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Filtering by user: DuckHunt
Saturday, September 16, 2023
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:10] DuckHunt wez > *BANG* You shot down the duck in 9.809s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:14] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:03] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:25:05] DuckHunt foxy is demoted to level 34 (duck destructor).
[00:25:05] DuckHunt *BANG* xO' nonp just get shot by accident by foxy. [accident: -20 xp]
[00:25:05] DuckHunt *PEWWW* foxy's bullet ricochetes on ysalamiri, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[00:25:10] DuckHunt foxy returns foxy's gun to him.
[00:25:11] DuckHunt foxy > Missed. [missed: -5 xp]
[00:25:13] DuckHunt foxy > Missed. [missed: -5 xp]
[00:25:16] DuckHunt foxy > You already own this item. It will expire in 2 hours 41 minutes and 16 seconds.
[00:25:21] DuckHunt foxy > You already own this item. It will expire in 2 hours 41 minutes and 14 seconds.
[00:25:24] DuckHunt foxy > *BOOM* You shot down the golden duck in 23.786s, which makes you a total of 1034 ducks (including 112 golden ducks) on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[00:25:38] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 4/5 | jammed: no (34 times) | confisc.: no (92 times) [Profile] [Profile] [Profile] 6336 xp | lvl 35 (duck pulverizer) / 314 xp pts for lvl sup. | karma: 83.41% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99% | armor: 85% | deflection: 85%
[00:25:39] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.774s | 1034 ducks (incl. 112 golden ducks) | 364 misses | 45 accidents | 148 empty shots | 52 wild shots | 1398 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer / 4-leaf clover / Infrared detect.
[00:25:47] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:02] DuckHunt caplink > *BANG* You shot down the duck in 2.025s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:03] DuckHunt foxy > *CLICK* Trigger locked.
[00:28:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:21] DuckHunt foxy > Missed. [missed: -5 xp]
[00:28:21] DuckHunt caplink > Missed. [missed: -1 xp]
[00:28:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[00:28:23] DuckHunt caplink > *BANG* You shot down the duck in 4.592s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:24] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[00:28:25] DuckHunt foxy > *CLICK* Trigger locked.
[00:28:57] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[00:29:11] DuckHunt Hunting stats for clive_rosfield: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 14% | gun reliability: 85% | armor: 0% | deflection: 51%
[00:29:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.671s | average react. time: 7mn12.261s | 1 duck (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:11] DuckHunt aaron > Missed. [missed: -1 xp]
[00:50:16] DuckHunt aarons > *BANG* You shot down the duck in 16.067s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:25] DuckHunt caplink > Missed. [missed: -1 xp]
[01:22:27] DuckHunt caplink > *BANG* You shot down the duck in 26.698s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:33] DuckHunt foxy > Missed. [missed: -5 xp]
[01:50:35] DuckHunt foxy > Missed. [missed: -5 xp]
[01:50:36] DuckHunt foxy > Missed. [missed: -5 xp]
[01:50:37] DuckHunt foxy > *BOOM* You shot down the duck in 36.633s, which makes you a total of 1035 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:50:38] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:50:43] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[02:18:05] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[02:18:05] DuckHunt caplink > Missed. [missed: -1 xp]
[02:18:07] DuckHunt caplink > Missed. [missed: -1 xp]
[02:18:08] DuckHunt caplink > *BANG* You shot down the duck in 7.275s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:08] DuckHunt caplink > By searching the bushes around the duck, you find an extra ammo clip !
[02:38:18] DuckHunt The top duck(s) are: foxy with 6322 xp | peorth with 6167 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1265 xp
[02:38:35] DuckHunt Hunting stats for aarons: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 3/3 | jammed: no (14 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 283 xp | lvl 7 (duck pest) / 67 xp pts for lvl sup. | karma: 44.54% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 93% | armor: 15% | deflection: 57%
[02:38:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.501s | average react. time: 1mn9.896s | 43 ducks (incl. 5 golden ducks) | 46 misses | 6 accidents | 9 empty shots | 15 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[02:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.818s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:45:03] DuckHunt ComputerTech > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:48:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:58] DuckHunt foxy > *BOOM* You shot down the duck in 4.186s, which makes you a total of 1036 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:48:58] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:49:05] DuckHunt ComputerTech returns caplink's gun to him.
