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Filtering by user: DuckHunt
Tuesday, August 29, 2023
[00:00:01] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[00:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:07] DuckHunt foxy > *BOOM* You shot down the duck in 5.879s, which makes you a total of 845 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:04:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:21:59] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:25:11] DuckHunt ComputerTech returns Ziginox's gun to him.
[00:25:23] DuckHunt m268b
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:02] DuckHunt jmjl > Missed. [missed: -1 xp]
[00:35:23] DuckHunt kot > *CLACK* JAMMED GUN
[00:35:29] DuckHunt kot > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:35:32] DuckHunt kot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:36:13] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn13.262s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:37:00] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:37:01] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:37:47] DuckHunt kot > You throw a bucket of water on Ziginox in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:38:24] DuckHunt Ziginox > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:08:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:05] DuckHunt foxy > *BOOM* You shot down the duck in 1.768s, which makes you a total of 846 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:08:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:05] DuckHunt Serion > *BANG* You shot down the duck in 4.998s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:02] DuckHunt Serion > *BANG* You shot down the duck in 2.348s, which makes you a total of 208 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[01:45:03] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:45:03] DuckHunt Clive_Rosfield is demoted to level 2 (noob).
[01:45:03] DuckHunt Serion > By searching the bushes around the duck, you find an extra bullet !
[01:45:16] DuckHunt ComputerTech returns Clive_Rosfield's gun to him.
[01:45:37] DuckHunt The top duck(s) are: foxy with 5885 xp | peorth with 5014 xp | esjay with 1270 xp | logout with 1236 xp | serion with 1199 xp
[02:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:08] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:09:11] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:09:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:09:12] DuckHunt foxy > *BOOM* You shot down the golden duck in 11.732s, which makes you a total of 847 ducks (including 97 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:09:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:03] DuckHunt Ziginox > *BANG* You shot down the duck in 2.825s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:35:03] DuckHunt Ziginox > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:29:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:00] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:30:02] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:30:02] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.282s, which makes you a total of 360 ducks (including 96 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[03:30:02] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[03:30:06] DuckHunt Peorth > The magazine of your gun is already full.
[03:30:21] DuckHunt The top duck(s) are: foxy with 5929 xp | peorth with 5076 xp | esjay with 1270 xp | logout with 1236 xp | serion with 1199 xp
[03:35:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:47] DuckHunt foxy > *BOOM* You shot down the duck in 2.179s, which makes you a total of 848 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [20 xp] [four-leaf clover]
[03:35:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.455s, which makes you a total of 849 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:36:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:02] DuckHunt Serion > *BANG* You shot down the duck in 1.97s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:39:02] DuckHunt Serion > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.583s, which makes you a total of 850 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:48:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:02] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:31:03] DuckHunt Serion > *BANG* You shot down the duck in 2.989s, which makes you a total of 210 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:03] DuckHunt Serion > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:31:05] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:31:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:07] DuckHunt foxy > *BANG* You shot down the duck in 1.394s, which makes you a total of 851 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:31:08] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:31:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:31:12] DuckHunt ComputerTech returns Ziginox's gun to him.
