#computertech Bot Logged User list

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Topic: Welcome to #computertech || <+orangejuice> Would you shut up ComputerTech ? || ComputerTech learning to shut the fuck up and read the room? Ha!
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Filtering by user: DuckHunt
Sunday, July 16, 2023
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:23] DuckHunt logout > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:24:24] DuckHunt logout > *BOOM* You shot down the golden duck in 1mn24.428s, which makes you a total of 61 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[00:24:38] DuckHunt The top duck(s) are: foxy with 1581 xp | peorth with 921 xp | logout with 427 xp | computertech with 347 xp | gentoo with 337 xp
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:39] DuckHunt logout > Missed. [missed: -1 xp]
[00:28:40] DuckHunt logout > Missed. [missed: -1 xp]
[00:28:43] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[00:28:44] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[00:28:45] DuckHunt logout > *BOOM* You shot down the duck in 44.584s, which makes you a total of 62 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [16 xp] [four-leaf clover]
[00:40:35] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[00:40:36] DuckHunt The last duck has been seen 12 minutes and 34 seconds ago.
[00:52:04] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[01:09:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:26] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:09:26] DuckHunt logout > *BOOM* You shot down the golden duck in 1.735s, which makes you a total of 63 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:09:27] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:09:27] DuckHunt logout > *CLICK* Trigger locked.
[01:09:27] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:09:30] DuckHunt Peorth returns Peorth's gun to him.
[01:09:31] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:09:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:09:35] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:09:44] DuckHunt Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:09:49] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:01] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[01:10:01] DuckHunt logout > Missed. [missed: -1 xp]
[01:10:02] DuckHunt logout > *BOOM* You shot down the duck in 2.48s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:10:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:10:04] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[01:10:08] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[01:10:14] DuckHunt Peorth returns foxy's gun to him.
[01:10:38] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:10:41] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:10:42] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:10:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:50] DuckHunt foxy > *BOOM* You shot down the golden duck in 1.06s, which makes you a total of 141 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[01:10:50] DuckHunt logout > *CLICK* Trigger locked.
[01:10:50] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:10:53] DuckHunt logout > *CLICK* Trigger locked.
[01:13:29] DuckHunt honk
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:52:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:52:08] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:52:09] DuckHunt foxy > *BOOM* You shot down the golden duck in 9.006s, which makes you a total of 142 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[01:52:10] DuckHunt foxy > By searching the bushes around the duck, you find... a broken mirror.
[01:54:51] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[02:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:02] DuckHunt logout > *BOOM* You shot down the golden duck in 1.911s, which makes you a total of 65 ducks (including 6 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[02:36:14] DuckHunt The top duck(s) are: foxy with 1618 xp | peorth with 903 xp | logout with 564 xp | computertech with 347 xp | gentoo with 337 xp
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:02] DuckHunt ferridae > *BANG* You shot down the duck in 2.494s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:44:50] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:45:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:04] DuckHunt foxy > *BOOM* You shot down the duck in 1.541s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:45:06] DuckHunt second2050 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:45:06] DuckHunt ferridae > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:45:19] DuckHunt foxy returns second2050's gun to him.
[02:45:41] DuckHunt foxy returns ferridae's gun to him.
[02:53:58] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[02:54:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:04] DuckHunt foxy > *BOOM* You shot down the duck in 1.485s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:54:05] DuckHunt logout > *CLICK* Trigger locked.
[02:57:59] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:58:09] DuckHunt ferridae > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:02:58] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[03:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:44] DuckHunt logout > Missed. [missed: -1 xp]
[03:11:46] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[03:11:47] DuckHunt logout > *CLACK* JAMMED GUN
[03:11:51] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[03:11:51] DuckHunt logout > *BOOM* You shot down the duck in 1mn50.571s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:14:53] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[03:27:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:21] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:27:22] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[03:27:23] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[03:27:24] DuckHunt *BANG* xO' Icedream just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:27:24] DuckHunt Peorth is demoted to level 12 (duck clobber).
[03:27:24] DuckHunt logout > Missed. [missed: -1 xp]
[03:27:24] DuckHunt Esjay > Missed. [missed: -1 xp]
[03:27:25] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:27:27] DuckHunt Esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:27:28] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:27:28] DuckHunt Peorth returns Peorth's gun to him.
