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Filtering by user: DuckHunt
Monday, September 18, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:59] DuckHunt phish > Missed. [missed: -1 xp]
[00:02:00] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[00:02:02] DuckHunt phish > *CLACK* JAMMED GUN
[00:02:03] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[00:02:04] DuckHunt phish > *BANG* You shot down the duck in 1mn3.813s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:01] DuckHunt caplink > *BANG* You shot down the duck in 1mn0.363s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:08] DuckHunt caplink > *BANG* You shot down the duck in 7.697s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:37:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:08] DuckHunt *PEWWW* foxy's bullet ricochetes on Audi, thanks to his deflection modifier of 58%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[00:37:08] DuckHunt foxy > *BANG* You shot down the duck by ricochet in 4.289s, which makes a total of 1060 ducks on #computertech. \_X< *KWAK* [44 xp] [lucky shot] [four-leaf clover]
[00:37:27] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 5/5 | jammed: no (34 times) | confisc.: no (95 times) [Profile] [Profile] [Profile] 6721 xp | lvl 36 (duck disintegrator) / 299 xp pts for lvl sup. | karma: 83.23% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 87% | deflection: 86%
[00:37:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.645s | 1060 ducks (incl. 117 golden ducks) | 377 misses | 47 accidents | 153 empty shots | 53 wild shots | 1437 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / AP ammo / Grease / Silencer / 4-leaf clover
[00:40:10] DuckHunt phish > *CLICK* Trigger locked.
[00:40:34] DuckHunt foxy already has a gun and looks at Peorth without understanding.
[00:51:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:05] DuckHunt foxy > *BANG* You shot down the duck in 2.935s, which makes you a total of 1061 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:05] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[01:29:06] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[01:29:08] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[01:29:09] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[01:29:10] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[01:29:12] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[01:29:13] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 12.711s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:29:14] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find an extra bullet !
[01:29:15] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[01:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:22] DuckHunt Piccolo > *BANG* You shot down the duck in 21.763s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:05:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:43] DuckHunt foxy > *BANG* You shot down the duck in 2.692s, which makes you a total of 1062 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:06] DuckHunt m0n > *BANG* You shot down the duck in 5.875s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:06] DuckHunt m0n > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[02:30:12] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[02:30:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:10] DuckHunt caplink > Missed. [missed: -1 xp]
[02:37:12] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[02:37:14] DuckHunt caplink > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[02:37:14] DuckHunt *PEWWW* caplink's bullet ricochetes on g0frr, thanks to his deflection modifier of 54%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:37:22] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 12 (duck clobber).
[02:37:24] DuckHunt caplink > *BANG* You shot down the duck in 23.406s, which makes you a total of 105 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:04] DuckHunt phish > Missed. [missed: -1 xp]
[02:52:06] DuckHunt phish > Missed. [missed: -1 xp]
[02:52:07] DuckHunt phish > *BANG* You shot down the duck in 6.655s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:03] DuckHunt *BANG* xO' tomba4032 just get shot by accident by phish. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:08:19] DuckHunt ComputerTech returns phish's gun to him.
[03:08:22] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[03:08:26] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[03:08:27] DuckHunt phish > Missed. [missed: -1 xp]
[03:08:29] DuckHunt phish > *BANG* You shot down the duck in 28.67s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:08:30] DuckHunt phish > *CLICK* Trigger locked.
[03:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:04] DuckHunt *BANG* xO' qwertzuiop_ just get shot by accident by phish. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:22:07] DuckHunt ComputerTech returns phish's gun to him.
[03:22:10] DuckHunt phish > *BANG* You shot down the duck in 10.194s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:57] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn56.56s, which makes you a total of 486 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:03] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:14:06] DuckHunt caplink > Missed. [missed: -1 xp]
[05:14:07] DuckHunt caplink > Missed. [missed: -1 xp]
[05:14:09] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:14:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:14:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:14:24] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 12 (duck clobber).
