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Filtering by user: DuckHunt
Wednesday, September 6, 2023
[00:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:14:18] DuckHunt aaron > Missed. [missed: -1 xp]
[00:14:24] DuckHunt aarons > Missed. [missed: -1 xp]
[00:14:29] DuckHunt aarons > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[00:14:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:14:31] DuckHunt aarons > Missed. [missed: -1 xp]
[00:14:33] DuckHunt aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:14:39] DuckHunt aarons > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.086s, which makes you a total of 916 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:59:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:05] DuckHunt foxy > Missed. [missed: -5 xp]
[01:02:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:02:09] DuckHunt foxy > *BOOM* You shot down the duck in 8.522s, which makes you a total of 917 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:02:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:06] DuckHunt Peorth > *BANG* You shot down the duck in 6.557s, which makes you a total of 409 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:05:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:05] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:12:06] DuckHunt Harzilein > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:12:06] DuckHunt Harzilein > *BANG* You shot down the duck in 5.975s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:12:07] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:07] DuckHunt phonekait > Missed. [missed: -1 xp]
[02:46:10] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[02:46:14] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[02:46:17] DuckHunt phonekait > *BANG* You shot down the duck in 16.441s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:25] DuckHunt phonekait > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:46:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:46:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:03] DuckHunt wez > Missed. [missed: -1 xp]
[03:29:05] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:29:07] DuckHunt rails > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[03:29:07] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:29:10] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[03:29:12] DuckHunt wez > *CLACK* JAMMED GUN
[03:29:14] DuckHunt rails > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[03:29:14] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[03:29:16] DuckHunt rails > *BANG* You shot down the duck in 15.681s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:29:17] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:29:40] DuckHunt wez > You are not armed.
[03:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:05] DuckHunt rails > *BANG* You shot down the duck in 4.703s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:31:24] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[03:33:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:44] DuckHunt foxy > *BOOM* You shot down the duck in 2.183s, which makes you a total of 918 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:33:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:03] DuckHunt g0frr > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:03:08] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:03:08] DuckHunt Aarons > *BANG* You shot down the duck in 7.916s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:10] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:03:14] DuckHunt ComputerTech returns phish's gun to him.
[04:03:21] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:06:06] DuckHunt foxy > Missed. [missed: -5 xp]
[04:06:07] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[04:06:09] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[04:06:10] DuckHunt rails > *BANG* You shot down the duck in 9.194s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:06:10] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:06:11] DuckHunt foxy > *CLICK* Trigger locked.
[04:06:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:07:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:07:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:11:25] DuckHunt rails returns Clive_Rosfield's gun to him.
[04:11:47] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (83 times) [Profile] [Profile] [Profile] 5892 xp | lvl 33 (duck blaster) / 48 xp pts for lvl sup. | karma: 83.69% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99%+0% | armor: 80% | deflection: 83%
[04:11:49] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.581s | 918 ducks (incl. 101 golden ducks) | 312 misses | 38 accidents | 135 empty shots | 49 wild shots | 1230 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Infrared detect. / Silencer / 4-leaf clover
[04:12:04] DuckHunt Hunting stats for rails: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 40 xp | lvl 2 (noob) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 86% | armor: 2% | deflection: 52%
[04:12:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.703s | average react. time: 45.319s | 4 ducks (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[04:12:23] DuckHunt rails > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:20:13] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[04:20:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[04:46:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:24] DuckHunt foxy > *BOOM* You shot down the duck in 2.174s, which makes you a total of 919 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:46:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:19] DuckHunt Ziginox > Missed. [missed: -1 xp]
[05:14:21] DuckHunt Ziginox > *BANG* You shot down the duck in 21.216s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:54:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:54:08] DuckHunt caplink > *BANG* You shot down the duck in 7.608s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:54:09] DuckHunt caplink > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:02:23] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[06:02:36] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[06:02:45] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:19] DuckHunt Peorth > *BANG* You shot down the duck in 18.439s, which makes you a total of 410 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:07:20] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[06:07:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:07:27] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5248 xp | lvl 31 (ducks terror) / 22 xp pts for lvl sup. | karma: 84.27% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 75% | gun reliability: 99% | armor: 75% | deflection: 81%
[06:07:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn30.559s | 410 ducks (incl. 111 golden ducks) | 131 misses | 20 accidents | 49 empty shots | 10 wild shots | 541 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[06:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:19] DuckHunt Chiester > *BANG* You shot down the duck in 1mn18.608s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:10] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:57:13] DuckHunt Serion > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:57:16] DuckHunt Serion > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[06:57:17] DuckHunt Serion > *BOOM* You shot down the golden duck in 2mn16.573s, which makes you a total of 227 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[06:57:23] DuckHunt The top duck(s) are: foxy with 5901 xp | peorth with 5248 xp | serion with 1335 xp | esjay with 1316 xp | logout with 1236 xp
