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Topic: Welcome to #computertech || <+orangejuice> Would you shut up ComputerTech ?
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Filtering by user: DuckHunt
Tuesday, August 15, 2023
[00:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:03] DuckHunt *BANG* xO' Kuro-chan just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:22:05] DuckHunt Serion > By searching the bushes around the duck, you find an extra ammo clip !
[00:22:05] DuckHunt Serion > *BOOM* You shot down the duck in 5.002s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:31:03] DuckHunt The last duck has been seen 9 minutes and 1 second ago.
[00:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:05] DuckHunt foxy > *BANG* You shot down the duck in 4.063s, which makes you a total of 612 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:41:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:08] DuckHunt Serion > *BOOM* You shot down the duck in 7.191s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:42:09] DuckHunt Serion > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:01] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/3
[01:27:04] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[01:27:05] DuckHunt Serion > Missed. [missed: -1 xp]
[01:27:07] DuckHunt Serion > *BOOM* You shot down the duck in 6.339s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:07] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:27:12] DuckHunt ComputerTech > ser could not be found in the user profiles list on #computertech.
[01:27:13] DuckHunt ComputerTech returns Serion's gun to him.
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:08] DuckHunt Phoenix > *BANG* You shot down the duck in 7.946s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[01:29:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:52] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:29:53] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:29:54] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:29:55] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:29:57] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:29:57] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[01:29:59] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:29:59] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:30:00] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:01] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[01:30:01] DuckHunt Peorth > *BOOM* You shot down a golden duck in 12.267s, which makes you a total of 248 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[01:30:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.244s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:30:15] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:17] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[01:35:20] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[01:35:21] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:35:23] DuckHunt Phoenix > *BANG* You shot down the duck in 23.051s, which makes you a total of 50 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:08] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:38:10] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:38:13] DuckHunt foxy > Missed. [missed: -3 xp]
[01:38:14] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:38:15] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[01:38:17] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[01:38:19] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:38:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:38:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:38:26] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:27:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:33] DuckHunt foxy > *BANG* You shot down the duck in 1.427s, which makes you a total of 613 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:34] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[02:32:36] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[02:32:37] DuckHunt Serion > *BOOM* You shot down the duck in 36.412s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:05] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:37:07] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:37:09] DuckHunt Serion > Missed. [missed: -1 xp]
[02:37:11] DuckHunt Serion > *BOOM* You shot down the duck in 10.032s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:11] DuckHunt Serion > *BOOM* You shot down the duck in 10.612s, which makes you a total of 144 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[02:44:12] DuckHunt Serion > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[02:50:10] DuckHunt The top duck(s) are: foxy with 4365 xp | peorth with 3359 xp | logout with 1236 xp | esjay with 1108 xp | serion with 779 xp
[02:50:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:42] DuckHunt foxy > *BANG* You shot down the duck in 1.886s, which makes you a total of 614 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:50:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:51:10] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4368 xp | lvl 29 (duck impaler) / 272 xp pts for lvl sup. | karma: 81.12% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 70% | gun reliability: 99% | armor: 70% | deflection: 41%
[02:51:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 38.07s | 614 ducks (incl. 71 golden ducks) | 252 misses | 28 accidents | 110 empty shots | 44 wild shots | 866 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[03:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:04] DuckHunt foxy > *BANG* You shot down the duck in 3.617s, which makes you a total of 615 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:06] DuckHunt Serion > Missed. [missed: -1 xp]
