#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: Welcome to #computertech || <@Boliver> What do you know! I'm a virgin collector! And twink fucker
#5
Rank
304
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Saturday, August 19, 2023
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.35s, which makes you a total of 690 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:25:06] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:25:08] DuckHunt Gentoo > You are not armed.
[00:25:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:25:13] DuckHunt ComputerTech returns Gentoo's gun to him.
[00:25:45] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 26 (duck smasher).
[00:25:48] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[00:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:31:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.52s, which makes you a total of 691 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:31:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:31:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:03] DuckHunt wez > Missed. [missed: -1 xp]
[00:42:05] DuckHunt wez > *BANG* You shot down the duck in 4.388s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:10] DuckHunt quartzhrts > *BANG* You shot down the duck in 10.212s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:14] DuckHunt Serion > *BANG* You shot down the duck in 13.223s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:26:42] DuckHunt ComputerTech already has a gun and looks at Peorth without understanding.
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:02] DuckHunt Serion > *BANG* You shot down the duck in 2.302s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:15] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:27:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:17] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.014s, which makes you a total of 275 ducks (including 64 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[01:27:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:02] DuckHunt Peorth > *BOOM* You shot down the duck in 2.182s, which makes you a total of 276 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [14 xp] [four-leaf clover]
[01:28:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 26 (duck smasher).
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:09] DuckHunt wez > Missed. [missed: -1 xp]
[01:35:10] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:35:13] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:35:14] DuckHunt wez > Missed. [missed: -1 xp]
[01:35:16] DuckHunt wez > *BANG* You shot down the duck in 16.223s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:17] DuckHunt wez > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:06] DuckHunt thomas > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[01:41:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.656s, which makes you a total of 277 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [14 xp] [four-leaf clover]
[01:41:11] DuckHunt thomas > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[01:41:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:41:26] DuckHunt The top duck(s) are: foxy with 5000 xp | peorth with 3772 xp | logout with 1236 xp | esjay with 1134 xp | serion with 995 xp
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:30:12] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:30:14] DuckHunt Serion > *BANG* You shot down the duck in 13.223s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:57] DuckHunt foxy > *BOOM* You shot down the duck in 1.642s, which makes you a total of 692 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:39:00] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:20] DuckHunt *BANG* xO' puke just get shot by accident by foxy. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[02:44:26] DuckHunt foxy returns foxy's gun to him.
[02:44:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:30] DuckHunt foxy > *BOOM* You shot down the duck in 29.324s, which makes you a total of 693 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:44:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:07] DuckHunt wez > *BANG* You shot down the duck in 6.863s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:50:11] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.779s, which makes you a total of 694 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:01:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:12:11] DuckHunt The last duck has been seen 11 minutes and 9 seconds ago.
[03:12:30] DuckHunt aaron > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[03:12:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:45] DuckHunt aaron > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[03:12:49] DuckHunt aaron > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[03:12:51] DuckHunt aaron > Missed. [missed: -1 xp]
[03:12:52] DuckHunt aaron > *BANG* You shot down the duck in 9.126s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:07] DuckHunt aaron > *BANG* You shot down the duck in 6.891s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:03] DuckHunt Vultyre > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[04:20:05] DuckHunt Vultyre > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[04:20:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:20:06] DuckHunt Vultyre > *BANG* You shot down the duck in 6.079s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:38] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4mn37.918s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:55:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:55:45] DuckHunt Peorth > *BOOM* You shot down the duck in 44.825s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:55:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:05] DuckHunt Peorth > *BOOM* You shot down the duck in 4.678s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:00:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:20] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.358s, which makes you a total of 281 ducks (including 65 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[05:00:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:28] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:00:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:00:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:00:36] DuckHunt herald > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:05] DuckHunt m00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:05:07] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:05:08] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[05:05:12] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[05:05:14] DuckHunt m00 > *BANG* You shot down the duck in 13.911s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:11] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[06:02:13] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[06:02:14] DuckHunt m00 > *BANG* You shot down the duck in 14.545s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:07:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:07:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.877s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:52:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:26] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:52:26] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.002s, which makes you a total of 282 ducks (including 66 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[06:52:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:18] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[07:00:22] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[07:00:23] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:00:25] DuckHunt ComputerTech > *BANG* You shot down the duck in 24.638s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:59] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[07:05:03] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[07:05:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[07:05:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:05:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:05:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn8.383s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:40] DuckHunt Peorth > *BOOM* You shot down the duck in 39.193s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:29:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:05] DuckHunt Phoenix > *BANG* You shot down the duck in 5.224s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:38:08] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:50] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn50.211s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:05] DuckHunt h4 > Missed. [missed: -1 xp]
