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Topic: Welcome to #computertech || <@Boliver> What do you know! I'm a virgin collector! And twink fucker
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Filtering by user: DuckHunt
Wednesday, August 23, 2023
[00:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:47] DuckHunt Aarons > *CLACK* JAMMED GUN
[00:32:51] DuckHunt Aarons > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[00:32:53] DuckHunt Aarons > *BANG* You shot down the duck in 52.068s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:32:54] DuckHunt Aarons > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:33:02] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:31] DuckHunt The last duck has been seen 2 minutes and 31 seconds ago.
[00:59:36] DuckHunt franstam > *BANG* You shot down the duck in 2mn35.284s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:21:33] DuckHunt Hunting stats for m0n: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 86% | armor: 2% | deflection: 0%
[01:21:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.495s | average react. time: 18.953s | 2 ducks (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:03] DuckHunt phish > *BANG* You shot down the duck in 2.533s, which makes you a total of 25 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[01:26:04] DuckHunt Aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.034s, which makes you a total of 754 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:27:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:27:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:46] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:03] DuckHunt phish > *BANG* You shot down the duck in 2.624s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:04] DuckHunt foxy > *CLICK* Trigger locked.
[01:28:19] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[01:28:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:33] DuckHunt foxy > *BOOM* You shot down the duck in 1.85s, which makes you a total of 755 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:28:33] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:28:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:50] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (73 times) [Profile] [Profile] [Profile] 5349 xp | lvl 32 (duck exploder) / 251 xp pts for lvl sup. | karma: 83.25% good hunter [Stats][Stats][Stats] theor. accuracy: 93% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 77% | deflection: 44%
[01:28:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.832s | 755 ducks (incl. 88 golden ducks) | 266 misses | 31 accidents | 118 empty shots | 45 wild shots | 1021 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo / Grease / 4-leaf clover / Infrared detect.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:03] DuckHunt Aarons > *BANG* You shot down the duck in 2.665s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.811s, which makes you a total of 756 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:38:04] DuckHunt foxy > By searching the bushes around the duck, you find... a cigarette butt.
[01:38:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:38:15] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:03] DuckHunt Aarons > *BANG* You shot down the duck in 2.471s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:47:20] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[01:47:27] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 123 xp | lvl 4 (duck misser) / 17 xp pts for lvl sup. | karma: 55.56% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 66% | gun reliability: 88% | armor: 7% | deflection: 2%
[01:47:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 28.072s | 14 ducks (incl. 2 golden ducks) | 7 misses | 2 accidents | 1 empty shot | 2 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[02:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:04] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[02:44:05] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[02:44:07] DuckHunt quartzhrts > *BANG* You shot down the duck in 6.294s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:44:07] DuckHunt quartzhrts > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[02:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:51:07] DuckHunt *BANG* xO' DarkAngel just get shot by accident by m0n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:51:07] DuckHunt m0n is demoted to level 1 (tourist).
[02:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:07] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:59:10] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:59:12] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[02:59:14] DuckHunt quartzhrts > *BANG* You shot down the duck in 14s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:08] DuckHunt Ryu > *BANG* You shot down the duck in 7.532s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:06] DuckHunt quartzhrts > *BANG* You shot down the duck in 5.002s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.44s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:50:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:07] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:59:08] DuckHunt foxy > *BOOM* You shot down the duck in 6.753s, which makes you a total of 757 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:59:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:59:11] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:59:27] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (73 times) [Profile] [Profile] [Profile] 5365 xp | lvl 32 (duck exploder) / 235 xp pts for lvl sup. | karma: 83.29% good hunter [Stats][Stats][Stats] theor. accuracy: 93% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 77% | deflection: 44%
[03:59:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.739s | 757 ducks (incl. 88 golden ducks) | 266 misses | 31 accidents | 118 empty shots | 45 wild shots | 1023 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo / Grease / 4-leaf clover / Infrared detect.
[03:59:39] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (7 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 53 xp | lvl 3 (trainee) / 37 xp pts for lvl sup. | karma: 12.5% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 31% | gun reliability: 87% | armor: 5% | deflection: 1%
[03:59:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.145s | average react. time: 7mn5.954s | 9 ducks (incl. 0 golden duck) | 20 misses | 3 accidents | 3 empty shots | 5 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[04:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:39] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:52:41] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:52:43] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:52:44] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:52:44] DuckHunt Clive_Rosfield is demoted to level 1 (tourist).
[04:52:44] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[04:52:46] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 1mn45.341s, which makes you a total of 121 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:52:49] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[04:52:52] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[04:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:26] DuckHunt Peorth > *BOOM* You shot down the duck in 25.514s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:58:27] DuckHunt Peorth > By searching the bushes around the duck, you find... a vibrating duck.
