#computertech Bot Logged User list

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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, September 24, 2023
[00:09:56] DuckHunt foxy > *CLICK* Trigger locked.
[00:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:14:04] DuckHunt foxy > Missed. [missed: -5 xp]
[00:14:05] DuckHunt wildting2 > *BANG* You shot down the duck in 4.438s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:14:06] DuckHunt foxy > *CLICK* Trigger locked.
[00:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:06] DuckHunt wildting2 > *BANG* You shot down the duck in 4.845s, which makes you a total of 28 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:03] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[00:28:07] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[00:28:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[00:28:09] DuckHunt Gentoo > Missed. [missed: -1 xp]
[00:28:10] DuckHunt Gentoo > *BANG* You shot down the duck in 10.197s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:11] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:28:15] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:48:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:48:07] DuckHunt caplink > Missed. [missed: -1 xp]
[00:48:09] DuckHunt caplink > *BANG* You shot down the duck in 1mn8.438s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:08] DuckHunt caplink > *BANG* You shot down the duck in 7.874s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:32] DuckHunt Phoenix > Missed. [missed: -1 xp]
[01:17:33] DuckHunt caplink > *BANG* You shot down the duck in 1mn32.491s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:00:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:13] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:00:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[02:00:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[02:00:18] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:00:21] DuckHunt Peorth > Missed. [missed: -5 xp]
[02:00:24] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:00:27] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[02:00:28] DuckHunt Peorth > Missed. [missed: -5 xp]
[02:00:30] DuckHunt *BANG* xO' tabb just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[02:00:34] DuckHunt Peorth returns Peorth's gun to him.
[02:00:34] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:00:35] DuckHunt Peorth > *BOOM* You shot down the golden duck in 23.429s, which makes you a total of 526 ducks (including 163 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[02:00:48] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 4/5 | jammed: no (26 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 7266 xp | lvl 37 (duck atomizer) / 134 xp pts for lvl sup. | karma: 83.76% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 90% | deflection: 87%
[02:00:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.068s | 526 ducks (incl. 163 golden ducks) | 189 misses | 26 accidents | 60 empty shots | 15 wild shots | 715 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[02:07:31] DuckHunt The top duck(s) are: foxy with 7654 xp | peorth with 7266 xp | computertech with 1482 xp | esjay with 1390 xp | serion with 1375 xp
[02:08:23] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[02:08:47] DuckHunt Hunting stats for ertz: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 2/2 | jammed: yes (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[02:08:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.79s | average react. time: 1mn0.282s | 2 ducks (incl. 0 golden duck) | 2 misses | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:16:47] DuckHunt The top duck(s) are: foxy with 7654 xp | peorth with 7266 xp | computertech with 1482 xp | esjay with 1390 xp | serion with 1375 xp
[02:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:44] DuckHunt caplink > *BANG* You shot down the duck in 44.199s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:22:02] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (29 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 1299 xp | lvl 15 (duck flattener) / 51 xp pts for lvl sup. | karma: 57.34% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 54% | gun reliability: 95% | armor: 35% | deflection: 65%
[02:22:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.179s | 142 ducks (incl. 13 golden ducks) | 118 misses | 20 accidents | 56 empty shots | 17 wild shots | 260 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:30] DuckHunt phish > Missed. [missed: -1 xp]
[02:28:33] DuckHunt phish > *BOOM* You shot down the duck in 32.663s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:32] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:53:38] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:53:41] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[02:53:46] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[02:53:48] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[02:53:50] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[02:53:53] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[02:53:56] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn55.951s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:14:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:51] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:14:53] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[03:14:55] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[03:14:55] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:14:56] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.13s, which makes you a total of 527 ducks (including 164 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[03:14:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:15:20] DuckHunt The top duck(s) are: foxy with 7654 xp | peorth with 7310 xp | computertech with 1482 xp | esjay with 1390 xp | serion with 1375 xp
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:54] DuckHunt Peorth > Missed. [missed: -5 xp]
[03:33:56] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn55.638s, which makes you a total of 528 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:34:01] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 3/5 | jammed: no (26 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 7318 xp | lvl 37 (duck atomizer) / 82 xp pts for lvl sup. | karma: 83.81% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 90% | deflection: 87%
[03:34:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.415s | 528 ducks (incl. 164 golden ducks) | 190 misses | 26 accidents | 61 empty shots | 15 wild shots | 718 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[03:34:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:05] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[03:42:06] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[03:42:07] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 7.03s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:11] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[03:42:13] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[03:42:15] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[04:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:11:08] DuckHunt *PEWWW* Phoenix's bullet ricochetes on c0ded, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:11:08] DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by Phoenix. [accident: -6 xp]
