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Filtering by user: DuckHunt
Tuesday, September 5, 2023
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:06] DuckHunt Peorth > *BOOM* You shot down the duck in 5.779s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:55:07] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:55:10] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:55:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:04] DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[00:58:08] DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[00:58:10] DuckHunt m0n > *BANG* You shot down the duck in 1mn9.448s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:58:10] DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:04] DuckHunt wez > *BANG* You shot down the duck in 3.162s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:00:28] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[01:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:11] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:13:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:13:14] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:13:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:13:17] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:13:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:10] DuckHunt m0n > *BANG* You shot down the duck in 9.528s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[02:18:11] DuckHunt m0n > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:24:17] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:24:19] DuckHunt End3r > *BANG* You shot down the duck in 19.191s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:18] DuckHunt foxy > Missed. [missed: -5 xp]
[03:26:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 33 (duck blaster).
[03:26:32] DuckHunt foxy > *BANG* You shot down the duck in 31.951s, which makes you a total of 905 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [10 xp]
[03:26:43] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 33 (duck blaster).
[03:27:14] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:22] DuckHunt Ziginox > Missed. [missed: -1 xp]
[03:36:24] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn23.803s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:36:28] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:46:25] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:09] DuckHunt phish > *BANG* You shot down the duck in 1mn8.301s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:32:09] DuckHunt phish > By searching the bushes around the duck, you find an extra ammo clip !
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:13] DuckHunt *BANG* xO' Maylay just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:40:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:40:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:40:29] DuckHunt Clive_Rosfield > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[04:40:31] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:40:34] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 34.149s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:43] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[04:52:52] DuckHunt The top duck(s) are: foxy with 5938 xp | peorth with 5202 xp | esjay with 1316 xp | serion with 1276 xp | logout with 1236 xp
[04:58:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:12] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:58:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:58:14] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:58:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:58:16] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.965s, which makes you a total of 406 ducks (including 111 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[04:58:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:33] DuckHunt caplink > *BANG* You shot down the duck in 3mn33.183s, which makes you a total of 34 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[05:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:33] DuckHunt caplink > *BANG* You shot down one of the ducks in 3mn33.437s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:09:36] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[06:09:39] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:09:40] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:09:44] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[06:09:46] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[06:09:49] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:09:53] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[06:09:55] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[06:09:57] DuckHunt caplink > *BANG* You shot down the golden duck in 2mn57.015s, which makes you a total of 36 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:19] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[07:23:21] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[07:23:22] DuckHunt caplink > *BANG* You shot down the duck in 21.596s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[07:33:06] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[07:33:07] DuckHunt caplink > Missed. [missed: -1 xp]
[07:33:10] DuckHunt caplink > Missed. [missed: -1 xp]
[07:33:14] DuckHunt caplink > *BANG* You shot down the duck in 13.507s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:37] DuckHunt caplink > *BANG* You shot down the duck in 3mn36.799s, which makes you a total of 39 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:03:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[08:03:08] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[08:03:09] DuckHunt h4 > *BANG* You shot down the duck in 8.252s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:03:12] DuckHunt h4 > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[08:03:31] DuckHunt caplink > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[08:03:35] DuckHunt caplink > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points.
[08:03:58] DuckHunt h4 > You throw a handful of sand in caplink's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[08:03:58] DuckHunt h4 > Your attempt to dazzle caplink failed because he wears sunglasses. Your failure still costs you 7 xp points.
[08:04:18] DuckHunt caplink > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[08:04:22] DuckHunt caplink > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:55] DuckHunt Ziginox > *BANG* You shot down the duck in 2mn55.198s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:58] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:15] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[09:13:17] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:13:19] DuckHunt caplink > *BANG* You shot down the duck in 18.497s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:11] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:14:12] DuckHunt caplink > *BANG* You shot down the duck in 11.481s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:38] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3 [sabotage by caplink] [sand by caplink]
[10:02:40] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[10:02:41] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:02:42] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:02:43] DuckHunt h4 > Missed. [missed: -1 xp]
[10:02:45] DuckHunt h4 > Missed. [missed: -1 xp]
[10:02:46] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[10:02:48] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[10:02:48] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn48.038s, which makes you a total of 128 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:02:49] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:09:01] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[10:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:11] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:38:14] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:38:17] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[10:38:20] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:38:22] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:38:24] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:38:29] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:38:36] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:38:42] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:38:45] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:38:47] DuckHunt Phoenix > *BANG* You shot down the golden duck in 46.236s, which makes you a total of 79 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:36] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[11:15:38] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[11:15:40] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn39.444s, which makes you a total of 80 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[12:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:11] DuckHunt rails > *BANG* You shot down the duck in 2mn11.024s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:02:22] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[12:18:47] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[12:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:57:01] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:00:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:53] DuckHunt foxy > *BANG* You shot down the duck in 3.432s, which makes you a total of 906 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [10 xp]
[13:00:54] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[13:00:55] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:00:58] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 23 hours 59 minutes and 55 seconds.