[04:31:15] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[04:31:19] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:06] DuckHunt Serion > *BANG* You shot down the duck in 5.844s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:04] DuckHunt Serion > *BANG* You shot down the duck in 4.063s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:03] DuckHunt Serion > *BANG* You shot down the duck in 2.414s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:11] DuckHunt Serion > *BANG* You shot down the duck in 10.552s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:04] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:47:07] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:47:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:47:12] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:16] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:20] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[08:47:22] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:26] DuckHunt Phoenix > *BANG* You shot down the golden duck in 3mn25.53s, which makes you a total of 70 ducks (including 4 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [60 xp]
[08:47:32] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:21] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:04:23] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:04:23] DuckHunt Serion > *BANG* You shot down the duck in 4mn23.315s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:39:25] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 1%
[09:39:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.601s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:05] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:01:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.295s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:13] DuckHunt Peorth > Missed. [missed: -5 xp]
[10:07:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:07:20] DuckHunt Peorth > Missed. [missed: -5 xp]
[10:07:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:07:23] DuckHunt Peorth > *BANG* You shot down the duck in 1mn22.806s, which makes you a total of 361 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:07:40] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 5071 xp | lvl 31 (ducks terror) / 199 xp pts for lvl sup. | karma: 86.08% good hunter [Stats][Stats][Stats] theor. accuracy: 93% | effectiv. of fire: 76% | gun reliability: 99% | armor: 75% | deflection: 43%
[10:07:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn26.959s | 361 ducks (incl. 96 golden ducks) | 109 misses | 15 accidents | 46 empty shots | 9 wild shots | 470 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[10:07:43] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:28] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:04:31] DuckHunt emaaan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:04:32] DuckHunt emaaan > Missed. [missed: -1 xp]
[11:04:35] DuckHunt emaaan > *BANG* You shot down the duck in 33.77s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:04:54] DuckHunt emaaan > You just added an extra magazine to your stock in exchange for 20 xp points.
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:35] DuckHunt BobbyDrake > *BANG* You shot down the duck in 34.584s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:34:52] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (13 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 420 xp | lvl 8 (duck hassler) / 20 xp pts for lvl sup. | karma: 57.38% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 10%
[11:34:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn35.781s | 48 ducks (incl. 1 golden duck) | 40 misses | 5 accidents | 16 empty shots | 11 wild shots | 88 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[12:12:53] DuckHunt wez's magazine supply is already full.
[12:12:54] DuckHunt Your purchase made you go back to level 4 (duck misser).
[12:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:38] DuckHunt HelderHeid > *BANG* You shot down the duck in 37.236s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:34:57] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (14 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 155 xp | lvl 5 (member of the Comitee Against Ducks) / 45 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 40% | gun reliability: 89% | armor: 10% | deflection: 4%
[12:34:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 3mn54.673s | 19 ducks (incl. 1 golden duck) | 28 misses | 5 accidents | 4 empty shots | 4 wild shots | 47 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[12:35:09] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:03] DuckHunt foxy > *BANG* You shot down one of the ducks in 2.734s, which makes you a total of 852 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:48:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:48:07] DuckHunt foxy > *BANG* You shot down the duck in 6.267s, which makes you a total of 853 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:48:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:04] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:52:07] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:52:09] DuckHunt tabb > *BANG* You shot down the duck in 8.425s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:52:09] DuckHunt quartzhrts > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:52:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:19] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[13:52:21] DuckHunt quartzhrts > You are not armed.
[13:52:22] DuckHunt tabb > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[13:52:22] DuckHunt quartzhrts > You are not armed.
[13:52:25] DuckHunt tabb > Missed. [missed: -1 xp]
[13:52:26] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[13:52:29] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[13:52:30] DuckHunt tabb > *BANG* You shot down the duck in 13.999s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:03] DuckHunt *BANG* xO' irish666 just get shot by accident by tabb. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:55:14] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[13:55:23] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[13:55:25] DuckHunt CoolKevin > *BANG* You shot down the duck in 25.194s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:54] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:58:36] DuckHunt tabb already has a gun and looks at foxy without understanding.
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:20] DuckHunt SkaaJongen > You are not armed.
[14:01:29] DuckHunt tabb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:31] DuckHunt tabb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:37] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[14:01:38] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[14:01:40] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[14:01:41] DuckHunt *BANG* xO' wednesday just get shot by accident by tabb. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:01:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:01:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:02:06] DuckHunt foxy returns tabb's gun to him.