[02:49:05] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 9 (duck plucker).
[02:49:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:49:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:49:22] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[02:49:40] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:49:46] DuckHunt phish > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:11] DuckHunt caplink > Missed. [missed: -1 xp]
[02:52:13] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[02:52:14] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[02:52:15] DuckHunt caplink > Missed. [missed: -1 xp]
[02:52:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:16] DuckHunt foxy > Missed. [missed: -5 xp]
[02:52:16] DuckHunt caplink > *BANG* You shot down one of the ducks in 16.188s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:52:18] DuckHunt caplink > Missed. [missed: -1 xp]
[02:52:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[02:52:21] DuckHunt *PEWWW* caplink's bullet ricochetes on ghostnode, thanks to his deflection modifier of 54%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:52:21] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[02:52:21] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[02:52:22] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:52:22] DuckHunt Hunting stats for aaron: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 58 xp | lvl 3 (trainee) / 32 xp pts for lvl sup. | karma: 57.58% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87% | armor: 5% | deflection: 53%
[02:52:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.549s | average react. time: 1mn8.622s | 13 ducks (incl. 0 golden duck) | 18 misses | 1 accident | 6 empty shots | 4 wild shots | 31 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:52:24] DuckHunt foxy > *BOOM* You shot down the golden duck in 9.068s, which makes you a total of 1037 ducks (including 113 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[02:52:35] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/5
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt m0n > *BANG* You shot down the duck in 4.098s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:10] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:15:13] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:15:17] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[03:15:18] DuckHunt Phoenix > *BANG* You shot down the duck in 18.248s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:15:19] DuckHunt Phoenix > By searching the bushes around the duck, you find... a vibrating duck.
[03:15:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:46] DuckHunt foxy > Missed. [missed: -5 xp]
[03:15:48] DuckHunt foxy > *BANG* You shot down the duck in 3.906s, which makes you a total of 1038 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:04] DuckHunt g0frr > Missed. [missed: -1 xp]
[04:42:06] DuckHunt g0frr > *BANG* You shot down the duck in 6.342s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:54:05] DuckHunt g0frr > *BANG* You shot down the duck in 4.365s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt g0frr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[05:00:07] DuckHunt g0frr > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[05:00:09] DuckHunt g0frr is demoted to level 4 (duck misser).
[05:00:09] DuckHunt *PEWWW* g0frr's bullet ricochetes on Nando, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:00:13] DuckHunt g0frr > You are not armed.
