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Filtering by user: DuckHunt
Monday, September 25, 2023
[00:12:40] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:13:21] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[00:13:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:48] DuckHunt foxy > *BOOM* You shot down the duck in 1.836s, which makes you a total of 1145 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:03] DuckHunt caplink > *BANG* You shot down the duck in 3.226s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.954s, which makes you a total of 1146 ducks on #computertech. You are promoted to level 39 (serial duck killer). \_X< *KWAK* [20 xp] [four-leaf clover]
[00:28:03] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[00:28:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:28:08] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:28:55] DuckHunt caplink > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:38:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[00:39:07] DuckHunt TheFatherMind > *BANG* You shot down the mechanical duck in 9.464s. This fake duck has been offered by caplink. \_X< *BZZzZzt*
[00:42:01] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[00:42:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:42:08] DuckHunt The top duck(s) are: foxy with 7794 xp | peorth with 7406 xp | computertech with 1482 xp | esjay with 1400 xp | serion with 1375 xp
[00:42:14] DuckHunt The top duck(s) are: foxy with 7794 xp | peorth with 7406 xp | computertech with 1482 xp | esjay with 1400 xp | serion with 1375 xp
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:03] DuckHunt foxy is demoted to level 38 (duck annihilator).
[00:54:03] DuckHunt foxy > Missed. [missed: -5 xp]
[00:54:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.44s, which makes you a total of 1147 ducks on #computertech. You are promoted to level 39 (serial duck killer). \_X< *KWAK* [20 xp] [four-leaf clover]
[00:54:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[00:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/1
[00:56:04] DuckHunt caplink > Missed. [missed: -1 xp]
[00:56:08] DuckHunt TheFatherMind > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/1
[00:56:09] DuckHunt caplink > *BANG* You shot down the duck in 8.386s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:10] DuckHunt caplink > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:57:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:23] DuckHunt foxy > *BOOM* You shot down the duck in 1.588s, which makes you a total of 1148 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:16:57] DuckHunt caplink > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[01:17:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:43] DuckHunt foxy > Missed. [missed: -5 xp]
[01:17:43] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:17:45] DuckHunt foxy > Missed. [missed: -5 xp]
[01:17:47] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[01:17:49] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[01:17:50] DuckHunt foxy > *BOOM* You shot down the golden duck in 10.668s, which makes you a total of 1149 ducks (including 133 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[01:17:52] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/1
[01:17:53] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:18:04] DuckHunt foxy returns TheFatherMind's gun to him.
[01:26:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:59] DuckHunt TheFatherMind > *BANG* You shot down the mechanical duck in 3.369s. This fake duck has been offered by caplink. \_X< *BZZzZzt*
[01:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:07] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on Raya, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:40:18] DuckHunt TheFatherMind > You are not armed.
[01:40:46] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[01:40:48] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[01:40:49] DuckHunt caplink > Missed. [missed: -1 xp]
[01:40:52] DuckHunt caplink > *BANG* You shot down the duck in 52.049s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:41:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:43:06] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/1 | jammed: no (5 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] -24 xp | lvl 0 (public danger) / 20 xp pts for lvl sup. | karma: 44.83% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 17% | gun reliability: 85% | armor: 0% | deflection: 50%
[01:43:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.369s | average react. time: 2mn19.31s | 4 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 0 empty shot | 9 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:44:16] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/1
[01:44:21] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[01:45:36] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:04] DuckHunt wez > Missed. [missed: -1 xp]
[01:46:05] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/1
[01:46:05] DuckHunt wez > Missed. [missed: -1 xp]
[01:46:07] DuckHunt BlackSnow > *BANG* You shot down the duck in 6.838s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:46:07] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:46:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/1
[01:46:25] DuckHunt foxy returns wez's gun to him.