[09:44:06] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:44:08] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:44:09] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[09:44:12] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[09:44:13] DuckHunt h4 > *BANG* You shot down the golden duck in 12.181s, which makes you a total of 75 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:08] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:28:12] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[10:28:12] DuckHunt Gentoo > *BANG* You shot down the duck in 12.123s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:13] DuckHunt h4 > Missed. [missed: -1 xp]
[11:26:15] DuckHunt h4 > Missed. [missed: -1 xp]
[11:26:16] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:26:18] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[11:26:20] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[11:26:21] DuckHunt h4 > Missed. [missed: -1 xp]
[11:26:22] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[11:26:23] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[11:26:24] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:26:25] DuckHunt h4 > Missed. [missed: -1 xp]
[11:26:26] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:26:28] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[11:26:30] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:26:31] DuckHunt h4 > *BANG* You shot down the golden duck in 31.021s, which makes you a total of 76 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:26:39] DuckHunt m268b
[11:26:52] DuckHunt h4 > You just added an extra magazine to your stock in exchange for 20 xp points.
[11:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:41] DuckHunt h4 > *BANG* You shot down the duck in 2mn40.18s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:17] DuckHunt h4 > Missed. [missed: -1 xp]
[12:08:18] DuckHunt RabidPedagog > *BANG* You shot down the duck in 17.392s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:18] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:08:25] DuckHunt h4 > You throw a bucket of water on RabidPedagog in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[12:08:33] DuckHunt h4 > You throw a handful of sand in RabidPedagog's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[12:08:34] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle RabidPedagog with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[12:17:03] DuckHunt foxy returns h4's gun to him.
[12:17:39] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:33:53] DuckHunt RabidPedagog > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 33 seconds.
[12:35:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:46] DuckHunt foxy > *BOOM* You shot down the duck in 3.522s, which makes you a total of 695 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:35:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:46:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:50] DuckHunt foxy > *BOOM* You shot down the duck in 2.344s, which makes you a total of 696 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:46:54] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:31] DuckHunt quartzhrts > *BANG* You shot down the duck in 30.832s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:06] DuckHunt foxy > *BOOM* You shot down the duck in 6.321s, which makes you a total of 697 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:54:07] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[13:54:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:09:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:03] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.432s, which makes you a total of 698 ducks (including 81 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[14:10:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:10:14] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (71 times) [Profile] [Profile] [Profile] 5032 xp | lvl 31 (ducks terror) / 238 xp pts for lvl sup. | karma: 82.48% good hunter [Stats][Stats][Stats] theor. accuracy: 93% | effectiv. of fire: 72% | gun reliability: 99%+0% | armor: 75% | deflection: 43%
[14:10:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 37.06s | 698 ducks (incl. 81 golden ducks) | 262 misses | 30 accidents | 114 empty shots | 44 wild shots | 960 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo / Silencer / 4-leaf clover / Infrared detect. / Grease
[14:10:22] DuckHunt Hunting stats for number1stunna: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 22 xp | lvl 2 (noob) / 28 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 42% | gun reliability: 86% | armor: 2% | deflection: 0%
[14:10:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.14s | average react. time: 1mn25.771s | 3 ducks (incl. 0 golden duck) | 4 misses | 1 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:03] DuckHunt foxy > *BOOM* You shot down the duck in 1mn3.332s, which makes you a total of 699 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:43:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.695s, which makes you a total of 700 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:44:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.589s, which makes you a total of 701 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:50:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.559s, which makes you a total of 702 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:51:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:04] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[15:22:06] DuckHunt tomba4032 > *BANG* You shot down the duck in 5.123s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:02] DuckHunt tomba4032 > *BANG* You shot down the duck in 1.947s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:37] DuckHunt Hunting stats for kot: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (12 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 130 xp | lvl 4 (duck misser) / 10 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 48% | gun reliability: 88% | armor: 7% | deflection: 2%
[15:46:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.135s | average react. time: 2mn48.387s | 30 ducks (incl. 3 golden ducks) | 32 misses | 5 accidents | 9 empty shots | 0 wild shot | 62 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:46:41] DuckHunt Hunting stats for tomba4032: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 79 xp | lvl 3 (trainee) / 11 xp pts for lvl sup. | karma: 43.59% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 53% | gun reliability: 87% | armor: 5% | deflection: 1%
[15:46:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.947s | average react. time: 43.625s | 14 ducks (incl. 1 golden duck) | 12 misses | 3 accidents | 4 empty shots | 2 wild shots | 26 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:07:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:59] DuckHunt foxy > *BOOM* You shot down the duck in 1.414s, which makes you a total of 703 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:07:59] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[16:07:59] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[16:08:01] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:08:03] DuckHunt foxy > The magazine of your gun is already full.
