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Filtering by user: DuckHunt
Friday, September 15, 2023
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:39] DuckHunt foxy > *BANG* You shot down the duck in 39.167s, which makes you a total of 1020 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:25:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:25:13] DuckHunt foxy > *BANG* You shot down the duck in 8.96s, which makes you a total of 1021 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:34] DuckHunt Syndus_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 3/3
[00:29:41] DuckHunt Syndus_ > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 3/3
[00:29:48] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[00:29:57] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn56.717s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:18] DuckHunt foxy > *BANG* You shot down the duck in 16.918s, which makes you a total of 1022 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:04] DuckHunt wez > Missed. [missed: -1 xp]
[00:46:05] DuckHunt wez > Missed. [missed: -1 xp]
[00:46:07] DuckHunt wez > Missed. [missed: -1 xp]
[00:46:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:46:16] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[01:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:11] DuckHunt Syndus_ > *BANG* You shot down the duck in 9.819s, which makes you a total of 54 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[01:18:13] DuckHunt foxy > *CLICK* Trigger locked.
[01:18:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:20] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by foxy. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[01:18:23] DuckHunt Syndus_ > *BANG* You shot down the duck in 6.42s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:18:24] DuckHunt foxy already has a gun and looks at foxy without understanding.
[01:18:25] DuckHunt foxy > *CLICK* Trigger locked.
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:05] DuckHunt aaron > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:20:09] DuckHunt aaron > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:20:12] DuckHunt aaron > *BANG* You shot down the duck in 11.677s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:20:19] DuckHunt aaron > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[01:34:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:08] DuckHunt *PEWWW* Peorth's bullet ricochetes on MonkeySays, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[01:34:14] DuckHunt Peorth returns Peorth's gun to him.
[01:34:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.577s, which makes you a total of 467 ducks (including 133 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[01:34:20] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 6009 xp | lvl 34 (duck destructor) / 281 xp pts for lvl sup. | karma: 84.4% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 75% | gun reliability: 99% | armor: 82% | deflection: 84%
[01:34:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn34.713s | 467 ducks (incl. 133 golden ducks) | 153 misses | 23 accidents | 53 empty shots | 10 wild shots | 620 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[01:54:38] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:43] DuckHunt phonekait > *BANG* You shot down the duck in 2mn42.882s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:07] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[02:59:09] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[02:59:11] DuckHunt Clive_Rosfield > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:59:11] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3 [sabotage by h4]
[02:59:13] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[02:59:14] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[02:59:14] DuckHunt Clive_Rosfield is demoted to level 0 (public danger).
[02:59:16] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:59:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:59:22] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:59:23] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:59:24] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 23.436s, which makes you a total of 158 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[02:59:25] DuckHunt ComputerTech > By searching the bushes around the duck, you find... bushes.
[03:05:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:00] DuckHunt foxy > Missed. [missed: -5 xp]
[03:06:02] DuckHunt foxy > *BANG* You shot down the duck in 4.601s, which makes you a total of 1023 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:06:11] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[03:06:21] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 4/5 | jammed: no (34 times) | confisc.: no (91 times) [Profile] [Profile] [Profile] 6221 xp | lvl 34 (duck destructor) / 69 xp pts for lvl sup. | karma: 83.74% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99%+0% | armor: 82% | deflection: 84%
[03:06:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.709s | 1023 ducks (incl. 110 golden ducks) | 359 misses | 43 accidents | 146 empty shots | 52 wild shots | 1382 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect.
[03:06:32] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:06:32] DuckHunt foxy > You already own this type of ammunition. The bonus will expire in 1 day and 0 second.
[03:06:33] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:06:34] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:13] DuckHunt *PEWWW* NSA-Agent's bullet ricochetes on duckscarf, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:10] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:34:11] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 10.671s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[03:34:14] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[03:47:18] DuckHunt phish > You already own this item. It will expire in 41 minutes and 56 seconds, 6 uses left.
