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Filtering by user: DuckHunt
Friday, September 8, 2023
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:47] DuckHunt caplink > You are not armed.
[00:22:49] DuckHunt foxy > Missed. [missed: -5 xp]
[00:22:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:22:52] DuckHunt foxy > *BANG* You shot down the duck in 2mn51.622s, which makes you a total of 935 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:22:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:25] DuckHunt *PEWWW* aarons's bullet ricochetes on Random024, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:37:28] DuckHunt aarons > You are not armed.
[00:37:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:37:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:38:00] DuckHunt aarons > You just bought back your confiscated gun in exchange for 40 xp points.
[00:38:03] DuckHunt aarons > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:38:04] DuckHunt aarons > Missed. [missed: -1 xp]
[00:38:07] DuckHunt aarons > *BANG* You shot down the duck in 1mn6.392s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:00:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:46] DuckHunt foxy > Missed. [missed: -5 xp]
[01:00:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:00:50] DuckHunt foxy > Missed. [missed: -5 xp]
[01:00:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:00:53] DuckHunt foxy > Missed. [missed: -5 xp]
[01:00:55] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:00:56] DuckHunt foxy > *BANG* You shot down the duck in 13.048s, which makes you a total of 936 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:00:57] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[01:01:00] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (83 times) [Profile] [Profile] [Profile] 5864 xp | lvl 33 (duck blaster) / 76 xp pts for lvl sup. | karma: 83.98% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 80% | deflection: 83%
[01:01:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.817s | 936 ducks (incl. 104 golden ducks) | 321 misses | 38 accidents | 136 empty shots | 49 wild shots | 1257 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / AP ammo
[01:01:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:01:16] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:08] DuckHunt foxy > *BANG* You shot down the duck in 7.721s, which makes you a total of 937 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:16:09] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[01:16:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:09] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[01:37:12] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[01:37:15] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[01:37:15] DuckHunt foxy > *BANG* You shot down the duck in 14.195s, which makes you a total of 938 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:37:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:10] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:39:15] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:39:20] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[02:39:25] DuckHunt Syndus_ > *BANG* You shot down the duck in 2mn24.256s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:33] DuckHunt Syndus_ > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:16] DuckHunt ComputerTech > *BANG* You shot down the duck in 15.503s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:09] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:56:12] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:56:15] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:56:17] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:56:20] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:56:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:56:26] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:56:29] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[02:56:31] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[02:56:33] DuckHunt Phoenix > *BANG* You shot down the golden duck in 32.359s, which makes you a total of 81 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[03:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:09] DuckHunt *SHTOK* esjay receives foxy's bullet but takes the hit, thanks to his armor modifier of 35%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[03:55:14] DuckHunt ComputerTech returns foxy's gun to him.
[03:55:23] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:55:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:55:34] DuckHunt foxy > *BANG* You shot down the duck in 33.33s, which makes you a total of 939 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:05] DuckHunt Clive_Rosfield > *CLACK* JAMMED GUN
[03:58:07] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:58:08] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:58:11] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:58:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:58:13] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:58:18] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:58:27] DuckHunt m268b
[04:22:54] DuckHunt The last duck has been seen 24 minutes and 52 seconds ago.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:37:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[04:37:09] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[04:37:12] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[04:37:13] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[04:37:15] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[04:37:17] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 16.667s, which makes you a total of 156 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [15 xp] [four-leaf clover]
[04:37:17] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:37:23] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:37:26] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[04:48:58] DuckHunt The top duck(s) are: foxy with 5836 xp | peorth with 5303 xp | serion with 1355 xp | esjay with 1316 xp | logout with 1236 xp
[04:49:25] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (19 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 494 xp | lvl 9 (duck plucker) / 46 xp pts for lvl sup. | karma: 72.46% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 57% | gun reliability: 93% | armor: 20% | deflection: 59%
[04:49:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.515s | average react. time: 3mn35.421s | 72 ducks (incl. 4 golden ducks) | 53 misses | 6 accidents | 22 empty shots | 5 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:05] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[04:59:06] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:59:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.718s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:59:09] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[04:59:11] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:59:11] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[04:59:22] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:59:29] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:59:30] DuckHunt ComputerTech > I do not know any hunter with that name.
