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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Saturday, September 9, 2023
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:17] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn17.146s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:03] DuckHunt phish > Missed. [missed: -1 xp]
[00:38:05] DuckHunt phish > *BOOM* You shot down the duck in 5.451s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:06] DuckHunt aaron > Missed. [missed: -1 xp]
[01:00:07] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[01:00:09] DuckHunt aaron > *BANG* You shot down the duck in 8.643s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[01:00:09] DuckHunt aaron > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:00:11] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:03] DuckHunt phish > *BOOM* You shot down the duck in 2.695s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:20:03] DuckHunt aaron > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:20:14] DuckHunt aarons already has a gun and looks at foxy without understanding.
[02:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:36] DuckHunt phish > Missed. [missed: -1 xp]
[02:31:38] DuckHunt phish > Missed. [missed: -1 xp]
[02:31:39] DuckHunt phish > *BOOM* You shot down the duck in 39.326s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:30] DuckHunt End3r > Missed. [missed: -1 xp]
[02:43:33] DuckHunt End3r > *BANG* You shot down the duck in 2mn32.393s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:07] DuckHunt End3r > Missed. [missed: -1 xp]
[02:46:09] DuckHunt End3r > *BANG* You shot down the duck in 8.205s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[02:47:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:52] DuckHunt foxy > *BOOM* You shot down the duck in 2.365s, which makes you a total of 945 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:47:54] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:47:57] DuckHunt phish > You already own this item. It will expire in 2 hours 11 minutes and 25 seconds, 6 uses left.
[03:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:59] DuckHunt Phoenix > *BANG* You shot down the duck in 58.986s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:15] DuckHunt m0n > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:54:43] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[03:54:47] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[03:54:49] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[03:54:52] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[03:54:54] DuckHunt phish > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[03:54:56] DuckHunt phish > *BOOM* You shot down the golden duck in 55.097s, which makes you a total of 77 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp] [expl. ammo]
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:04] DuckHunt g0frr > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:28:08] DuckHunt g0frr > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:28:09] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 8.665s, which makes you a total of 159 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[04:28:09] DuckHunt g0frr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:32:07] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 2 hours 59 minutes and 53 seconds.
[04:32:10] DuckHunt Peorth > You already own this item. It will expire in 2 hours 59 minutes and 52 seconds.
[04:32:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:24] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:32:26] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:32:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:28] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.546s, which makes you a total of 437 ducks (including 120 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[04:32:29] DuckHunt g0frr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:32:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:32:34] DuckHunt Peorth returns g0frr's gun to him.
[04:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:06] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:48:08] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:48:08] DuckHunt caplink > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:48:08] DuckHunt caplink > *BANG* You shot down the duck in 8.343s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:57] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn56.92s, which makes you a total of 438 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:59:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:36:43] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[06:36:50] DuckHunt Clive_Rosfield > You already own this item. It will expire in 16 hours 16 minutes and 31 seconds.
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:02] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[06:37:02] DuckHunt Clive_Rosfield is demoted to level 1 (tourist).
[06:37:06] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 6.587s, which makes you a total of 160 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[06:37:14] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[06:37:20] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:14] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:55:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:55:16] DuckHunt Peorth > *BOOM* You shot down the golden duck in 15.929s, which makes you a total of 439 ducks (including 121 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[06:55:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:55:27] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5631 xp | lvl 33 (duck blaster) / 309 xp pts for lvl sup. | karma: 85.23% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 75% | gun reliability: 99% | armor: 80% | deflection: 83%
[06:55:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn35.578s | 439 ducks (incl. 121 golden ducks) | 140 misses | 20 accidents | 50 empty shots | 10 wild shots | 579 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[07:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:57] DuckHunt Ziginox > Missed. [missed: -1 xp]
[07:35:59] DuckHunt Ziginox > *BANG* You shot down the duck in 3mn58.457s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:36:02] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:04] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:48:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:09] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:48:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:12] DuckHunt Peorth > *BANG* You shot down the duck in 11.523s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:20] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 32 (duck exploder).
[07:48:22] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:05] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn4.757s, which makes you a total of 441 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:06:06] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:06:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:03] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:38:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.04s, which makes you a total of 442 ducks (including 122 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[08:38:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:38:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:27] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:51:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:51:30] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:51:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 32 (duck exploder).