[05:14:28] DuckHunt caplink > *BANG* You shot down the golden duck in 4mn27.838s, which makes you a total of 106 ducks (including 11 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [36 xp]
[05:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.012s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:58] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[06:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:06:12] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[06:06:27] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[06:07:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:07:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:08:25] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:21:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:21:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:21:37] DuckHunt wez > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[06:26:50] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[06:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:06] DuckHunt caplink > You are not armed.
[06:52:13] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 12 (duck clobber).
[06:52:14] DuckHunt caplink > *BANG* You shot down the duck in 1mn13.204s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:26] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[07:12:28] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[07:12:28] DuckHunt caplink > Missed. [missed: -1 xp]
[07:12:31] DuckHunt caplink > Missed. [missed: -1 xp]
[07:12:33] DuckHunt caplink > Missed. [missed: -1 xp]
[07:12:34] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 1/3
[07:12:36] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 1/3
[07:12:37] DuckHunt caplink > *BANG* You shot down the duck in 3mn36.018s, which makes you a total of 108 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[07:12:37] DuckHunt caplink > By searching the bushes around the duck, you find... an empty box of AP ammo.
[07:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:09] DuckHunt Phoenix > Missed. [missed: -1 xp]
[07:56:12] DuckHunt Phoenix > *BANG* You shot down the duck in 11.451s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:45:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:09] DuckHunt Kowal > Missed. [missed: -1 xp]
[10:11:11] DuckHunt Kowal > Missed. [missed: -1 xp]
[10:11:15] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[10:11:16] DuckHunt Kowal > *BANG* You shot down the duck in 3mn16.203s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:08] DuckHunt *PEWWW* Kowal's bullet ricochetes on fr33fall, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:36:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:23] DuckHunt irish666 is demoted to level 0 (public danger).
[11:03:23] DuckHunt *BANG* xO' GK-Deacon just get shot by accident by irish666. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:06] DuckHunt zof > *BANG* You shot down the duck in 6.043s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:17] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:13:20] DuckHunt BobbyDrake > *BANG* You shot down the duck in 19.709s, which makes you a total of 57 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[12:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:05] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:52:07] DuckHunt irish666 > Missed. [missed: -1 xp]
[12:52:08] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:52:10] DuckHunt wildting2 > *BANG* You shot down the duck in 9.38s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:52:14] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:07] DuckHunt wildting2 > *BANG* You shot down the duck in 6.708s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:06] DuckHunt franstam > *BANG* You shot down the duck in 5.521s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:53:14] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[14:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:36] DuckHunt Endless_Idol > Missed. [missed: -1 xp]
[14:38:44] DuckHunt Endless_Idol > *BANG* You shot down the duck in 43.552s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:42:23] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:42:26] DuckHunt foxy > You already own this item. It will expire in 1 hour 40 minutes and 26 seconds.
[14:42:29] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:42:33] DuckHunt foxy > You already own this item. It will expire in 1 hour 40 minutes and 20 seconds.
[14:42:36] DuckHunt foxy > You already own this item. It will expire in 1 hour 40 minutes and 20 seconds.
[14:42:45] DuckHunt The top duck(s) are: foxy with 6719 xp | peorth with 6373 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1319 xp
[14:43:00] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 5/5 | jammed: no (34 times) | confisc.: no (95 times) [Profile] [Profile] [Profile] 6719 xp | lvl 36 (duck disintegrator) / 301 xp pts for lvl sup. | karma: 83.26% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 87% | deflection: 86%
[14:43:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.574s | 1062 ducks (incl. 117 golden ducks) | 377 misses | 47 accidents | 153 empty shots | 53 wild shots | 1439 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Grease / Silencer / 4-leaf clover / Expl. ammo / Infrared detect.