[04:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:05:07] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:05:08] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[04:05:12] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[04:05:14] DuckHunt phish > *BANG* You shot down the duck in 12.97s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:51] DuckHunt franstam > Missed. [missed: -1 xp]
[04:19:53] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:19:59] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:19:59] DuckHunt franstam > *BANG* You shot down the duck in 59.415s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:02] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:21:09] DuckHunt Syndus_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:15] DuckHunt caplink > *BANG* You shot down the duck in 2mn14.566s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:37] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:48:40] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn39.643s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:08] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[06:03:14] DuckHunt Syndus_ > *BANG* You shot down the duck in 13.692s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:03] DuckHunt caplink > *BANG* You shot down the duck in 2.204s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:04] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[06:17:07] DuckHunt ComputerTech returns wez's gun to him.
[07:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:12] DuckHunt wez > Missed. [missed: -1 xp]
[07:08:15] DuckHunt wez > *BANG* You shot down the duck in 13.731s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:08:20] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:16] DuckHunt wez > *BANG* You shot down the duck in 15.344s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:14] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[08:14:20] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:14:25] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:14:30] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[08:14:36] DuckHunt Syndus_ > *BANG* You shot down the duck in 35.844s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:10] DuckHunt Syndus_ > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:28:15] DuckHunt Hunting stats for batmanhush: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 51%
[08:28:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 21.462s | average react. time: 21.462s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:10] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 9.764s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:39] DuckHunt SkaaJongen > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[09:22:46] DuckHunt SkaaJongen > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[09:22:50] DuckHunt SkaaJongen > Missed. [missed: -1 xp]
[09:22:53] DuckHunt SkaaJongen > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:23:31] DuckHunt SkaaJongen > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:23:33] DuckHunt SkaaJongen > *BANG* You shot down the duck in 1mn32.374s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:43] DuckHunt SkaaJongen > *BANG* You shot down the duck in 2mn42.896s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:29] DuckHunt Syndus_ > *BANG* You shot down the duck in 2mn28.022s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:58] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[10:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:40:07] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:34] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[11:35:41] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn40.526s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:31:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:13] DuckHunt foxy > *BOOM* You shot down the duck in 3.569s, which makes you a total of 1024 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:31:14] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:31:46] DuckHunt foxy returns Gentoo's gun to him.
[12:31:51] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:04] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:32:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.783s, which makes you a total of 1025 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:32:06] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:32:15] DuckHunt foxy returns Gentoo's gun to him.
[12:32:36] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:36:05] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:36:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:36:08] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:36:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:36:09] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[12:39:26] DuckHunt foxy > Missed. [missed: -5 xp]
[12:39:31] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[12:39:33] DuckHunt irish666 > *BANG* You shot down the golden duck in 3mn32.712s, which makes you a total of 6 ducks (including 3 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[12:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:03] DuckHunt Peorth > *BOOM* You shot down the duck in 1.718s, which makes you a total of 468 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:54:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:38:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:36] DuckHunt foxy > *BOOM* You shot down the duck in 3.306s, which makes you a total of 1026 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:04] DuckHunt irish666 > *BANG* You shot down the duck in 4.034s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[13:53:05] DuckHunt Syndus_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:53:09] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:08] DuckHunt Gentoo > *CLACK* JAMMED GUN
[13:57:14] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[13:57:16] DuckHunt Gentoo > *BANG* You shot down the duck in 15.199s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:37] DuckHunt Syndus_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:27:48] DuckHunt Syndus_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 2/3
[14:27:56] DuckHunt Syndus_ > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 2/3
[14:28:03] DuckHunt Syndus_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:28:07] DuckHunt Syndus_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:28:13] DuckHunt Syndus_ > *BANG* You shot down the golden duck in 1mn12.464s, which makes you a total of 60 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[14:34:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:34:55] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:35:06] DuckHunt tabb > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[14:35:11] DuckHunt tabb > You throw a bucket of water on Syndus_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[14:40:50] DuckHunt Chiester > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:09] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:49:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn10.405s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:12] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[15:10:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:55] DuckHunt foxy > *BOOM* You shot down the duck in 2.556s, which makes you a total of 1027 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:10:57] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[15:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.77s, which makes you a total of 1027 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:11:15] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/5
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:05] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.841s, which makes you a total of 1028 ducks (including 111 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[15:23:05] DuckHunt foxy > By searching the bushes around the duck, you find an extra ammo clip !
