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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Thursday, August 31, 2023
[00:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:04] DuckHunt aaron > *CLACK* JAMMED GUN
[00:09:04] DuckHunt foxy > Missed. [missed: -5 xp]
[00:09:08] DuckHunt Aarons > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:09:10] DuckHunt Aarons > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:09:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:09:12] DuckHunt Aarons > Missed. [missed: -1 xp]
[00:09:12] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:09:16] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:09:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:09:18] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[00:09:19] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:09:19] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:09:20] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:09:21] DuckHunt Aarons > *BANG* You shot down the golden duck in 20.093s, which makes you a total of 26 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[00:09:22] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:09:23] DuckHunt foxy > You already own this item. It will expire in 1 day and 0 second.
[00:09:23] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 33 (duck blaster).
[00:09:23] DuckHunt foxy > *CLICK* Trigger locked.
[00:09:24] DuckHunt Aarons > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:05] DuckHunt zof > *BANG* You shot down the duck in 5.227s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:23:42] DuckHunt phish > You already own this item. It will expire in 2 hours 17 minutes and 54 seconds, 4 uses left.
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:12] DuckHunt *PEWWW* wez's bullet ricochetes on Ganonk, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:51:15] DuckHunt wez > You are not armed.
[01:51:22] DuckHunt foxy > *BOOM* You shot down the duck in 22.027s, which makes you a total of 864 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:51:25] DuckHunt wez already has a gun and looks at ComputerTech without understanding.
[01:51:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:51:43] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:10] DuckHunt wez > *BANG* You shot down the duck in 10.046s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:04] DuckHunt foxy > Missed. [missed: -5 xp]
[02:20:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:20:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.937s, which makes you a total of 865 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:20:09] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:20:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 33 (duck blaster).
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:26] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:49:29] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:49:30] DuckHunt quartzhrts > *BANG* You shot down the duck in 29.298s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:41] DuckHunt foxy > Missed. [missed: -5 xp]
[03:09:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:09:45] DuckHunt foxy > Missed. [missed: -5 xp]
[03:09:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:09:51] DuckHunt foxy > Missed. [missed: -5 xp]
[03:09:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:09:55] DuckHunt foxy > *BOOM* You shot down the duck in 53.875s, which makes you a total of 866 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:09:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:37] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:15:39] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:15:41] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:15:43] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:15:44] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:15:46] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:15:47] DuckHunt caplink > *BANG* You shot down the duck in 46.465s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:16:26] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 45 xp | lvl 2 (noob) / 5 xp pts for lvl sup. | karma: 11.11% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 27% | gun reliability: 86% | armor: 2% | deflection: 52%
[03:16:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.769s | average react. time: 4mn8.191s | 6 ducks (incl. 1 golden duck) | 16 misses | 3 accidents | 5 empty shots | 6 wild shots | 22 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:26:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt foxy > *BOOM* You shot down the duck in 1.443s, which makes you a total of 867 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:26:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:37] DuckHunt caplink > *BANG* You shot down the duck in 36.791s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:06] DuckHunt freewifi > *BANG* You shot down the duck in 5.062s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:17] DuckHunt foxy > *BOOM* You shot down the duck in 2.447s, which makes you a total of 868 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [20 xp] [four-leaf clover]
[04:45:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 33 (duck blaster).
[04:58:38] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:02] DuckHunt phish > Missed. [missed: -1 xp]
[05:12:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:12:04] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:12:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:12:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.829s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:07] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:15] DuckHunt phish > *BANG* You shot down the duck in 1mn15.358s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:04] DuckHunt caplink > *BANG* You shot down the duck in 4.312s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:05] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[06:56:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:08] DuckHunt Peorth > *BANG* You shot down the duck in 1mn8.124s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:56:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:35] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:20:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:20:38] DuckHunt Peorth > *BANG* You shot down the duck in 1mn37.115s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:20:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:26] DuckHunt caplink_ > *BANG* You shot down the duck in 25.034s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:02] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn2.188s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:52] DuckHunt Peorth > *BANG* You shot down the duck in 51.698s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:00:53] DuckHunt Peorth > By searching the bushes around the duck, you find... a vibrating duck.
[09:00:55] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:23] DuckHunt Peorth > *BANG* You shot down the duck in 2mn22.237s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:44:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:44:35] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:44:38] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[09:44:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:49] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:44:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:44:52] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.874s, which makes you a total of 370 ducks (including 98 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[09:44:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:01] DuckHunt *BANG* xO' NiKaN just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[09:45:05] DuckHunt Peorth returns Peorth's gun to him.