[04:59:34] DuckHunt ComputerTech > You can't throw a bucket of water on h4 since he is not here.
[04:59:44] DuckHunt phish > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[04:59:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:59:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:59:58] DuckHunt phish > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:44] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:33:46] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:33:47] DuckHunt caplink > *BANG* You shot down the duck in 47.082s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:03] DuckHunt *BANG* xO' ji just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:57:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:57:15] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:57:19] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:57:22] DuckHunt caplink > *BANG* You shot down the duck in 21.639s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:22] DuckHunt caplink > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[06:01:54] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[06:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:03] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[06:02:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[06:02:07] DuckHunt caplink > *BANG* You shot down the duck in 5.918s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:02:07] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:05] DuckHunt Clive_Rosfield > You are not armed.
[06:25:07] DuckHunt Clive_Rosfield > You are not armed.
[06:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:52] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[06:55:55] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:55:56] DuckHunt caplink > Missed. [missed: -1 xp]
[06:55:58] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:56:00] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:56:02] DuckHunt caplink > Missed. [missed: -1 xp]
[06:56:04] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[06:56:07] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:56:08] DuckHunt caplink > Missed. [missed: -1 xp]
[06:56:10] DuckHunt caplink > Missed. [missed: -1 xp]
[06:56:11] DuckHunt caplink > Missed. [missed: -1 xp]
[06:56:12] DuckHunt caplink > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[06:56:16] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[06:56:23] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:25] DuckHunt caplink > Missed. [missed: -1 xp]
[06:56:29] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:30] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:56:33] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[06:56:34] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:35] DuckHunt caplink > *BANG* You shot down the golden duck in 1mn34.811s, which makes you a total of 53 ducks (including 6 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [65 xp] [four-leaf clover]
[07:21:20] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:47] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:31:51] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:31:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:31:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:31:54] DuckHunt Peorth > *BANG* You shot down the duck in 1mn54.048s, which makes you a total of 422 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:32:00] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 31 (ducks terror).
[07:32:03] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[07:32:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:12] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:32:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:32:14] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.567s, which makes you a total of 423 ducks (including 114 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[07:32:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:02] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:51:05] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3mn3.966s, which makes you a total of 424 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:51:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:51:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:51:08] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:51:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:51:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:51:25] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5289 xp | lvl 32 (duck exploder) / 311 xp pts for lvl sup. | karma: 84.75% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 75% | gun reliability: 99% | armor: 77% | deflection: 82%
[07:51:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn35.07s | 424 ducks (incl. 114 golden ducks) | 136 misses | 20 accidents | 50 empty shots | 10 wild shots | 560 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[07:51:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:51] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.523s, which makes you a total of 425 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[07:51:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:52:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:09] DuckHunt Peorth > The magazine of your gun is already full.
[07:52:12] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.279s, which makes you a total of 426 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[07:52:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:53:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:53:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:54:12] DuckHunt Peorth > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[07:54:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:41] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.508s, which makes you a total of 427 ducks (including 117 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[07:54:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:55:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:35] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn0.867s, which makes you a total of 428 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:59:35] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[07:59:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:59:58] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5369 xp | lvl 32 (duck exploder) / 231 xp pts for lvl sup. | karma: 84.88% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 75% | gun reliability: 99% | armor: 77% | deflection: 82%
[08:00:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn34.762s | 428 ducks (incl. 117 golden ducks) | 136 misses | 20 accidents | 50 empty shots | 10 wild shots | 564 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:54] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn53.472s, which makes you a total of 429 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:10:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:57] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn57.467s, which makes you a total of 430 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:27:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:12] DuckHunt phish > *BOOM* You shot down the duck in 11.65s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:33:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:42] DuckHunt Peorth > Missed. [missed: -5 xp]
[09:33:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:44] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:33:47] DuckHunt Peorth > Missed. [missed: -5 xp]
[09:33:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:49] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:33:49] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.27s, which makes you a total of 431 ducks (including 118 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[09:33:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:34:14] DuckHunt The top duck(s) are: foxy with 5836 xp | peorth with 5427 xp | serion with 1355 xp | esjay with 1316 xp | logout with 1236 xp
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:16:37] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[10:16:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[10:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:11] DuckHunt h4 > *BANG* You shot down the duck in 11.215s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:54] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:35:13] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:35:17] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:35:21] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[10:35:29] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[10:35:34] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn33.26s, which makes you a total of 16 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[10:35:35] DuckHunt jeff_stacey > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:03] DuckHunt Harzilein > *BANG* You shot down the duck in 1mn3.303s, which makes you a total of 32 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[12:13:11] DuckHunt Harzilein > You are not rich enough to make this purchase.