[04:58:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[05:00:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[05:00:07] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.943s, which makes you a total of 122 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [15 xp] [four-leaf clover]
[05:00:12] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[05:00:15] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[05:00:19] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[05:17:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:22] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:17:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:17:24] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.452s, which makes you a total of 297 ducks (including 71 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[05:17:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:26:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:13] DuckHunt Peorth > *BOOM* You shot down the duck in 2.532s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:26:28] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 2 hours 27 minutes and 58 seconds.
[05:26:32] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[05:27:24] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[05:27:31] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[05:28:28] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:46] DuckHunt Peorth > *BOOM* You shot down the duck in 45.95s, which makes you a total of 299 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:41:51] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:28] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 1mn27.125s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:08:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:08:33] DuckHunt Peorth > *BOOM* You shot down the duck in 32.883s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:08:33] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:09:21] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (24 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 3980 xp | lvl 27 (duck breaker) / 70 xp pts for lvl sup. | karma: 84.95% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 75% | gun reliability: 99%+0% | armor: 65% | deflection: 39%
[06:09:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.881s | 301 ducks (incl. 71 golden ducks) | 99 misses | 14 accidents | 43 empty shots | 7 wild shots | 400 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover / Sunglasses
[06:09:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:09:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:09:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:10:00] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:37] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn36.774s, which makes you a total of 302 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:40:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:47:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:55] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:47:57] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.504s, which makes you a total of 303 ducks (including 72 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[06:47:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:48:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:48:12] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[06:48:17] DuckHunt The top duck(s) are: foxy with 5365 xp | peorth with 4026 xp | esjay with 1251 xp | logout with 1236 xp | serion with 1121 xp
[06:48:21] DuckHunt caplink > *CLACK* JAMMED GUN
[06:48:58] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[06:49:02] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:49] DuckHunt Peorth > *BOOM* You shot down the duck in 48.202s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:50:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:59] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:19:01] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:19:01] DuckHunt h4 > *BANG* You shot down the duck in 2mn1.189s, which makes you a total of 91 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:41] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn40.618s, which makes you a total of 305 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [18 xp] [four-leaf clover]
[07:48:43] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 27 (duck breaker).
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:07] DuckHunt Peorth > *BANG* You shot down the duck in 6.757s, which makes you a total of 306 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [18 xp] [four-leaf clover]
[08:10:07] DuckHunt Peorth > By searching the bushes around the duck, you find... a spring thingy.
[08:10:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:51:54] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 61 xp | lvl 3 (trainee) / 29 xp pts for lvl sup. | karma: 41.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 51% | gun reliability: 87% | armor: 5% | deflection: 1%
[08:51:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn45.765s | 17 ducks (incl. 0 golden duck) | 16 misses | 4 accidents | 2 empty shots | 2 wild shots | 33 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[09:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:51] DuckHunt Peorth > *BANG* You shot down the duck in 50.135s, which makes you a total of 307 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:19:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:30:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:30:53] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:30:56] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:30:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:30:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:31:00] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:31:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 27 (duck breaker).
[10:31:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:31:07] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[10:31:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:31:10] DuckHunt Peorth > *BOOM* You shot down the golden duck in 17.837s, which makes you a total of 308 ducks (including 73 golden ducks) on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[10:31:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:04] DuckHunt montar > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[10:35:09] DuckHunt montar > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[10:35:16] DuckHunt montar > *BANG* You shot down the duck in 16.267s, which makes you a total of 12 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[10:35:22] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[10:35:26] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[10:35:29] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:37] DuckHunt Phoenix > *BANG* You shot down the duck in 37.26s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:38] DuckHunt Phoenix > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[12:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:10] DuckHunt emaaan > *BANG* You shot down the duck in 2mn9.763s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:22] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[13:11:26] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[13:11:29] DuckHunt Audi > *BANG* You shot down the duck in 2mn28.566s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:08] DuckHunt *BANG* xO' Ikoru6 just get shot by accident by ghostnode. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:30:41] DuckHunt ghostnode > You are not armed.
[13:30:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:31:00] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:31:14] DuckHunt ghostnode > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[13:31:20] DuckHunt ghostnode > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[13:31:27] DuckHunt ghostnode > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[13:31:31] DuckHunt ghostnode > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[13:31:38] DuckHunt ghostnode > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[13:31:44] DuckHunt ghostnode > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:31:49] DuckHunt ghostnode > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[13:31:54] DuckHunt ghostnode > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[13:31:59] DuckHunt ghostnode is demoted to level 1 (tourist).
