lvl 8 (duck hassler) / 79 xp pts for lvl sup. | karma: 46.34% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 45% | gun reliability: 93%+3% | armor: 17% | deflection: 10%
[23:59:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.266s | average react. time: 1mn44.306s | 60 ducks (incl. 3 golden ducks) | 73 misses | 9 accidents | 20 empty shots | 17 wild shots | 133 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Grease / Silencer / Infrared detect.
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