[14:43:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[14:43:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:51] DuckHunt foxy > *BOOM* You shot down the duck in 2.798s, which makes you a total of 1063 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:10] DuckHunt Endless_Idol > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:46:33] DuckHunt Endless_Idol > Missed. [missed: -1 xp]
[14:46:38] DuckHunt Endless_Idol > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:47:00] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 6/5
[14:47:02] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 5/5
[14:47:03] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn2.623s, which makes you a total of 487 ducks (including 143 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[14:47:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:02] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:51:03] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.26s, which makes you a total of 488 ducks (including 144 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[14:51:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:51:12] DuckHunt The top duck(s) are: foxy with 6738 xp | peorth with 6472 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1319 xp
[15:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:04:32] DuckHunt Endless_Idol > *BANG* You shot down the duck in 32.172s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt freewifi > *CLACK* JAMMED GUN
[15:11:09] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 3/3
[15:11:09] DuckHunt freewifi > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:11:09] DuckHunt freewifi > *BANG* You shot down the duck in 8.649s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[15:45:14] DuckHunt *PEWWW* CoolKevin's bullet ricochetes on NiniGeo2, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:45:29] DuckHunt freewifi > *BANG* You shot down the duck in 28.812s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:04] DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:15:07] DuckHunt phonekait > Missed. [missed: -1 xp]
[16:15:07] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:15:11] DuckHunt phonekait > Missed. [missed: -1 xp]
[16:15:12] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:15:14] DuckHunt phonekait > *BANG* You shot down the golden duck in 13.254s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [48 xp]
[16:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:23:22] DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by foxy. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[16:23:28] DuckHunt foxy returns foxy's gun to him.
[16:23:29] DuckHunt foxy > *BOOM* You shot down the duck in 29.097s, which makes you a total of 1064 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:50:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:18] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.778s, which makes you a total of 489 ducks (including 145 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[16:50:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:51:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:12] DuckHunt h4 > Missed. [missed: -1 xp]
[16:51:12] DuckHunt h4 is demoted to level 4 (duck misser).
[16:51:13] DuckHunt foxy > Missed. [missed: -5 xp]
[16:51:14] DuckHunt h4 > *BANG* You shot down the duck in 3.814s, which makes you a total of 158 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[16:51:14] DuckHunt foxy > *CLICK* Trigger locked.
[16:51:15] DuckHunt h4 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[16:51:24] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[17:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.043s, which makes you a total of 1065 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:02:20] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 4/5 | jammed: no (34 times) | confisc.: no (96 times) [Profile] [Profile] [Profile] 6728 xp | lvl 36 (duck disintegrator) / 292 xp pts for lvl sup. | karma: 83.07% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99% | armor: 87% | deflection: 86%
[17:02:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.516s | 1065 ducks (incl. 117 golden ducks) | 379 misses | 48 accidents | 153 empty shots | 53 wild shots | 1444 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect.
[17:02:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (37 times) [Profile] [Profile] [Profile] 6507 xp | lvl 35 (duck pulverizer) / 143 xp pts for lvl sup. | karma: 84.18% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 74% | gun reliability: 99% | armor: 85% | deflection: 85%
[17:02:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn32.541s | 489 ducks (incl. 145 golden ducks) | 167 misses | 24 accidents | 55 empty shots | 12 wild shots | 656 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[17:03:28] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:03:30] DuckHunt foxy > You already own this item. It will expire in 21 hours 38 minutes and 59 seconds, 5 uses left.
[17:03:35] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:03:37] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[17:03:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:44] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.663s, which makes you a total of 1066 ducks (including 118 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[17:03:50] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:24:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:24:07] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[17:24:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[17:24:10] DuckHunt h4 > Missed. [missed: -1 xp]
[17:24:11] DuckHunt h4 > *BANG* You shot down the duck in 10.734s, which makes you a total of 159 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.297s, which makes you a total of 1067 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:03] DuckHunt h4 > *BANG* You shot down the duck in 3.041s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.692s, which makes you a total of 1068 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:05] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[19:08:08] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[19:08:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.474s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:23] DuckHunt foxy > *BOOM* You shot down the duck in 22.568s, which makes you a total of 1069 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:27] DuckHunt *BANG* xO' zer0bitz just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:47:46] DuckHunt ComputerTech returns h4's gun to him.