[14:02:08] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[14:02:11] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[14:02:13] DuckHunt tabb > Missed. [missed: -1 xp]
[14:02:15] DuckHunt tabb > *BANG* You shot down the golden duck in 1mn14.537s, which makes you a total of 13 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[14:02:18] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[14:02:59] DuckHunt Hunting stats for tabb: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 149 xp | lvl 5 (member of the Comitee Against Ducks) / 51 xp pts for lvl sup. | karma: 44.44% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 54% | gun reliability: 89% | armor: 10% | deflection: 4%
[14:03:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.425s | average react. time: 2mn33.951s | 13 ducks (incl. 1 golden duck) | 11 misses | 2 accidents | 3 empty shots | 4 wild shots | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:03:46] DuckHunt tabb > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:03:56] DuckHunt tabb > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident. Your purchase made you go back to level 4 (duck misser).
[14:04:06] DuckHunt tabb > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:04:11] DuckHunt tabb > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:07] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[14:44:10] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:44:14] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:44:14] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[14:44:17] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:44:20] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:44:23] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:44:25] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:44:28] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[14:44:31] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[14:44:34] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:44:36] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:44:39] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:44:43] DuckHunt Kowal > *BANG* You shot down the golden duck in 1mn42.241s, which makes you a total of 32 ducks (including 2 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[14:44:44] DuckHunt Kowal > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:44:44] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:03] DuckHunt Serion > Missed. [missed: -1 xp]
[15:03:05] DuckHunt Serion > *BANG* You shot down the duck in 1mn4.367s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:09:45] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (16 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 152 xp | lvl 5 (member of the Comitee Against Ducks) / 48 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%
[15:09:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 4mn38.473s | 19 ducks (incl. 1 golden duck) | 31 misses | 5 accidents | 4 empty shots | 4 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:10:14] DuckHunt m268b
[15:10:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:10:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:13:54] DuckHunt h4 > You throw a handful of sand in HelderHeid's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[15:15:23] DuckHunt HelderHeid > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:04] DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:38:07] DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:38:08] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[15:38:10] DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:38:12] DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:38:13] DuckHunt Ziginox > *BANG* You shot down the duck in 13.012s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:14] DuckHunt sushi-chan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:42:00] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:03] DuckHunt h4 > *BANG* You shot down the duck in 2.197s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:40:03] DuckHunt h4 > Missed. [missed: -1 xp]
[16:40:04] DuckHunt h4 > *BANG* You shot down the duck in 3.458s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:01] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:54:02] DuckHunt foxy > *BANG* You shot down the duck in 2.822s, which makes you a total of 854 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:54:03] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:54:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:02] DuckHunt Serion > *BANG* You shot down the duck in 2.417s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:03] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:55:10] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:55:10] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 0/3
[17:55:12] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 0/3
[17:55:13] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[17:55:14] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:55:15] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:55:15] DuckHunt Serion > Missed. [missed: -1 xp]
[17:55:16] DuckHunt Serion > Missed. [missed: -1 xp]
[17:55:18] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:55:22] DuckHunt Serion > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[17:55:22] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:55:22] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:55:25] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:55:32] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:55:32] DuckHunt Serion > Your gun is not confiscated.
[17:55:35] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:55:40] DuckHunt Serion > Missed. [missed: -1 xp]
[17:55:42] DuckHunt Serion > Missed. [missed: -1 xp]
[17:55:43] DuckHunt Serion > *BANG* You shot down the golden duck in 42.195s, which makes you a total of 218 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:55:43] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:55:44] DuckHunt dyne > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:56:04] DuckHunt Serion > You are not armed.
[17:56:04] DuckHunt dyne > You are not armed.
[17:56:13] DuckHunt Serion > I do not know any hunter with that name.
[17:56:31] DuckHunt Serion > You just bought back your confiscated gun in exchange for 40 xp points.
[17:56:33] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[17:56:49] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:56:50] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:56:51] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:56:58] DuckHunt Serion > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[17:56:58] DuckHunt The top duck(s) are: foxy with 6020 xp | peorth with 5064 xp | esjay with 1270 xp | serion with 1237 xp | logout with 1236 xp
[17:57:37] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:04] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:06:06] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:06:08] DuckHunt jmjl > *BANG* You shot down the duck in 6.692s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:37] DuckHunt The last duck has been seen 7 minutes and 36 seconds ago.