[04:11:22] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:11:25] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:11:28] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:11:31] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:11:34] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 32.87s, which makes you a total of 11 ducks (including 2 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[04:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:07] DuckHunt Gentoo > *BANG* You shot down the duck in 5.595s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:29:09] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.471s, which makes you a total of 93 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:05] DuckHunt Gentoo > *BANG* You shot down the duck in 5.146s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:23:06] DuckHunt Gentoo > *BANG* You shot down the duck in 5.528s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:25] DuckHunt Piccolo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:29:36] DuckHunt Piccolo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:29:40] DuckHunt *BANG* xO' netsec just get shot by accident by Piccolo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:52] DuckHunt Peorth > *BOOM* You shot down a golden duck in 4mn52.342s, which makes you a total of 529 ducks (including 165 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[06:32:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:33:03] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn2.179s, which makes you a total of 530 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:33:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:33:34] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 3/5 | jammed: no (26 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 7361 xp | lvl 37 (duck atomizer) / 39 xp pts for lvl sup. | karma: 83.87% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 90% | deflection: 87%
[06:33:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.843s | 530 ducks (incl. 165 golden ducks) | 190 misses | 26 accidents | 61 empty shots | 15 wild shots | 720 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[06:34:04] DuckHunt Hunting stats for piccolo: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 3/3 | jammed: no (6 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 642 xp | lvl 10 (hunter) / 8 xp pts for lvl sup. | karma: 79.31% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 50% | gun reliability: 94% | armor: 22% | deflection: 60%
[06:34:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.42s | average react. time: 2mn32.597s | 65 ducks (incl. 4 golden ducks) | 63 misses | 3 accidents | 25 empty shots | 6 wild shots | 128 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:23] DuckHunt Gentoo > *BANG* You shot down the duck in 22.326s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[07:27:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.026s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[08:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:21] DuckHunt BlackSnow > *BANG* You shot down the duck in 20.988s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[08:46:21] DuckHunt BlackSnow > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[08:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:57:36] DuckHunt BlackSnow is demoted to level 1 (tourist).
[08:57:36] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[08:57:41] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[08:57:43] DuckHunt BlackSnow > *BANG* You shot down the duck in 42.884s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:41:29] DuckHunt jeff_stacey > *BANG* You shot down the duck in 29.137s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:08] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:44:10] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:44:12] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 3/3
[09:44:13] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:44:16] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:44:19] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[09:44:21] DuckHunt *BANG* xO' Xerus just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:44:24] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 6 (duck hater).
[09:44:25] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:44:27] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 27.277s, which makes you a total of 26 ducks (including 4 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[09:44:33] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/3
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:30:01] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:30:03] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:30:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn3.995s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:31:11] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:31:17] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/1 | jammed: no (13 times) | confisc.: yes (31 times) [Profile] [Profile] [Profile] -29 xp | lvl 0 (public danger) / 25 xp pts for lvl sup. | karma: 18.84% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 23% | gun reliability: 85% | armor: 0% | deflection: 50%
[10:31:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn25.671s | 14 ducks (incl. 1 golden duck) | 45 misses | 4 accidents | 8 empty shots | 29 wild shots | 59 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[10:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:09] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:37:10] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:37:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.855s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:37:16] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/3
[10:51:35] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/1
[10:51:38] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/1
[10:51:39] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:05:35] DuckHunt The last duck has been seen 28 minutes and 33 seconds ago.
[11:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:11:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn26.488s, which makes you a total of 12 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:11] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:45:12] DuckHunt vk2bio > *BANG* You shot down the duck in 2mn11.908s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:42] DuckHunt Echo_C > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[12:11:50] DuckHunt Echo_C > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[12:11:52] DuckHunt Echo_C > *BANG* You shot down the duck in 2mn51.399s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[12:11:54] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:04] DuckHunt Echo_C > Missed. [missed: -1 xp]
[12:12:05] DuckHunt Echo_C > *BANG* You shot down the duck in 4.91s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:40:07] DuckHunt h4 > You throw a bucket of water on vk2bio in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[13:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:31:40] DuckHunt esjay > *BANG* You shot down the duck in 2mn39.144s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:16:13] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:16:17] DuckHunt HelderHeid > *BANG* You shot down one of the ducks in 4mn16.428s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:16:24] DuckHunt *BANG* xO' therock247uk just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:20:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:23:37] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (20 times) | confisc.: yes (14 times) [Profile] [Profile] [Profile] 471 xp | lvl 9 (duck plucker) / 69 xp pts for lvl sup. | karma: 53.62% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 43% | gun reliability: 93% | armor: 20% | deflection: 59%
[14:23:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 4mn49.745s | 53 ducks (incl. 4 golden ducks) | 68 misses | 9 accidents | 12 empty shots | 5 wild shots | 121 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:23:55] DuckHunt ComputerTech returns HelderHeid's gun to him.