[07:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:13] DuckHunt Ziginox > *BANG* You shot down the duck in 11.204s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:15] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[07:46:20] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:46:25] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:46:34] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[07:46:43] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:46:43] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[07:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:17] DuckHunt Chiester > Missed. [missed: -1 xp]
[07:48:20] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[07:48:22] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[07:48:26] DuckHunt Chiester > Missed. [missed: -1 xp]
[07:48:28] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:48:33] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:48:36] DuckHunt Chiester > Missed. [missed: -1 xp]
[07:48:36] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:06] DuckHunt Serion > *BOOM* You shot down the duck in 5.556s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:17] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[08:52:20] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:52:21] DuckHunt Serion > *BOOM* You shot down the duck in 2mn20.703s, which makes you a total of 229 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[08:52:22] DuckHunt Serion > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[09:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:32] DuckHunt Harzilein > Missed. [missed: -1 xp]
[09:28:41] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[09:28:45] DuckHunt Harzilein > Missed. [missed: -1 xp]
[09:28:50] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:28:50] DuckHunt Harzilein > Missed. [missed: -1 xp]
[09:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:41] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:01:43] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:01:44] DuckHunt *BANG* xO' burrows just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:01:50] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[10:01:52] DuckHunt Harzilein > *BANG* You shot down one of the ducks in 4mn51.311s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:58] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[10:02:03] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[10:02:06] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[10:02:09] DuckHunt Harzilein > *BANG* You shot down the duck in 1mn8.282s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:32] DuckHunt jmjl > Missed. [missed: -1 xp]
[10:11:34] DuckHunt jmjl > Missed. [missed: -1 xp]
[10:11:35] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:11:37] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:11:39] DuckHunt jmjl > *BANG* You shot down the duck in 38.411s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:55] DuckHunt wez > *BANG* You shot down the duck in 54.753s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:46:56] DuckHunt wez > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[11:47:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[12:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:54] DuckHunt Syndus_ > By searching the bushes around the duck, you find an extra bullet !
[12:38:54] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn54.021s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:04] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:56:06] DuckHunt wildting2 > *BANG* You shot down the duck in 5.725s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:06] DuckHunt wildting2 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:56:07] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:28] DuckHunt SkaaJongen > You are not armed.
[13:18:59] DuckHunt Kowal > *BANG* You shot down the duck in 3mn58.556s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:30:35] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[13:30:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:49] DuckHunt yjya > *BANG* You shot down the duck in 48.931s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:09] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:52:12] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:52:15] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:52:16] DuckHunt Kowal > *BANG* You shot down the duck in 1mn16.099s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:19] DuckHunt SkaaJongen > Missed. [missed: -1 xp]
[14:11:23] DuckHunt SkaaJongen > *BANG* You shot down the duck in 4mn22.671s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:18] DuckHunt SkaaJongen > *BANG* You shot down the duck in 17.862s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:04] DuckHunt Kowal > *BANG* You shot down the duck in 3.001s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:54] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:42:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:42:58] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:43:01] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[15:43:02] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[15:43:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:43:05] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn4.417s, which makes you a total of 411 ducks (including 112 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[16:06:27] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (83 times) [Profile] [Profile] [Profile] 5901 xp | lvl 33 (duck blaster) / 39 xp pts for lvl sup. | karma: 83.71% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 80% | deflection: 83%
[16:06:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.541s | 919 ducks (incl. 101 golden ducks) | 312 misses | 38 accidents | 135 empty shots | 49 wild shots | 1231 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized.
[16:06:31] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:06:33] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:06:39] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[16:06:41] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[16:06:44] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[16:09:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:58] DuckHunt yjya > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:09:58] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.21s, which makes you a total of 920 ducks (including 102 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[16:10:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:10:09] DuckHunt yjya > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:10:10] DuckHunt h4 > You throw a bucket of water on yjya in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:02] DuckHunt *PEWWW* Suntop's bullet ricochetes on Cuckoo, thanks to his deflection modifier of 51%. [accident: -4 xp]
[16:18:03] DuckHunt *PEWWW* Suntop's bullet ricochetes on Serion, thanks to his deflection modifier of 66%. [accident: -4 xp]
[16:18:03] DuckHunt *BANG* xO' ChanStat just get shot by accident by Suntop. [accident: -4 xp]
[16:18:03] DuckHunt *PEWWW* Suntop's bullet ricochetes on quartzhrts, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:18:03] DuckHunt Suntop is demoted to level 1 (tourist).
[16:18:24] DuckHunt Suntop > You are not armed.
[16:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:24:19] DuckHunt ComputerTech returns Suntop's gun to him.
[16:27:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:02] DuckHunt foxy > *BOOM* You shot down the duck in 3.253s, which makes you a total of 921 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:28:04] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:28:12] DuckHunt The top duck(s) are: foxy with 5869 xp | peorth with 5258 xp | serion with 1355 xp | esjay with 1316 xp | logout with 1236 xp
[16:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:04] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on Researcher, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:48:07] DuckHunt Compass_Away already has a gun and looks at ComputerTech without understanding.