[03:27:30] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:27:30] DuckHunt logout > *BOOM* You shot down the golden duck in 10.892s, which makes you a total of 67 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[03:27:30] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:27:31] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:28:34] DuckHunt The top duck(s) are: foxy with 1652 xp | peorth with 896 xp | logout with 624 xp | computertech with 347 xp | gentoo with 337 xp
[03:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:06] DuckHunt logout > *BOOM* You shot down the duck in 5.637s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:58:08] DuckHunt The last duck has been seen 26 minutes and 7 seconds ago.
[04:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:04] DuckHunt logout > *BOOM* You shot down the duck in 3.278s, which makes you a total of 69 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:08:05] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:08:09] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:08:18] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[04:08:23] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 10 (hunter).
[04:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:04] DuckHunt Big_Boss > Missed. [missed: -1 xp]
[04:17:04] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[04:17:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[04:17:08] DuckHunt Gentoo > *BANG* You shot down the duck in 6.941s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:17:08] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:17:12] DuckHunt foxy already has a gun and looks at foxy without understanding.
[04:17:35] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:19:18] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[05:27:13] DuckHunt The last duck has been seen 1 hour 10 minutes and 12 seconds ago.
[05:27:19] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[05:30:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:34] DuckHunt foxy > *BOOM* You shot down the duck in 2.239s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:30:49] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[05:30:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:56] DuckHunt logout > *BOOM* You shot down one of the ducks in 2.621s, which makes you a total of 70 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [16 xp] [four-leaf clover]
[05:30:56] DuckHunt foxy > *BOOM* You shot down one of the ducks in 2.311s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:30:57] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:30:58] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:30:59] DuckHunt logout > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:31:00] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:31:00] DuckHunt logout > *BOOM* You shot down one of the ducks in 5.957s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:31:01] DuckHunt Gentoo > Missed. [missed: -1 xp]
[05:31:03] DuckHunt logout > *BOOM* You shot down one of the ducks in 7.393s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:31:03] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:03] DuckHunt Gentoo > *BANG* You shot down one of the ducks in 7.463s, which makes you a total of 35 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[05:31:03] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[05:31:04] DuckHunt logout > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[05:31:04] DuckHunt logout > Missed. [missed: -1 xp]
[05:31:04] DuckHunt foxy > Missed. [missed: -1 xp]
[05:31:05] DuckHunt Gentoo > *BANG* You shot down the duck in 9.516s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:31:06] DuckHunt logout > *CLICK* Trigger locked.
[05:31:07] DuckHunt logout > *CLICK* Trigger locked.
[05:31:08] DuckHunt foxy > *CLICK* Trigger locked.
[05:31:10] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[05:31:12] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[05:31:14] DuckHunt logout > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:17] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:31:17] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[05:31:22] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[05:31:22] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:31:23] DuckHunt Esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:31:26] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:31:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:31:30] DuckHunt ComputerTech returns BobbyDrake's gun to him.
[05:31:33] DuckHunt ComputerTech returns Esjay's gun to him.
[05:31:37] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:31:42] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:44] DuckHunt logout > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:31:53] DuckHunt logout > You are not armed.
[05:31:55] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:31:55] DuckHunt logout > You are not armed.
[05:31:57] DuckHunt logout > You are not armed.
[05:31:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:57] DuckHunt logout > You are not armed.
[05:31:59] DuckHunt *BANG* xO' Ryu just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:32:01] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:32:03] DuckHunt BobbyDrake > You are not armed.
[05:32:04] DuckHunt foxy returns foxy's gun to him.
[05:32:05] DuckHunt foxy > *BOOM* You shot down the duck in 6.985s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:32:05] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:32:05] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:32:09] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[05:32:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:32:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:32:42] DuckHunt The top duck(s) are: foxy with 1628 xp | peorth with 896 xp | logout with 660 xp | gentoo with 364 xp | computertech with 347 xp
[05:32:43] DuckHunt logout > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[05:35:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[05:35:07] DuckHunt foxy > Missed. [missed: -1 xp]
[05:35:09] DuckHunt *BANG* xO' zer0bitz_ just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:35:13] DuckHunt foxy returns foxy's gun to him.
[05:35:16] DuckHunt logout > Missed. [missed: -1 xp]
[05:35:16] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[05:35:17] DuckHunt logout > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[05:35:17] DuckHunt logout > *CLACK* JAMMED GUN
[05:35:17] DuckHunt logout > *CLACK* JAMMED GUN
[05:35:18] DuckHunt Gentoo > You are not armed.
