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Topic: Welcome to #computertech || <@Boliver> What do you know! I'm a virgin collector! And twink fucker
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Filtering by user: DuckHunt
Wednesday, August 16, 2023
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:08] DuckHunt kot > *BANG* You shot down the duck in 8.219s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:10] DuckHunt kot > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[00:28:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:17] DuckHunt foxy > *BOOM* You shot down the duck in 1.613s, which makes you a total of 629 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:28:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.189s, which makes you a total of 630 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:42:09] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[00:42:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:12] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 11.879s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:44:23] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[01:15:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:41] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:17:42] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:17:43] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:17:45] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[01:17:47] DuckHunt Clive_Rosfield > *CLACK* JAMMED GUN
[01:17:48] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[01:17:52] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[01:17:54] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[01:17:56] DuckHunt Clive_Rosfield > *BOOM* You shot down one of the ducks in 2mn54.889s, which makes you a total of 109 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [15 xp] [four-leaf clover]
[01:17:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:17:56] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:17:58] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[01:18:01] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:28] DuckHunt esjay > *BANG* You shot down the duck in 27.447s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.602s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:06] DuckHunt esjay > *BANG* You shot down the duck in 6.088s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:35:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:35:40] DuckHunt aaron > *BANG* You shot down the duck in 39.228s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:40] DuckHunt aaron > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[01:36:11] DuckHunt esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:37:11] DuckHunt ComputerTech returns esjay's gun to him.
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:28] DuckHunt quartzhrts > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:26:31] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:26:36] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:26:39] DuckHunt quartzhrts > By searching the bushes around the duck, you find... a half-melted peppermint.
[02:26:39] DuckHunt quartzhrts > *BANG* You shot down the golden duck in 38.238s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:04] DuckHunt wez > Missed. [missed: -1 xp]
[02:44:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.86s, which makes you a total of 631 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:44:06] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:44:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:15] DuckHunt foxy returns wez's gun to him.
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:36] DuckHunt foxy > *BOOM* You shot down the duck in 35.692s, which makes you a total of 632 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:53:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:46] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:35:49] DuckHunt foxy > Missed. [missed: -3 xp]
[03:35:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:52] DuckHunt foxy > *BOOM* You shot down the golden duck in 51.69s, which makes you a total of 633 ducks (including 74 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[03:35:54] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:01] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:01:04] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:01:05] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[04:01:09] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[04:01:11] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[04:01:13] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[04:01:16] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[04:01:19] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[04:01:20] DuckHunt quartzhrts > *BANG* You shot down the duck in 4mn19.489s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:33] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[04:35:36] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:35:38] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:35:39] DuckHunt *BANG* xO' wof just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:36:43] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[04:36:46] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[04:37:00] DuckHunt quartzhrts > *BANG* You shot down the duck in 2mn0.374s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:00] DuckHunt quartzhrts > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:33] DuckHunt Peorth > Missed. [missed: -3 xp]
[04:51:34] DuckHunt Peorth > *BANG* You shot down the duck in 34.341s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:51:37] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:40] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[05:00:46] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[05:00:48] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[05:00:51] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[05:00:53] DuckHunt *BANG* xO' coderina just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:01:10] DuckHunt Peorth > *BANG* You shot down the duck in 1mn9.478s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:01:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:04] DuckHunt Peorth > *BANG* You shot down the duck in 2mn3.868s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:05:17] DuckHunt The top duck(s) are: foxy with 4538 xp | peorth with 3406 xp | logout with 1236 xp | esjay with 1125 xp | serion with 837 xp
[06:05:19] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:05:21] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[06:05:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:30] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:05:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.878s, which makes you a total of 257 ducks (including 55 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[06:05:34] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:05:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:41] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:05:42] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:05:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[06:05:45] DuckHunt *BANG* xO' dumbgoy_ just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[06:05:48] DuckHunt Peorth returns Peorth's gun to him.
[06:05:49] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:05:52] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[06:05:54] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[06:05:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 16.516s, which makes you a total of 258 ducks (including 56 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[06:06:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:06:05] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:01] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn0.971s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:11:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:11:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:45] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:11:47] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.331s, which makes you a total of 260 ducks (including 57 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[06:11:48] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[06:11:52] DuckHunt Peorth > The magazine of your gun is already full.
