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Topic: Welcome to #computertech || <@Boliver> What do you know! I'm a virgin collector! And twink fucker
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Filtering by user: DuckHunt
Tuesday, August 22, 2023
[00:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:11] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[00:07:14] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[00:07:21] DuckHunt wez > *BANG* You shot down the duck in 20.194s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:16:05] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 5 hours 52 minutes and 7 seconds.
[00:16:07] DuckHunt Peorth > You already own this item. It will expire in 5 hours 52 minutes and 8 seconds.
[00:16:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:14] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:16:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:16:16] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.982s, which makes you a total of 291 ducks (including 68 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[00:16:17] DuckHunt Peorth > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[00:16:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:16] DuckHunt freewifi > *BANG* You shot down the duck in 15.678s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:06] DuckHunt freewifi > Missed. [missed: -1 xp]
[00:45:07] DuckHunt *BANG* xO' zer0bitz just get shot by accident by freewifi. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:45:16] DuckHunt freewifi > You are not armed.
[00:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:55:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:17] DuckHunt foxy > *BANG* You shot down the duck in 1.616s, which makes you a total of 737 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:55:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:15] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:26:17] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:26:19] DuckHunt freewifi > *BANG* You shot down the duck in 18.373s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:06] DuckHunt *SHTOK* foxy receives phonekait's bullet but takes the hit, thanks to his armor modifier of 75%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:27:46] DuckHunt freewifi > *BANG* You shot down the duck in 45.792s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:06] DuckHunt phonekait > *BANG* You shot down the duck in 6.281s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:07] DuckHunt phonekait > By searching the bushes around the duck, you find an extra bullet !
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:12] DuckHunt foxy > *BANG* You shot down the duck in 11.702s, which makes you a total of 738 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:33:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:06] DuckHunt freewifi > Missed. [missed: -1 xp]
[01:35:08] DuckHunt freewifi > Missed. [missed: -1 xp]
[01:35:09] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:35:11] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:35:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:35:12] DuckHunt freewifi > Missed. [missed: -1 xp]
[01:35:13] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:35:18] DuckHunt Peorth returns Peorth's gun to him.
[01:35:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:42] DuckHunt mogad0n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/2
[01:49:46] DuckHunt mogad0n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/2
[01:49:50] DuckHunt mogad0n > Missed. [missed: -1 xp]
[01:49:52] DuckHunt mogad0n > Missed. [missed: -1 xp]
[01:49:54] DuckHunt *BANG* xO' jan6 just get shot by accident by mogad0n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:49:54] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:10:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:10:54] DuckHunt foxy > *BANG* You shot down the duck in 1.568s, which makes you a total of 739 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:16] DuckHunt thomas > *BANG* You shot down the duck in 16.017s, which makes you a total of 17 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[02:28:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:06] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:28:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:09] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:28:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:13] DuckHunt foxy > *BANG* You shot down the golden duck in 9.121s, which makes you a total of 740 ducks (including 86 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [36 xp]
[02:28:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 31 (ducks terror).
[02:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:04] DuckHunt foxy > *BANG* You shot down the duck in 2.924s, which makes you a total of 741 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [10 xp]
[02:39:04] DuckHunt thomas > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:39:07] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:39:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 31 (ducks terror).
[02:39:30] DuckHunt foxy returns herald's gun to him.
[02:39:44] DuckHunt foxy returns thomas's gun to him.
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.288s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:44:05] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[03:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:05] DuckHunt thomas > *BANG* You shot down the duck in 4.494s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:04] DuckHunt Aarons > Missed. [missed: -1 xp]
[03:22:07] DuckHunt Aarons > *BANG* You shot down the duck in 6.469s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:08] DuckHunt foxy > *BANG* You shot down the duck in 7.413s, which makes you a total of 742 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [10 xp]
[03:47:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:10] DuckHunt thomas > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:48:11] DuckHunt Serion__ > *BANG* You shot down the duck in 10.636s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:48:13] DuckHunt thomas > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:48:23] DuckHunt thomas > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:48:27] DuckHunt thomas > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:48:28] DuckHunt thomas > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:49:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:31] DuckHunt foxy > *BANG* You shot down the duck in 2.594s, which makes you a total of 743 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:49:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:49:44] DuckHunt mogad0n > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:05] DuckHunt mogad0n > You are not armed.
