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Filtering by user: DuckHunt
Sunday, September 17, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:11] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 10.519s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.639s, which makes you a total of 1050 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:35] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:29:36] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:29:38] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:29:38] DuckHunt caplink > *BANG* You shot down the duck in 1mn37.975s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:12] DuckHunt caplink > *BANG* You shot down the duck in 11.839s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:17] DuckHunt phish > Missed. [missed: -1 xp]
[01:06:19] DuckHunt phish > *BOOM* You shot down the duck in 18.301s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:03] DuckHunt phish > Missed. [missed: -1 xp]
[01:27:05] DuckHunt phish > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:27:08] DuckHunt phish > *BOOM* You shot down the golden duck in 7.382s, which makes you a total of 100 ducks (including 9 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[01:27:08] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:27:08] DuckHunt phish > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[01:27:18] DuckHunt Peorth returns Peorth's gun to him.
[01:27:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:51:39] DuckHunt The last duck has been seen 24 minutes and 38 seconds ago.
[01:51:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:50] DuckHunt phish > *BOOM* You shot down the duck in 1.7s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:51:51] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:51:55] DuckHunt foxy returns foxy's gun to him.
[01:51:58] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:52:04] DuckHunt phish > You already own this item. It will expire in 57 minutes and 1 second, 6 uses left.
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:03] DuckHunt caplink > Missed. [missed: -1 xp]
[02:34:05] DuckHunt caplink > *BANG* You shot down the duck in 4.413s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:04] DuckHunt freewifi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:42:04] DuckHunt freewifi > *BANG* You shot down the duck in 3.173s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:05] DuckHunt foxy > *CLICK* Trigger locked.
[02:42:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:11] DuckHunt foxy > *BOOM* You shot down the duck in 2.219s, which makes you a total of 1051 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:57:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:57] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:57:59] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.632s, which makes you a total of 480 ducks (including 139 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:58:04] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 6237 xp | lvl 34 (duck destructor) / 53 xp pts for lvl sup. | karma: 84.08% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 82% | deflection: 84%
[02:58:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn32.916s | 480 ducks (incl. 139 golden ducks) | 165 misses | 24 accidents | 54 empty shots | 11 wild shots | 645 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[02:59:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:59:48] DuckHunt The top duck(s) are: foxy with 6578 xp | peorth with 6230 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1278 xp
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:41] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:01:48] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 47.045s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:31:03] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:31:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:31:06] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:31:07] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[03:31:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:31:08] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on MagnuzMaximuz, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:31:10] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[03:31:12] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:31:12] DuckHunt ComputerTech returns ComputerTech's gun to him.
[03:31:14] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[03:31:15] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:31:16] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:31:17] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/3
[03:31:17] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 17.056s, which makes you a total of 161 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[03:31:18] DuckHunt ComputerTech > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[03:31:26] DuckHunt m268b
[03:31:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[03:32:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[03:32:05] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.35s, which makes you a total of 1052 ducks (including 117 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt caplink > *BANG* You shot down the duck in 4.4s, which makes you a total of 94 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:26] DuckHunt caplink > *BANG* You shot down the duck in 25.534s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:43:27] DuckHunt caplink > By searching the bushes around the duck, you find... a pile of feathers.
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:08] DuckHunt phish > Missed. [missed: -1 xp]
[05:07:10] DuckHunt phish > *BANG* You shot down the duck in 9.404s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:07:14] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:07:19] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:07:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:07:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:07:31] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[05:08:04] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:08:21] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:05] DuckHunt Gentoo > Missed. [missed: -1 xp]
[05:45:06] DuckHunt Gentoo > *BANG* You shot down the duck in 6.187s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:45:13] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[06:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:04] DuckHunt Gentoo > *BANG* You shot down the duck in 3.317s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:02] DuckHunt caplink > *BANG* You shot down the duck in 2.211s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:06:31] DuckHunt caplink > *BANG* You shot down the duck in 1mn30.569s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:08] DuckHunt caplink > *BANG* You shot down the duck in 7.174s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:07] DuckHunt BobbyDrake > *BANG* You shot down the duck in 6.153s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:05] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4.253s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:19] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[09:06:21] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[09:06:25] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[09:06:27] DuckHunt BobbyDrake > *BANG* You shot down the duck in 27.032s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:20] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:36:23] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:36:24] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:36:25] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:36:26] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn26.015s, which makes you a total of 82 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[09:36:27] DuckHunt Gentoo > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[10:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:30] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn29.486s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:30] DuckHunt Chiester > Missed. [missed: -1 xp]
[10:38:32] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[10:38:34] DuckHunt Chiester > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[10:38:35] DuckHunt Chiester > *BANG* You shot down the duck in 1mn35.029s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:30] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[11:50:37] DuckHunt wez > Missed. [missed: -1 xp]
[11:50:42] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:50:43] DuckHunt wez > *BANG* You shot down the duck in 42.525s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:05] DuckHunt Gentoo > *BANG* You shot down the duck in 5.313s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:42:04] DuckHunt *BANG* xO' [Worm] just get shot by accident by Chiester. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:42:05] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[12:42:07] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:42:09] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:42:10] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[12:42:12] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:42:17] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[12:42:17] DuckHunt Gentoo > *BANG* You shot down the golden duck in 15.747s, which makes you a total of 85 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[12:42:18] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[12:42:21] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.835s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:04] DuckHunt Gentoo > *BANG* You shot down the duck in 3.121s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:04] DuckHunt *BANG* xO' Maylay just get shot by accident by wez. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:02:13] DuckHunt wez > You are not armed.