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:52] DuckHunt SkaaJongen > *BANG* You shot down the duck in 3mn51.864s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:09] DuckHunt SkaaJongen > *BANG* You shot down the duck in 8.996s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:45:07] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:45:08] DuckHunt caplink > Missed. [missed: -1 xp]
[13:49:07] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4mn6.844s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:46] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:57:09] DuckHunt SkaaJongen > *BANG* You shot down the duck in 2mn8.643s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:57:38] DuckHunt SkaaJongen > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[13:57:50] DuckHunt SkaaJongen > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:24:52] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[14:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[14:43:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:43:08] DuckHunt foxy > *BANG* You shot down the duck in 7.58s, which makes you a total of 940 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:43:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:07] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:13:09] DuckHunt Kowal > *BANG* You shot down the duck in 1mn9.059s, which makes you a total of 41 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[15:13:15] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:48] DuckHunt Peorth > Missed. [missed: -5 xp]
[15:41:56] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn55.275s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:41:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:41:58] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:53] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[16:21:55] DuckHunt m00 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[16:21:58] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[16:21:58] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[16:22:00] DuckHunt m00 > Missed. [missed: -1 xp]
[16:22:01] DuckHunt m00 > *BANG* You shot down the duck in 1mn0.838s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:05] DuckHunt yjya > Missed. [missed: -1 xp]
[16:28:07] DuckHunt yjya > Missed. [missed: -1 xp]
[16:28:09] DuckHunt foxy > *BANG* You shot down the duck in 9.134s, which makes you a total of 941 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:28:11] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:28:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:28:27] DuckHunt yjya > You are not armed.
[16:28:34] DuckHunt h4 > You throw a bucket of water on yjya in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt foxy > Missed. [missed: -5 xp]
[16:51:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:51:05] DuckHunt foxy > Missed. [missed: -5 xp]
[16:51:08] DuckHunt esjay > *BANG* You shot down the duck in 7.718s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:51:09] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[16:51:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:51:14] DuckHunt ComputerTech returns foxy's gun to him.
[16:51:19] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:51:22] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:51:25] DuckHunt foxy > You already own this item. It will expire in 8 hours 9 minutes and 50 seconds.
[16:51:38] DuckHunt foxy > You already own this item. It will expire in 8 hours 24 minutes and 29 seconds.
[16:51:40] DuckHunt foxy > You already own this item. It will expire in 3 hours 23 minutes and 1 second.
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:08] DuckHunt Peorth > *BOOM* You shot down the duck in 8.09s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:03:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:03:20] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5441 xp | lvl 32 (duck exploder) / 159 xp pts for lvl sup. | karma: 85.04% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 75% | gun reliability: 99% | armor: 77% | deflection: 82%
[17:03:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn35.493s | 433 ducks (incl. 118 golden ducks) | 139 misses | 20 accidents | 50 empty shots | 10 wild shots | 572 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[17:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:41:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[17:41:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:41:06] DuckHunt p1x4l > Missed. [missed: -1 xp]
[17:41:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.498s, which makes you a total of 942 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:41:09] DuckHunt p1x4l > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:41:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:41:17] DuckHunt foxy returns p1x4l's gun to him.
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:04] DuckHunt Clive_Rosfield is demoted to level 0 (public danger).
[17:45:04] DuckHunt *PEWWW* Clive_Rosfield's bullet ricochetes on candy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:45:25] DuckHunt p1x4l > *BANG* You shot down the duck in 25.094s, which makes you a total of 2 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:45:40] DuckHunt Hunting stats for p1x4l: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 52 xp | lvl 3 (trainee) / 38 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 28% | gun reliability: 87% | armor: 5% | deflection: 53%
[17:45:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 16.326s | average react. time: 1mn1.792s | 2 ducks (incl. 1 golden duck) | 5 misses | 0 accident | 1 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:57] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:09:59] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:10:00] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:10:02] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn1.33s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:15] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:23:19] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:23:20] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[18:23:22] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[18:23:23] DuckHunt caplink > Missed. [missed: -1 xp]
[18:23:26] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:23:27] DuckHunt caplink > *BANG* You shot down the duck in 27.189s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:10] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[18:59:40] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 1mn39.747s, which makes you a total of 157 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [15 xp] [four-leaf clover]
[18:59:40] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find an extra ammo clip !
