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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Monday, August 28, 2023
[00:00:09] DuckHunt amiga600 > You are not armed.
[00:02:32] DuckHunt helderheid > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:02:48] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[00:05:09] DuckHunt amiga600 > You are not armed.
[00:16:59] DuckHunt Peorth returns amiga600's gun to him.
[00:20:02] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 3 hours 24 minutes and 37 seconds.
[00:20:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:08] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:20:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:20:11] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.746s, which makes you a total of 351 ducks (including 93 golden ducks) on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[00:20:12] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:20:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:32:51] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[00:32:58] DuckHunt phish > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:17] DuckHunt End3r > *BANG* You shot down the duck in 16.622s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:35:18] DuckHunt End3r > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:03] DuckHunt aaron > *CLACK* JAMMED GUN
[00:42:08] DuckHunt aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[00:42:11] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 10.55s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:42:12] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:42:12] DuckHunt aarons > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[00:42:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:22] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[00:42:23] DuckHunt foxy > *BOOM* You shot down the duck in 2.149s, which makes you a total of 828 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:42:23] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:42:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:05] DuckHunt Clive_Rosfield > You are not armed.
[00:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:32] DuckHunt phish > *BANG* You shot down one of the ducks in 2mn31.956s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:45:32] DuckHunt phish > By searching the bushes around the duck, you find an extra bullet !
[00:45:33] DuckHunt phish > Missed. [missed: -1 xp]
[00:45:35] DuckHunt phish > *BANG* You shot down the duck in 34.349s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:45:39] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:51:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:51:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:24] DuckHunt foxy > *BOOM* You shot down the duck in 23.56s, which makes you a total of 829 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:26:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:02] DuckHunt foxy > *BOOM* You shot down one of the ducks in 1mn1.551s, which makes you a total of 830 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:28:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:28:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.146s, which makes you a total of 831 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:28:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[01:28:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:00] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 5mn0.217s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:39:03] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn2.393s, which makes you a total of 353 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:39:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:39:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:36] DuckHunt ghostnode > *BANG* You shot down the duck in 36.058s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:40] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[02:05:42] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 42.033s, which makes you a total of 138 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [16 xp] [four-leaf clover]
[02:05:46] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[02:28:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:20] DuckHunt foxy > *BOOM* You shot down the duck in 2.063s, which makes you a total of 832 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:28:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:05] DuckHunt phish > Missed. [missed: -1 xp]
[02:45:07] DuckHunt phish > *BANG* You shot down the duck in 1mn6.281s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:52] DuckHunt foxy > Missed. [missed: -5 xp]
[02:56:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:56:57] DuckHunt foxy > *BOOM* You shot down the duck in 2mn57.014s, which makes you a total of 833 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:56:59] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:58] DuckHunt Audi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:16:02] DuckHunt Audi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:16:05] DuckHunt Audi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:16:09] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:16:11] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[03:16:18] DuckHunt Audi > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[03:16:20] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:16:23] DuckHunt Audi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:16:26] DuckHunt Audi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:16:31] DuckHunt Audi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:16:33] DuckHunt Audi > *BANG* You shot down the golden duck in 1mn33.233s, which makes you a total of 38 ducks (including 4 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:02] DuckHunt foxy > *BOOM* You shot down one of the ducks in 1mn1.536s, which makes you a total of 834 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:48:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:48:04] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:48:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.764s, which makes you a total of 835 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:48:06] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[03:48:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:31] DuckHunt *BANG* xO' eth0p1 just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[04:01:40] DuckHunt Peorth returns Peorth's gun to him.
[04:01:42] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[04:01:43] DuckHunt Peorth > *BANG* You shot down the duck in 1mn42.402s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:01:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:02:02] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 30 (duck eviscerator).
[04:02:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:11] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.039s, which makes you a total of 355 ducks (including 94 golden ducks) on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[04:02:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.265s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:36] DuckHunt Serion > *BANG* You shot down the duck in 35.058s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.988s, which makes you a total of 356 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:07:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.758s, which makes you a total of 357 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:16:04] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:16:06] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:16:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:21:57] DuckHunt h4 > You throw a bucket of water on Serion in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[05:22:03] DuckHunt Serion > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[05:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:03] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 37 minutes and 54 seconds.
[05:49:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.166s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:04] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 13 minutes and 53 seconds.