[14:02:24] DuckHunt foxy > *BANG* You shot down the duck in 23.918s, which makes you a total of 1053 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:28] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[14:12:50] DuckHunt irish666 > You are not rich enough to make this purchase.
[14:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:14] DuckHunt *PEWWW* foxy's bullet ricochetes on freewifi, thanks to his deflection modifier of 57%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[14:17:14] DuckHunt foxy > *BANG* You shot down the duck by ricochet in 13.431s, which makes a total of 1054 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[14:17:15] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:16] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[15:11:19] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[15:11:19] DuckHunt caplink > *BANG* You shot down the duck in 18.804s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:21] DuckHunt aaron > *BANG* You shot down one of the ducks in 2mn21.331s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:28:32] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:28:36] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn35.828s, which makes you a total of 481 ducks (including 140 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[15:28:42] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 6282 xp | lvl 34 (duck destructor) / 8 xp pts for lvl sup. | karma: 84.11% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 82% | deflection: 84%
[15:28:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn33.113s | 481 ducks (incl. 140 golden ducks) | 165 misses | 24 accidents | 54 empty shots | 11 wild shots | 646 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[15:28:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[16:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:04] DuckHunt phish > *BANG* You shot down the duck in 3.408s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:22:38] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 4/5 | jammed: no (34 times) | confisc.: no (94 times) [Profile] [Profile] [Profile] 6638 xp | lvl 35 (duck pulverizer) / 12 xp pts for lvl sup. | karma: 83.38% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99% | armor: 85% | deflection: 85%
[16:22:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.768s | 1054 ducks (incl. 117 golden ducks) | 375 misses | 46 accidents | 153 empty shots | 53 wild shots | 1429 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / AP ammo
[16:22:50] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[16:22:53] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[16:22:54] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[16:23:18] DuckHunt The top duck(s) are: foxy with 6612 xp | peorth with 6282 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1320 xp
[16:29:56] DuckHunt phish > You already own this item. It will expire in 12 hours 38 minutes and 8 seconds.
[16:36:57] DuckHunt The last duck has been seen 16 minutes and 55 seconds ago.
[16:37:01] DuckHunt Hunting stats for clive_rosfield: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[16:37:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.519s | average react. time: 3mn41.39s | 2 ducks (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 0 wild shot | 8 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:37:09] DuckHunt Hunting stats for clive_rosfield: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[16:37:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.519s | average react. time: 3mn41.39s | 2 ducks (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 0 wild shot | 8 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:39:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:39:32] DuckHunt foxy > Missed. [missed: -5 xp]
[16:39:34] DuckHunt foxy > *BANG* You shot down the duck in 4.325s, which makes you a total of 1055 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:39:35] DuckHunt phish > *CLICK* Trigger locked.
[16:39:42] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[16:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:40:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[16:40:07] DuckHunt *PEWWW* Clive_Rosfield's bullet ricochetes on Pixi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:41:34] DuckHunt foxy > *BANG* You shot down the duck in 1mn33.361s, which makes you a total of 1056 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:41:40] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:41:45] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[16:41:49] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[17:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:21:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:28] DuckHunt foxy > *BANG* You shot down the duck in 2.215s, which makes you a total of 1057 ducks on #computertech. You are promoted to level 36 (duck disintegrator). \_X< *KWAK* [19 xp] [four-leaf clover]
[17:21:29] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[17:21:34] DuckHunt Peorth returns Peorth's gun to him.
[17:21:36] DuckHunt Peorth already has a gun and looks at ComputerTech without understanding.
[17:22:42] DuckHunt ComputerTech frisks Peorth and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[17:23:24] DuckHunt Peorth returns Peorth's gun to him.