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:04] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[01:57:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.451s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:57:07] DuckHunt BlackSnow > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:57:11] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[01:57:36] DuckHunt BlackSnow > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:03:40] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/1
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:01] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:26:02] DuckHunt BlackSnow > Missed. [missed: -1 xp]
[02:26:03] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:26:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:26:07] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:26:14] DuckHunt ComputerTech returns BlackSnow's gun to him.
[02:26:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:24] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:26:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:32] DuckHunt *BANG* xO' wemadeit just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[02:26:32] DuckHunt Peorth is demoted to level 37 (duck atomizer).
[02:26:35] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[02:26:35] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[02:26:35] DuckHunt Peorth returns Peorth's gun to him.
[02:26:36] DuckHunt Frightened by so much noise, 2 ducks fled. ·°'`'°-.,¸¸.·°'`
[02:26:36] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 11.471s, which makes you a total of 533 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:37] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[02:26:37] DuckHunt Peorth > *BOOM* You shot down the duck in 12.263s, which makes you a total of 534 ducks on #computertech. You are promoted to level 38 (duck annihilator). \_X< *KWAK* [10 xp]
[02:26:39] DuckHunt Peorth is demoted to level 37 (duck atomizer).
[02:26:39] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:26:42] DuckHunt Peorth returns Peorth's gun to him.
[02:26:44] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:26:50] DuckHunt Peorth returns BlackSnow's gun to him.
[02:28:49] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[02:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:03] DuckHunt caplink > Missed. [missed: -1 xp]
[02:38:05] DuckHunt caplink > Missed. [missed: -1 xp]
[02:38:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[02:38:06] DuckHunt caplink > *BANG* You shot down the duck in 5.846s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:13] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.22s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:03] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[03:46:03] DuckHunt caplink > *BANG* You shot down the duck in 2.984s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:46:03] DuckHunt caplink > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[03:46:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:46:29] DuckHunt therock247uk already has a gun and looks at ComputerTech without understanding.
[03:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:03] DuckHunt TheFatherMind > You are not armed.
[03:54:03] DuckHunt Ziginox > *BANG* You shot down the duck in 2.538s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:02:19] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[04:02:28] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[04:02:49] DuckHunt Hunting stats for ziginox: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 3/3 | jammed: no (12 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 370 xp | lvl 8 (duck hassler) / 70 xp pts for lvl sup. | karma: 42.61% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 93% | armor: 17% | deflection: 58%
[04:02:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.893s | average react. time: 4mn6.853s | 41 ducks (incl. 4 golden ducks) | 47 misses | 9 accidents | 5 empty shots | 6 wild shots | 88 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:03:30] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 15 hours 44 minutes and 22 seconds.
[04:03:35] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[04:03:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:46] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[04:03:47] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[04:03:48] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:03:50] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[04:03:50] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[04:03:50] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:03:52] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[04:03:52] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[04:03:53] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.483s, which makes you a total of 535 ducks (including 167 golden ducks) on #computertech. You are promoted to level 38 (duck annihilator). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[04:03:54] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[04:03:55] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 0/1
[04:04:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:04:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.908s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:06] DuckHunt Piccolo > *BANG* You shot down the duck in 6.039s, which makes you a total of 66 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:45] DuckHunt Ziginox > *BANG* You shot down the duck in 44.532s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:09:23] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[05:09:25] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[05:09:42] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:06] DuckHunt h4 > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:28:07] DuckHunt h4 > Missed. [missed: -1 xp]