[05:35:18] DuckHunt foxy > Missed. [missed: -1 xp]
[05:35:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:22] DuckHunt foxy > *BOOM* You shot down the duck in 19.551s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:35:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:22] DuckHunt logout > *CLACK* JAMMED GUN
[05:35:23] DuckHunt logout > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[05:35:32] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[05:35:36] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:38] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[05:35:42] DuckHunt Hunting stats for logout: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 0/3 | jammed: no (19 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 659 xp | lvl 11 (inside out duck turner) / 111 xp pts for lvl sup. | karma: 52.38% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 47% | gun reliability: 94%+3% | armor: 25% | deflection: 16%
[05:35:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.266s | average react. time: 1mn39.726s | 72 ducks (incl. 7 golden ducks) | 81 misses | 9 accidents | 26 empty shots | 18 wild shots | 153 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Silencer / 4-leaf clover
[05:35:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:35:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:36:01] DuckHunt logout > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 10 (hunter).
[05:36:12] DuckHunt The top duck(s) are: foxy with 1608 xp | peorth with 896 xp | logout with 644 xp | gentoo with 364 xp | computertech with 347 xp
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.456s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:55:04] DuckHunt logout > *CLICK* Trigger locked.
[05:55:05] DuckHunt logout > *CLICK* Trigger locked.
[06:18:56] DuckHunt The last duck has been seen 23 minutes and 55 seconds ago.
[06:19:00] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:36] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:31:37] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[06:31:37] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:31:38] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn37.948s, which makes you a total of 45 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:52] DuckHunt logout > *BOOM* You shot down the duck in 2mn51.339s, which makes you a total of 73 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [14 xp] [four-leaf clover]
[06:40:58] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[06:41:02] DuckHunt The top duck(s) are: foxy with 1625 xp | peorth with 896 xp | logout with 658 xp | gentoo with 364 xp | computertech with 355 xp
[07:09:11] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[07:09:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:39:32] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:40:40] DuckHunt The last duck has been seen 1 hour 2 minutes and 38 seconds ago.
[07:40:45] DuckHunt logout > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[07:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:13] DuckHunt logout > Missed. [missed: -1 xp]
[07:49:15] DuckHunt logout > *BOOM* You shot down the duck in 13.94s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:49:17] DuckHunt logout > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[07:49:22] DuckHunt The top duck(s) are: foxy with 1618 xp | peorth with 896 xp | logout with 671 xp | gentoo with 364 xp | computertech with 355 xp
[07:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:10] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[08:23:12] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[08:23:13] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:23:15] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:23:17] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:23:18] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[08:23:20] DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:23:22] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:23:24] DuckHunt Gentoo > *BANG* You shot down the golden duck in 23.339s, which makes you a total of 37 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:09] DuckHunt Gentoo > *BANG* You shot down the duck in 8.702s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:12] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:36:14] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:36:16] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[09:36:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:36:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[10:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:27:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:47] DuckHunt Peorth > Missed. [missed: -1 xp]
[10:27:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[10:27:49] DuckHunt Peorth > Missed. [missed: -1 xp]
[10:27:51] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[10:27:54] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.885s, which makes you a total of 57 ducks (including 12 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[10:28:00] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[10:28:07] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:28:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:18] DuckHunt herald > *BANG* You shot down the duck in 17.357s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:07] DuckHunt herald > *BANG* You shot down the duck in 6.546s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:07:07] DuckHunt herald > By searching the bushes around the duck, you find... an empty box of AP ammo.
[11:26:50] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 60% | gun reliability: 86% | armor: 2% | deflection: 0%
[11:26:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn29.992s | 3 ducks (incl. 0 golden duck) | 2 misses | 2 accidents | 0 empty shot | 0 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:03] DuckHunt wez > *BANG* You shot down the duck in 2.655s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:05] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:12] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[12:01:16] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[12:01:17] DuckHunt wez > Missed. [missed: -1 xp]
[12:01:19] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:01:19] DuckHunt wez > Missed. [missed: -1 xp]
[12:01:22] DuckHunt wez > *BANG* You shot down the duck in 1mn22.097s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:01:27] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:01:27] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[12:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:03] DuckHunt wez > *BANG* You shot down the duck in 2.521s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:48] DuckHunt ZOEboy > *CLACK* JAMMED GUN
[13:27:51] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[13:27:55] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[13:27:59] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[13:28:02] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[13:28:04] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[13:28:06] DuckHunt ZOEboy > *BANG* You shot down the duck in 3mn6.291s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:43] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[14:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:04] DuckHunt wildting2 > Missed. [missed: -1 xp]
[15:09:06] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:09:09] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:09:11] DuckHunt wildting2 > Missed. [missed: -1 xp]
[15:09:12] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:09:15] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:09:17] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:09:19] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:09:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:09:21] DuckHunt *BANG* xO' dsrt^ just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:53] DuckHunt foxy > *BOOM* You shot down the duck in 52.386s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:23:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:54:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:54:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:54:05] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.897s, which makes you a total of 151 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[15:54:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:54:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:54:40] DuckHunt The top duck(s) are: foxy with 1676 xp | peorth with 934 xp | logout with 671 xp | gentoo with 433 xp | computertech with 353 xp
[16:00:01] DuckHunt holy_driver786 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:40:04] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:40:06] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.041s, which makes you a total of 152 ducks (including 16 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[16:40:07] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[16:40:09] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:40:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:40:09] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:40:09] DuckHunt h4 is demoted to level 0 (public danger).