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:11:05] DuckHunt freewifi > *BANG* You shot down the duck in 4.627s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:28:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:54] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:28:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:28:57] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.964s, which makes you a total of 704 ducks (including 82 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[16:28:58] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[16:28:59] DuckHunt foxy > The magazine of your gun is already full.
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:16] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.339s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:04] DuckHunt tomba4032 > *BANG* You shot down the duck in 3.721s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:02] DuckHunt ComputerTech > You are not armed.
[16:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:29] DuckHunt kot > *BANG* You shot down the duck in 1mn28.857s, which makes you a total of 31 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:05] DuckHunt tomba4032 > *BANG* You shot down the duck in 4.227s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.474s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:54:05] DuckHunt ComputerTech > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:54:10] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:54:15] DuckHunt tomba4032 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:04:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:12] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[18:04:13] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:04:15] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[18:04:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:04:15] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:04:17] DuckHunt tomba4032 > *BANG* You shot down the golden duck in 6.57s, which makes you a total of 17 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[18:04:18] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[18:04:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:04:31] DuckHunt foxy returns foxy's gun to him.
[18:04:33] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:04:34] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:04:35] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:04:36] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:04:37] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[18:05:05] DuckHunt Hunting stats for tomba4032: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 0/2 | jammed: no (2 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 133 xp | lvl 4 (duck misser) / 7 xp pts for lvl sup. | karma: 51.11% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 54% | gun reliability: 88% | armor: 7% | deflection: 2%
[18:05:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.947s | average react. time: 37.166s | 17 ducks (incl. 2 golden ducks) | 14 misses | 3 accidents | 4 empty shots | 2 wild shots | 31 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:05:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:24] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[18:05:24] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[18:05:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:05:27] DuckHunt foxy > *BOOM* You shot down the duck in 5.151s, which makes you a total of 705 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:05:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:06] DuckHunt tomba4032 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:13:08] DuckHunt tomba4032 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:13:10] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:13:11] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:13:13] DuckHunt tomba4032 > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[18:13:15] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:13:17] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:13:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:13:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:13:19] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:13:19] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:13:21] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:13:21] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 21.111s, which makes you a total of 104 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[18:13:23] DuckHunt tomba4032 > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:13:30] DuckHunt tomba4032 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:17:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:13] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[18:17:13] DuckHunt foxy > *BOOM* You shot down the duck in 1.893s, which makes you a total of 706 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.448s, which makes you a total of 105 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:03] DuckHunt tomba4032 > *BANG* You shot down the duck in 3.198s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 6/5
[18:32:08] DuckHunt h4 > Missed. [missed: -1 xp]
[18:32:08] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[18:32:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:32:11] DuckHunt h4 > *BANG* You shot down the duck in 5.269s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:11] DuckHunt foxy > *CLICK* Trigger locked.
[18:32:11] DuckHunt tomba4032 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:32:17] DuckHunt tomba4032 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[18:46:10] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 5 hours 39 minutes and 36 seconds.
[18:46:15] DuckHunt Peorth > You already own this item. It will expire in 5 hours 39 minutes and 35 seconds.
[18:46:35] DuckHunt ComputerTech > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 11 (inside out duck turner).