[06:28:08] DuckHunt h4 > *BOOM* You shot down the golden duck in 7.946s, which makes you a total of 193 ducks (including 15 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp] [expl. ammo]
[06:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:18] DuckHunt h4 > *BOOM* You shot down the duck in 17.542s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:02] DuckHunt h4 > *BOOM* You shot down the duck in 2.013s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:09] DuckHunt h4 > *BOOM* You shot down the duck in 1mn8.496s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:30] DuckHunt m00 > *BANG* You shot down the duck in 29.579s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:13:55] DuckHunt Endless_Idol > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:37] DuckHunt m00 > *BANG* You shot down the duck in 2mn36.65s, which makes you a total of 33 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[09:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:08] DuckHunt m00 > *BANG* You shot down the duck in 1mn7.318s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:53:12] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/3
[10:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:42:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:05] DuckHunt tabb > *CLACK* JAMMED GUN
[11:36:09] DuckHunt tabb > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[11:36:10] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[11:36:12] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[11:36:14] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[11:36:17] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[11:36:20] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[11:36:22] DuckHunt tabb > *CLACK* JAMMED GUN
[11:36:25] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[11:36:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:36:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:36:34] DuckHunt tabb > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[11:36:37] DuckHunt tabb > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[11:36:37] DuckHunt tabb > *BANG* You shot down the duck in 36.552s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:04] DuckHunt tabb > Missed. [missed: -1 xp]
[12:37:06] DuckHunt tabb > *BANG* You shot down the duck in 5.375s, which makes you a total of 30 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:06] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[12:49:09] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[12:49:10] DuckHunt jeff_stacey > *BANG* You shot down the duck in 9.933s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:55:09] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 3/5 | jammed: no (34 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 7865 xp | lvl 39 (serial duck killer) / 335 xp pts for lvl sup. | karma: 82.16% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 95% | deflection: 89%
[12:55:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.288s | 1149 ducks (incl. 133 golden ducks) | 422 misses | 57 accidents | 172 empty shots | 54 wild shots | 1571 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Grease / 4-leaf clover / Silencer
[12:58:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:32] DuckHunt Kowal > Missed. [missed: -1 xp]
[12:58:33] DuckHunt Kowal > *BANG* You shot down the duck in 6.485s, which makes you a total of 52 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[12:58:34] DuckHunt foxy > *CLICK* Trigger locked.
[13:22:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:51] DuckHunt foxy > *BOOM* You shot down the golden duck in 2.364s, which makes you a total of 1150 ducks (including 134 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:22] DuckHunt wildting2 > *BANG* You shot down the duck in 21.949s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:20] DuckHunt foxy > *BOOM* You shot down the duck in 20.349s, which makes you a total of 1151 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:29] DuckHunt tabb > Missed. [missed: -1 xp]
[14:03:31] DuckHunt tabb > Missed. [missed: -1 xp]
[14:03:32] DuckHunt tabb > Missed. [missed: -1 xp]
[14:03:32] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:49] DuckHunt Peorth > *BOOM* You shot down the duck in 48.54s, which makes you a total of 536 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:30] DuckHunt foxy > Missed. [missed: -5 xp]
[15:11:31] DuckHunt foxy > *BOOM* You shot down the duck in 30.747s, which makes you a total of 1152 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:10] DuckHunt foxy > Missed. [missed: -5 xp]
[15:13:11] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[15:13:14] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[15:13:14] DuckHunt foxy > *BOOM* You shot down the duck in 13.862s, which makes you a total of 1153 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:13:16] DuckHunt ertz > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:13:16] DuckHunt ertz > You are not armed.
[15:13:18] DuckHunt ertz > You are not armed.
[15:13:27] DuckHunt foxy returns ertz's gun to him.
[15:13:52] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:26:55] DuckHunt foxy returns ADMIRAL_HUBRIS's gun to him.
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.988s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:08] DuckHunt tabb > Missed. [missed: -1 xp]
[15:45:09] DuckHunt tabb > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:45:09] DuckHunt tabb > *BANG* You shot down the duck in 8.948s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.836s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:02] DuckHunt h4 > *BOOM* You shot down the duck in 1.775s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:03] DuckHunt foxy > *BANG* You shot down the duck in 2.837s, which makes you a total of 1154 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:24:10] DuckHunt foxy returns h4's gun to him.