[05:00:30] DuckHunt Peorth > *BOOM* You shot down the duck in 29.619s, which makes you a total of 476 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:00:30] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[05:00:49] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:49] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.537s, which makes you a total of 477 ducks (including 138 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[05:15:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:06] DuckHunt m0n > *BANG* You shot down the duck in 6.308s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[06:41:05] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[06:41:05] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:41:05] DuckHunt caplink > Missed. [missed: -1 xp]
[06:41:07] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:41:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:41:09] DuckHunt Gentoo > *BANG* You shot down the golden duck in 8.45s, which makes you a total of 75 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:41:14] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:03] DuckHunt caplink > *BANG* You shot down the duck in 2.557s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:06] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:18:09] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:18:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:18:11] DuckHunt Gentoo > *BANG* You shot down the duck in 10.371s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:39] DuckHunt caplink > Missed. [missed: -1 xp]
[07:48:40] DuckHunt caplink > Missed. [missed: -1 xp]
[07:48:41] DuckHunt caplink > *BANG* You shot down the duck in 1mn40.357s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:52] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 1/3 | jammed: no (23 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 832 xp | lvl 12 (duck clobber) / 68 xp pts for lvl sup. | karma: 53.3% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 49% | gun reliability: 94% | armor: 27% | deflection: 62%
[07:48:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.025s | average react. time: 2mn43.515s | 87 ducks (incl. 10 golden ducks) | 88 misses | 14 accidents | 44 empty shots | 11 wild shots | 175 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:40:14] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[08:40:22] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[08:40:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 27.972s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:40:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:40:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:41:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:41:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:41:17] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[08:41:22] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[08:41:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[08:41:32] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[08:41:36] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[08:41:41] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:41:45] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:41:49] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:42:00] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:42:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:42:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[08:42:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 1mn8.334s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[08:42:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[08:42:42] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[08:44:47] DuckHunt ADMIRAL_HUBRIS > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[08:45:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:45:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:46:12] DuckHunt Hunting stats for skaajongen: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 189 xp | lvl 5 (member of the Comitee Against Ducks) / 11 xp pts for lvl sup. | karma: 57.14% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 57% | gun reliability: 89% | armor: 10% | deflection: 55%
[08:46:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.996s | average react. time: 3mn24.81s | 22 ducks (incl. 1 golden duck) | 16 misses | 2 accidents | 5 empty shots | 6 wild shots | 38 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:05] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:11:07] DuckHunt Gentoo > *BANG* You shot down the duck in 4mn7.081s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:43:48] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[09:43:56] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[09:44:00] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:44:10] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[09:44:30] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[09:44:52] DuckHunt ADMIRAL_HUBRIS > You are not rich enough to make this purchase.
[09:46:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] 21 xp | lvl 2 (noob) / 29 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 86% | armor: 2% | deflection: 52%
[09:46:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 27.972s | average react. time: 5mn7.235s | 2 ducks (incl. 1 golden duck) | 6 misses | 0 accident | 1 empty shot | 1 wild shot | 8 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover / Sunglasses
[09:47:41] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[09:47:46] DuckHunt ADMIRAL_HUBRIS > You are not rich enough to make this purchase.
[09:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:06] DuckHunt SkaaJongen > *BANG* You shot down the duck in 6.029s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:23] DuckHunt wez > Missed. [missed: -1 xp]
[10:39:25] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:39:27] DuckHunt wez > *BANG* You shot down the duck in 26.519s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:39] DuckHunt Gentoo > *BANG* You shot down one of the ducks in 3mn38.374s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:35:41] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn40.108s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:35:45] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 2/3
[12:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:13] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:12:16] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:12:22] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/5 | jammed: no (34 times) | confisc.: no (92 times) [Profile] [Profile] [Profile] 6388 xp | lvl 35 (duck pulverizer) / 262 xp pts for lvl sup. | karma: 83.47% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 85% | deflection: 85%
[13:12:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.834s | 1038 ducks (incl. 113 golden ducks) | 370 misses | 45 accidents | 150 empty shots | 52 wild shots | 1408 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / Grease
[13:12:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[13:12:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:12:33] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:12:35] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[13:12:37] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[13:12:39] DuckHunt foxy > *BOOM* You shot down the golden duck in 38.113s, which makes you a total of 1039 ducks (including 114 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:17] DuckHunt foxy > Missed. [missed: -5 xp]
[13:46:17] DuckHunt caplink > *BANG* You shot down the duck in 1mn16.662s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:30] DuckHunt wez > *BANG* You shot down the duck in 29.918s, which makes you a total of 107 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[14:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:12] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:52:15] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:52:17] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:52:18] DuckHunt wez > Missed. [missed: -1 xp]
[14:52:20] DuckHunt wez > *BANG* You shot down the golden duck in 20.129s, which makes you a total of 108 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:05] DuckHunt wez > Missed. [missed: -1 xp]
[15:02:07] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:02:09] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[15:02:10] DuckHunt jeff_stacey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[15:02:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.411s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt aaron > *BANG* You shot down the duck in 3.305s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.39s, which makes you a total of 1040 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:04] DuckHunt aaron > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:13:07] DuckHunt *PEWWW* aaron's bullet ricochetes on rizondmt, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:13:12] DuckHunt aarons > Missed. [missed: -1 xp]
[15:13:16] DuckHunt aarons > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:13:17] DuckHunt aarons > *BANG* You shot down the golden duck in 16.522s, which makes you a total of 44 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[15:13:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:40] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:13:41] DuckHunt aarons > Missed. [missed: -1 xp]
[15:13:42] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.513s, which makes you a total of 1041 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[15:13:42] DuckHunt aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:13:56] DuckHunt foxy returns aarons's gun to him.