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:03] DuckHunt p1x4l > *BANG* You shot down the duck in 2.774s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[16:01:01] DuckHunt Ziginox > *BANG* You shot down the duck in 2.301s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:01:03] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[16:01:05] DuckHunt phish > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:01:17] DuckHunt foxy returns phish's gun to him.
[16:13:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:18] DuckHunt foxy > *BOOM* You shot down the duck in 2.435s, which makes you a total of 1029 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:35:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:28] DuckHunt foxy > *BOOM* You shot down the duck in 2.287s, which makes you a total of 1030 ducks on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [14 xp] [four-leaf clover]
[16:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2 [sabotage by Serion] [sand by ComputerTech]
[16:37:05] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[16:37:06] DuckHunt h4 > Missed. [missed: -1 xp]
[16:37:07] DuckHunt h4 > *BANG* You shot down the duck in 6.13s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:14] DuckHunt h4 > You throw a bucket of water on dyne in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:04] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[16:38:04] DuckHunt foxy > *BOOM* You shot down the duck in 2.911s, which makes you a total of 1031 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:42:02] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 97 xp | lvl 4 (duck misser) / 43 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 43% | gun reliability: 88% | armor: 7% | deflection: 54%
[16:42:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.034s | average react. time: 2mn36.338s | 7 ducks (incl. 3 golden ducks) | 9 misses | 0 accident | 1 empty shot | 3 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[16:42:14] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:18] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[16:42:23] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:26] DuckHunt irish666 > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:37] DuckHunt Hunting stats for irish666: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 69 xp | lvl 3 (trainee) / 21 xp pts for lvl sup. | karma: 64.71% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 43% | gun reliability: 87% | armor: 5% | deflection: 53%
[16:42:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.034s | average react. time: 2mn36.338s | 7 ducks (incl. 3 golden ducks) | 9 misses | 0 accident | 1 empty shot | 3 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[16:46:46] DuckHunt h4 > You throw a bucket of water on Syndus_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 6 (duck hater).
[16:46:59] DuckHunt ComputerTech > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:47:12] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 6 (duck hater).
[17:04:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:54] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:04:55] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:04:58] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:05:00] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[17:05:00] DuckHunt Peorth > Missed. [missed: -5 xp]
[17:05:02] DuckHunt *PEWWW* Peorth's bullet ricochetes on drifter, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[17:05:06] DuckHunt Peorth returns Peorth's gun to him.
[17:05:07] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[17:05:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[17:05:10] DuckHunt Peorth > Missed. [missed: -5 xp]
[17:05:10] DuckHunt h4 > Missed. [missed: -1 xp]
[17:05:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:05:12] DuckHunt Peorth is demoted to level 33 (duck blaster).
[17:05:12] DuckHunt Peorth > Missed. [missed: -5 xp]
[17:05:13] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[17:05:14] DuckHunt Peorth > Missed. [missed: -5 xp]
[17:05:16] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[17:05:16] DuckHunt h4 > Missed. [missed: -1 xp]
[17:05:16] DuckHunt h4 is demoted to level 5 (member of the Comitee Against Ducks).