[09:45:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:09] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:45:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:10] DuckHunt Peorth > *BOOM* You shot down the golden duck in 10.699s, which makes you a total of 371 ducks (including 99 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[09:45:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:18] DuckHunt The top duck(s) are: foxy with 5936 xp | peorth with 5093 xp | esjay with 1270 xp | serion with 1250 xp | logout with 1236 xp
[09:45:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:36] DuckHunt Peorth > Missed. [missed: -5 xp]
[09:45:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:39] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:45:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:41] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.994s, which makes you a total of 372 ducks (including 100 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[09:45:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:45:52] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 5130 xp | lvl 31 (ducks terror) / 140 xp pts for lvl sup. | karma: 85.77% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 76% | gun reliability: 99% | armor: 75% | deflection: 81%
[09:45:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn27.212s | 372 ducks (incl. 100 golden ducks) | 113 misses | 16 accidents | 47 empty shots | 9 wild shots | 485 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo / 4-leaf clover
[10:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:11] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[10:11:14] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[10:11:14] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:11:16] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:11:18] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:11:18] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[10:11:20] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[10:11:21] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:11:22] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:11:24] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[10:11:25] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:11:28] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[10:11:28] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[10:11:29] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[10:11:30] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:11:32] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:11:33] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[10:11:35] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[10:11:36] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[10:11:38] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 36.88s, which makes you a total of 15 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:03] DuckHunt wez > *BANG* You shot down the duck in 2mn3.036s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:31:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:05] DuckHunt wez > *BANG* You shot down the duck in 4.825s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:55] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:30:58] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:31:01] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:38] DuckHunt zof > *BANG* You shot down the duck in 36.836s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:43:27] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:43:42] DuckHunt foxy returns Kowal's gun to him.
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:04] DuckHunt caplink > *BANG* You shot down the duck in 3.246s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:04:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:11] DuckHunt foxy > *BOOM* You shot down the duck in 1.467s, which makes you a total of 869 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [20 xp] [four-leaf clover]
[13:04:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:47] DuckHunt caplink > *BANG* You shot down the duck in 46.816s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:50] DuckHunt dyne > Missed. [missed: -1 xp]
[14:28:53] DuckHunt dyne > *BANG* You shot down the duck in 52.403s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:08] DuckHunt dyne > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:33:18] DuckHunt dyne > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:33:27] DuckHunt dyne > Missed. [missed: -1 xp]
[14:33:31] DuckHunt dyne > *BANG* You shot down the duck in 30.951s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.373s, which makes you a total of 870 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:03:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:05] DuckHunt quartzhrts > *BANG* You shot down the duck in 4.081s, which makes you a total of 45 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[15:28:06] DuckHunt The last duck has been seen 20 minutes and 5 seconds ago.
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:59] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[16:26:02] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[16:26:03] DuckHunt Kowal > *BANG* You shot down the duck in 1mn3.289s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:24] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[16:42:26] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[16:42:27] DuckHunt h4 > *BANG* You shot down the duck in 26.675s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:11] DuckHunt h4 > *BANG* You shot down the duck in 10.322s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:03] DuckHunt h4 > *BANG* You shot down the duck in 2.559s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:55] DuckHunt foxy > *BOOM* You shot down the duck in 1.893s, which makes you a total of 871 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:19:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:31] DuckHunt *PEWWW* SkaaJongen's bullet ricochetes on Nando, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:12:54] DuckHunt quartzhrts already has a gun and looks at ComputerTech without understanding.
[18:13:14] DuckHunt ComputerTech returns SkaaJongen's gun to him.
[18:13:25] DuckHunt SkaaJongen > *BANG* You shot down the duck in 1mn24.598s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:33] DuckHunt Hunting stats for skaajongen: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 110 xp | lvl 4 (duck misser) / 30 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 47% | gun reliability: 88% | armor: 7% | deflection: 54%
[18:13:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 19.783s | average react. time: 4mn9.324s | 10 ducks (incl. 1 golden duck) | 11 misses | 2 accidents | 2 empty shots | 4 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:18] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:46:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 21.409s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:50:47] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (16 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 154 xp | lvl 5 (member of the Comitee Against Ducks) / 46 xp pts for lvl sup. | karma: 35.59% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 55%
[18:50:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 4mn26.536s | 20 ducks (incl. 1 golden duck) | 32 misses | 5 accidents | 4 empty shots | 4 wild shots | 52 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:05] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[19:15:07] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.376s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:07] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:28:08] DuckHunt Ziginox > Missed. [missed: -1 xp]
[19:28:09] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:28:11] DuckHunt caplink > *BANG* You shot down the duck in 10.456s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:28:13] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[19:28:31] DuckHunt m268b
[20:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:11] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[20:02:35] DuckHunt tabb > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[20:02:37] DuckHunt tabb > *BANG* You shot down the duck in 1mn36.304s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:19:22] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 13 hours 25 minutes and 13 seconds.
[20:19:25] DuckHunt Peorth > You already own this item. It will expire in 13 hours 25 minutes and 12 seconds.
[20:19:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:33] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.03s, which makes you a total of 373 ducks (including 101 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[20:19:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:57] DuckHunt foxy > *BOOM* You shot down the duck in 2.774s, which makes you a total of 872 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:20:03] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:34:49] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[20:34:58] DuckHunt m0n > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[20:34:59] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[21:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:24] DuckHunt quartzhrts > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:40:27] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:40:29] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:40:31] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:40:32] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:40:34] DuckHunt quartzhrts > *BANG* You shot down the golden duck in 33.399s, which makes you a total of 46 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[21:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:59] DuckHunt Aarons > Missed. [missed: -1 xp]
[21:44:02] DuckHunt Aarons > *BANG* You shot down the duck in 1mn2.329s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:07] DuckHunt *BANG* xO' ysalamiri just get shot by accident by quartzhrts. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:07:45] DuckHunt ComputerTech returns quartzhrts's gun to him.
[22:12:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:15:24] DuckHunt HelderHeid > *BANG* You shot down the duck in 24.125s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:08] DuckHunt emaaan > *BANG* You shot down the duck in 7.682s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:09] DuckHunt emaaan > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
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