[16:48:09] DuckHunt ComputerTech returns ComputerTech's gun to him.
[16:48:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[16:48:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.951s, which makes you a total of 145 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[16:48:10] DuckHunt foxy > *CLICK* Trigger locked.
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:01] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.367s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:24] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:03:27] DuckHunt HelderHeid > *BANG* You shot down the duck in 26.801s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:29] DuckHunt SkaaJongen > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:12:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:58] DuckHunt foxy > *BOOM* You shot down the duck in 2.82s, which makes you a total of 922 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:13:00] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:08] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[17:30:14] DuckHunt Syndus_ > *BANG* You shot down the duck in 2mn13.617s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:45:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:45:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.408s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:48:58] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[18:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:19] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:15:25] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:15:28] DuckHunt quartzhrts > *BANG* You shot down the duck in 27.103s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:56] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:45:58] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[18:46:00] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[18:46:01] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn1.059s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:15] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[19:01:44] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:01:58] DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:03] DuckHunt h4 > Missed. [missed: -1 xp]
[19:11:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:11:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:11:07] DuckHunt h4 > Missed. [missed: -1 xp]
[19:11:08] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:11:10] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:11:14] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:11:14] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:11:15] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:11:16] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:11:17] DuckHunt h4 > *BANG* You shot down the golden duck in 16.239s, which makes you a total of 134 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[19:52:22] DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:08] DuckHunt yjya > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[19:59:13] DuckHunt yjya > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[19:59:18] DuckHunt yjya > *BANG* You shot down the duck in 17.18s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:09] DuckHunt quartzhrts > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:11:11] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:11:13] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:11:14] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[20:11:17] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[20:11:19] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:11:20] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:11:22] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:11:24] DuckHunt *BANG* xO' mick just get shot by accident by quartzhrts. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:13:18] DuckHunt h4 > *BANG* You shot down the golden duck in 2mn17.53s, which makes you a total of 135 ducks (including 9 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[20:14:02] DuckHunt The top duck(s) are: foxy with 5873 xp | peorth with 5258 xp | serion with 1355 xp | esjay with 1316 xp | logout with 1236 xp
[20:14:41] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (39 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 400 xp | lvl 8 (duck hassler) / 40 xp pts for lvl sup. | karma: 59.76% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 51% | gun reliability: 93% | armor: 17% | deflection: 58%
[20:14:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.849s | average react. time: 2mn0.031s | 135 ducks (incl. 9 golden ducks) | 129 misses | 11 accidents | 48 empty shots | 35 wild shots | 264 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:14:49] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[20:15:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:42] DuckHunt foxy > *BOOM* You shot down the duck in 1.976s, which makes you a total of 923 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:15:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[20:34:07] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:34:11] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:34:13] DuckHunt *BANG* xO' ji just get shot by accident by Kowal. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:34:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:34:16] DuckHunt h4 > Missed. [missed: -1 xp]
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:02] DuckHunt yjya > Missed. [missed: -1 xp]
[20:52:02] DuckHunt yjya is demoted to level 1 (tourist).
[20:52:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:52:04] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:52:05] DuckHunt h4 > Missed. [missed: -1 xp]
[20:52:06] DuckHunt h4 > *BANG* You shot down the duck in 5.908s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:52:18] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 19 xp | lvl 1 (tourist) / 1 xp pt for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 66% | gun reliability: 85% | armor: 0% | deflection: 51%
[20:52:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 17.18s | average react. time: 44.704s | 2 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[21:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:07:14] DuckHunt foxy > Missed. [missed: -5 xp]
[21:07:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:07:17] DuckHunt foxy > *BOOM* You shot down the duck in 16.405s, which makes you a total of 924 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:07:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:08:53] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 281 xp | lvl 7 (duck pest) / 69 xp pts for lvl sup. | karma: 58.24% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 93% | armor: 15% | deflection: 57%
[21:08:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 3mn5.301s | 36 ducks (incl. 1 golden duck) | 38 misses | 5 accidents | 5 empty shots | 4 wild shots | 74 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:09] DuckHunt foxy > *BOOM* You shot down the duck in 7.792s, which makes you a total of 925 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:54:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:54:52] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:09:07] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[22:09:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 17.18s | average react. time: 44.704s | 2 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[22:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:16] DuckHunt yjya > You are not armed.
[22:10:50] DuckHunt saphir > *BANG* You shot down the duck in 49.601s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:22] DuckHunt phish > *BANG* You shot down the duck in 21.691s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:05] DuckHunt phish > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[22:54:05] DuckHunt phish > *BANG* You shot down the duck in 4.268s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:09] DuckHunt Ziginox > Missed. [missed: -1 xp]
[23:45:10] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:45:12] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:45:13] DuckHunt Ziginox > *BANG* You shot down the duck in 3mn13.21s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:31] DuckHunt CoolKevin > *BANG* You shot down the duck in 30.662s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
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