[03:40:06] DuckHunt foxy > *BANG* You shot down the duck in 5.678s, which makes you a total of 616 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:07] DuckHunt irc_standardnick > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:40:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:34:14] DuckHunt foxy > *BANG* You shot down the duck in 13.518s, which makes you a total of 617 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:34:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:04] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:49:10] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:49:11] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[04:49:13] DuckHunt ZOEboy > *BANG* You shot down the duck in 12.43s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:24] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[05:14:27] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[05:14:28] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn27.329s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:39] DuckHunt foxy > *BANG* You shot down the duck in 1mn38.277s, which makes you a total of 618 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:38] DuckHunt ZOEboy > *BANG* You shot down the duck in 37.644s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:39] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn39.172s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:19:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:20:15] DuckHunt emaaan > *CLACK* JAMMED GUN
[07:20:15] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[07:20:15] DuckHunt emaaan > *CLACK* JAMMED GUN
[07:24:26] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:57] DuckHunt emaaan > *CLACK* JAMMED GUN
[07:41:01] DuckHunt emaaan > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[07:41:03] DuckHunt emaaan > *BANG* You shot down one of the ducks in 2mn2.998s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:41:06] DuckHunt emaaan > Missed. [missed: -1 xp]
[07:41:09] DuckHunt franstam > *BANG* You shot down the duck in 1mn8.522s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:41:09] DuckHunt emaaan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:41:13] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[07:41:18] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[07:41:19] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:10] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn10.089s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:29:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:44] DuckHunt emaaan > *BANG* You shot down the duck in 43.816s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:39] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:31:43] DuckHunt emaaan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:31:45] DuckHunt emaaan > *BANG* You shot down the duck in 2mn44.182s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:49] DuckHunt emaaan > *BANG* You shot down the duck in 3mn48.705s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:55] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[10:08:59] DuckHunt emaaan > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[10:09:02] DuckHunt emaaan > Missed. [missed: -1 xp]
[10:09:06] DuckHunt emaaan > Missed. [missed: -1 xp]
[10:09:10] DuckHunt emaaan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:09:17] DuckHunt emaaan > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[10:09:21] DuckHunt emaaan > *BOOM* You shot down the golden duck in 1mn20.153s, which makes you a total of 13 ducks (including 2 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp] [expl. ammo]
[10:09:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:09:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:09:46] DuckHunt emaaan > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:18] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[10:25:21] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[10:25:22] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[10:25:25] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[10:25:27] DuckHunt Kowal > *BANG* You shot down the duck in 27.361s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:05] DuckHunt wez > *BANG* You shot down the duck in 4.23s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:16] DuckHunt emaaan > You already own this type of ammunition. The bonus will expire in 22 hours 32 minutes and 30 seconds.
[11:37:19] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[11:37:22] DuckHunt emaaan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[11:37:24] DuckHunt *BANG* xO' galambo just get shot by accident by emaaan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:37:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:37:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:38:05] DuckHunt emaaan > You are not rich enough to make this purchase.
[11:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:52] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[12:04:56] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:05:02] DuckHunt emaaan > You are not armed.
[12:05:02] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:05:03] DuckHunt emaaan > You are not armed.
[12:05:06] DuckHunt emaaan > You are not armed.
[12:05:06] DuckHunt Syndus_ > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:05:06] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn5.347s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:22:28] DuckHunt herald > *BANG* You shot down the duck in 27.799s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:22:28] DuckHunt herald > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[12:29:53] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 57% | gun reliability: 87% | armor: 5% | deflection: 1%
[12:29:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn13.548s | 16 ducks (incl. 0 golden duck) | 12 misses | 4 accidents | 2 empty shots | 0 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[12:42:08] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[12:53:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:23] DuckHunt foxy > Missed. [missed: -3 xp]
[12:53:26] DuckHunt foxy > Missed. [missed: -3 xp]
[12:53:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:53:31] DuckHunt foxy > *BANG* You shot down the duck in 9.488s, which makes you a total of 619 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:53:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:53:36] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[12:53:38] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[12:53:41] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 28 (duck wrecker).