[08:51:34] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn32.548s, which makes you a total of 443 ducks on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [14 xp] [four-leaf clover]
[08:52:07] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5607 xp | lvl 33 (duck blaster) / 333 xp pts for lvl sup. | karma: 85.36% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 75% | gun reliability: 99% | armor: 80% | deflection: 83%
[08:52:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn35.985s | 443 ducks (incl. 122 golden ducks) | 144 misses | 20 accidents | 50 empty shots | 10 wild shots | 587 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[08:52:14] DuckHunt The top duck(s) are: foxy with 5749 xp | peorth with 5607 xp | serion with 1355 xp | esjay with 1326 xp | computertech with 1247 xp
[09:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:18] DuckHunt Ziginox > Missed. [missed: -1 xp]
[09:12:20] DuckHunt Ziginox > Missed. [missed: -1 xp]
[09:12:22] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:12:22] DuckHunt Ziginox > *BANG* You shot down the duck in 21.586s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:19] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[11:07:22] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[11:07:24] DuckHunt Kowal > *BANG* You shot down the duck in 23.686s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:26] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:37] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:58:40] DuckHunt caplink > Missed. [missed: -1 xp]
[11:58:43] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:58:45] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:58:48] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:58:49] DuckHunt *BANG* xO' tjr-bsd just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:58:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:58:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:59:01] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[11:59:04] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:59:07] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[11:59:08] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[11:59:09] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:59:12] DuckHunt caplink > *BANG* You shot down the golden duck in 1mn11.519s, which makes you a total of 56 ducks (including 7 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:22] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:06:23] DuckHunt Gentoo > *BANG* You shot down the duck in 23.296s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:24] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:07] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[12:27:11] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[12:27:12] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn10.899s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:49:24] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (85 times) [Profile] [Profile] [Profile] 5749 xp | lvl 33 (duck blaster) / 191 xp pts for lvl sup. | karma: 83.76% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 80% | deflection: 83%
[12:49:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.642s | 945 ducks (incl. 104 golden ducks) | 327 misses | 39 accidents | 139 empty shots | 50 wild shots | 1272 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Expl. ammo / 4-leaf clover
[12:49:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:49:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:50:06] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[12:50:07] DuckHunt foxy > You already own this item. It will expire in 11 hours and 59 seconds.
[12:57:33] DuckHunt aaron > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 3 (trainee).
[12:57:40] DuckHunt aaron > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[12:57:50] DuckHunt Hunting stats for aaron: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 74 xp | lvl 3 (trainee) / 16 xp pts for lvl sup. | karma: 54.84% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87%+6% | armor: 5% | deflection: 53%
[12:57:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.549s | average react. time: 1mn10.956s | 12 ducks (incl. 0 golden duck) | 17 misses | 1 accident | 5 empty shots | 4 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Grease
[12:58:16] DuckHunt aaron > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[13:09:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:14] DuckHunt foxy > Missed. [missed: -5 xp]
[13:09:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:09:17] DuckHunt foxy > *BOOM* You shot down the duck in 6.533s, which makes you a total of 946 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:09:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[13:11:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[13:11:08] DuckHunt caplink > *BANG* You shot down the duck in 7.254s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:16] DuckHunt caplink > *BANG* You shot down the duck in 15.572s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:12] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:46:16] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:46:18] DuckHunt Echo_C > Missed. [missed: -1 xp]
[13:46:19] DuckHunt Echo_C > Missed. [missed: -1 xp]
[13:46:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:46:21] DuckHunt Echo_C > *BANG* You shot down one of the ducks in 2mn20.413s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:28] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:11:29] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:11:33] DuckHunt jmjl > Missed. [missed: -1 xp]
[14:11:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:11:37] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:22] DuckHunt REDman2k1 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[14:20:26] DuckHunt REDman2k1 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[14:20:27] DuckHunt REDman2k1 > Missed. [missed: -1 xp]
[14:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:28:39] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (11 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 309 xp | lvl 7 (duck pest) / 41 xp pts for lvl sup. | karma: 48.15% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 93% | armor: 15% | deflection: 57%
[14:28:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 1mn11.851s | 40 ducks (incl. 5 golden ducks) | 39 misses | 6 accidents | 8 empty shots | 10 wild shots | 79 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[14:28:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:28:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:29:00] DuckHunt aarons > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[14:29:10] DuckHunt aarons > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:29:25] DuckHunt aarons > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 6 (duck hater).
