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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Wednesday, August 30, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:15] DuckHunt *BANG* xO' MonkeySays just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:03] DuckHunt wez > *BANG* You shot down the duck in 2.682s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:23:04] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:24:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:05] DuckHunt foxy > *BOOM* You shot down the duck in 1.662s, which makes you a total of 858 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:24:07] DuckHunt g0frr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:24:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:03] DuckHunt *PEWWW* wez's bullet ricochetes on crissy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:47:03] DuckHunt *BANG* xO' Lord255 just get shot by accident by wez. [accident: -6 xp]
[00:47:06] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:47:10] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:47:10] DuckHunt franstam > Missed. [missed: -1 xp]
[00:47:13] DuckHunt franstam > *BANG* You shot down the duck in 12.48s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[00:47:26] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[00:59:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:59:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.567s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:30:50] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:31:03] DuckHunt ComputerTech returns Serion's gun to him.
[01:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:47:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:47:07] DuckHunt Serion > *BANG* You shot down the duck in 6.62s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:47:08] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:47:08] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:47:39] DuckHunt ComputerTech returns wez's gun to him.
[02:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.672s, which makes you a total of 859 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:25:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:07] DuckHunt Serion > Missed. [missed: -1 xp]
[02:26:09] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:26:13] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:26:14] DuckHunt Serion > *BANG* You shot down the duck in 1mn1.004s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:14] DuckHunt Serion > By searching the bushes around the duck, you find an extra bullet !
[02:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:07] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:38:10] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:38:11] DuckHunt phish > *BANG* You shot down the duck in 10.968s, which makes you a total of 59 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[02:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:05] DuckHunt quartzhrts > *BANG* You shot down the duck in 3.7s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:41:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:41:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:41:09] DuckHunt foxy > *CLICK* Trigger locked.
[02:41:38] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 8 (duck hassler).
[02:53:20] DuckHunt phish > *CLICK* Trigger locked.
[02:53:21] DuckHunt phish > *CLICK* Trigger locked.
[03:08:39] DuckHunt foxy > *CLICK* Trigger locked.
[03:31:37] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:34:44] DuckHunt ComputerTech returns Ziginox's gun to him.
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:03] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[03:42:05] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:42:07] DuckHunt Ziginox > *BANG* You shot down the duck in 7.119s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:42:10] DuckHunt Ziginox > By searching the bushes around the duck, you find an extra bullet !
[03:46:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:15] DuckHunt foxy > Missed. [missed: -5 xp]
[03:46:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:46:20] DuckHunt foxy > *BOOM* You shot down the duck in 5.659s, which makes you a total of 860 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:07] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:47:09] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:47:11] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[03:47:14] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[03:47:15] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:47:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:47:49] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:00:09] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:00:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:00:11] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:00:14] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 13.279s, which makes you a total of 131 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[04:22:42] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:22:45] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:22:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:53] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:22:55] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:22:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.325s, which makes you a total of 362 ducks (including 97 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[04:22:56] DuckHunt Peorth > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[04:22:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:34] DuckHunt dyne > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[04:43:42] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[04:43:47] DuckHunt dyne > *BANG* You shot down the duck in 4mn45.774s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:22] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:23:25] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:23:28] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 28.149s, which makes you a total of 141 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [16 xp] [four-leaf clover]
[06:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:04] DuckHunt Zack > *BANG* You shot down the duck in 3.256s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[06:12:58] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[06:18:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:18:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:18:43] DuckHunt BobbyDrake > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:18:47] DuckHunt BobbyDrake > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:18:52] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (13 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 406 xp | lvl 8 (duck hassler) / 34 xp pts for lvl sup. | karma: 57.38% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 58%
[06:18:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn35.781s | 48 ducks (incl. 1 golden duck) | 40 misses | 5 accidents | 16 empty shots | 11 wild shots | 88 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[06:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:08] DuckHunt franstam > Missed. [missed: -1 xp]
[07:20:09] DuckHunt franstam > Missed. [missed: -1 xp]
[07:20:14] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:20:16] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:20:19] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:20:19] DuckHunt franstam > *BANG* You shot down the duck in 1mn18.874s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:20:24] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:38] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn38.15s, which makes you a total of 363 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:26:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:31] DuckHunt emaaan > *BANG* You shot down the duck in 3mn30.857s, which makes you a total of 23 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[08:20:32] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:48] DuckHunt emaaan > *BANG* You shot down the duck in 47.625s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:17] DuckHunt emaaan > *BANG* You shot down the duck in 16.536s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:23] DuckHunt quartzhrts > *BANG* You shot down the duck in 22.897s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:19:10] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[10:19:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.601s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[10:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:04] DuckHunt wildting2 > *BANG* You shot down the duck in 4.071s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:24] DuckHunt Kowal > *BANG* You shot down the duck in 23.69s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:20] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:02:27] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:02:33] DuckHunt Syndus_ > *BANG* You shot down the duck in 32.744s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:48] DuckHunt Kowal > *BANG* You shot down the duck in 2mn47.233s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:04] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 3.736s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:41:29] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[14:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:08] DuckHunt deadly > Missed. [missed: -1 xp]
[14:49:12] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:49:35] DuckHunt phish > Missed. [missed: -1 xp]
[14:49:37] DuckHunt phish > *BANG* You shot down the duck in 36.438s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:41] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[15:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:03] DuckHunt h4 > *BANG* You shot down the duck in 2.268s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:35:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:38] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[15:35:41] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:35:41] DuckHunt foxy > *BOOM* You shot down the duck in 4.506s, which makes you a total of 861 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:35:42] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[15:35:49] DuckHunt foxy > The magazine of your gun is already full.