[14:24:02] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[14:24:10] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:24:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:24:16] DuckHunt HelderHeid > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt wildting2 is demoted to level 6 (duck hater).
[15:11:04] DuckHunt wildting2 > Missed. [missed: -1 xp]
[15:11:05] DuckHunt wez > *BANG* You shot down the duck in 3.653s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:14:02] DuckHunt wildting2 > Missed. [missed: -1 xp]
[15:14:04] DuckHunt wildting2 > Missed. [missed: -1 xp]
[15:14:05] DuckHunt wildting2 > *BANG* You shot down the duck in 5.483s, which makes you a total of 29 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:46] DuckHunt wez > *BANG* You shot down the duck in 1mn45.484s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:23:09] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:44:12] DuckHunt h4 > I do not know any hunter with that name.
[15:44:19] DuckHunt h4 > You throw a bucket of water on TravelerLuka in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:04] DuckHunt caplink > You are not armed.
[15:45:14] DuckHunt h4 > *BANG* You shot down the duck in 13.572s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:21] DuckHunt h4 > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[15:45:35] DuckHunt caplink > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:04] DuckHunt foxy > *BANG* You shot down the duck in 3.341s, which makes you a total of 1136 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:22] DuckHunt caplink777 > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 7 minutes and 57 seconds.
[16:37:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:37:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:37:58] DuckHunt caplink777 > You just bought dry clothes in exchange for 7 xp points.
[16:38:04] DuckHunt caplink777 > *BANG* You shot down the duck in 1mn4.333s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:04] DuckHunt caplink777 > By searching the bushes around the duck, you find an extra ammo clip !
[16:38:28] DuckHunt caplink777 > h4 is already soggy.
[16:38:39] DuckHunt caplink777 > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[16:38:43] DuckHunt caplink777 > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points.
[16:43:23] DuckHunt h4 > You throw a bucket of water on caplink777 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[16:44:04] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[16:44:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:44:13] DuckHunt Hunting stats for caplink777: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (29 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 1268 xp | lvl 15 (duck flattener) / 82 xp pts for lvl sup. | karma: 57.14% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 54% | gun reliability: 95% | armor: 35% | deflection: 65%
[16:44:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.904s | average react. time: 2mn20.05s | 143 ducks (incl. 13 golden ducks) | 119 misses | 20 accidents | 56 empty shots | 18 wild shots | 262 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[17:09:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[17:09:08] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[17:09:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:09:09] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[17:09:20] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 5/5 | jammed: no (34 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 7664 xp | lvl 38 (duck annihilator) / 126 xp pts for lvl sup. | karma: 81.98% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 73% | gun reliability: 99% | armor: 92% | deflection: 88%
[17:09:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.086s | 1136 ducks (incl. 131 golden ducks) | 413 misses | 57 accidents | 168 empty shots | 54 wild shots | 1549 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[17:09:26] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:09:29] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:09:30] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:09:35] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[17:09:45] DuckHunt foxy > You already own this item. It will expire in 2 hours 47 minutes and 23 seconds.
[17:10:22] DuckHunt The top duck(s) are: foxy with 7603 xp | peorth with 7361 xp | computertech with 1482 xp | esjay with 1400 xp | serion with 1375 xp
[17:10:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:55] DuckHunt foxy > Missed. [missed: -5 xp]
[17:10:57] DuckHunt foxy > Missed. [missed: -5 xp]
[17:10:58] DuckHunt caplink > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 32 minutes and 26 seconds.
[17:11:02] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[17:11:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[17:11:06] DuckHunt foxy > *BOOM* You shot down the duck in 14.668s, which makes you a total of 1137 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:11:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:11:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:12:00] DuckHunt caplink > You just bought dry clothes in exchange for 7 xp points.
