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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Thursday, September 7, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:06:23] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn22.99s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:17] DuckHunt Ziginox > *BANG* You shot down the duck in 16.922s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:49:39] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:15] DuckHunt foxy > Missed. [missed: -5 xp]
[01:16:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:16:18] DuckHunt foxy > *BOOM* You shot down the duck in 17.272s, which makes you a total of 926 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:16:20] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:07] DuckHunt franstam > Missed. [missed: -1 xp]
[01:30:09] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:30:11] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:30:12] DuckHunt franstam > *BANG* You shot down the duck in 12.366s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:30:13] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:31:08] DuckHunt phish > *CLICK* Trigger locked.
[01:34:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:20] DuckHunt Ziginox > You are not armed.
[01:34:20] DuckHunt foxy > *BOOM* You shot down the duck in 2.36s, which makes you a total of 927 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:34:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:06] DuckHunt phish > *BANG* You shot down one of the ducks in 1mn5.791s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:00:24] DuckHunt Aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:00:39] DuckHunt ComputerTech returns Aarons's gun to him.
[03:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:05] DuckHunt Aarons > Missed. [missed: -1 xp]
[03:02:10] DuckHunt Aarons > *BANG* You shot down the duck in 10.133s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:02:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:43] DuckHunt foxy > Missed. [missed: -5 xp]
[03:02:44] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:02:45] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:02:45] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:02:46] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:02:46] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:02:47] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:02:49] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:02:50] DuckHunt Aarons > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:02:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:02:50] DuckHunt foxy > *BOOM* You shot down the golden duck in 9.565s, which makes you a total of 928 ducks (including 103 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[03:02:51] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:02:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:04:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:26] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:04:28] DuckHunt Aarons > *BANG* You shot down the duck in 5.461s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:04:31] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:04:41] DuckHunt phish > You already own this item. It will expire in 58 minutes and 40 seconds, 5 uses left.
[03:04:48] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[03:16:41] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[03:16:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[03:16:48] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[03:17:26] DuckHunt phish > You throw a bucket of water on wez in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:09] DuckHunt foxy > *BOOM* You shot down the duck in 8.433s, which makes you a total of 929 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:40:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:41:17] DuckHunt phish > You throw a bucket of water on kuro-chan in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:09] DuckHunt caplink > *BANG* You shot down the duck in 8.083s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:21] DuckHunt caplink > *BANG* You shot down the duck in 19.944s, which makes you a total of 44 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:33] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[05:45:36] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[05:45:37] DuckHunt Peorth > *BOOM* You shot down the duck in 36.306s, which makes you a total of 412 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [12 xp] [four-leaf clover]
[05:45:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 31 (ducks terror).
[05:45:43] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:18:13] DuckHunt $tell computertech ur mom gay.
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:53] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn52.577s, which makes you a total of 413 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:36:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:47] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:56:52] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:56:54] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:56:58] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:57:02] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:57:06] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:57:10] DuckHunt caplink > Missed. [missed: -1 xp]
[06:57:10] DuckHunt caplink is demoted to level 7 (duck pest).
[06:57:14] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:57:17] DuckHunt caplink > Missed. [missed: -1 xp]
[06:57:19] DuckHunt caplink > *BANG* You shot down the golden duck in 2mn18.656s, which makes you a total of 45 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:10] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[06:59:13] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[06:59:14] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[06:59:16] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[06:59:18] DuckHunt caplink > *BANG* You shot down the duck in 18.102s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:14] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn13.253s, which makes you a total of 414 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:21:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:13] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn12.579s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:50:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:35] DuckHunt Peorth > *BOOM* You shot down the duck in 34.627s, which makes you a total of 416 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [12 xp] [four-leaf clover]
[08:05:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 31 (ducks terror).
[08:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:17] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn16.778s, which makes you a total of 417 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [12 xp] [four-leaf clover]
[09:13:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 31 (ducks terror).
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:26] DuckHunt Peorth > *BOOM* You shot down the duck in 25.313s, which makes you a total of 418 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [12 xp] [four-leaf clover]
[09:50:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:10:46] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[10:10:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:28] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[10:45:30] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[10:45:32] DuckHunt Harzilein > Missed. [missed: -1 xp]
[10:45:34] DuckHunt Harzilein > Missed. [missed: -1 xp]
[10:45:36] DuckHunt Harzilein > *BANG* You shot down the duck in 36.447s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:37] DuckHunt Harzilein > By searching the bushes around the duck, you find an extra ammo clip !
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:16:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:52] DuckHunt Peorth > Missed. [missed: -5 xp]
[11:16:53] DuckHunt Peorth is demoted to level 31 (ducks terror).