[17:23:36] DuckHunt foxy frisks ComputerTech and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[17:33:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:47] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:33:48] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.919s, which makes you a total of 482 ducks (including 141 golden ducks) on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[17:33:52] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[17:33:55] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:34:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:03] DuckHunt *PEWWW* caplink's bullet ricochetes on Serion, thanks to his deflection modifier of 66%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:46:09] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points.
[17:46:11] DuckHunt caplink > *BANG* You shot down the duck in 11.198s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:05] DuckHunt foxy > *BANG* You shot down the duck in 4.526s, which makes you a total of 1058 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:07:10] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[18:07:13] DuckHunt phish > *BANG* You shot down the duck in 13.383s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:31:06] DuckHunt HelderHeid > *BANG* You shot down the duck in 5.657s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:07] DuckHunt HelderHeid > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:03] DuckHunt foxy > *BANG* You shot down the duck in 3.203s, which makes you a total of 1059 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:47:08] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[19:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:50] DuckHunt GK-KMFDM > You are not rich enough to make this purchase.
[19:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:04] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[19:59:05] DuckHunt Chiester > *BANG* You shot down one of the ducks in 2mn4.522s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:59:16] DuckHunt h4 > Missed. [missed: -1 xp]
[19:59:18] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[19:59:20] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[19:59:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:59:21] DuckHunt h4 > Missed. [missed: -1 xp]
[19:59:22] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:59:28] DuckHunt ComputerTech returns h4's gun to him.
[20:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:02] DuckHunt h4 > Missed. [missed: -1 xp]
[20:03:03] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[20:03:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[20:03:07] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[20:03:07] DuckHunt h4 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[20:03:07] DuckHunt h4 > *BANG* You shot down the duck in 6.885s, which makes you a total of 157 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[20:03:33] DuckHunt h4 > *CLICK* Trigger locked.
[20:03:36] DuckHunt h4 > *CLICK* Trigger locked.
[20:03:36] DuckHunt h4 > *CLICK* Trigger locked.
[20:03:37] DuckHunt h4 > *CLICK* Trigger locked.
[20:07:28] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 3 hours 24 minutes and 4 seconds.
[20:07:41] DuckHunt Peorth > You already own this item. It will expire in 3 hours 23 minutes and 51 seconds.
[20:07:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:53] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:07:54] DuckHunt Peorth > Missed. [missed: -5 xp]
[20:07:56] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.938s, which makes you a total of 483 ducks (including 142 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[20:07:58] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:03] DuckHunt caplink > *BANG* You shot down the duck in 3.107s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:33] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 31.732s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:30:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:09] DuckHunt Peorth > *BOOM* You shot down the duck in 1.439s, which makes you a total of 484 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:30:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:32:19] DuckHunt caplink > *BANG* You shot down the duck in 18.559s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:32:20] DuckHunt phish > *CLICK* Trigger locked.
[21:32:23] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:32:37] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[21:32:42] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[21:32:43] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:08] DuckHunt phish > Missed. [missed: -1 xp]
[22:11:10] DuckHunt phish > Missed. [missed: -1 xp]
[22:11:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:11:11] DuckHunt phish > Missed. [missed: -1 xp]
[22:11:12] DuckHunt phish > *CLICK* Trigger locked.
[22:14:18] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[22:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:07] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[22:45:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:33:37] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[23:33:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:24] DuckHunt Peorth > *BANG* You shot down the duck in 2mn24.315s, which makes you a total of 485 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:44:25] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[23:44:40] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:44:43] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:19] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:49:21] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:49:24] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:49:26] DuckHunt phish > Missed. [missed: -1 xp]
[23:49:28] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:49:32] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:49:33] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:49:36] DuckHunt phish > Missed. [missed: -1 xp]
[23:49:38] DuckHunt phish > *BANG* You shot down the golden duck in 4mn37.322s, which makes you a total of 104 ducks (including 9 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [64 xp] [four-leaf clover]
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:26] DuckHunt Piccolo > Missed. [missed: -1 xp]
[23:53:31] DuckHunt Piccolo > Missed. [missed: -1 xp]
[23:53:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:53:33] DuckHunt caplink > Missed. [missed: -1 xp]
[23:53:35] DuckHunt phish > *CLICK* Trigger locked.
[23:53:45] DuckHunt phish > You already own this item. It will expire in 5 hours 13 minutes and 35 seconds, 2 uses left.
[23:53:47] DuckHunt phish > You already own this item. It will expire in 5 hours 14 minutes and 15 seconds.
[23:53:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:53:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:53:53] DuckHunt Piccolo > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:54:00] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:54:01] DuckHunt Piccolo > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[23:54:03] DuckHunt phish > You throw a bucket of water on piccolo in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[23:54:15] DuckHunt caplink > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
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