[04:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:32] DuckHunt m00 > Missed. [missed: -1 xp]
[04:41:34] DuckHunt m00 > Missed. [missed: -1 xp]
[04:41:37] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:41:37] DuckHunt m00 > Missed. [missed: -1 xp]
[04:41:43] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:04] DuckHunt Serion > *BOOM* You shot down the duck in 3.04s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:19] DuckHunt Serion > *BOOM* You shot down the duck in 1mn19.173s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:05] DuckHunt Serion > Missed. [missed: -1 xp]
[05:39:06] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:39:09] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:39:09] DuckHunt Serion > Missed. [missed: -1 xp]
[05:39:10] DuckHunt Serion > Missed. [missed: -1 xp]
[05:39:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:25] DuckHunt thomas > Missed. [missed: -1 xp]
[06:07:28] DuckHunt thomas > *BANG* You shot down the duck in 27.017s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:23] DuckHunt *BANG* xO' Bugs just get shot by accident by thomas. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:12:14] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:12:17] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4mn16.86s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:12:28] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (12 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 390 xp | lvl 8 (duck hassler) / 50 xp pts for lvl sup. | karma: 55.17% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 52% | gun reliability: 93% | armor: 17% | deflection: 10%
[06:12:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn16.378s | 45 ducks (incl. 1 golden duck) | 40 misses | 5 accidents | 15 empty shots | 11 wild shots | 85 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:55] DuckHunt thomas > Missed. [missed: -1 xp]
[06:39:57] DuckHunt thomas > Missed. [missed: -1 xp]
[06:39:58] DuckHunt thomas > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[06:40:01] DuckHunt thomas > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[06:40:04] DuckHunt thomas > Missed. [missed: -1 xp]
[06:40:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:45] DuckHunt m00 > Missed. [missed: -1 xp]
[06:59:47] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:59:49] DuckHunt m00 > *BANG* You shot down the duck in 48.094s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:42] DuckHunt m00 > *BANG* You shot down the duck in 41.615s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:20] DuckHunt m00 > Missed. [missed: -1 xp]
[07:17:22] DuckHunt m00 > Missed. [missed: -1 xp]
[07:17:24] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[07:17:26] DuckHunt m00 > *BANG* You shot down the duck in 25.871s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:34] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:24:36] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:24:37] DuckHunt h4 > *BANG* You shot down the duck in 3mn36.567s, which makes you a total of 85 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:20] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:54:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:54:23] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:54:25] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[07:54:27] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[07:54:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:54:29] DuckHunt Peorth > *BOOM* You shot down the golden duck in 29.215s, which makes you a total of 292 ducks (including 69 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[07:54:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:54:55] DuckHunt Peorth > You already own this item. It will expire in 16 hours 21 minutes and 21 seconds.
[07:56:15] DuckHunt Serion > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[08:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:07] DuckHunt m00 > Missed. [missed: -1 xp]
[08:21:09] DuckHunt m00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[08:21:12] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[08:21:13] DuckHunt m00 > *BANG* You shot down the duck in 1mn12.444s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[08:21:41] DuckHunt h4 > You throw a bucket of water on m00 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:37] DuckHunt Chiester > *BANG* You shot down the duck in 37.161s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:29:47] DuckHunt m00 > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[09:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:22] DuckHunt Peorth > *BOOM* You shot down the duck in 21.949s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:10:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:37:00] DuckHunt Chiester > *BANG* You shot down the duck in 59.083s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:40] DuckHunt franstam > *BANG* You shot down the duck in 40.006s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:44] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[11:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:56] DuckHunt franstam > *BANG* You shot down the duck in 2mn55.196s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:16:08] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[11:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:09] DuckHunt emaaan > Missed. [missed: -1 xp]
[11:57:11] DuckHunt emaaan > *BANG* You shot down the duck in 10.915s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:11] DuckHunt emaaan > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:29] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:20:34] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:20:35] DuckHunt wez > *BANG* You shot down the duck in 34.164s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:49:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:52] DuckHunt foxy > *BANG* You shot down the duck in 2.73s, which makes you a total of 744 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:13] DuckHunt foxy > *BANG* You shot down the duck in 12.628s, which makes you a total of 745 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:57:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:35] DuckHunt foxy > *BANG* You shot down the duck in 4.134s, which makes you a total of 746 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:57:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:13:35] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 61 xp | lvl 3 (trainee) / 29 xp pts for lvl sup. | karma: 41.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 51% | gun reliability: 87% | armor: 5% | deflection: 1%
[14:13:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn45.765s | 17 ducks (incl. 0 golden duck) | 16 misses | 4 accidents | 2 empty shots | 2 wild shots | 33 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:05] DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:20:10] DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:20:12] DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:20:14] DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:20:16] DuckHunt zof > *BANG* You shot down the duck in 15.467s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:20:17] DuckHunt zof > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[14:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:11] DuckHunt m0n > *BANG* You shot down the duck in 10.495s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:33] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[15:14:36] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[15:14:37] DuckHunt Audi > Missed. [missed: -1 xp]
[15:14:39] DuckHunt Audi > Missed. [missed: -1 xp]
[15:14:41] DuckHunt Audi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:14:44] DuckHunt Audi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:14:45] DuckHunt Audi > *BANG* You shot down the duck in 44.156s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:35] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[15:40:45] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[15:40:47] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4mn46.651s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:26] DuckHunt h4 > *BANG* You shot down the duck in 24.946s, which makes you a total of 86 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[16:32:10] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[16:32:11] DuckHunt h4 > *BANG* You shot down the duck in 9.95s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:02] DuckHunt h4 > Missed. [missed: -1 xp]
[16:38:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[16:38:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:38:07] DuckHunt h4 > *BANG* You shot down the duck in 6.014s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:47:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[16:47:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn5.339s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:04] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[17:15:05] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:15:09] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:15:10] DuckHunt quartzhrts > *BANG* You shot down the duck in 9.823s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:33] DuckHunt h4 > *BANG* You shot down the duck in 32.56s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:21:37] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:04] DuckHunt quartzhrts > *BANG* You shot down the duck in 4.335s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:23:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:23:13] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:26:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:26:45] DuckHunt foxy > *BANG* You shot down the duck in 2.297s, which makes you a total of 747 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:26:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:37] DuckHunt foxy > *BANG* You shot down the duck in 36.681s, which makes you a total of 748 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:41] DuckHunt tabb > *BANG* You shot down one of the ducks in 1mn40.312s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:43] DuckHunt tabb > *BANG* You shot down the duck in 42.653s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[18:20:49] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[18:23:15] DuckHunt quartzhrts > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:36] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:26:39] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:26:41] DuckHunt *BANG* xO' xfr33fallx just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:27:09] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: yes (3 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: 17.65% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 27% | gun reliability: 85% | armor: 0% | deflection: 0%
[18:27:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 21.731s | average react. time: 5mn40.095s | 5 ducks (incl. 0 golden duck) | 13 misses | 2 accidents | 1 empty shot | 1 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:28:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:31] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:28:35] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 5/5
[18:28:37] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:28:39] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[18:28:39] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:28:39] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:28:42] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[18:28:44] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:28:46] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 31 (ducks terror).