[19:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:11] DuckHunt quartzhrts > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:28:11] DuckHunt quartzhrts > *BANG* You shot down the duck in 10.397s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:20] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[19:31:21] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[19:31:22] DuckHunt ComputerTech > *BANG* You shot down the duck in 21.924s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:34:17] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:54] DuckHunt Peorth > *BOOM* You shot down the duck in 53.559s, which makes you a total of 434 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:10:55] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:11:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:09] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:11:11] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.919s, which makes you a total of 435 ducks (including 119 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[20:11:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:11:12] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[20:11:12] DuckHunt Peorth > The magazine of your gun is already full.
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:03] DuckHunt *PEWWW* h4's bullet ricochetes on quartzhrts, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:52:13] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[20:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:05] DuckHunt h4 > You are not armed.
[20:58:15] DuckHunt quartzhrts > You just bought dry clothes in exchange for 7 xp points.
[20:58:17] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[20:58:18] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:58:21] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:58:22] DuckHunt quartzhrts > *BANG* You shot down the duck in 21.612s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:58:28] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[20:59:02] DuckHunt m268b
[20:59:42] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:59:43] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:00:12] DuckHunt quartzhrts > Your gun is not confiscated.
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:09] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn8.411s, which makes you a total of 436 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:27:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:46] DuckHunt m0n > Missed. [missed: -1 xp]
[21:29:51] DuckHunt m0n > *BANG* You shot down the duck in 51.272s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:03:06] DuckHunt g0frr > *BANG* You shot down the duck in 5.962s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:06] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:48:09] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:48:10] DuckHunt Phoenix > *BANG* You shot down the duck in 9.459s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:48:11] DuckHunt tomba4032 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:48:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:16] DuckHunt foxy > Missed. [missed: -5 xp]
[22:48:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.483s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:48:18] DuckHunt tomba4032 > You are not armed.
[22:48:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:48:20] DuckHunt REDman2k1 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:48:23] DuckHunt tomba4032 already has a gun and looks at ComputerTech without understanding.
[22:48:24] DuckHunt REDman2k1 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:48:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:28] DuckHunt foxy > Missed. [missed: -5 xp]
[22:48:29] DuckHunt tomba4032 > *BANG* You shot down the duck by ricochet in 2.549s, which makes a total of 33 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [35 xp] [lucky shot]
[22:48:29] DuckHunt *PEWWW* tomba4032's bullet ricochetes on MAGIC, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:48:30] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:48:31] DuckHunt REDman2k1 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:48:36] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (85 times) [Profile] [Profile] [Profile] 5733 xp | lvl 33 (duck blaster) / 207 xp pts for lvl sup. | karma: 83.72% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99%+0% | armor: 80% | deflection: 83%
[22:48:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.759s | 942 ducks (incl. 104 golden ducks) | 327 misses | 39 accidents | 139 empty shots | 50 wild shots | 1269 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Grease / Silencer / Infrared detect. / Expl. ammo
[22:48:45] DuckHunt foxy > You already own this item. It will expire in 2 hours 12 minutes and 31 seconds.
[22:48:46] DuckHunt foxy > You already own this item. It will expire in 18 hours 2 minutes and 33 seconds, 6 uses left.
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:04] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:53:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[22:53:08] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[22:53:08] DuckHunt tomba4032 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:53:10] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 8.804s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:10] DuckHunt tomba4032 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:53:16] DuckHunt ComputerTech returns tomba4032's gun to him.
[22:53:17] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:53:19] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[22:53:22] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.876s, which makes you a total of 943 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:22] DuckHunt Phoenix > *BANG* You shot down the duck in 21.98s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:51:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:07] DuckHunt foxy > *BOOM* You shot down the duck in 1.928s, which makes you a total of 944 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:51:08] DuckHunt foxy > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[23:51:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
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