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:11] DuckHunt jmjl > Missed. [missed: -1 xp]
[18:14:13] DuckHunt jmjl > *BANG* You shot down the duck in 12.454s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:14:30] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 230 xp | lvl 6 (duck hater) / 40 xp pts for lvl sup. | karma: 93.94% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 55% | gun reliability: 90% | armor: 12% | deflection: 6%
[18:14:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.484s | average react. time: 1mn25.522s | 16 ducks (incl. 2 golden ducks) | 13 misses | 0 accident | 3 empty shots | 1 wild shot | 29 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[18:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:17] DuckHunt dyne > Missed. [missed: -1 xp]
[18:30:21] DuckHunt tabb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:30:23] DuckHunt tabb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:30:23] DuckHunt dyne > Missed. [missed: -1 xp]
[18:30:28] DuckHunt tabb > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[18:30:30] DuckHunt tabb > *BANG* You shot down the golden duck in 28.688s, which makes you a total of 14 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[18:30:30] DuckHunt tabb > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[18:36:03] DuckHunt emaaan > You throw a bucket of water on dyne in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:50:51] DuckHunt The last duck has been seen 20 minutes and 49 seconds ago.
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:36] DuckHunt tabb > Missed. [missed: -1 xp]
[19:13:39] DuckHunt *BANG* xO' Mikoolo just get shot by accident by tabb. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[19:13:42] DuckHunt h4 > Missed. [missed: -1 xp]
[19:13:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:14:50] DuckHunt ComputerTech returns tabb's gun to him.
[19:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:03] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[19:19:05] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:19:06] DuckHunt *BANG* xO' Xerus just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:19:09] DuckHunt montar > Missed. [missed: -1 xp]
[19:19:11] DuckHunt montar > Missed. [missed: -1 xp]
[19:19:13] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[19:19:13] DuckHunt montar > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:19:16] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[19:19:18] DuckHunt tabb > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:19:20] DuckHunt tabb > Missed. [missed: -1 xp]
[19:19:20] DuckHunt montar > Missed. [missed: -1 xp]
[19:19:21] DuckHunt tabb > *BANG* You shot down the golden duck in 20.884s, which makes you a total of 15 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[19:19:27] DuckHunt montar > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:19:31] DuckHunt montar > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:19:34] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:19:36] DuckHunt tabb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:19:42] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[19:20:03] DuckHunt ComputerTech returns tabb's gun to him.
[19:20:06] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[19:20:08] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:20:11] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[19:20:13] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:20:39] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (9 times) | confisc.: yes (16 times) [Profile] [Profile] [Profile] -3 xp | lvl 1 (tourist) / 23 xp pts for lvl sup. | karma: 9.09% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 0%
[19:20:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn31.971s | 12 ducks (incl. 1 golden duck) | 29 misses | 2 accidents | 7 empty shots | 14 wild shots | 41 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[19:20:52] DuckHunt emaaan > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[19:21:50] DuckHunt Hunting stats for ziginox: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 45 xp | lvl 2 (noob) / 5 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 66% | gun reliability: 86% | armor: 2% | deflection: 0%
[19:21:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.893s | average react. time: 18.29s | 6 ducks (incl. 0 golden duck) | 3 misses | 1 accident | 1 empty shot | 2 wild shots | 9 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[19:28:30] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:29:07] DuckHunt Hunting stats for tabb: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 186 xp | lvl 5 (member of the Comitee Against Ducks) / 14 xp pts for lvl sup. | karma: 36.36% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 89%+5% | armor: 10% | deflection: 4%
[19:29:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.425s | average react. time: 2mn30.509s | 15 ducks (incl. 3 golden ducks) | 15 misses | 3 accidents | 4 empty shots | 5 wild shots | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Liability insur. / Sunglasses
[19:29:18] DuckHunt Hunting stats for skaajongen: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: yes (5 times) [Profile] [Profile] [Profile] 105 xp | lvl 4 (duck misser) / 35 xp pts for lvl sup. | karma: 44% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 47% | gun reliability: 88% | armor: 7% | deflection: 2%
[19:29:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 19.783s | average react. time: 4mn24.18s | 9 ducks (incl. 1 golden duck) | 10 misses | 1 accident | 2 empty shots | 4 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:22:39] DuckHunt *BANG* xO' ghostnode just get shot by accident by tomba4032. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:22:45] DuckHunt tomba4032 > You are not rich enough to make this purchase.