[17:05:17] DuckHunt Peorth > *BOOM* You shot down the golden duck in 24.325s, which makes you a total of 469 ducks (including 134 golden ducks) on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[17:05:18] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[17:05:20] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[17:05:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 4/5 | jammed: no (25 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 5998 xp | lvl 34 (duck destructor) / 292 xp pts for lvl sup. | karma: 83.92% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 82% | deflection: 84%
[17:05:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn34.63s | 469 ducks (incl. 134 golden ducks) | 158 misses | 24 accidents | 54 empty shots | 10 wild shots | 627 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[17:05:43] DuckHunt The top duck(s) are: foxy with 6311 xp | peorth with 5998 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1265 xp
[17:06:07] DuckHunt h4 > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[17:06:22] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[17:07:23] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[17:12:21] DuckHunt foxy > You just bought dry clothes in exchange for 7 xp points.
[17:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:27] DuckHunt h4 > Missed. [missed: -1 xp]
[17:30:28] DuckHunt h4 > Missed. [missed: -1 xp]
[17:30:29] DuckHunt h4 > Missed. [missed: -1 xp]
[17:30:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:35:22] DuckHunt tabb > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[17:36:13] DuckHunt Syndus_ > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:36:31] DuckHunt tabb > I do not know any hunter with that name.
[17:36:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:36:38] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:36:43] DuckHunt tabb > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[17:36:44] DuckHunt Syndus_ > You just bought dry clothes in exchange for 7 xp points.
[17:36:57] DuckHunt tabb > You throw a bucket of water on Syndus_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[17:37:24] DuckHunt tabb > I do not know any hunter with that name.
[17:37:30] DuckHunt tabb > You buy a mirror in exchange for 7 xp points then you use it to dazzle Syndus_ with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 3 (trainee).
[17:37:42] DuckHunt tabb > You throw a handful of sand in Syndus_'s gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 3 (trainee).
[17:43:46] DuckHunt tabb > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar. Your purchase made you go back to level 1 (tourist).
[17:43:48] DuckHunt tabb > You are not rich enough to make this purchase.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:01] DuckHunt tabb > *BANG* You shot down the duck in 0.842s, which makes you a total of 25 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [11 xp] [four-leaf clover]
[17:56:06] DuckHunt h4 > You throw a bucket of water on tabb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:56:27] DuckHunt tabb > I do not know any hunter with that name.
[17:56:33] DuckHunt tabb > I do not know any hunter with that name.
[17:56:45] DuckHunt tabb > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[18:00:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:52] DuckHunt foxy > *BOOM* You shot down the duck in 2.451s, which makes you a total of 1032 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:02:54] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/1 [sand by h4]
[18:02:59] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/1
[18:03:02] DuckHunt *PEWWW* montar's bullet ricochetes on pomf, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[18:03:30] DuckHunt h4 > Thanks to tabb, your clothes are soggy and you can't hunt in this condition. You still have to wait for 31 minutes and 52 seconds.
[18:03:34] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[18:03:34] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:03:48] DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:03:49] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 1/1 | jammed: no (12 times) | confisc.: yes (25 times) [Profile] [Profile] [Profile] -27 xp | lvl 0 (public danger) / 23 xp pts for lvl sup. | karma: 14.75% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 50%
[18:03:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn40.952s | 13 ducks (incl. 1 golden duck) | 39 misses | 4 accidents | 8 empty shots | 23 wild shots | 52 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:18] DuckHunt Syndus_ > Thanks to tabb, your clothes are soggy and you can't hunt in this condition. You still have to wait for 8 minutes and 40 seconds.
[18:28:47] DuckHunt tabb > Missed. [missed: -1 xp]
[18:28:51] DuckHunt tabb > *BANG* You shot down the duck in 50.385s, which makes you a total of 26 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [11 xp] [four-leaf clover]
[18:28:55] DuckHunt montar > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 53 seconds.
[18:30:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:30:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:30:33] DuckHunt montar > You are not rich enough to make this purchase.