[17:24:43] DuckHunt The top duck(s) are: foxy with 7971 xp | peorth with 7442 xp | computertech with 1482 xp | esjay with 1400 xp | serion with 1375 xp
[17:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:54:09] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:54:12] DuckHunt h4 > Missed. [missed: -1 xp]
[17:54:13] DuckHunt *PEWWW* h4's bullet ricochetes on updog, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:54:25] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[17:54:26] DuckHunt h4 > You throw a bucket of water on ertz in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:06] DuckHunt h4 > You are not armed.
[17:56:09] DuckHunt foxy > Missed. [missed: -5 xp]
[17:56:10] DuckHunt foxy > *BANG* You shot down one of the ducks in 2mn9.587s, which makes you a total of 1155 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:12] DuckHunt h4 > You are not armed.
[17:56:21] DuckHunt h4 > You are not armed.
[17:56:27] DuckHunt ComputerTech returns h4's gun to him.
[17:56:28] DuckHunt h4 > *BANG* You shot down the duck in 28.217s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:29] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/5
[18:06:05] DuckHunt h4 > You throw a bucket of water on PapaFrog in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:47:03] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.109s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:47:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:57:06] DuckHunt *BANG* xO' puke just get shot by accident by tabb. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:57:11] DuckHunt TheFatherMind > You are not armed.
[18:57:22] DuckHunt tabb > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[18:57:25] DuckHunt tabb > Missed. [missed: -1 xp]
[18:57:26] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:57:32] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[18:57:34] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 0/2
[18:57:42] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 0/2
[18:57:44] DuckHunt tabb > Missed. [missed: -1 xp]
[18:57:45] DuckHunt *PEWWW* tabb's bullet ricochetes on Ahsoka, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:57:53] DuckHunt tabb > You are not rich enough to make this purchase.
[18:58:06] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[19:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:10] DuckHunt TheFatherMind > You are not armed.
[19:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:09] DuckHunt TheFatherMind > You are not armed.
[19:47:21] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[19:47:28] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 0/1
[19:47:34] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 0/1
[19:47:35] DuckHunt tabb > You are not armed.
[19:47:39] DuckHunt tabb > You are not rich enough to make this purchase.
[19:47:39] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 0/1
[19:47:44] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 0/1
[19:47:47] DuckHunt TheFatherMind > Missed. [missed: -1 xp]
[19:47:49] DuckHunt TheFatherMind > *BANG* You shot down the duck in 48.831s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[19:53:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.557s, which makes you a total of 537 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:53:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:53:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:53:09] DuckHunt Peorth returns h4's gun to him.
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.133s, which makes you a total of 8 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[19:57:28] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:57:37] DuckHunt tabb > You are not rich enough to make this purchase.
[19:58:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:58:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:59:08] DuckHunt TheFatherMind > You are not rich enough to make this purchase.
[19:59:20] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 0/2 | jammed: no (8 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 17.95% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 22% | gun reliability: 85% | armor: 0% | deflection: 51%
[19:59:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.369s | average react. time: 1mn46.852s | 8 ducks (incl. 0 golden duck) | 28 misses | 4 accidents | 2 empty shots | 11 wild shots | 36 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[20:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:04] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 55 minutes and 24 seconds.
[20:02:48] DuckHunt h4 > *BANG* You shot down the duck in 47.364s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:07] DuckHunt Piccolo > *BANG* You shot down the duck in 6.868s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:10] DuckHunt adro > Missed. [missed: -1 xp]
[20:50:13] DuckHunt adro > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[20:50:24] DuckHunt adro > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[20:50:27] DuckHunt *PEWWW* adro's bullet ricochetes on Phoenix, thanks to his deflection modifier of 64%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:50:27] DuckHunt *PEWWW* adro's bullet ricochetes on Pikachu, thanks to his deflection modifier of 51%. [accident: -4 xp]
[20:50:35] DuckHunt adro > You are not armed.
[20:51:17] DuckHunt ComputerTech returns adro's gun to him.