[13:31:59] DuckHunt *BANG* xO' wishdir just get shot by accident by ghostnode. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:32:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:32:23] DuckHunt ghostnode > You are not rich enough to make this purchase.
[14:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:06:11] DuckHunt *BANG* xO' DarthKilroy just get shot by accident by Chiester. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:06:50] DuckHunt foxy > *BOOM* You shot down the duck in 49.676s, which makes you a total of 758 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:06:50] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[14:07:02] DuckHunt foxy > The magazine of your gun is already full.
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:44] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[14:14:47] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[14:14:49] DuckHunt quartzhrts > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[14:14:49] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn48.811s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:12] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[14:50:14] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[14:50:15] DuckHunt quartzhrts > *BANG* You shot down the duck in 15.251s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[14:51:08] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[14:51:09] DuckHunt quartzhrts > *BANG* You shot down the duck in 8.655s, which makes you a total of 33 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [12 xp] [four-leaf clover]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:31] DuckHunt m00 > *BANG* You shot down the duck in 30.841s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.784s, which makes you a total of 759 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:34:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:22] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:11:25] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:11:26] DuckHunt wildting2 > Missed. [missed: -1 xp]
[16:11:28] DuckHunt wildting2 > *BANG* You shot down the duck in 27.537s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:03] DuckHunt m00 > *BANG* You shot down the duck in 2.855s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:32:04] DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:32:04] DuckHunt foxy > *CLICK* Trigger locked.
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:03] DuckHunt monery > You are not armed.
[16:38:23] DuckHunt m00 > Missed. [missed: -1 xp]
[16:38:26] DuckHunt m00 > *BANG* You shot down the duck in 25.894s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:30] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:06] DuckHunt m00 > *BANG* You shot down the duck in 5.354s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:51:08] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:23] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:07:28] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:07:31] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:07:33] DuckHunt caplink is demoted to level 0 (public danger).
[17:07:33] DuckHunt caplink > Missed. [missed: -1 xp]
[17:07:39] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/1
[17:07:46] DuckHunt caplink > You are not rich enough to make this purchase.
[17:08:19] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:08:23] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 1mn22.321s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[17:13:10] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/1
[17:13:43] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[17:14:09] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 59 xp | lvl 3 (trainee) / 31 xp pts for lvl sup. | karma: 26.32% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 31% | gun reliability: 87% | armor: 5% | deflection: 1%
[17:14:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 21.731s | average react. time: 5mn10.15s | 6 ducks (incl. 1 golden duck) | 13 misses | 2 accidents | 1 empty shot | 1 wild shot | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:04] DuckHunt wildting2 > *BANG* You shot down the duck in 3.487s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:07] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:31:11] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:31:14] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:31:17] DuckHunt HelderHeid > *BANG* You shot down the duck in 16.714s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:31:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:50] DuckHunt foxy > *BOOM* You shot down the duck in 1.258s, which makes you a total of 760 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:31:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:31:58] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (73 times) [Profile] [Profile] [Profile] 5396 xp | lvl 32 (duck exploder) / 204 xp pts for lvl sup. | karma: 83.35% good hunter [Stats][Stats][Stats] theor. accuracy: 93% | effectiv. of fire: 74% | gun reliability: 99%+0% | armor: 77% | deflection: 44%
[17:31:59] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.654s | 760 ducks (incl. 88 golden ducks) | 266 misses | 31 accidents | 118 empty shots | 45 wild shots | 1026 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo / Grease / 4-leaf clover / Infrared detect.
[17:33:46] DuckHunt The top duck(s) are: foxy with 5396 xp | peorth with 4085 xp | esjay with 1251 xp | logout with 1236 xp | serion with 1121 xp
[18:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:07] DuckHunt caplink > Missed. [missed: -1 xp]
[18:16:39] DuckHunt Peorth > *BOOM* You shot down the duck in 39.045s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:16:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:03] DuckHunt Serion > Missed. [missed: -1 xp]
[18:19:04] DuckHunt Serion > *BANG* You shot down the duck in 3.847s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:06] DuckHunt Serion_ > *BANG* You shot down the duck in 5.613s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:06] DuckHunt phish > *BANG* You shot down the duck in 1mn5.344s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:08:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:28] DuckHunt Peorth > Missed. [missed: -3 xp]
[19:08:29] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:08:30] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:08:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:08:31] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:08:32] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.966s, which makes you a total of 310 ducks (including 74 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[19:08:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:08:32] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:08:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:08:47] DuckHunt Peorth returns ComputerTech's gun to him.
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.298s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:12:06] DuckHunt ComputerTech > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:12:53] DuckHunt foxy > The magazine of your gun is already full.