[12:53:43] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:53:46] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[13:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:22] DuckHunt phonekait > *BANG* You shot down the duck in 2mn22.326s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:17] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[13:41:22] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[13:41:25] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:41:26] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn25.773s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:41:29] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:08] DuckHunt Syndus_ > *BANG* You shot down the duck in 6.98s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:20] DuckHunt emaaan > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[14:19:59] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:11] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[14:40:15] DuckHunt emaaan > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[14:40:16] DuckHunt emaaan > Missed. [missed: -1 xp]
[14:40:17] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by emaaan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:40:18] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:40:18] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:42:06] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:42:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:42:10] DuckHunt foxy > *BOOM* You shot down the golden duck in 8.506s, which makes you a total of 620 ducks (including 72 golden ducks) on #computertech. You are promoted to level 29 (duck impaler). \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[14:42:12] DuckHunt emaaan is demoted to level 1 (tourist).
[14:42:12] DuckHunt emaaan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:42:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:43:23] DuckHunt foxy returns emaaan's gun to him.
[14:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:34] DuckHunt emaaan > Missed. [missed: -1 xp]
[14:50:36] DuckHunt emaaan > Missed. [missed: -1 xp]
[14:50:37] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:40] DuckHunt emaaan > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:41] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[14:50:47] DuckHunt emaaan > You are not rich enough to make this purchase.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:24] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:52:29] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:52:32] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[14:52:32] DuckHunt deadly > Missed. [missed: -1 xp]
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:07] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:32:10] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:32:12] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:32:14] DuckHunt h4 > *BANG* You shot down the golden duck in 13.804s, which makes you a total of 56 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[15:32:14] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:32:21] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:32:25] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:07] DuckHunt emaaan > *CLACK* JAMMED GUN
[15:53:09] DuckHunt emaaan > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:53:10] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[15:53:14] DuckHunt emaaan > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:53:20] DuckHunt emaaan > You are not rich enough to make this purchase.
[15:53:24] DuckHunt emaaan > You already own this type of ammunition. The bonus will expire in 18 hours 16 minutes and 22 seconds.
[15:53:49] DuckHunt Hunting stats for emaaan: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (8 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 5.45% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%
[15:53:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.864s | average react. time: 5mn46.626s | 13 ducks (incl. 2 golden ducks) | 26 misses | 8 accidents | 9 empty shots | 5 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[15:54:18] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[15:58:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:05] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:09:08] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:09:10] DuckHunt Kowal > *BANG* You shot down the duck in 2mn9.499s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:06] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:11:09] DuckHunt Kowal > *BANG* You shot down the duck in 8.876s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:51] DuckHunt foxy > *BOOM* You shot down the duck in 1.527s, which makes you a total of 621 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:19:54] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:20:01] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 4/5 | jammed: no (32 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4357 xp | lvl 29 (duck impaler) / 283 xp pts for lvl sup. | karma: 81.31% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 70% | gun reliability: 99%+0% | armor: 70% | deflection: 41%
[16:20:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 37.918s | 621 ducks (incl. 72 golden ducks) | 254 misses | 28 accidents | 110 empty shots | 44 wild shots | 875 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect. / Silencer / Expl. ammo / Grease
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:10] DuckHunt Syndus_ > *BANG* You shot down the duck in 9.685s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:11] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:34:09] DuckHunt ComputerTech returns Kowal's gun to him.
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.734s, which makes you a total of 622 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:38:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:51:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:07] DuckHunt foxy > *BOOM* You shot down the duck in 3.343s, which makes you a total of 623 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:51:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:28:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:53] DuckHunt foxy > *BOOM* You shot down the duck in 2.235s, which makes you a total of 624 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:28:54] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[17:28:57] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[17:28:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:04] DuckHunt foxy > Missed. [missed: -3 xp]
[17:29:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:29:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.589s, which makes you a total of 625 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:29:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.833s, which makes you a total of 626 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:32:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.16s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:19:03] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[18:19:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.89s, which makes you a total of 627 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:19:05] DuckHunt h4 > *CLICK* Trigger locked.