[13:00:59] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 33 (duck blaster).
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:00] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[13:01:02] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:01:02] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[13:01:53] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:01:55] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:02:05] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:02:07] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:02:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:02:09] DuckHunt wildting2 > Missed. [missed: -1 xp]
[13:03:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:35] DuckHunt foxy > Missed. [missed: -5 xp]
[13:03:36] DuckHunt wildting2 > *BANG* You shot down the duck in 4.819s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:03:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:04] DuckHunt foxy > *BOOM* You shot down the duck in 1mn3.699s, which makes you a total of 907 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[13:07:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 6.364s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:40] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[14:12:40] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn39.632s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:18:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:18:42] DuckHunt foxy > Missed. [missed: -5 xp]
[14:18:45] DuckHunt foxy > Missed. [missed: -5 xp]
[14:18:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:18:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:18:50] DuckHunt foxy > *BOOM* You shot down the duck in 11.023s, which makes you a total of 908 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:18:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:41] DuckHunt foxy > *BOOM* You shot down the duck in 40.416s, which makes you a total of 909 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[14:26:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:37] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (18 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 243 xp | lvl 6 (duck hater) / 27 xp pts for lvl sup. | karma: 54.22% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 56%
[14:30:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 3mn24.111s | 32 ducks (incl. 1 golden duck) | 36 misses | 5 accidents | 5 empty shots | 4 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:16] DuckHunt ghostnode > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:30:20] DuckHunt ghostnode > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:30:22] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:30:26] DuckHunt ghostnode > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:30:32] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:30:35] DuckHunt ghostnode > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:39] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:30:42] DuckHunt ghostnode > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:45] DuckHunt ghostnode > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[15:30:50] DuckHunt ghostnode > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[15:30:52] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:30:55] DuckHunt ghostnode > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:58] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:31:01] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:31:04] DuckHunt ghostnode > *BANG* You shot down the golden duck in 1mn3.655s, which makes you a total of 7 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:09] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[15:32:12] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[15:32:14] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[15:32:16] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[15:32:18] DuckHunt quartzhrts > *BANG* You shot down the duck in 18.035s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:38] DuckHunt foxy > *BOOM* You shot down the duck in 2.027s, which makes you a total of 910 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:19:39] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[16:19:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:50:13] DuckHunt foxy > The magazine of your gun is already full.
[16:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:02] DuckHunt foxy > *BOOM* You shot down the duck in 1.376s, which makes you a total of 911 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:51:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.404s, which makes you a total of 144 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[17:13:10] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:14] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[17:18:17] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[17:18:18] DuckHunt Suntop > *BANG* You shot down the duck in 18.052s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:33] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:45:35] DuckHunt HelderHeid > *BANG* You shot down the duck in 35.081s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:49] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (18 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 252 xp | lvl 6 (duck hater) / 18 xp pts for lvl sup. | karma: 55.29% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 56%
[17:45:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 3mn19.97s | 33 ducks (incl. 1 golden duck) | 37 misses | 5 accidents | 5 empty shots | 4 wild shots | 70 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:45:55] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:52:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:25] DuckHunt *BANG* xO' RingtailedFox just get shot by accident by foxy. [accident: -20 xp]
[17:52:25] DuckHunt *PEWWW* foxy's bullet ricochetes on caplink, thanks to his deflection modifier of 57%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[17:52:31] DuckHunt foxy returns foxy's gun to him.