[11:16:55] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:16:55] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[11:16:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:16:57] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.701s, which makes you a total of 419 ducks (including 113 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[11:17:02] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:09] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/2
[11:34:13] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/2
[11:34:14] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[11:34:17] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[11:34:19] DuckHunt Harzilein > *BANG* You shot down the duck in 2mn19.026s, which makes you a total of 31 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:34:26] DuckHunt Harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[11:34:29] DuckHunt Harzilein > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:34:34] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 1 (tourist).
[11:34:38] DuckHunt Harzilein > You are not rich enough to make this purchase.
[11:34:39] DuckHunt Harzilein > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[11:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:28] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[11:42:31] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[11:42:32] DuckHunt wez > Missed. [missed: -1 xp]
[11:42:33] DuckHunt wez > Missed. [missed: -1 xp]
[11:42:36] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:42:39] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:42:41] DuckHunt wez > *BANG* You shot down the duck in 4mn41.25s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:42:58] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[12:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:39:09] DuckHunt *BANG* xO' MAGIC just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:39:09] DuckHunt Harzilein is demoted to level 0 (public danger).
[12:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:56] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:48:58] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:49:04] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:49:05] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:49:07] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:49:08] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:49:10] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:49:11] DuckHunt *PEWWW* wildting2's bullet ricochetes on flunky, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:59] DuckHunt Harzilein > You are not armed.
[13:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:16:05] DuckHunt Kowal > *BANG* You shot down the duck in 4.591s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:16:06] DuckHunt Kowal > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[13:44:17] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[13:44:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:30] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:44:31] DuckHunt foxy > *BOOM* You shot down the duck in 1.43s, which makes you a total of 930 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:44:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:44:34] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:44:47] DuckHunt foxy returns Kowal's gun to him.
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:24] DuckHunt foxy > *BOOM* You shot down the duck in 24.122s, which makes you a total of 931 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:45:27] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:51:17] DuckHunt Indium > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:51:24] DuckHunt Indium > You are not armed.
[13:58:52] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[13:58:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 17.18s | average react. time: 44.704s | 2 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:22] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:05:25] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:05:27] DuckHunt Kowal > *BANG* You shot down the duck in 2mn26.219s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:45:19] DuckHunt yjya > *BANG* You shot down the duck in 18.429s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:08] DuckHunt SkaaJongen > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:12:13] DuckHunt SkaaJongen > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:12:16] DuckHunt SkaaJongen > By searching the bushes around the duck, you find an extra bullet !
[15:12:16] DuckHunt SkaaJongen > *BANG* You shot down the duck in 15.08s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[15:14:56] DuckHunt Indium > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:15:04] DuckHunt Indium > You are not armed.
[15:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:15] DuckHunt SkaaJongen > *BANG* You shot down the duck in 14.028s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:04] DuckHunt caplink > *BANG* You shot down the duck in 3.451s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:08] DuckHunt p1x4l > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:47:11] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:47:13] DuckHunt p1x4l > Missed. [missed: -1 xp]
[16:47:14] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:47:16] DuckHunt p1x4l > *BANG* You shot down the golden duck in 16.326s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:04] DuckHunt p1x4l > Missed. [missed: -1 xp]
[16:51:05] DuckHunt *BANG* xO' zenik just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:51:07] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:51:10] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:51:11] DuckHunt ComputerTech > h3 could not be found in the user profiles list on #computertech.
[16:51:12] DuckHunt ComputerTech returns h4's gun to him.
[16:51:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:51:12] DuckHunt p1x4l > Missed. [missed: -1 xp]
[16:51:22] DuckHunt h4 > You throw a bucket of water on p1x4l in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:04] DuckHunt h4 > *BANG* You shot down the duck in 3.167s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:04] DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:01:04] DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:01:09] DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:06] DuckHunt p1x4l > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 33 minutes and 15 seconds.
[17:18:19] DuckHunt Ryu > You are not armed.
[17:19:47] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:19:49] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:19:50] DuckHunt h4 > *BANG* You shot down the duck in 1mn49.093s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:16] DuckHunt p1x4l > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 6 minutes and 5 seconds.