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:14] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn13.81s, which makes you a total of 470 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:55:15] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[18:55:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:36] DuckHunt Peorth > Missed. [missed: -5 xp]
[18:55:37] DuckHunt Peorth > Missed. [missed: -5 xp]
[18:55:39] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[18:55:40] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:55:42] DuckHunt Peorth > Missed. [missed: -5 xp]
[18:55:44] DuckHunt Peorth > Missed. [missed: -5 xp]
[18:55:45] DuckHunt Peorth > *BOOM* You shot down the golden duck in 11.177s, which makes you a total of 471 ducks (including 135 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[18:55:49] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[18:56:17] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 3/5 | jammed: no (25 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 6057 xp | lvl 34 (duck destructor) / 233 xp pts for lvl sup. | karma: 83.98% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 82% | deflection: 84%
[18:56:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn34.475s | 471 ducks (incl. 135 golden ducks) | 162 misses | 24 accidents | 54 empty shots | 10 wild shots | 633 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[19:31:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:10] DuckHunt Peorth > Missed. [missed: -5 xp]
[19:31:11] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:31:12] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[19:31:13] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[19:31:13] DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.097s, which makes you a total of 472 ducks (including 136 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[19:31:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:31:26] DuckHunt The top duck(s) are: foxy with 6318 xp | peorth with 6101 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1265 xp
[19:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:28] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[19:46:31] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[19:46:31] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[19:46:32] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[19:46:33] DuckHunt h4 > Missed. [missed: -1 xp]
[19:46:35] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[19:46:36] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[19:46:37] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[19:46:38] DuckHunt h4 > Missed. [missed: -1 xp]
[19:46:39] DuckHunt h4 > *BANG* You shot down the duck in 38.076s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:46:40] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:03] DuckHunt caplink > *BANG* You shot down the duck in 3.062s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:39] DuckHunt caplink > *BANG* You shot down the duck in 38.328s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.386s, which makes you a total of 473 ducks (including 137 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[20:28:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 3/5 | jammed: no (25 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 6145 xp | lvl 34 (duck destructor) / 145 xp pts for lvl sup. | karma: 84.05% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 74% | gun reliability: 99% | armor: 82% | deflection: 84%
[20:28:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn34.107s | 473 ducks (incl. 137 golden ducks) | 163 misses | 24 accidents | 54 empty shots | 10 wild shots | 636 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[20:28:35] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:28:37] DuckHunt The top duck(s) are: foxy with 6318 xp | peorth with 6138 xp | esjay with 1370 xp | serion with 1351 xp | computertech with 1265 xp
[20:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.751s, which makes you a total of 474 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:29:03] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:29:09] DuckHunt Peorth returns caplink's gun to him.
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:04] DuckHunt foxy > Missed. [missed: -5 xp]
[20:57:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.28s, which makes you a total of 1033 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:11] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:00:17] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:00:22] DuckHunt Syndus_ > *BANG* You shot down the duck in 21.07s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:23] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[21:03:30] DuckHunt Syndus_ > *BANG* You shot down the duck in 29.668s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:17] DuckHunt Peorth > *BOOM* You shot down the duck in 1.595s, which makes you a total of 475 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:41:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:28:59] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[22:29:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[22:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:30] DuckHunt caplink > *BANG* You shot down the duck in 29.355s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:39] DuckHunt caplink > Missed. [missed: -1 xp]
[23:37:41] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:37:42] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:37:43] DuckHunt caplink > Missed. [missed: -1 xp]
[23:37:44] DuckHunt caplink > *BANG* You shot down the duck in 43.61s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:36] DuckHunt caplink > *BANG* You shot down the duck in 35.804s, which makes you a total of 79 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[23:48:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:51] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:48:53] DuckHunt caplink > *BANG* You shot down the duck in 2.836s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:48:53] DuckHunt caplink > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[23:48:53] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:48:54] DuckHunt foxy > *CLICK* Trigger locked.
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