[18:46:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:46:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:46:50] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:02] DuckHunt h4 > Missed. [missed: -1 xp]
[18:54:03] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[18:54:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:54:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[18:54:10] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:54:16] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:54:19] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:54:22] DuckHunt h4 > *BANG* You shot down the duck in 21.669s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:14] DuckHunt Aarons > *BANG* You shot down the duck in 13.199s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:24:40] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 37 xp | lvl 2 (noob) / 13 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 60% | gun reliability: 86% | armor: 2% | deflection: 0%
[19:24:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 13.199s | average react. time: 32.531s | 3 ducks (incl. 1 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[19:26:19] DuckHunt Hunting stats for rabidpedagog: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 19 xp | lvl 1 (tourist) / 1 xp pt for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55%-27% | effectiv. of fire: 66% | gun reliability: 85%-42% | armor: 0% | deflection: 0%
[19:26:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 17.392s | average react. time: 55.404s | 2 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Sand / Bedazzled
[19:36:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:51] DuckHunt foxy > *BOOM* You shot down the duck in 1.289s, which makes you a total of 707 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:36:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:00:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:00:09] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:00:10] DuckHunt h4 > *BANG* You shot down the duck in 1mn9.175s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:00:11] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:16:23] DuckHunt thomas > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[20:17:06] DuckHunt Hunting stats for thomas: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 74 xp | lvl 3 (trainee) / 16 xp pts for lvl sup. | karma: 62.5% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 46% | gun reliability: 87% | armor: 5% | deflection: 1%
[20:17:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.998s | average react. time: 7mn14.219s | 13 ducks (incl. 2 golden ducks) | 15 misses | 2 accidents | 1 empty shot | 0 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:01] DuckHunt tomba4032 > *BANG* You shot down the duck in 4mn1.273s, which makes you a total of 19 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:36:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:40] DuckHunt foxy > *BOOM* You shot down the duck in 1.44s, which makes you a total of 708 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:36:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:08] DuckHunt tomba4032 > *BANG* You shot down the duck in 7.523s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:08] DuckHunt tomba4032 > *BANG* You shot down the duck in 7.136s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:05] DuckHunt Serion > *BANG* You shot down the duck in 4.292s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:06:06] DuckHunt Serion > By searching the bushes around the duck, you find... a dog dirt.
[21:06:23] DuckHunt HelderHeid > *CLACK* JAMMED GUN
[21:06:29] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[21:06:32] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:06:42] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:06:48] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:06:51] DuckHunt Aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[21:06:54] DuckHunt Aarons > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[21:06:55] DuckHunt Aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[21:06:58] DuckHunt Aarons > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[21:07:43] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.171s, which makes you a total of 709 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:36:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:11] DuckHunt foxy > *BOOM* You shot down the duck in 4.39s, which makes you a total of 710 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:36:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:39:00] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:20] DuckHunt RabidPedagog > Missed. [missed: -1 xp] [bedazzled by h4]
[22:07:24] DuckHunt *BANG* xO' Raya just get shot by accident by RabidPedagog. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:07:32] DuckHunt RabidPedagog > You are not armed.
[22:07:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:07:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:08:24] DuckHunt RabidPedagog > You are not rich enough to make this purchase.
[22:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:12:35] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:13:21] DuckHunt RabidPedagog > You are not armed.
[22:13:32] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:13:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:19:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:08] DuckHunt foxy > *BOOM* You shot down the duck in 2.179s, which makes you a total of 711 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:19:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:19:10] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:19:18] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:04] DuckHunt freewifi > *BANG* You shot down the duck in 3.882s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:04] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:17:06] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:17:07] DuckHunt freewifi > *BANG* You shot down the duck in 6.713s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:21] DuckHunt freewifi > Missed. [missed: -1 xp]
[23:32:22] DuckHunt *BANG* xO' Miggy-Kun just get shot by accident by freewifi. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:36:37] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:36:41] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:36:41] DuckHunt foxy > *BOOM* You shot down the golden duck in 4mn41.179s, which makes you a total of 712 ducks (including 83 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[23:36:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:04] DuckHunt thomas > Missed. [missed: -1 xp]
[23:51:06] DuckHunt thomas > *BANG* You shot down the duck in 5.778s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:51:06] DuckHunt thomas > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:51:24] DuckHunt Hunting stats for thomas: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 83 xp | lvl 3 (trainee) / 7 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 57%+14% | effectiv. of fire: 46% | gun reliability: 87% | armor: 5% | deflection: 1%
[23:51:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.998s | average react. time: 6mn43.894s | 14 ducks (incl. 2 golden ducks) | 16 misses | 2 accidents | 1 empty shot | 0 wild shot | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
Prev
Next