[18:28:47] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:28:48] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:28:50] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[18:28:50] DuckHunt foxy > *BOOM* You shot down the golden duck in 2mn49.637s, which makes you a total of 749 ducks (including 87 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [60 xp] [expl. ammo]
[18:29:25] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: 17.65% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 27% | gun reliability: 85% | armor: 0% | deflection: 0%
[18:29:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 21.731s | average react. time: 5mn40.095s | 5 ducks (incl. 0 golden duck) | 13 misses | 2 accidents | 1 empty shot | 1 wild shot | 18 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:29:42] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:03] DuckHunt quartzhrts > *BANG* You shot down the duck in 2.716s, which makes you a total of 27 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[19:28:21] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:07] DuckHunt Serion > *BANG* You shot down the duck in 7.17s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:04] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:34:07] DuckHunt tomba4032 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:34:08] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[20:34:08] DuckHunt Serion > Missed. [missed: -1 xp]
[20:34:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:34:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:34:10] DuckHunt tomba4032 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[20:34:12] DuckHunt tomba4032 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[20:34:13] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:34:13] DuckHunt tomba4032 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[20:34:14] DuckHunt Serion > *BANG* You shot down the duck in 12.998s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:34:24] DuckHunt tomba4032 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:03] DuckHunt tomba4032 is demoted to level 0 (public danger).
[20:50:03] DuckHunt *BANG* xO' minnow just get shot by accident by tomba4032. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:50:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[20:50:08] DuckHunt Serion > *BANG* You shot down the duck in 8.574s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:50:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:50:08] DuckHunt foxy > *CLICK* Trigger locked.
[20:50:13] DuckHunt foxy > The magazine of your gun is already full.
[21:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:09] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:12:14] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:12:15] DuckHunt phish > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:12:15] DuckHunt phish > *BANG* You shot down the duck in 13.796s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:17:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:11] DuckHunt foxy > *BOOM* You shot down the duck in 2.182s, which makes you a total of 750 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:17:13] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:17:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:05] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[21:36:08] DuckHunt *BANG* xO' Scientist just get shot by accident by tomba4032. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:36:53] DuckHunt h4 > *BANG* You shot down the duck in 52.468s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:03] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[21:54:06] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[21:54:06] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn6.257s, which makes you a total of 62 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[21:54:06] DuckHunt Phoenix > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:03] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:07:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:07:05] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.77s, which makes you a total of 751 ducks (including 88 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[22:07:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:07:13] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:19] DuckHunt phonekait > Missed. [missed: -1 xp]
[22:50:24] DuckHunt phonekait > *BANG* You shot down the duck in 23.429s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:05] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:17:05] DuckHunt Ryu > Missed. [missed: -1 xp]
[23:17:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.311s, which makes you a total of 752 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:17:06] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:17:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:17:11] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:17:16] DuckHunt wez > You are not armed.
[23:17:20] DuckHunt foxy returns wez's gun to him.
[23:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:04] DuckHunt Ryu > Missed. [missed: -1 xp]
[23:31:05] DuckHunt aaron > *BANG* You shot down the duck in 3.549s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:31:11] DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:35:54] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 8 hours 18 minutes and 33 seconds.
[23:35:59] DuckHunt Peorth > You already own this item. It will expire in 40 minutes and 17 seconds.
[23:36:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:06] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:36:08] DuckHunt Aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[23:36:08] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.417s, which makes you a total of 294 ducks (including 70 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[23:36:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:36:09] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:36:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:37:27] DuckHunt The top duck(s) are: foxy with 5325 xp | peorth with 3917 xp | esjay with 1251 xp | logout with 1236 xp | serion with 1121 xp
[23:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:07] DuckHunt Ryu > *BANG* You shot down the duck in 7.005s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:15] DuckHunt foxy > *BOOM* You shot down the duck in 14.344s, which makes you a total of 753 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:59:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
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