[20:51:27] DuckHunt adro > *BANG* You shot down the duck in 3mn26.87s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:55:08] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:56:55] DuckHunt ComputerTech returns Clive_Rosfield's gun to him.
[21:11:52] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:09] DuckHunt h4 > Missed. [missed: -1 xp]
[21:19:11] DuckHunt h4 > Missed. [missed: -1 xp]
[21:19:12] DuckHunt h4 > Missed. [missed: -1 xp]
[21:19:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:19:17] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3
[21:20:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:20:08] DuckHunt h4 > *BANG* You shot down the duck in 7.738s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:33:53] DuckHunt Serion > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:33:59] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[21:54:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:26] DuckHunt foxy > *CLACK* JAMMED GUN
[21:54:29] DuckHunt h4 > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 39 minutes and 23 seconds.
[21:54:29] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/5
[21:54:29] DuckHunt foxy > Missed. [missed: -5 xp]
[21:54:32] DuckHunt Serion > Missed. [missed: -1 xp]
[21:54:34] DuckHunt foxy > *BANG* You shot down the duck in 10.214s, which makes you a total of 1156 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:54:37] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[21:54:37] DuckHunt h4 > You throw a bucket of water on Serion in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[21:54:44] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 53 seconds.
[21:54:44] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 52 seconds.
[21:54:50] DuckHunt h4 > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 39 minutes and 2 seconds.
[21:54:50] DuckHunt h4 > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 39 minutes and 1 second.
[21:54:52] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 44 seconds.
[21:54:53] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 44 seconds.
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:08] DuckHunt Piccolo > Missed. [missed: -1 xp]
[22:12:11] DuckHunt Peorth > Missed. [missed: -5 xp]
[22:12:12] DuckHunt Peorth > *BANG* You shot down the duck in 11.955s, which makes you a total of 538 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:12:13] DuckHunt Piccolo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:12:21] DuckHunt Peorth returns Piccolo's gun to him.
[22:12:28] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[22:12:32] DuckHunt Piccolo > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:58] DuckHunt caplink > Missed. [missed: -1 xp]
[22:22:00] DuckHunt caplink > Missed. [missed: -1 xp]
[22:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:22:01] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:22:08] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:22:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:22:15] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points.
[22:22:17] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:22:21] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 13 (duck chewer).
[22:22:23] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:22:28] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points.
[22:22:30] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:22:47] DuckHunt caplink > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:22:51] DuckHunt caplink > You are not armed.
[22:22:57] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points.
[22:22:59] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:23:03] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[22:27:48] DuckHunt foxy returns caplink's gun to him.
[22:28:00] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/5 | jammed: no (35 times) | confisc.: no (105 times) [Profile] [Profile] [Profile] 7981 xp | lvl 39 (serial duck killer) / 219 xp pts for lvl sup. | karma: 82.26% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 73% | gun reliability: 99% | armor: 95% | deflection: 89%
[22:28:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 40.399s | 1156 ducks (incl. 134 golden ducks) | 426 misses | 57 accidents | 173 empty shots | 54 wild shots | 1582 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized.
[22:28:06] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:28:07] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:28:09] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:28:12] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[22:28:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:24] DuckHunt foxy > *BOOM* You shot down the golden duck in 3.599s, which makes you a total of 1157 ducks (including 135 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[22:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:29:26] DuckHunt REDman2k1 > *BANG* You shot down the duck in 24.755s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:09] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:04:16] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:04:21] DuckHunt CoolKevin > *BANG* You shot down the duck in 20.393s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:06] DuckHunt adro > *BANG* You shot down the duck in 4.838s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:34:45] DuckHunt The last duck has been seen 17 minutes and 44 seconds ago.
[23:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:43] DuckHunt vk2bio > *BANG* You shot down the duck in 41.954s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[23:42:43] DuckHunt vk2bio > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:03] DuckHunt vk2bio > *BANG* You shot down the duck in 2.461s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
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