[15:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:43:06] DuckHunt h4 > *BANG* You shot down the duck in 5.249s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:13] DuckHunt Harzilein > *CLACK* JAMMED GUN
[16:04:16] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:04:17] DuckHunt Harzilein > *BANG* You shot down the duck in 2mn16.791s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:09] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:45:11] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:45:11] DuckHunt h4 > Missed. [missed: -1 xp]
[16:45:12] DuckHunt h4 > *BANG* You shot down the duck in 11.809s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:14] DuckHunt quartzhrts > *BANG* You shot down the duck in 13.53s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:29:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:49] DuckHunt foxy > *BOOM* You shot down the duck in 1.647s, which makes you a total of 861 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:29:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:51:18] DuckHunt The last duck has been seen 21 minutes and 31 seconds ago.
[17:51:21] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 230 xp | lvl 6 (duck hater) / 40 xp pts for lvl sup. | karma: 93.94% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 55% | gun reliability: 90% | armor: 12% | deflection: 56%
[17:51:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.484s | average react. time: 1mn25.522s | 16 ducks (incl. 2 golden ducks) | 13 misses | 0 accident | 3 empty shots | 1 wild shot | 29 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:58:21] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:58:22] DuckHunt ComputerTech > *BANG* You shot down the duck in 21.624s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:03] DuckHunt esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:35:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.865s, which makes you a total of 862 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:35:07] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:35:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:40:41] DuckHunt *PEWWW* caplink's bullet ricochetes on tr, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:42:48] DuckHunt caplink > You are not armed.
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:04] DuckHunt h4 > *BANG* You shot down the duck in 4.225s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:04] DuckHunt h4 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[19:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:06] DuckHunt h4 > *BANG* You shot down the duck in 5.037s, which makes you a total of 113 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:05] DuckHunt freewifi > Missed. [missed: -1 xp]
[19:22:06] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:22:09] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:22:09] DuckHunt freewifi > *BANG* You shot down the duck in 9.105s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[20:05:05] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[20:05:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:05:06] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:05:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:05:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:05:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:05:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[20:05:10] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:11] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 10.876s, which makes you a total of 133 ducks (including 11 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [48 xp]
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:03] DuckHunt jmjl > Missed. [missed: -1 xp]
[20:43:05] DuckHunt jmjl > *BANG* You shot down the duck in 4.759s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:24] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:42] DuckHunt foxy > *BOOM* You shot down the duck in 1mn42.007s, which makes you a total of 863 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:13:46] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:42] DuckHunt *PEWWW* Clive_Rosfield's bullet ricochetes on peterandre, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:15:42] DuckHunt *PEWWW* Clive_Rosfield's bullet ricochetes on powermail, thanks to his deflection modifier of 51%. [accident: -4 xp]
[21:16:00] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[21:16:04] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[21:16:06] DuckHunt montar > *BANG* You shot down the duck in 2mn5.424s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:16:23] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 13.04% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:16:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn39.401s | 13 ducks (incl. 1 golden duck) | 29 misses | 2 accidents | 7 empty shots | 14 wild shots | 42 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[21:16:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:16:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:17:04] DuckHunt montar > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:17:11] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:19] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:24:19] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn18.755s, which makes you a total of 364 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:24:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.768s, which makes you a total of 365 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:28:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[22:28:08] DuckHunt Peorth returns foxy's gun to him.
[22:28:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[23:17:07] DuckHunt Audi > Missed. [missed: -1 xp]
[23:17:07] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[23:17:08] DuckHunt Audi > *BANG* You shot down the duck in 7.666s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:08] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:23] DuckHunt Aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[23:52:26] DuckHunt Aarons > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[23:52:27] DuckHunt Aarons > *BANG* You shot down the duck in 26.61s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:28] DuckHunt Aarons > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
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