[06:08:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:08:16] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:13:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.043s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:35] DuckHunt Serion > *BANG* You shot down the duck in 1mn35.219s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:25] DuckHunt wez > *BANG* You shot down the duck in 24.118s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:47] DuckHunt adro > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[07:19:55] DuckHunt adro > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[07:19:57] DuckHunt adro > *BANG* You shot down one of the ducks in 2mn56.128s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[07:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:25] DuckHunt Serion > *BANG* You shot down the duck in 1mn24.517s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:13] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:08:17] DuckHunt Serion > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[08:08:18] DuckHunt Serion > *BANG* You shot down the golden duck in 17.698s, which makes you a total of 203 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [AP ammo]
[08:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:04] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[08:47:06] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:47:07] DuckHunt Serion > Missed. [missed: -1 xp]
[08:47:08] DuckHunt Serion > *BANG* You shot down the duck in 7.691s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:38] DuckHunt h4 > Missed. [missed: -1 xp]
[09:21:38] DuckHunt h4 > *BANG* You shot down one of the ducks in 2mn37.695s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:21:39] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:21:39] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[09:21:42] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:21:43] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[09:21:45] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[09:21:45] DuckHunt h4 > Missed. [missed: -1 xp]
[09:21:46] DuckHunt h4 > Missed. [missed: -1 xp]
[09:21:47] DuckHunt h4 > *BANG* You shot down the duck in 47.301s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:13] DuckHunt deadly > Missed. [missed: -1 xp]
[10:04:15] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[10:04:16] DuckHunt Serion > *BANG* You shot down the golden duck in 15.587s, which makes you a total of 205 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [AP ammo]
[10:04:16] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[10:04:19] DuckHunt deadly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:33:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:33:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:03] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[10:42:06] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[10:42:07] DuckHunt Serion > *BANG* You shot down the duck in 6.089s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:05:37] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:03] DuckHunt h4 > You are not armed.
[11:18:05] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:18:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:18:13] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:18:17] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:18:18] DuckHunt h4 > You are not armed.
[11:18:23] DuckHunt HelderHeid > *BANG* You shot down the duck in 23.194s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:18:28] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:23] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[11:40:29] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[11:40:33] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn32.282s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:22] DuckHunt jmjl > Missed. [missed: -1 xp]
[12:31:24] DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:31:26] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:31:27] DuckHunt jmjl > Missed. [missed: -1 xp]
[12:31:29] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:31:30] DuckHunt jmjl > *BANG* You shot down the golden duck in 29.685s, which makes you a total of 12 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[12:31:34] DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:23] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:08:26] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:08:28] DuckHunt Suntop > *BANG* You shot down the duck in 28.253s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:07] DuckHunt Kowal > *BANG* You shot down the duck in 6.593s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:16] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn16.175s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:05] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:32:08] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:32:10] DuckHunt *BANG* xO' c0ded just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:32:17] DuckHunt foxy > *BOOM* You shot down the duck in 16.952s, which makes you a total of 836 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:32:21] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:33:23] DuckHunt foxy > *CLICK* Trigger locked.
[14:40:54] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[14:41:19] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (12 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 150 xp | lvl 5 (member of the Comitee Against Ducks) / 50 xp pts for lvl sup. | karma: 38.78% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 40% | gun reliability: 89% | armor: 10% | deflection: 4%
[14:41:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 16.714s | average react. time: 4mn15.087s | 17 ducks (incl. 1 golden duck) | 25 misses | 4 accidents | 4 empty shots | 3 wild shots | 42 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[14:42:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:42:07] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:42:41] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[14:43:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:21] DuckHunt foxy > *BOOM* You shot down the duck in 3.03s, which makes you a total of 837 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:43:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.654s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:07] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[14:51:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[14:51:14] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[14:51:17] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[14:51:21] DuckHunt *BANG* xO' rovlan-big-feet just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:51] DuckHunt Kowal > *BANG* You shot down one of the ducks in 1mn51.453s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:52:59] DuckHunt HelderHeid > You are not armed.
[14:57:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:00] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn0.315s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:26:01] DuckHunt ZOEboy > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[15:39:04] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 1%
[15:39:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.601s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:06] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[15:56:09] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[15:56:10] DuckHunt Harzilein > Missed. [missed: -1 xp]
[15:56:13] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:56:14] DuckHunt Harzilein > *BANG* You shot down the duck in 14.217s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:06:12] DuckHunt computertech > *CLICK* Trigger locked.
[16:06:58] DuckHunt computertech > *CLICK* Trigger locked.
[16:07:44] DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:08:01] DuckHunt ComputerTech returns zof's gun to him.
[16:09:55] DuckHunt a > You are not rich enough to make this purchase.
[16:10:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:10:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:05] DuckHunt zof > *BANG* You shot down the duck in 5.231s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:05] DuckHunt amiga600 > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[16:15:08] DuckHunt amiga600 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:15:10] DuckHunt foxy > *BOOM* You shot down the golden duck in 9.319s, which makes you a total of 838 ducks (including 95 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[16:15:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:13] DuckHunt amiga600 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[16:15:19] DuckHunt amiga600 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[16:36:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:09] DuckHunt Harzilein > Missed. [missed: -1 xp]
[16:36:09] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:36:13] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[16:36:13] DuckHunt Harzilein > *BANG* You shot down the duck in 12.54s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:36:31] DuckHunt a > You are not rich enough to make this purchase.
[16:36:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:50] DuckHunt foxy > *BOOM* You shot down the duck in 2.746s, which makes you a total of 839 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:36:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.844s, which makes you a total of 840 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:38:03] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:38:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:17] DuckHunt foxy returns HelderHeid's gun to him.