[20:23:25] DuckHunt tabb > Missed. [missed: -1 xp]
[20:23:27] DuckHunt tabb > Missed. [missed: -1 xp]
[20:23:27] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:23:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:23:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:23:51] DuckHunt tabb > You can't throw sand in tomba4032's weapon since he does not have any.
[20:24:06] DuckHunt tabb > You throw a bucket of water on tomba4032 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:25:07] DuckHunt tomba4032 > You are not rich enough to make this purchase.
[20:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:04] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:53:06] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:53:08] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.982s, which makes you a total of 139 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[20:53:15] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[20:53:17] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:53:22] DuckHunt Clive_Rosfield > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[20:53:28] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[20:53:36] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[20:53:38] DuckHunt m268b
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:36] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[21:20:38] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[21:20:40] DuckHunt Clive_Rosfield > *BOOM* You shot down one of the ducks in 1mn40.399s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:20:40] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:20:41] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find... a vibrating duck.
[21:38:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:11] DuckHunt foxy > Missed. [missed: -5 xp]
[21:38:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:38:14] DuckHunt foxy > *BANG* You shot down the duck in 4.879s, which makes you a total of 855 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:38:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:38:18] DuckHunt foxy > You already own this item. It will expire in 34 minutes and 12 seconds.
[21:38:19] DuckHunt foxy > You already own this item. It will expire in 34 minutes and 14 seconds, 6 uses left.
[21:38:21] DuckHunt foxy > You already own this item. It will expire in 34 minutes and 12 seconds.
[21:38:22] DuckHunt foxy > You already own this item. It will expire in 34 minutes and 14 seconds.
[21:38:23] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:15:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[22:15:30] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:15:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:15:32] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.856s, which makes you a total of 856 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:40:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.341s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:44:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:11] DuckHunt foxy > *BOOM* You shot down the duck in 1.446s, which makes you a total of 857 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:44:12] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[22:44:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:44:20] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 6/5 | jammed: no (33 times) | confisc.: no (78 times) [Profile] [Profile] [Profile] 5977 xp | lvl 34 (duck destructor) / 313 xp pts for lvl sup. | karma: 84% good hunter [Stats][Stats][Stats] theor. accuracy: 94% | effectiv. of fire: 75% | gun reliability: 99%+0% | armor: 82% | deflection: 46%
[22:44:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.835s | 857 ducks (incl. 97 golden ducks) | 278 misses | 34 accidents | 126 empty shots | 47 wild shots | 1135 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Infrared detect. / Silencer / Grease
[22:44:23] DuckHunt The top duck(s) are: foxy with 5977 xp | peorth with 5064 xp | esjay with 1270 xp | logout with 1236 xp | serion with 1234 xp
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:03] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:28:05] DuckHunt ZOEboy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:28:08] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:28:10] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:28:13] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:28:15] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:28:15] DuckHunt ZOEboy is demoted to level 3 (trainee).
[23:28:18] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:28:21] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[23:28:25] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[23:28:28] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:28:30] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:28:33] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[23:28:35] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:28:36] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[23:28:37] DuckHunt wez > *BANG* You shot down the golden duck in 36.706s, which makes you a total of 89 ducks (including 6 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [48 xp]
[23:28:38] DuckHunt wez > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[23:28:38] DuckHunt ZOEboy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:28:42] DuckHunt ComputerTech returns ZOEboy's gun to him.
[23:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:55] DuckHunt therock247uk > *CLACK* JAMMED GUN
[23:36:15] DuckHunt therock247uk > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[23:36:26] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:36:27] DuckHunt therock247uk > *BANG* You shot down the duck in 2mn26.881s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
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