[06:12:04] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 1/5 | jammed: no (23 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 3501 xp | lvl 26 (duck smasher) / 269 xp pts for lvl sup. | karma: 83.1% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 73% | gun reliability: 99% | armor: 62% | deflection: 38%
[06:12:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.288s | average react. time: 1mn36.951s | 260 ducks (incl. 57 golden ducks) | 93 misses | 14 accidents | 39 empty shots | 6 wild shots | 353 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[06:12:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:37] DuckHunt Peorth > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[06:12:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.43s, which makes you a total of 261 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:27] DuckHunt h4 > *BANG* You shot down the duck in 26.82s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:23] DuckHunt m00 > *BANG* You shot down the duck in 23.246s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:09] DuckHunt m00 > Missed. [missed: -1 xp]
[07:18:11] DuckHunt m00 > *BANG* You shot down the duck in 1mn11.195s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:06] DuckHunt m00 > Missed. [missed: -1 xp]
[07:22:08] DuckHunt m00 > Missed. [missed: -1 xp]
[07:22:11] DuckHunt m00 > *BANG* You shot down the duck in 11.111s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:47:52] DuckHunt m00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:47:57] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:48:00] DuckHunt m00 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:10] DuckHunt m00 > You are not armed.
[08:23:02] DuckHunt wez > *BANG* You shot down the duck in 4mn1.295s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:38:40] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:04] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 3mn3.202s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:07] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn6.318s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:11] DuckHunt Kowal > *BANG* You shot down the duck in 11.077s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:37] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:31:42] DuckHunt tomba4032 > *BANG* You shot down the duck in 1mn41.403s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:42] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:31:45] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:31:50] DuckHunt tabb > You are not armed.
[12:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:33:39] DuckHunt Kowal > *BANG* You shot down the duck in 2mn38.481s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:33:39] DuckHunt Kowal > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[12:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:05] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[12:40:05] DuckHunt h4 > *BANG* You shot down the duck in 3.916s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:03] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:04:07] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:04:10] DuckHunt Kowal > *BOOM* You shot down the duck in 8.881s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:31] DuckHunt Kowal > *BOOM* You shot down the duck in 4mn31.014s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:07] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:13:10] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:13:12] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:13:14] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:13:16] DuckHunt Chiester > Missed. [missed: -1 xp]
[14:13:17] DuckHunt Chiester > Missed. [missed: -1 xp]
[14:13:19] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:13:21] DuckHunt *BANG* xO' perlbot_ just get shot by accident by Chiester. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:16:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:43] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn42.76s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:30] DuckHunt REDman2k1 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:34] DuckHunt REDman2k1 > *CLACK* JAMMED GUN
[14:52:38] DuckHunt REDman2k1 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[14:52:40] DuckHunt REDman2k1 > Missed. [missed: -1 xp]
[14:55:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:05:52] DuckHunt m00 already has a gun and looks at foxy without understanding.
[15:12:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:10] DuckHunt foxy > *BANG* You shot down the duck in 2.891s, which makes you a total of 634 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:12:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:21:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:22] DuckHunt foxy > *BANG* You shot down the duck in 3.429s, which makes you a total of 635 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:21:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:28:35] DuckHunt m00 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:29:57] DuckHunt foxy returns m00's gun to him.
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:06] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[15:41:09] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[15:41:11] DuckHunt Chiester > *BANG* You shot down the duck in 10.586s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:09] DuckHunt foxy > *BANG* You shot down the duck in 9.275s, which makes you a total of 636 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:44:10] DuckHunt foxy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:44:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:44:20] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4547 xp | lvl 29 (duck impaler) / 93 xp pts for lvl sup. | karma: 81.71% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 71% | gun reliability: 99%+0% | armor: 70% | deflection: 41%
[15:44:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 37.561s | 636 ducks (incl. 74 golden ducks) | 256 misses | 28 accidents | 110 empty shots | 44 wild shots | 892 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Grease
[15:44:37] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[15:44:40] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[15:44:42] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.184s, which makes you a total of 637 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:11:09] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[16:11:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:02] DuckHunt h4 > *BANG* You shot down the duck in 2.289s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:03] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:38:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.01s, which makes you a total of 638 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:38:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 4/3
[17:16:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.074s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:04] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 3/3
[17:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:20] DuckHunt h4 > *BANG* You shot down the duck in 19.319s, which makes you a total of 63 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[18:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:08] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 1/5
[18:19:10] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[18:19:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.413s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:19:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:20:13] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:20:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:20:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.996s, which makes you a total of 94 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[18:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:15] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 14.367s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:37:15] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[18:37:19] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[18:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:15] DuckHunt RabidPedagog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:49:23] DuckHunt RabidPedagog > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:49:26] DuckHunt RabidPedagog > Missed. [missed: -1 xp]
[18:49:31] DuckHunt RabidPedagog > *BANG* You shot down the duck in 30.093s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:03:08] DuckHunt *BANG* xO' yukiusagi just get shot by accident by foxy. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:03:14] DuckHunt ComputerTech returns foxy's gun to him.
[19:03:16] DuckHunt foxy already has a gun and looks at foxy without understanding.