[16:40:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:40:21] DuckHunt The top duck(s) are: foxy with 1729 xp | peorth with 934 xp | logout with 671 xp | gentoo with 433 xp | computertech with 351 xp
[16:55:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:16] DuckHunt foxy > Missed. [missed: -1 xp]
[16:55:16] DuckHunt ComputerTech > You are not armed.
[16:55:16] DuckHunt foxy > *BOOM* You shot down the duck in 2.721s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:55:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:55:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:57:13] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.65s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.232s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:07:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:13] DuckHunt foxy > *BOOM* You shot down the duck in 12.244s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:11:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:13:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:23] DuckHunt foxy > Missed. [missed: -1 xp]
[17:13:25] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:13:28] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:13:29] DuckHunt foxy > Missed. [missed: -1 xp]
[17:13:30] DuckHunt foxy > *BOOM* You shot down the golden duck in 9.863s, which makes you a total of 156 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[17:13:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:13:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:13:54] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:07] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:17:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:17:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:17:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.126s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:03] DuckHunt foxy > Missed. [missed: -1 xp]
[18:50:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.222s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:50:06] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[18:50:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:50:11] DuckHunt foxy > The magazine of your gun is already full.
[19:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.38s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:44:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.952s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:05:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:05] DuckHunt Esjay > Missed. [missed: -1 xp]
[20:05:12] DuckHunt Esjay > Missed. [missed: -1 xp]
[20:05:13] DuckHunt Esjay > *BANG* You shot down the duck in 4.804s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:05:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:05:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:05:31] DuckHunt Esjay > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:06] DuckHunt foxy > Missed. [missed: -1 xp]
[20:49:07] DuckHunt foxy > Missed. [missed: -1 xp]
[20:49:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:49:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:49:11] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:49:12] DuckHunt foxy > *BOOM* You shot down the golden duck in 11.872s, which makes you a total of 157 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[20:49:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:49:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.724s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:12:06] DuckHunt foxy > By searching the bushes around the duck, you find... a cigarette butt.
[21:15:36] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[21:15:39] DuckHunt Zack > You are not rich enough to make this purchase.
[21:15:59] DuckHunt emaaan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:09] DuckHunt georgemoody > *BANG* You shot down the duck in 7.957s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:44] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn44.213s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:51:45] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:52:05] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[21:52:11] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 3.7% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 35% | gun reliability: 85% | armor: 0% | deflection: 0%
[21:52:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 6mn18.44s | 7 ducks (incl. 0 golden duck) | 13 misses | 2 accidents | 6 empty shots | 7 wild shots | 20 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Ducks detect.
[22:00:10] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 1 hour 57 minutes and 3 seconds.
[22:00:19] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[22:00:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:00:39] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[22:00:40] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.573s, which makes you a total of 58 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[22:00:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:00:59] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:03] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[22:01:06] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:01:10] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:01:14] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:01:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.479s, which makes you a total of 59 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[22:01:54] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (5 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 3.7% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%
[22:01:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 6mn21.277s | 7 ducks (incl. 0 golden duck) | 14 misses | 2 accidents | 7 empty shots | 7 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:19:08] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[22:19:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:15] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[22:58:24] DuckHunt BobbyDrake > *BANG* You shot down the duck in 23.843s, which makes you a total of 8 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:18:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:13] DuckHunt foxy > *BOOM* You shot down the duck in 2.134s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:18:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:13] DuckHunt Peorth > *BOOM* You shot down the duck in 13.092s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:29] DuckHunt Esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:42:31] DuckHunt Esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:42:32] DuckHunt Esjay > *BANG* You shot down the duck in 32.379s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
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