[15:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:03] DuckHunt h4 > *BANG* You shot down the duck in 2.865s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:03] DuckHunt h4 > *BANG* You shot down the duck in 3.199s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:08] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:03:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:03:11] DuckHunt h4 > Missed. [missed: -1 xp]
[16:03:12] DuckHunt h4 > *BANG* You shot down the duck in 11.465s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:13] DuckHunt foxy > Missed. [missed: -5 xp]
[16:25:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:25:15] DuckHunt foxy > *BOOM* You shot down the duck in 4.667s, which makes you a total of 947 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:25:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:27:55] DuckHunt The last duck has been seen 2 minutes and 45 seconds ago.
[16:31:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:47] DuckHunt foxy > *BOOM* You shot down the duck in 1.654s, which makes you a total of 948 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:31:49] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:31:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:32:08] DuckHunt foxy returns aarons's gun to him.
[16:32:11] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (85 times) [Profile] [Profile] [Profile] 5747 xp | lvl 33 (duck blaster) / 193 xp pts for lvl sup. | karma: 83.81% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99%+0% | armor: 80% | deflection: 83%
[16:32:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 39.546s | 948 ducks (incl. 104 golden ducks) | 329 misses | 39 accidents | 139 empty shots | 50 wild shots | 1277 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Expl. ammo / 4-leaf clover / Grease
[16:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:24] DuckHunt aarons > Missed. [missed: -1 xp]
[16:48:26] DuckHunt aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 3/2
[16:48:29] DuckHunt HelderHeid > *BANG* You shot down the duck in 28.429s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:48:29] DuckHunt aarons > *CLACK* JAMMED GUN
[16:48:31] DuckHunt aarons > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 2/2
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:11] DuckHunt aarons > Missed. [missed: -1 xp]
[16:51:13] DuckHunt aarons > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:51:15] DuckHunt aarons > *CLACK* JAMMED GUN
[16:51:16] DuckHunt aarons > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:51:17] DuckHunt aarons > *BOOM* You shot down the duck in 16.212s, which makes you a total of 41 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [12 xp] [four-leaf clover]
[16:51:23] DuckHunt \g > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:51:35] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 271 xp | lvl 7 (duck pest) / 79 xp pts for lvl sup. | karma: 47.75% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 49% | gun reliability: 93%+3% | armor: 15% | deflection: 57%
[16:51:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 1mn12.655s | 41 ducks (incl. 5 golden ducks) | 42 misses | 6 accidents | 8 empty shots | 11 wild shots | 83 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Grease / Expl. ammo
[16:52:07] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 321 xp | lvl 7 (duck pest) / 29 xp pts for lvl sup. | karma: 55.1% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 49% | gun reliability: 93% | armor: 15% | deflection: 57%
[16:52:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 2mn58.499s | 38 ducks (incl. 1 golden duck) | 39 misses | 6 accidents | 5 empty shots | 4 wild shots | 77 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:52:17] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:52:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:38] DuckHunt foxy > *BANG* You shot down the duck in 1.747s, which makes you a total of 949 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:52:40] DuckHunt aarons is demoted to level 6 (duck hater).
[16:52:40] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:52:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 20.876s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:03] DuckHunt foxy > *BANG* You shot down the duck in 3.001s, which makes you a total of 950 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:45:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:59:14] DuckHunt Harzilein > Missed. [missed: -1 xp]
[17:59:15] DuckHunt h4 > *BANG* You shot down the duck in 14.046s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:20] DuckHunt Harzilein > You are not rich enough to make this purchase.
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:03] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on dyne, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:09:05] DuckHunt ComputerTech > You are not armed.
[18:09:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[18:09:07] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 5.987s, which makes you a total of 161 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[18:26:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:49] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:26:50] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:26:51] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:26:51] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:26:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:26:52] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:26:53] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:26:53] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:26:53] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:26:53] DuckHunt h4 > *BANG* You shot down the golden duck in 6.198s, which makes you a total of 144 ducks (including 10 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[18:26:53] DuckHunt h4 > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[18:26:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:27:02] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:27:10] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[18:27:12] DuckHunt h4 > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 9 (duck plucker).
[18:27:13] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 8 (duck hassler).