[19:03:16] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[19:03:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:03:23] DuckHunt foxy > *BOOM* You shot down the duck in 22.777s, which makes you a total of 639 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:15:35] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (70 times) [Profile] [Profile] [Profile] 4514 xp | lvl 29 (duck impaler) / 126 xp pts for lvl sup. | karma: 81.41% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 71% | gun reliability: 99%+0% | armor: 70% | deflection: 41%
[19:15:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 37.503s | 639 ducks (incl. 74 golden ducks) | 257 misses | 29 accidents | 111 empty shots | 44 wild shots | 896 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Grease / 4-leaf clover / Infrared detect. / Expl. ammo / Sunglasses
[19:15:43] DuckHunt The top duck(s) are: foxy with 4514 xp | peorth with 3550 xp | logout with 1236 xp | esjay with 1125 xp | serion with 837 xp
[19:16:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:53] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[19:16:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:16:58] DuckHunt foxy > *BOOM* You shot down the duck in 8.149s, which makes you a total of 640 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:17:56] DuckHunt Clive_Rosfield > You already own this item. It will expire in 16 minutes and 26 seconds.
[19:17:58] DuckHunt Clive_Rosfield > You already own this type of ammunition. The bonus will expire in 16 minutes and 23 seconds.
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[19:28:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.716s, which makes you a total of 641 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:28:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:28:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:55:08] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[19:55:11] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[19:55:31] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[19:55:35] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:29] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:38:31] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:38:32] DuckHunt freewifi > *BANG* You shot down the duck in 31.805s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:41:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:21] DuckHunt foxy > *BOOM* You shot down the duck in 2.296s, which makes you a total of 642 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:41:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:51] DuckHunt Peorth > Missed. [missed: -3 xp]
[20:57:53] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[20:57:56] DuckHunt foxy > *BOOM* You shot down the duck in 3mn55.588s, which makes you a total of 643 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:57:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:58:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:58:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (23 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 3540 xp | lvl 26 (duck smasher) / 230 xp pts for lvl sup. | karma: 83.22% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 73% | gun reliability: 99% | armor: 62% | deflection: 38%
[20:58:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.288s | average react. time: 1mn38.087s | 262 ducks (incl. 58 golden ducks) | 94 misses | 14 accidents | 41 empty shots | 6 wild shots | 356 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[20:58:36] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (70 times) [Profile] [Profile] [Profile] 4551 xp | lvl 29 (duck impaler) / 89 xp pts for lvl sup. | karma: 81.51% good hunter [Stats][Stats][Stats] theor. accuracy: 92% | effectiv. of fire: 71% | gun reliability: 99%+0% | armor: 70% | deflection: 41%
[20:58:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 37.692s | 643 ducks (incl. 74 golden ducks) | 257 misses | 29 accidents | 113 empty shots | 44 wild shots | 900 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Grease / 4-leaf clover / Infrared detect. / Expl. ammo / Sunglasses
[21:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:05] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn3.874s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:28:06] DuckHunt quartzhrts > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:49] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:36:53] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:36:58] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[21:37:06] DuckHunt Syndus_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[21:37:13] DuckHunt Syndus_ > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[21:37:20] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn19.731s, which makes you a total of 25 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:12] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[21:40:14] DuckHunt jeff_stacey > *BANG* You shot down the duck in 13.946s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:16] DuckHunt Syndus_ > *BANG* You shot down the duck in 15.336s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:26:21] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 82 xp | lvl 3 (trainee) / 8 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 57% | gun reliability: 87% | armor: 5% | deflection: 1%
[22:26:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn13.548s | 16 ducks (incl. 0 golden duck) | 12 misses | 4 accidents | 2 empty shots | 0 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:19] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:59:21] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:59:21] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:59:23] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:59:24] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:25] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:59:26] DuckHunt Serion > *BANG* You shot down the golden duck in 25.694s, which makes you a total of 151 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[23:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:28] DuckHunt wez > *BANG* You shot down the duck in 1mn27.779s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:18:32] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[23:25:09] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (23 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 3540 xp | lvl 26 (duck smasher) / 230 xp pts for lvl sup. | karma: 83.22% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 73% | gun reliability: 99% | armor: 62% | deflection: 38%
[23:25:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.288s | average react. time: 1mn38.087s | 262 ducks (incl. 58 golden ducks) | 94 misses | 14 accidents | 41 empty shots | 6 wild shots | 356 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.601s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:31:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:05] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:51:07] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:51:09] DuckHunt freewifi > Missed. [missed: -1 xp]
[23:51:11] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:51:12] DuckHunt freewifi > *BANG* You shot down the golden duck in 11.825s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [48 xp]
[23:51:24] DuckHunt sur > *CLACK* JAMMED GUN
[23:51:29] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:51:31] DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[23:51:32] DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
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