[15:21:12] DuckHunt sfim > You are not rich enough to make this purchase.
[15:21:23] DuckHunt foxy > sfim could not be found in the user profiles list on #computertech.
[15:29:41] DuckHunt ADMIRAL_HUBRIS is demoted to level 1 (tourist).
[15:29:41] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:30:22] DuckHunt foxy returns ADMIRAL_HUBRIS's gun to him.
[15:31:49] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[15:31:59] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/5
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:06] DuckHunt Peorth > *BOOM* You shot down the duck in 5.62s, which makes you a total of 478 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:00:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:27] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:12:29] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:12:31] DuckHunt ComputerTech > *BANG* You shot down the duck in 29.866s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:20:23] DuckHunt m268b
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:03] DuckHunt Ziginox > Missed. [missed: -1 xp]
[17:32:05] DuckHunt Ziginox > Missed. [missed: -1 xp]
[17:32:05] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:32:07] DuckHunt tomba4032 > *BANG* You shot down the duck in 7.063s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:07] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:34:07] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:34:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:34:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.621s, which makes you a total of 1042 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:34:13] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:34:14] DuckHunt foxy > By searching the bushes around the duck, you find... Donald's beret.
[17:34:38] DuckHunt foxy returns HelderHeid's gun to him.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:03] DuckHunt h4 > *BANG* You shot down the duck in 2.734s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:05] DuckHunt irish666 > By searching the bushes around the duck, you find... a bent silencer.
[18:22:05] DuckHunt irish666 > *BANG* You shot down the duck in 3.731s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:28:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:12] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[18:28:14] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[18:28:15] DuckHunt foxy > Missed. [missed: -5 xp]
[18:28:17] DuckHunt foxy > *BOOM* You shot down the duck in 7.665s, which makes you a total of 1043 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:03] DuckHunt irish666 > Missed. [missed: -1 xp]
[18:53:08] DuckHunt irish666 > Missed. [missed: -1 xp]
[18:53:11] DuckHunt irish666 > Missed. [missed: -1 xp]
[18:53:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:39:51] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:40:35] DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:05] DuckHunt irish666 > *BANG* You shot down the duck in 4.604s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:12] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 86 xp | lvl 3 (trainee) / 4 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 42% | gun reliability: 87% | armor: 5% | deflection: 53%
[19:57:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 2mn5.003s | 9 ducks (incl. 3 golden ducks) | 12 misses | 0 accident | 1 empty shot | 3 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[19:57:19] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:57:23] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:57:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:27] DuckHunt foxy > *BOOM* You shot down the duck in 1.166s, which makes you a total of 1044 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:03] DuckHunt foxy > Missed. [missed: -5 xp]
[19:59:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.762s, which makes you a total of 1045 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:59:11] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/5
[19:59:20] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:03] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:01:06] DuckHunt irish666 > *BANG* You shot down the duck in 5.5s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:15] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:01:22] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:35] DuckHunt irish666 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:12:41] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:12:43] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[20:12:45] DuckHunt irish666 > *CLACK* JAMMED GUN
[20:12:49] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[20:12:51] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:12:55] DuckHunt montar > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[20:12:55] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:13:00] DuckHunt montar > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 27 minutes and 34 seconds.