[18:27:16] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:27:17] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[18:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:04] DuckHunt foxy > *BANG* You shot down the duck in 4.173s, which makes you a total of 951 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:37:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:51] DuckHunt foxy > *BANG* You shot down the duck in 50.514s, which makes you a total of 952 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:52:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:58:04] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:58:08] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/1 | jammed: no (10 times) | confisc.: yes (23 times) [Profile] [Profile] [Profile] -19 xp | lvl 0 (public danger) / 15 xp pts for lvl sup. | karma: 7.14% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 50%
[18:58:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn40.952s | 13 ducks (incl. 1 golden duck) | 37 misses | 3 accidents | 8 empty shots | 21 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[19:31:44] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:32:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:46] DuckHunt foxy > Missed. [missed: -5 xp]
[19:32:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:32:49] DuckHunt foxy > Missed. [missed: -5 xp]
[19:32:52] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:32:52] DuckHunt foxy > *BANG* You shot down the duck in 7.877s, which makes you a total of 953 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:32:54] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:33:00] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:33:15] DuckHunt foxy returns aarons's gun to him.
[19:33:16] DuckHunt The last duck has been seen 30 seconds ago.
[19:33:53] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:48:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:27] DuckHunt foxy > Missed. [missed: -5 xp]
[19:48:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:31] DuckHunt foxy > *BANG* You shot down one of the ducks in 12.719s, which makes you a total of 954 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:48:32] DuckHunt foxy > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[19:48:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:36] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[19:48:36] DuckHunt *PEWWW* foxy's bullet ricochetes on ploylalynn, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[19:48:44] DuckHunt foxy returns foxy's gun to him.
[19:48:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:45] DuckHunt foxy > Missed. [missed: -5 xp]
[19:48:45] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:48:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:50] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[19:49:00] DuckHunt foxy returns foxy's gun to him.
[19:49:28] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:49:37] DuckHunt foxy > You already own this item. It will expire in 4 hours 1 minute and 31 seconds.
[19:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:10] DuckHunt tomba4032 > *BANG* You shot down the duck in 9.688s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:03] DuckHunt tomba4032 > *BANG* You shot down the duck in 2.592s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn5.546s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:12] DuckHunt h4 > *BANG* You shot down the duck in 12.007s, which makes you a total of 145 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [11 xp] [four-leaf clover]
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[20:57:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:57:15] DuckHunt foxy > *BOOM* You shot down the duck in 2mn15.448s, which makes you a total of 955 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:57:16] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[20:57:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:57:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.546s, which makes you a total of 956 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:06:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:07] DuckHunt Peorth > *BOOM* You shot down the duck in 6.04s, which makes you a total of 444 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:54:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:54:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:21] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:54:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:54:23] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:54:23] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.496s, which makes you a total of 445 ducks (including 123 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[21:54:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:18] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn17.482s, which makes you a total of 41 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[22:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:20] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Bercik, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:54:20] DuckHunt HelderHeid is demoted to level 7 (duck pest).
[22:54:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:54:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:55:01] DuckHunt HelderHeid > You just bought back your confiscated gun in exchange for 40 xp points.
[22:55:14] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:55:19] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:55:24] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:55:28] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:55:33] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:55:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:55:38] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:55:42] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:55:45] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:55:48] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[22:55:52] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:55:55] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:55:58] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:56:01] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:56:05] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:56:09] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:56:13] DuckHunt HelderHeid > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[22:56:22] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:56:26] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:56:29] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:56:32] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:56:35] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:56:38] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:56:45] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 6 (duck hater).
[22:56:48] DuckHunt esjay > Missed. [missed: -1 xp]
[22:56:49] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 4mn48.18s, which makes you a total of 42 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp]
[22:56:49] DuckHunt esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:56:50] DuckHunt HelderHeid > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[22:57:12] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 0/3 | jammed: no (18 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 323 xp | lvl 7 (duck pest) / 27 xp pts for lvl sup. | karma: 54.13% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 93% | armor: 15% | deflection: 57%
[22:57:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 5mn10.781s | 42 ducks (incl. 2 golden ducks) | 48 misses | 7 accidents | 8 empty shots | 4 wild shots | 90 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[22:58:14] DuckHunt HelderHeid > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:11] DuckHunt foxy > Missed. [missed: -5 xp]
[23:13:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:13:14] DuckHunt foxy > *BOOM* You shot down the duck in 13.217s, which makes you a total of 957 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:13:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:07] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:38:07] DuckHunt m0n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:38:10] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:38:11] DuckHunt Clive_Rosfield > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:38:11] DuckHunt m0n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:38:13] DuckHunt Clive_Rosfield > *BOOM* You shot down the golden duck in 12.374s, which makes you a total of 162 ducks (including 10 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp] [expl. ammo]
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