[19:13:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:09] DuckHunt foxy > *BANG* You shot down the duck in 1.64s, which makes you a total of 761 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:13:10] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:13:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:13:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:38] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:13:39] DuckHunt ComputerTech > You are not armed.
[19:13:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:13:40] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:13:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:13:43] DuckHunt foxy > Missed. [missed: -5 xp]
[19:13:45] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:13:46] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:13:48] DuckHunt foxy > You already own this item. It will expire in 6 hours 14 minutes and 47 seconds, 5 uses left.
[19:13:49] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:13:50] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:13:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:13:53] DuckHunt foxy > *BOOM* You shot down the golden duck in 16.823s, which makes you a total of 762 ducks (including 89 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[19:13:53] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[19:13:59] DuckHunt foxy > The magazine of your gun is already full.
[19:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:06] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:48:10] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:48:18] DuckHunt Chiester > *BANG* You shot down the duck in 18.071s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:58:03] DuckHunt h4 > You throw a bucket of water on Chiester in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[20:09:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:11] DuckHunt Peorth > Missed. [missed: -3 xp]
[20:09:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:09:14] DuckHunt Peorth > *BOOM* You shot down the duck in 3.953s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:09:15] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[20:09:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:09:25] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (24 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 4141 xp | lvl 28 (duck wrecker) / 199 xp pts for lvl sup. | karma: 85.39% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 75% | gun reliability: 99%+0% | armor: 67% | deflection: 40%
[20:09:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn30.805s | 311 ducks (incl. 74 golden ducks) | 101 misses | 14 accidents | 43 empty shots | 7 wild shots | 412 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / 4-leaf clover / Sunglasses / Expl. ammo
[20:10:21] DuckHunt Hunting stats for chiester: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 689 xp | lvl 11 (inside out duck turner) / 81 xp pts for lvl sup. | karma: 67.82% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 56% | gun reliability: 94% | armor: 25% | deflection: 16%
[20:10:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.385s | average react. time: 2mn22.557s | 73 ducks (incl. 2 golden ducks) | 56 misses | 8 accidents | 25 empty shots | 4 wild shots | 129 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:23] DuckHunt Peorth > *BOOM* You shot down the duck in 22.449s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:16:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:47:05] DuckHunt h4 > You throw a bucket of water on Serion_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:49:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:16] DuckHunt h4 > *BANG* You shot down the duck in 13.919s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:19:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:15] DuckHunt foxy > *BOOM* You shot down the duck in 9.072s, which makes you a total of 763 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:19:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:21:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:09] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn3.907s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:22:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:49] DuckHunt phish > *BANG* You shot down the duck in 44.057s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:16] DuckHunt foxy > *BOOM* You shot down the duck in 2.968s, which makes you a total of 764 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:08:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:17:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:30] DuckHunt foxy > *BOOM* You shot down the duck in 1mn25.474s, which makes you a total of 765 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:18:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:32:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:42] DuckHunt caplink > *BANG* You shot down the duck in 40.626s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[22:34:42] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:05] DuckHunt caplink > Missed. [missed: -1 xp]
[23:17:07] DuckHunt caplink > *BANG* You shot down the duck in 6.769s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:24] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:20:02] DuckHunt Hunting stats for whi5kas: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%
[23:20:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:46] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:39:46] DuckHunt ZOEboy is demoted to level 3 (trainee).
[23:39:49] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:39:52] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:39:55] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:39:56] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:39:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:44:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:55] DuckHunt foxy > *BOOM* You shot down the duck in 2.734s, which makes you a total of 766 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:44:56] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:44:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:09] DuckHunt caplink > Missed. [missed: -1 xp]
[23:58:12] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:58:15] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:58:18] DuckHunt caplink > Missed. [missed: -1 xp]
[23:58:19] DuckHunt *BANG* xO' pancakes just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:58:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:59:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:17] DuckHunt caplink > You are not armed.
[23:59:18] DuckHunt SerionTarkov > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[23:59:19] DuckHunt SerionTarkov > *CLACK* JAMMED GUN
[23:59:19] DuckHunt SerionTarkov > *CLACK* JAMMED GUN
[23:59:20] DuckHunt foxy > *BOOM* You shot down one of the ducks in 6.408s, which makes you a total of 767 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:59:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:59:22] DuckHunt SerionTarkov > *BANG* You shot down one of the ducks in 7.504s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:22] DuckHunt SerionTarkov > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[23:59:24] DuckHunt foxy > By searching the bushes around the duck, you find... a rubber ducky.
[23:59:24] DuckHunt foxy > *BOOM* You shot down the duck in 8.146s, which makes you a total of 768 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:59:26] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[23:59:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
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