[17:12:03] DuckHunt caplink > You don't need to change your clothes.
[17:12:22] DuckHunt caplink > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[17:14:12] DuckHunt h4 > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[17:14:17] DuckHunt caplink > You just bought dry clothes in exchange for 7 xp points.
[17:22:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 3/3 [sabotage by caplink777] [sand by caplink777]
[17:23:06] DuckHunt h4 > You don't need to change your clothes.
[17:23:06] DuckHunt h4 > *CLACK* JAMMED GUN
[17:23:09] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 3/3
[17:23:10] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 3/3
[17:23:11] DuckHunt h4 > *BANG* You shot down the mechanical duck in 49.41s. This fake duck has been offered by caplink. \_X< *BZZzZzt*
[17:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.061s, which makes you a total of 1138 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:31:04] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:31:11] DuckHunt foxy returns caplink's gun to him.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:03] DuckHunt h4 > *BANG* You shot down the duck in 3.464s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:05] DuckHunt h4 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[17:59:31] DuckHunt caplink > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 14 (duck eater).
[18:00:03] DuckHunt h4 > You throw a bucket of water on caplink in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[18:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:03:04] DuckHunt h4 > *BOOM* You shot down the golden duck in 3.083s, which makes you a total of 189 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[18:03:18] DuckHunt xHantaro > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[18:03:26] DuckHunt h4 > You throw a bucket of water on xHantaro in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:03:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:49] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.208s, which makes you a total of 1139 ducks (including 132 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[18:09:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:32] DuckHunt h4 > Missed. [missed: -1 xp]
[18:09:38] DuckHunt xHantaro > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 53 minutes and 48 seconds.
[18:10:24] DuckHunt xHantaro > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 53 minutes and 2 seconds.
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:03] DuckHunt h4 > *BOOM* You shot down a mechanical duck in 2mn33.359s. This fake duck has been offered by caplink. \_X< *BZZzZzt*
[18:12:05] DuckHunt h4 > *BOOM* You shot down the duck in 4.166s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:51] DuckHunt foxy > *BOOM* You shot down the duck in 1.829s, which makes you a total of 1140 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:12:51] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[18:12:54] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[18:12:56] DuckHunt caplink > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 47 minutes and 7 seconds.
[18:13:32] DuckHunt caplink > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 46 minutes and 32 seconds.
[19:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:03:05] DuckHunt foxy > *BOOM* You shot down the duck in 3.98s, which makes you a total of 1141 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:17:47] DuckHunt adro > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:21:27] DuckHunt Hunting stats for adro: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: yes (5 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 27.27% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 28% | gun reliability: 85% | armor: 0% | deflection: 51%
[19:21:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.128s | average react. time: 5mn53.849s | 2 ducks (incl. 0 golden duck) | 5 misses | 1 accident | 1 empty shot | 4 wild shots | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:10] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[19:40:12] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:40:17] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:40:18] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 17.903s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:40:28] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:40:33] DuckHunt Clive_Rosfield > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[19:40:51] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:52] DuckHunt Peorth > *BOOM* You shot down the duck in 51.606s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:47:52] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[19:47:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:04] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 23 hours 59 minutes and 50 seconds.
[19:48:10] DuckHunt Peorth > You already own this item. It will expire in 6 hours 12 minutes and 16 seconds.
[19:48:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:18] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.346s, which makes you a total of 532 ducks (including 166 golden ducks) on #computertech. You are promoted to level 38 (duck annihilator). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[19:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:03] DuckHunt foxy > Missed. [missed: -5 xp]
[19:56:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[19:56:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[19:56:08] DuckHunt foxy > Missed. [missed: -5 xp]
[19:56:09] DuckHunt foxy > *BOOM* You shot down the duck in 2mn8.979s, which makes you a total of 1142 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:35] DuckHunt h4 > Missed. [missed: -1 xp]
[19:57:36] DuckHunt h4 > *BOOM* You shot down the duck in 36.385s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:52] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:09] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[20:51:15] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3mn15.143s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:05] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[20:55:07] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:55:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:55:13] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[20:55:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:55:15] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[20:55:18] DuckHunt wofmobile > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[20:55:34] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[20:55:40] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[20:55:44] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:56:14] DuckHunt wofmobile > *CLACK* JAMMED GUN
[20:56:17] DuckHunt wofmobile > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[20:56:19] DuckHunt wofmobile > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:56:24] DuckHunt wofmobile > You are not armed.