[17:52:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:52:36] DuckHunt foxy > *BOOM* You shot down the duck in 14.148s, which makes you a total of 912 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:52:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:04] DuckHunt h4 > *BANG* You shot down the duck in 3.765s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:02:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:17] DuckHunt The top duck(s) are: foxy with 5866 xp | peorth with 5246 xp | esjay with 1316 xp | serion with 1276 xp | logout with 1236 xp
[18:02:18] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:02:18] DuckHunt h4 > *BANG* You shot down the duck in 2.427s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:02:18] DuckHunt foxy > *CLICK* Trigger locked.
[18:02:19] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:02:19] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:02:19] DuckHunt ComputerTech is demoted to level 14 (duck eater).
[18:02:35] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:27] DuckHunt Harzilein > *BANG* You shot down the duck in 26.899s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:25:56] DuckHunt montar > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[19:26:01] DuckHunt montar > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[19:26:03] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:26:29] DuckHunt ComputerTech returns montar's gun to him.
[19:26:51] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/1 | jammed: no (10 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] -15 xp | lvl 0 (public danger) / 11 xp pts for lvl sup. | karma: 3.7% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 27% | gun reliability: 85% | armor: 0% | deflection: 50%
[19:26:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn40.952s | 13 ducks (incl. 1 golden duck) | 35 misses | 3 accidents | 8 empty shots | 19 wild shots | 48 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:15] DuckHunt HelderHeid > *BANG* You shot down the duck in 14.568s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:00:11] DuckHunt foxy > Missed. [missed: -5 xp]
[20:00:14] DuckHunt foxy > *BOOM* You shot down the duck in 13.531s, which makes you a total of 913 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:00:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:00:15] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[20:00:26] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 17 hours and 28 seconds.
[20:00:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:15:06] DuckHunt h4 > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:27] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 26.518s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:52:32] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:52:32] DuckHunt h4 > You throw a handful of sand in Clive_Rosfield's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[20:52:36] DuckHunt h4 > Your attempt to dazzle Clive_Rosfield failed because he wears sunglasses. Your failure still costs you 7 xp points.
[20:55:04] DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:57:58] DuckHunt foxy returns phonekait's gun to him.
[20:58:03] DuckHunt foxy > *CLICK* Trigger locked.
[21:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:45:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:45:05] DuckHunt h4 > *BANG* You shot down the duck in 4.534s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:03] DuckHunt h4 > *BANG* You shot down the duck in 3.091s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:02] DuckHunt h4 > *BANG* You shot down the duck in 2.304s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:09] DuckHunt foxy > Missed. [missed: -5 xp]
[22:08:09] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[22:08:09] DuckHunt Serion > *CLACK* JAMMED GUN
[22:08:09] DuckHunt Serion > *CLACK* JAMMED GUN
[22:08:10] DuckHunt Serion > *CLACK* JAMMED GUN
[22:08:11] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[22:08:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:08:12] DuckHunt HelderHeid > *BANG* You shot down one of the ducks in 6.096s, which makes you a total of 35 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[22:08:12] DuckHunt Serion > *BANG* You shot down one of the ducks in 5.85s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:08:12] DuckHunt foxy > *BOOM* You shot down one of the ducks in 5.73s, which makes you a total of 914 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:08:13] DuckHunt Serion > *BANG* You shot down one of the ducks in 5.942s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:08:13] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[22:08:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:08:14] DuckHunt Serion > Missed. [missed: -1 xp]
[22:08:14] DuckHunt kot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:08:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:08:16] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:08:17] DuckHunt foxy > *CLICK* Trigger locked.
[22:08:19] DuckHunt Serion > You are not armed.
[22:08:25] DuckHunt kot > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:25] DuckHunt Peorth > *BANG* You shot down the duck in 2mn24.442s, which makes you a total of 407 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:09] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:53:15] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:53:19] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[22:53:33] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[22:53:40] DuckHunt Syndus_ > *BANG* You shot down the duck in 38.752s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.23s, which makes you a total of 915 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:06:04] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[23:06:04] DuckHunt aaron > *CLACK* JAMMED GUN
[23:06:04] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[23:06:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:06:09] DuckHunt Peorth returns Peorth's gun to him.
[23:06:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:06:39] DuckHunt aaron > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:36] DuckHunt Peorth > *BANG* You shot down the duck in 34.713s, which makes you a total of 408 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:24:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
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