[20:13:03] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:13:06] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[20:13:10] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[20:13:12] DuckHunt irish666 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:13:14] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:13:16] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:13:19] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:13:24] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn23.605s, which makes you a total of 1046 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[20:13:26] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[20:13:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:51] DuckHunt irish666 > Missed. [missed: -1 xp]
[20:13:54] DuckHunt irish666 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:14:01] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:14:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[20:14:13] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:14:21] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:14:35] DuckHunt foxy > *BOOM* You shot down the duck in 48.041s, which makes you a total of 1047 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:14:55] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 33 xp | lvl 2 (noob) / 17 xp pts for lvl sup. | karma: 73.91% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 34% | gun reliability: 86% | armor: 2% | deflection: 52%
[20:14:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn16.968s | 10 ducks (incl. 3 golden ducks) | 19 misses | 0 accident | 3 empty shots | 3 wild shots | 29 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[20:15:10] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 0/1 | jammed: no (12 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] -29 xp | lvl 0 (public danger) / 25 xp pts for lvl sup. | karma: 16.13% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 24% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:15:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn45.137s | 13 ducks (incl. 1 golden duck) | 40 misses | 4 accidents | 8 empty shots | 24 wild shots | 53 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[20:42:52] DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:55:51] DuckHunt h4 > You throw a bucket of water on Syndus_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[21:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:06] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[21:28:09] DuckHunt tomba4032 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[21:28:13] DuckHunt tomba4032 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[21:28:15] DuckHunt tomba4032 > *BANG* You shot down the duck in 14.865s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 1/3
[21:45:06] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 1/3
[21:45:06] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[21:45:06] DuckHunt caplink > *BANG* You shot down the duck in 6.073s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:25] DuckHunt caplink > *BANG* You shot down the duck in 1mn23.013s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:34] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[22:36:39] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[22:36:41] DuckHunt irish666 > *BANG* You shot down the duck in 40.585s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:36:51] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:00] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 36 xp | lvl 2 (noob) / 14 xp pts for lvl sup. | karma: 76% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 86% | armor: 2% | deflection: 52%
[22:37:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn9.28s | 11 ducks (incl. 3 golden ducks) | 19 misses | 0 accident | 3 empty shots | 3 wild shots | 30 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[22:37:11] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:14] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:21] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[22:37:24] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:35] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:37:43] DuckHunt irish666 > You are not rich enough to make this purchase.
[22:38:08] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 1 xp | lvl 1 (tourist) / 19 xp pts for lvl sup. | karma: 76% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 51%
[22:38:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn9.28s | 11 ducks (incl. 3 golden ducks) | 19 misses | 0 accident | 3 empty shots | 3 wild shots | 30 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[23:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:15:05] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[23:15:09] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[23:15:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 8.267s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:15:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:15:31] DuckHunt foxy > *BOOM* You shot down the duck in 3.6s, which makes you a total of 1048 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:19] DuckHunt Peorth > Missed. [missed: -5 xp]
[23:31:24] DuckHunt Peorth > *BANG* You shot down the duck in 23.678s, which makes you a total of 479 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:31:25] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:31:30] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:31:32] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[23:31:38] DuckHunt Peorth returns jeff_stacey's gun to him.
[23:32:30] DuckHunt The top duck(s) are: foxy with 6564 xp | peorth with 6193 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1278 xp
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:21] DuckHunt foxy > *BOOM* You shot down the duck in 20.699s, which makes you a total of 1049 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:49:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:55] DuckHunt irish666 > Missed. [missed: -1 xp]
[23:49:56] DuckHunt irish666 > Missed. [missed: -1 xp]
[23:49:58] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:49:58] DuckHunt irish666 > Missed. [missed: -1 xp]
[23:50:24] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 76% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[23:50:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.731s | average react. time: 3mn10.475s | 11 ducks (incl. 3 golden ducks) | 22 misses | 0 accident | 3 empty shots | 3 wild shots | 33 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
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