[20:56:27] DuckHunt wofmobile > You are not armed.
[20:56:34] DuckHunt wofmobile > You are not armed.
[20:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:23] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[20:58:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:58:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:58:38] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[20:58:44] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[20:58:50] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[20:58:52] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 51.728s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:04:59] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 1 (tourist).
[21:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:06] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 0/2
[21:08:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.128s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[21:08:12] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 0/2
[21:08:15] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:08:34] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:18:08] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[21:18:12] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/2
[21:18:13] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:18:15] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[21:18:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:18:17] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 1/2
[21:18:21] DuckHunt TheFatherMind > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 0/2
[21:18:24] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:18:29] DuckHunt TheFatherMind > You are not armed.
[21:18:31] DuckHunt TheFatherMind > You are not armed.
[21:19:48] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:19:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:21:28] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[21:21:49] DuckHunt foxy returns TheFatherMind's gun to him.
[21:21:58] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 0/2
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:05] DuckHunt foxy > Missed. [missed: -5 xp]
[22:17:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.358s, which makes you a total of 1143 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:17:24] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:03] DuckHunt g0frr > *BANG* You shot down the duck in 3.023s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:39:04] DuckHunt foxy > *CLICK* Trigger locked.
[22:39:06] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[22:39:12] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[22:39:15] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:39:17] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:40:54] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:16] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 0/2 | jammed: no (4 times) | confisc.: yes (6 times) [Profile] [Profile] [Profile] -4 xp | lvl 1 (tourist) / 24 xp pts for lvl sup. | karma: 50% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 16% | gun reliability: 85% | armor: 0% | deflection: 51%
[22:41:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.128s | average react. time: 3mn47.486s | 2 ducks (incl. 0 golden duck) | 10 misses | 2 accidents | 0 empty shot | 6 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:41:52] DuckHunt Ziginox > Missed. [missed: -1 xp]
[22:41:54] DuckHunt Ziginox > *BANG* You shot down the duck in 53.104s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:41:55] DuckHunt Ziginox > By searching the bushes around the duck, you find... a half-melted peppermint.
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:05] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:16:06] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:16:06] DuckHunt TheFatherMind is demoted to level 0 (public danger).
[23:16:09] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[23:16:13] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[23:16:17] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:16:18] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:16:20] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[23:16:22] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[23:16:26] DuckHunt DoctorGoatLips > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:16:26] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:16:28] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:16:30] DuckHunt *BANG* xO' kryosaur just get shot by accident by TheFatherMind. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:16:31] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[23:16:31] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[23:16:33] DuckHunt DoctorGoatLips > *CLACK* JAMMED GUN
[23:16:35] DuckHunt DoctorGoatLips > *CLACK* JAMMED GUN
[23:16:36] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[23:16:37] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:16:38] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:16:41] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[23:16:42] DuckHunt DoctorGoatLips > *BANG* You shot down the golden duck in 41.571s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[23:16:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/1
[23:16:46] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[23:16:47] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[23:16:48] DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:16:49] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:36:49] DuckHunt The top duck(s) are: foxy with 7739 xp | peorth with 7406 xp | computertech with 1482 xp | esjay with 1400 xp | serion with 1375 xp
[23:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.183s, which makes you a total of 1144 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:38:09] DuckHunt g0frr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:38:09] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:38:44] DuckHunt foxy returns TheFatherMind's gun to him.
[23:38:45] DuckHunt ertz > *CLACK* JAMMED GUN
[23:38:49] DuckHunt ertz > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[23:40:48] DuckHunt foxy returns g0frr's gun to him.
[23:40:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:59] DuckHunt foxy > Missed. [missed: -5 xp]
[23:41:00] DuckHunt g0frr > *BANG* You shot down the duck in 3.616s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:41:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:41:01] DuckHunt g0frr > By searching the bushes around the duck, you find an extra bullet !
[23:41:01] DuckHunt Ziginox > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:41:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:41:13] DuckHunt foxy returns Ziginox's gun to him.
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:02] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 2.258s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:02] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:42:03] DuckHunt foxy > *CLICK* Trigger locked.
[23:42:09] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:42:11] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:42:16] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[23:42:23] DuckHunt BlackSnow > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[23:42:23] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 4/5
[23:42:32] DuckHunt foxy returns freewifi's gun to him.
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:01] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[23:43:03] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 2.53s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[23:43:32] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
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