[17:45:22] DuckHunt yjya > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:45:28] DuckHunt yjya > *CLACK* JAMMED GUN
[17:45:33] DuckHunt yjya > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:46:24] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Rizon, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:46:24] DuckHunt HelderHeid > *BANG* You shot down the duck by ricochet in 1mn23.678s, which makes a total of 37 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[17:46:25] DuckHunt HelderHeid > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:08:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:01] DuckHunt foxy > *BANG* You shot down one of the ducks in 2.026s, which makes you a total of 932 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:06] DuckHunt Peorth > *BANG* You shot down the duck in 4.901s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:06] DuckHunt Peorth > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[18:09:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:09:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:05] DuckHunt amiga600 > *BANG* You shot down the duck in 4.351s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:34] DuckHunt Peorth > *BANG* You shot down the duck in 33.908s, which makes you a total of 421 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:51] DuckHunt aarons > Missed. [missed: -1 xp]
[19:01:53] DuckHunt aarons > *BANG* You shot down the duck in 1mn52.694s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:01:53] DuckHunt aarons > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:02:05] DuckHunt aarons > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:40] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 39.692s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:38:17] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:38:21] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[20:09:17] DuckHunt SkaaJongen > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[20:09:31] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (83 times) [Profile] [Profile] [Profile] 5919 xp | lvl 33 (duck blaster) / 21 xp pts for lvl sup. | karma: 83.92% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 80% | deflection: 83%
[20:09:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.183s | 932 ducks (incl. 103 golden ducks) | 315 misses | 38 accidents | 135 empty shots | 49 wild shots | 1247 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized.
[20:10:43] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 1/3 | jammed: no (11 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 314 xp | lvl 7 (duck pest) / 36 xp pts for lvl sup. | karma: 55.56% good hunter [Stats][Stats][Stats] theor. accuracy: 59%+13% | effectiv. of fire: 50% | gun reliability: 93% | armor: 15% | deflection: 57%
[20:10:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 1mn9.35s | 35 ducks (incl. 5 golden ducks) | 34 misses | 4 accidents | 7 empty shots | 8 wild shots | 69 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
[20:11:49] DuckHunt Hunting stats for kuro-chan: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[20:11:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[20:12:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:50] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:12:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:51] DuckHunt aarons > *BANG* You shot down one of the ducks in 3.05s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:52] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:12:53] DuckHunt caplink > *BANG* You shot down the duck in 2.319s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:55] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:12:59] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:13:05] DuckHunt foxy returns aarons's gun to him.
[20:13:58] DuckHunt foxy returns yjya's gun to him.
[20:14:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:14:29] DuckHunt foxy > Missed. [missed: -5 xp]
[20:14:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:14:32] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:14:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:14:35] DuckHunt foxy > Missed. [missed: -5 xp]
[20:14:37] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[20:14:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:14:41] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[20:14:42] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:14:43] DuckHunt *BANG* xO' No_One just get shot by accident by aarons. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:14:44] DuckHunt aarons > You are not armed.
[20:14:46] DuckHunt aarons > You are not armed.
[20:14:54] DuckHunt foxy returns aarons's gun to him.
[20:14:57] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:14:57] DuckHunt yjya > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:15:01] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:15:02] DuckHunt foxy > *BANG* You shot down the golden duck in 35.462s, which makes you a total of 933 ducks (including 104 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover]
[20:15:03] DuckHunt yjya > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[20:15:05] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:15:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:15:07] DuckHunt yjya > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[20:15:10] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:15:12] DuckHunt foxy returns aarons's gun to him.
[20:15:24] DuckHunt foxy returns yjya's gun to him.
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:49] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 48.529s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:50:50] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find... a broken mirror.
[20:51:03] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:52:23] DuckHunt ComputerTech > *BANG* You shot down the duck in 22.08s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:39] DuckHunt caplink > Missed. [missed: -1 xp]
[21:18:41] DuckHunt caplink > *BANG* You shot down the duck in 41.474s, which makes you a total of 49 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:33] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:55:37] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:55:39] DuckHunt Aarons > *BANG* You shot down the duck in 38.566s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:57:00] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:38] DuckHunt aarons > *BANG* You shot down the duck in 37.253s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:47] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 0/3 | jammed: no (11 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 335 xp | lvl 7 (duck pest) / 15 xp pts for lvl sup. | karma: 50.5% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 93% | armor: 15% | deflection: 57%
[22:23:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 1mn8.229s | 38 ducks (incl. 5 golden ducks) | 37 misses | 5 accidents | 8 empty shots | 10 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:05] DuckHunt aarons > *BANG* You shot down the duck in 5.02s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:45:05] DuckHunt aarons > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:08] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[22:53:11] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[22:53:11] DuckHunt PapaFrog > *BANG* You shot down the duck in 11.096s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:01:49] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[23:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:43:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:58] DuckHunt foxy > *BANG* You shot down the duck in 1.962s, which makes you a total of 934 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:43:58] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:44:01] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:52:54] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (19 times) | confisc.: yes (16 times) [Profile] [Profile] [Profile] 445 xp | lvl 9 (duck plucker) / 95 xp pts for lvl sup. | karma: 49.62% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 53% | gun reliability: 93% | armor: 20% | deflection: 59%
[23:52:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.319s | average react. time: 3mn4.248s | 49 ducks (incl. 5 golden ducks) | 43 misses | 8 accidents | 24 empty shots | 9 wild shots | 92 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
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