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:02] DuckHunt h4 > Missed. [missed: -1 xp]
[17:20:05] DuckHunt h4 > Missed. [missed: -1 xp]
[17:20:05] DuckHunt h4 > *BANG* You shot down the duck in 5.063s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:20:06] DuckHunt h4 > By searching the bushes around the duck, you find... a cigarette butt.
[17:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:08] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:21:08] DuckHunt h4 > *BANG* You shot down the duck in 7.534s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:28:46] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[17:28:52] DuckHunt Number1Stunna > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[17:28:55] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[17:37:50] DuckHunt be back soon ish
[17:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:52:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:52:07] DuckHunt Chiester > *BANG* You shot down the duck in 6.092s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:07] DuckHunt Chiester > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:03] DuckHunt h4 > *BANG* You shot down the duck in 2.012s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:06] DuckHunt amiga600 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[18:46:14] DuckHunt amiga600 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[18:46:16] DuckHunt amiga600 > *BANG* You shot down the duck in 15.335s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:29:50] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:24] DuckHunt Peorth > *BOOM* You shot down the duck in 23.828s, which makes you a total of 358 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:33:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:09] DuckHunt foxy > *BOOM* You shot down the duck in 1.489s, which makes you a total of 841 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:41:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:24] DuckHunt freewifi > Missed. [missed: -1 xp]
[19:44:46] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[19:45:56] DuckHunt quartzhrts > *BANG* You shot down the duck in 2mn55.472s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:45:57] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:45:57] DuckHunt quartzhrts > By searching the bushes around the duck, you find... bushes.
[19:45:59] DuckHunt freewifi > You are not armed.
[20:18:39] DuckHunt Number1Stunna > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:06] DuckHunt amiga600 > *BANG* You shot down the duck in 5.535s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:22:11] DuckHunt amiga600 > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[20:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:38] DuckHunt amiga600 > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[20:24:42] DuckHunt amiga600 > *BANG* You shot down the golden duck in 40.925s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp] [AP ammo]
[20:24:45] DuckHunt amiga600 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[21:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:32:04] DuckHunt jmjl > *BANG* You shot down the duck in 4.184s, which makes you a total of 13 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:09] DuckHunt Ziginox is demoted to level 0 (public danger).
[21:39:09] DuckHunt *BANG* xO' m1k3yy just get shot by accident by Ziginox. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:39:14] DuckHunt ComputerTech returns Ziginox's gun to him.
[21:39:15] DuckHunt jmjl > *BANG* You shot down the duck in 15.128s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:39:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:35] DuckHunt Hunting stats for ziginox: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/1 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -5 xp | lvl 0 (public danger) / 1 xp pt for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%
[21:39:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:39:36] DuckHunt Ziginox > *BANG* You shot down the duck in 5.329s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[21:40:10] DuckHunt The top duck(s) are: foxy with 5845 xp | peorth with 4981 xp | esjay with 1270 xp | logout with 1236 xp | serion with 1179 xp
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:03] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[22:11:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.542s, which makes you a total of 842 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:06] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[22:11:07] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[22:11:09] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[22:11:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:20] DuckHunt Ziginox > *BANG* You shot down the duck in 1.893s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:24] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[22:11:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:28] DuckHunt Ziginox > *BANG* You shot down the duck in 1.896s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:11:28] DuckHunt Aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:11:38] DuckHunt foxy returns Aarons's gun to him.
[22:12:25] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (78 times) [Profile] [Profile] [Profile] 5848 xp | lvl 33 (duck blaster) / 92 xp pts for lvl sup. | karma: 83.74% good hunter [Stats][Stats][Stats] theor. accuracy: 94% | effectiv. of fire: 75% | gun reliability: 99% | armor: 80% | deflection: 45%
[22:12:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.406s | 842 ducks (incl. 95 golden ducks) | 277 misses | 34 accidents | 125 empty shots | 47 wild shots | 1119 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[22:12:30] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:12:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:12:33] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:12:34] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:12:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:46] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.444s, which makes you a total of 843 ducks (including 96 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[22:12:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:23] DuckHunt foxy > *BOOM* You shot down the duck in 22.542s, which makes you a total of 844 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:40:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:05] DuckHunt amiga600 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:24:09] DuckHunt amiga600 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:24:11] DuckHunt amiga600 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:24:15] DuckHunt amiga600 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:24:16] DuckHunt amiga600 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:24:20] DuckHunt amiga600 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:24:20] DuckHunt amiga600 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[23:24:22] DuckHunt amiga600 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[23:24:23] DuckHunt *BANG* xO' Ikoru6 just get shot by accident by amiga600. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:36] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:59:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:59:40] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 4 hours 2 minutes and 22 seconds.
[23:59:41] DuckHunt Peorth > *BOOM* You shot down the golden duck in 40.147s, which makes you a total of 359 ducks (including 95 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[23:59:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:59:48] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 4 hours 2 minutes and 14 seconds.
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