[19:47:51] DuckHunt h4 > *BANG* You shot down the duck in 51.342s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:10] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[19:57:10] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[19:57:11] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:57:12] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on [Worm], thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:57:16] DuckHunt ComputerTech returns ComputerTech's gun to him.
[19:57:17] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:57:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:57:18] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:09] DuckHunt foxy > Missed. [missed: -5 xp]
[20:40:17] DuckHunt foxy > *BOOM* You shot down the duck in 3mn15.944s, which makes you a total of 1070 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:46:27] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:47:25] DuckHunt foxy returns montar's gun to him.
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:14] DuckHunt foxy > *BOOM* You shot down the duck in 13.381s, which makes you a total of 1071 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:58:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:07] DuckHunt *BANG* xO' n0s3y|afk just get shot by accident by irish666. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:35:25] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/1 | jammed: no (6 times) | confisc.: yes (6 times) [Profile] [Profile] [Profile] -15 xp | lvl 0 (public danger) / 11 xp pts for lvl sup. | karma: 37.5% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 50%
[21:35:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn13.716s | 11 ducks (incl. 3 golden ducks) | 26 misses | 2 accidents | 3 empty shots | 4 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[21:35:37] DuckHunt irish666 > You are not rich enough to make this purchase.
[21:40:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:40:10] DuckHunt irish666 > You are not armed.
[21:40:16] DuckHunt Peorth returns irish666's gun to him.
[21:40:30] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/1 | jammed: no (6 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] -15 xp | lvl 0 (public danger) / 11 xp pts for lvl sup. | karma: 37.5% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 29% | gun reliability: 85% | armor: 0% | deflection: 50%
[21:40:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn13.716s | 11 ducks (incl. 3 golden ducks) | 26 misses | 2 accidents | 3 empty shots | 4 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[21:40:33] DuckHunt m268b
[21:48:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:48:25] DuckHunt foxy > *BOOM* You shot down the duck in 3.706s, which makes you a total of 1072 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:14] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn14.468s, which makes you a total of 490 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:56:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:22] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[22:05:23] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[22:05:25] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[22:05:26] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 1mn25.878s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:05:29] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[22:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:05] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[22:12:10] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[22:12:12] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:12:14] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:12:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:12:16] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[22:25:22] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:11:18] DuckHunt wez > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[23:13:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:13:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:13:58] DuckHunt ADMIRAL_HUBRIS > You throw a handful of sand in wez's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[23:14:32] DuckHunt wez > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[23:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:15:03] DuckHunt wez > *BANG* You shot down the duck in 2.95s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:21] DuckHunt aarons > Missed. [missed: -1 xp]
[23:16:25] DuckHunt aarons > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 3/3
[23:16:25] DuckHunt aarons > Missed. [missed: -1 xp]
[23:16:27] DuckHunt aarons > Missed. [missed: -1 xp]
[23:16:27] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:16:29] DuckHunt aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[23:16:43] DuckHunt aarons > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[23:16:58] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[23:17:12] DuckHunt ADMIRAL_HUBRIS > Thanks to wez, your clothes are soggy and you can't hunt in this condition. You still have to wait for 54 minutes and 5 seconds.
[23:18:41] DuckHunt wez > You don't need to change your clothes.
[23:22:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:34] DuckHunt Peorth > Missed. [missed: -5 xp]
[23:22:35] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:22:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.082s, which makes you a total of 491 ducks (including 146 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[23:22:41] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 5/5
[23:23:05] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[23:23:15] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:24:05] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[23:33:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:44] DuckHunt foxy > *BOOM* You shot down the duck in 3.09s, which makes you a total of 1073 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:33:45] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:04] DuckHunt phish > Missed. [missed: -1 xp]
[23:43:06] DuckHunt phish > *BANG* You shot down the duck in 5.519s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
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