[18:19:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:19:08] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[18:19:11] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:03] DuckHunt h4 > *BANG* You shot down the duck in 2.714s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:20:04] DuckHunt foxy > *CLICK* Trigger locked.
[18:20:08] DuckHunt foxy > The magazine of your gun is already full.
[18:20:08] DuckHunt foxy > *CLICK* Trigger locked.
[18:20:19] DuckHunt foxy > The magazine of your gun is already full.
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:03] DuckHunt Clive_Rosfield > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:34:05] DuckHunt Clive_Rosfield > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:34:06] DuckHunt ComputerTech > You are not armed.
[18:34:07] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[18:34:10] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[18:34:11] DuckHunt *BANG* xO' Moriarty just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:34:11] DuckHunt Clive_Rosfield is demoted to level 2 (noob).
[18:34:14] DuckHunt h4 > Missed. [missed: -1 xp]
[18:34:16] DuckHunt h4 > Missed. [missed: -1 xp]
[18:34:17] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:34:22] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:34:23] DuckHunt *BANG* xO' Saphir just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:34:32] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:34:36] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:34:36] DuckHunt emaaan > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[18:34:54] DuckHunt m268b
[18:35:07] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[18:35:13] DuckHunt emaaan > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[18:35:17] DuckHunt emaaan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[18:35:21] DuckHunt emaaan > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[18:35:24] DuckHunt emaaan > *BANG* You shot down the golden duck in 1mn24.435s, which makes you a total of 14 ducks (including 3 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp] [AP ammo]
[18:35:25] DuckHunt emaaan > By searching the bushes around the duck, you find an extra bullet !
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:09] DuckHunt kot > Missed. [missed: -1 xp]
[19:00:15] DuckHunt kot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[19:00:19] DuckHunt Chiester > Missed. [missed: -1 xp]
[19:00:25] DuckHunt kot > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[19:00:29] DuckHunt kot > Missed. [missed: -1 xp]
[19:00:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:23:23] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 57% | gun reliability: 87% | armor: 5% | deflection: 1%
[19:23:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn13.548s | 16 ducks (incl. 0 golden duck) | 12 misses | 4 accidents | 2 empty shots | 0 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:05] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 4.152s, which makes you a total of 108 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:34:20] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[19:34:22] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[19:34:27] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[19:39:07] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 57% | gun reliability: 87% | armor: 5% | deflection: 1%
[19:39:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn13.548s | 16 ducks (incl. 0 golden duck) | 12 misses | 4 accidents | 2 empty shots | 0 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[20:34:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[20:34:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[20:34:07] DuckHunt h4 > *BANG* You shot down the duck in 5.931s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:05] DuckHunt h4 > Missed. [missed: -1 xp]
[20:35:06] DuckHunt h4 > Missed. [missed: -1 xp]
[20:35:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:35:09] DuckHunt h4 > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:35:10] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[20:35:15] DuckHunt m268b
[20:35:28] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[20:35:29] DuckHunt h4 > *BANG* You shot down the duck in 29.051s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:35:43] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:15] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:19:17] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:19:18] DuckHunt Serion > *BANG* You shot down the duck in 17.786s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:22:46] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:10] DuckHunt Serion > *BANG* You shot down the duck in 9.47s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:37:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:28] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.363s, which makes you a total of 628 ducks (including 73 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[21:37:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:30] DuckHunt Serion > *BANG* You shot down the duck in 30.009s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.409s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:41:16] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:41:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.737s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:23] DuckHunt billys > *BANG* You shot down the duck in 22.994s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:50] DuckHunt billys > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:18:54] DuckHunt billys > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:18:55] DuckHunt billys > *BANG* You shot down the duck in 55.109s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:26:43] DuckHunt The last duck has been seen 8 minutes and 41 seconds ago.
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:04] DuckHunt Serion > Missed. [missed: -1 xp]
[23:34:05] DuckHunt Serion > *BANG* You shot down the duck in 4.868s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:34:05] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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